SpaceToad
db3638fa1c
merged with BuildCraft-5.0.x
2014-03-01 10:45:42 +01:00
SpaceToad
0e1f156a8e
Merge remote-tracking branch 'origin/BuildCraft-5.0.x' into BuildCraft-5.0.x
2014-03-01 10:40:12 +01:00
SpaceToad
8af4e59a6e
improved file format, and reverted part of #1471
2014-03-01 10:33:26 +01:00
CovertJaguar
b80b226948
Clarify setting a dev env
2014-03-01 01:32:26 -08:00
SpaceToad
43a696bb11
improved file format, and fix #1414
2014-03-01 10:29:35 +01:00
SpaceToad
ebb9857a7a
made progress in pipe support for blueprints
2014-03-01 09:56:29 +01:00
Chris
f09da45e15
Merge pull request #1471 from dmillerw/BuildCraft-5.0.x
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Fixed partially transparent facades rendering incorrectly
Fixes #1468
2014-02-27 15:57:48 -08:00
SpaceToad
3fba674ef8
Merge branch 'BuildCraft-5.0.x' into NextGen
2014-02-26 23:57:08 +01:00
SpaceToad
d2b058e0f7
fixed name and added protection against NPE, part of #1465
2014-02-26 23:56:54 +01:00
SpaceToad
a18f58f60c
minor enhancements to pipe support in blueprints
2014-02-26 23:50:26 +01:00
dmillerw
438a6d906a
Fixed indentation
2014-02-26 10:41:26 -08:00
dmillerw
07ce344751
Fixed indentation
2014-02-26 10:36:39 -08:00
dmillerw
9cb360af95
Fixed partially transparent facades rendering incorrectly
2014-02-26 10:33:17 -08:00
fabricator77
05693e1b0b
Restore bucket handler so empty buckets fill correctly.
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By default clicking on any fluid with an empty bucket will fill it with
water. BucketHandler matches the fluid block clicked on with the
matching fluid filled bucket (item)
2014-02-25 20:18:39 +10:30
Cisien
566760b270
Found some more valid facades!
2014-02-23 17:31:47 -08:00
Cisien
2443f52e16
Oh look! debug log text! <squish>
2014-02-23 16:18:31 -08:00
Cisien
b039726ef1
addFacade with an ItemStack of 0 would create a facade recipe without a block
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fixed some spelling mistakes in build.grade
added IDEA project files to .gitignore
2014-02-23 15:24:49 -08:00
SpaceToad
ef2980ccc2
merged with builder branch
2014-02-23 23:28:15 +01:00
SpaceToad
681b3372f7
Merge branch 'BuildCraft-5.0.x' into builder
2014-02-23 23:25:30 +01:00
SpaceToad
830df9948f
fixed id mapping computation
2014-02-23 23:16:28 +01:00
SpaceToad
d52acfa732
worked on old bpt files, and fixed requirements computation
2014-02-23 20:38:29 +01:00
SpaceToad
4ab0eaf290
last set of fixes for blueprints authoring
2014-02-23 17:36:47 +01:00
SpaceToad
5c5819f28d
resurrected basic library functionalities
2014-02-23 17:14:11 +01:00
SpaceToad
d8c4d5db14
first implementation of save / load of blueprint on the disk
2014-02-23 15:33:28 +01:00
SpaceToad
8980dfdcdf
reorganized class serialization, now accepts more objects
2014-02-23 11:59:30 +01:00
Chris
30207353d3
Merge pull request #1465 from BuildCraft/BuildCraft-5.0.x-facades
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Mod blocks and facades
2014-02-23 01:35:39 -08:00
Cisien
fdd8800f2b
Remove extra logging
2014-02-22 16:38:42 -08:00
Cisien
1c61f29259
Spaces
2014-02-22 16:20:25 -08:00
Cisien
5ebb0e4338
clean up some spaces tabs
2014-02-22 16:12:46 -08:00
Cisien
55ef362018
Better support for mod blocks in facades
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Blocks can be blacklisted from becoming facades in the config
Added an IMC message for blacklisting facades. send an IMC message with the item stack, and the blacklist-facade command
Register FacadeRecipe with the RecipeSorter
Facades store the block registry block name in place of the ID. Existing facades will be updated automatically.
The add-facade IMC string message implementation now requires block registry name instead of id. (but still works with id, for now)
The FacadeRecipe handler will rotate through the meta of the blocks the facade is made from allowing cycling through variants (such as colors of wool).
2014-02-22 15:41:46 -08:00
SpaceToad
3dbf9b6495
re-established raw building capability
2014-02-22 13:54:47 +01:00
SpaceToad
51f0580374
initiated replacement of schematics with updated version of original Bpt code
2014-02-22 13:21:49 +01:00
SpaceToad
b4deff27bd
progress in fixing back tile architect
2014-02-22 00:14:49 +01:00
SpaceToad
e55950dee6
started to resurect old blueprint system and simplified tiles with boxes
2014-02-21 21:30:12 +01:00
SpaceToad
616a59c152
Merge pull request #1460 from Cisien/patch-3
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Corrects srcDir property
2014-02-21 07:53:03 +01:00
SpaceToad
a69d4a3df6
Merge pull request #1461 from Cisien/patch-4
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Set the block name for lasers
2014-02-21 07:42:47 +01:00
SpaceToad
8ef76cb42d
Merge pull request #1459 from Cisien/patch-2
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SideOnly on client only methods in gates
2014-02-21 07:41:19 +01:00
Chris
e0f968eeb9
Set the block name for lasers
2014-02-20 21:45:36 -08:00
Chris
9aed7e7cba
Corrects srcDir property
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Please validate this change doesn't impact other workspaces. I validated 'gradle build' and 'gradle idea'
In the IDEA workspace, the "Source Root" directory was incorrectly directed to common/buildcraft. This had to be changed to common in the IDEA workspace.
2014-02-20 20:58:53 -08:00
Chris
8d1a56f02e
SideOnly on client only methods in gates
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Problem: When loading a world that has gates, the server will crash with this exception:
http://paste.cisien.com/f/33730518.txt
Solution: add @SideOnly(Side.CLIENT) to the methods that deal with IIcon, since they are client-side only.
Tested item pipes with gates pulling items from a chest in single player, and in multi-player
2014-02-20 20:38:28 -08:00
SpaceToad
95cb00fe91
connected builder robots to filler urbanist
2014-02-20 21:26:54 +01:00
SpaceToad
880fc11c4f
implemented synchronization of box kind
2014-02-20 09:31:33 +01:00
SpaceToad
aa65b484ac
fixed villages generation, fix #1458
2014-02-20 08:47:24 +01:00
SpaceToad
84d3cd6948
fixed block urbanist rendering
2014-02-20 08:43:05 +01:00
SpaceToad
d27f8d90ab
fixed serialization for urbanist over the network
2014-02-19 23:37:35 +01:00
SpaceToad
4b144864d6
avoid using entities when rendering frames
2014-02-19 22:43:29 +01:00
SpaceToad
30b00a3a2a
5.0.2 release
2014-02-19 08:37:12 +01:00
SpaceToad
b517ce2bf6
fixed (again) item facades, fix #1454
2014-02-19 08:27:53 +01:00
SpaceToad
bcd31a1f96
made progress in block selection from third person view
2014-02-19 00:23:06 +01:00
SpaceToad
2f1eb04d5d
merged with builder
2014-02-18 21:22:58 +01:00