SpaceToad
9577c53313
Fixed gate extension ids synchronization, for #1895 .
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Added a new concept of NetworkId, allowing to transfer ids over the network
instead of strings.
RPCs are now all handled the same way (except RPC Pipes, to be completed when
actually used).
2014-06-22 11:49:59 +02:00
SpaceToad
b1076d8556
fixed API builds
2014-06-13 13:36:02 +02:00
SpaceToad
efcabd31a1
More work on lumberjacks.
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RPC now support entity messages.
Robots now support item synchronization between client and server.
Lumberjack now use a variable tool.
for #1869
2014-06-08 11:58:55 +02:00
Prototik
091ae87333
Make Builder support fluids via containers/pipes
2014-06-02 23:33:03 +08:00
SpaceToad
98d2e2e2e6
Fixed issues with various schematics and their handling of item id translations.
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The Schematic API has been updated to follow a pattern more explicit.
Part of #1745
2014-05-10 13:37:50 +02:00
Prototik
1c17929fa5
Drop blueprint if no space available in builder
2014-05-08 22:26:41 +08:00
SpaceToad
4518b0f247
added missing network update call after removing blueprint
2014-05-04 14:33:34 +02:00
SpaceToad
7b77008d97
Updated coding standard, and enforce it in the entire BuildCraft codebase.
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Close #1662 .
2014-05-03 18:59:52 +02:00
SpaceToad
5bd9aec80a
Implemented builder state save for filler and quarry.
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Fixed API, and moved out some non-essencial files.
Close #1618
2014-05-01 23:40:30 +02:00
SpaceToad
920be38a5f
added building permissions, close #1509
2014-05-01 13:14:57 +02:00
SpaceToad
31b578959d
Introduced a third phase in blueprint building, fix #1659 .
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Further refinements in builder processing.
2014-05-01 10:43:51 +02:00
SpaceToad
b752213a31
fixed post processing calls, fix #1656
2014-04-30 23:41:31 +02:00
SpaceToad
931f22d5be
minor reformat in block index and fix path builder loading, close #1655
2014-04-30 21:20:32 +02:00
SpaceToad
0817c409ee
Adjusted semantics of path markers to fix vertical building, fix #1514
2014-04-30 09:30:52 +02:00
SpaceToad
5a8000707d
replaced BC-specific constants with Forge-specific ones
2014-04-26 16:50:23 +02:00
SpaceToad
c5a912a222
refactored to isolate API related functions, fix #1615
2014-04-26 16:10:57 +02:00
SpaceToad
22f0ecdd36
finished saving state for blocks, for #1575
2014-04-18 08:23:48 +02:00
SpaceToad
b93c700a8a
minor progress in saving builder state, for #1575
2014-04-17 21:00:56 +02:00
SpaceToad
e15ecdbac9
made progress in saving building items, for #1575
2014-04-13 19:22:41 +02:00
SpaceToad
c5dec93711
made progress with builder save state, for #1575
2014-04-10 21:24:13 +02:00
SpaceToad
aa5915ed4e
fixed template item selection
2014-04-08 15:56:56 +02:00
SpaceToad
7e0ece006b
made sure requirements display as soon as the blueprint is loaded
2014-04-08 15:14:30 +02:00
SpaceToad
c55f124408
improved schematic architecture with regards to translations
2014-04-06 13:52:43 +02:00
SpaceToad
ac055f0b4f
made progress at resurecting Quarry, for #1561
2014-04-05 17:31:59 +02:00
SpaceToad
2431d82225
fixed builder accepting items, fix #1555
2014-04-05 15:33:37 +02:00
SpaceToad
2cd973caab
various fixes, including taking into account non-breakable blocks for #1501
2014-04-05 14:18:55 +02:00
SpaceToad
115a340e80
finished resurection of item / energy consumption, fix #1503
2014-04-05 11:28:58 +02:00
SpaceToad
1d97913609
re-implemented item consumption in filler and templates, for #1503
2014-04-04 08:56:17 +02:00
SpaceToad
9001521647
facorised animation code, close #1497
2014-03-31 23:20:45 +02:00
SpaceToad
d00dcf0314
fixed detection of finished build process
2014-03-30 21:10:26 +02:00
SpaceToad
f6e0d3a337
made progress with building animation, for #1497
2014-03-30 20:43:44 +02:00
SpaceToad
573ed26f60
made progress with builder animation, for #1497
2014-03-30 18:41:50 +02:00
SpaceToad
c95d21255c
fixed box around blueprints, for #1497
2014-03-30 00:03:09 +01:00
SpaceToad
e6f7fc7aa5
finalized initial set of blueprint options, close #1541
2014-03-29 16:57:51 +01:00
SpaceToad
df2d09e176
generalized previous change
2014-03-29 11:07:46 +01:00
SpaceToad
1af2a7ece5
Further progress for entity support, #1517 .
2014-03-22 14:47:42 +01:00
SpaceToad
583d09d82e
Making progress with entity support in blueprints, for #1517 .
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Some refactorings, in particular removal of the clone operations for blueprints,
not needed anymore now that blueprints are loaded on demand by builders.
2014-03-22 11:56:12 +01:00
SpaceToad
3919a9dae8
added protection against world corruption, for #1521
2014-03-19 15:12:58 +01:00
SpaceToad
3aeb961a31
Moved vanilla schematics in a non-API class
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(this will allows fixes on minor versions).
Implemented portal support, for #1508 .
2014-03-16 21:05:35 +01:00
SpaceToad
5f50418382
minor fixes
2014-03-16 14:15:00 +01:00
SpaceToad
1ea19c2ae6
Fixed issues with requirements.
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Inventories are now properly stored in blueprints, for #1507
2014-03-16 13:11:12 +01:00
SpaceToad
63d4a5a055
fixed bug in path builder, close #1490
2014-03-15 17:37:33 +01:00
SpaceToad
31d95c9e4e
further fixes for path builder, for #1490
2014-03-15 17:16:02 +01:00
SpaceToad
b4bd4c1e08
made progress in path marker implementation, for #1490
2014-03-15 16:59:47 +01:00
SpaceToad
909b28a6df
re-implemented template, close #1489
2014-03-10 23:33:36 +01:00
SpaceToad
bda9d6b15c
added protection against blueprint crash
2014-03-09 15:53:35 +01:00
SpaceToad
89acd880dc
minor tweaks and fixes for server release
2014-03-09 15:34:01 +01:00
SpaceToad
970425f9bf
Implemented transfer of stacks requirements from client to server, close #1487
2014-03-09 13:15:23 +01:00
SpaceToad
0db2a98e05
Do not store full blueprints anymore, only ids. For #1484
2014-03-09 12:15:55 +01:00
SpaceToad
896dce5b65
reduced memory footprint of bpt requirements, #1484
2014-03-09 11:55:09 +01:00