Krapht
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63a496062f
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Removed stackTagCompound from liquidstacks, it doesn't play nice with liquidpipes
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2012-07-20 19:37:30 +02:00 |
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Krapht
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5db9fb2e72
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Merge branch 'master' into LiquidPipeRewrite
Conflicts:
common/net/minecraft/src/buildcraft/transport/PipeLogicDiamond.java
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2012-07-20 18:48:32 +02:00 |
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SirSengir
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372d090a67
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Fixed addition to generic inventories.
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2012-07-20 16:02:04 +02:00 |
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SirSengir
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b8ed333b73
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Merge branch 'master' of github.com:SirSengir/BuildCraft
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2012-07-20 12:47:29 +02:00 |
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Krapht
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088a47bfb9
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Merge pull request #103 from psxlover/master
Set the brightness before rendering a marker.
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2012-07-20 00:52:36 -07:00 |
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Krapht
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b06adb30c6
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Merge pull request #109 from CovertJaguar/patch-3
Some efficiency improvements to the pipe renderer.
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2012-07-20 00:51:22 -07:00 |
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SirSengir
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22d7a716fe
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Replaced old ISpecialInventory in transport.
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2012-07-20 09:19:46 +02:00 |
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Lars Stadel Linnet
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2c53cfe913
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Added chmod +x flag for 2 OSX specific files required for running install.sh from Forge
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2012-07-20 08:58:47 +02:00 |
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CovertJaguar
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2e6f9acf60
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Increased number of items for render from 5 to 10
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2012-07-19 22:46:27 -07:00 |
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CovertJaguar
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5631c80eb6
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Increased max number of items rendered from 3 to 5.
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2012-07-19 22:20:46 -07:00 |
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CovertJaguar
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ec95590e0f
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Increased render distance.
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2012-07-19 22:00:07 -07:00 |
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CovertJaguar
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e090b748b8
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Reduced render distance.
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2012-07-19 20:25:40 -07:00 |
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CovertJaguar
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1482cc41ac
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Limited number of items that can be rendered.
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2012-07-19 20:09:15 -07:00 |
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CovertJaguar
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ecf58dc38f
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Various efficiency improvements to pipe rendering.
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2012-07-19 19:33:49 -07:00 |
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CovertJaguar
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47eff20cb5
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Added distance check to pipe render code limiting rendering to 32 blocks away.
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2012-07-19 19:02:33 -07:00 |
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Krapht
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0b38427203
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Started rewrite of liquid pipes for the new liquid API, will only connect to TEs that implement the new one.
Missing: center pipesection pulling fairly from multiple inputs, bounceback timeout when target tile haven't accepted liquid in a while.
Other: Netsync, NBT save, code cleanup, triggers,
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2012-07-20 02:04:36 +02:00 |
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SirSengir
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4efd07332a
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Refactored everything outside of .transport to use ITankContainer and new ISpecialInventory.
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2012-07-19 21:24:56 +02:00 |
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SirSengir
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be7bb5d31b
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More work on inventory interfaces.
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2012-07-19 14:18:43 +02:00 |
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SirSengir
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d6f5adac9e
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Added new inventory interfaces. (Not functional yet!)
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2012-07-18 23:03:50 +02:00 |
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Krapht
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4f88ded2f7
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Fixed the changed location of AssemblyTable recipes
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2012-07-18 19:41:58 +02:00 |
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SirSengir
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4d93993797
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Fixed PneumaticPowerFramework.java
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2012-07-18 17:42:54 +02:00 |
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Krapht
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618e04a910
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Merge branch 'master' into FacadesRefactor
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2012-07-18 17:40:22 +02:00 |
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SirSengir
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a617ef9ef9
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Moved power framework API to new format.
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2012-07-18 17:17:10 +02:00 |
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SirSengir
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4078a8367c
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Refactored LiquidTank to be an interface, added fill and drain functions.
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2012-07-18 13:42:51 +02:00 |
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Krapht
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ef3f12d333
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Fixed display power sync, liquid sync still broken
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2012-07-18 02:26:34 +02:00 |
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SirSengir
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6ac8ec1db6
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Moved assembly table recipes to API.
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2012-07-17 22:40:36 +02:00 |
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SirSengir
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8bf5f2b703
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Added function to set liquid on LiquidTank.java
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2012-07-17 21:28:56 +02:00 |
|
SirSengir
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305947fe66
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Converted refinery, tank and pump to use ITankContainer.
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2012-07-17 18:21:11 +02:00 |
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SirSengir
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45a4c299dd
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Completing new API for liquids.
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2012-07-17 17:49:05 +02:00 |
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Krapht
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24e342abbc
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Adds sync to renderstate (works in SMP), however, pipe-content sync is now broken, as are any gate interfaces for gates that you have not placed yourself. Also fixes autarchic gates being converted to non-autarchic gates.
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2012-07-17 00:12:15 +02:00 |
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Krapht
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68a911f36a
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Fixed hardcoded texturefile
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2012-07-16 17:48:06 +02:00 |
|
Krapht
|
6138cd3811
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Merge branch 'FacadesRefactor' of github.com:SirSengir/BuildCraft into FacadesRefactor
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2012-07-16 01:26:01 +02:00 |
|
Krapht
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86115c745b
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Removed redundant placeholder image
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2012-07-16 01:24:29 +02:00 |
|
Krapht
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5c450bf0cf
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Massive change to Pipe baseclasses which will require substantial refactorings of submods, minor refactorings and general dogfooding
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2012-07-16 01:23:19 +02:00 |
|
Krapht
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cd4dfad71b
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Add refresh renderstate to Wood and Iron logic for input/output direction switching
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2012-07-16 00:59:14 +02:00 |
|
SirSengir
|
2f33943438
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Tank liquids drop down into empty tanks below.
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2012-07-15 23:00:35 +02:00 |
|
SirSengir
|
53cc613c9f
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Merge branch 'master' of github.com:SirSengir/BuildCraft
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2012-07-15 22:24:51 +02:00 |
|
SirSengir
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45a4449c1c
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Fixed incorrect bucket registrations, liquid container handling. Closes #105
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2012-07-15 22:23:40 +02:00 |
|
Kyprus
|
eb5fb522e1
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Fixed assembly table lasers not showing up in SSP.
Closes #89
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2012-07-15 14:55:06 -04:00 |
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SirSengir
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40a5536edf
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Merge pull request #104 from psxlover/AssemblyTableNPE
NPE on assembly table.
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2012-07-15 10:56:31 -07:00 |
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psxlover
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1033d817ab
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Fixed an null pointer exception when clicking an empty slot in the recipes of the assembly table reported by iamamitten.
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2012-07-15 20:52:52 +03:00 |
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psxlover
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44d166f382
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Set the brightness before rendering a marker.
Should fix issue #73
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2012-07-15 19:44:25 +03:00 |
|
Krapht
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eb78ff7efa
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Fixed z-fighting issue on the inside of hollow facades and reduced the offset a bit to reduce long-range fighting
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2012-07-15 02:24:10 +02:00 |
|
Krapht
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f112d90363
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Pipes now drop the Facades when destroyed
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2012-07-15 02:09:52 +02:00 |
|
Krapht
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9840c0e406
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Moved facade adding to onItemUseFirst() in order to be able to add them to pipes with gates
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2012-07-15 01:37:50 +02:00 |
|
Krapht
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ebe9e3a020
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Shift clicking a facade with facade equipped will now remove the facade from the pipe
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2012-07-15 01:32:00 +02:00 |
|
Krapht
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c8aa189aa8
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First implementation of hollow facades + some generic rotation code. Known issue: wrong parts of textures are displaying on some hollow facade directions
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2012-07-15 01:12:19 +02:00 |
|
SirSengir
|
8b8471fca2
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Fixed infinite fuel production.
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2012-07-14 18:04:30 +02:00 |
|
SirSengir
|
760dcf1d17
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Cleaned up code.
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2012-07-14 17:12:52 +02:00 |
|
SirSengir
|
8653702e84
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Steam engines accept vanilla fuels again.
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2012-07-14 17:06:00 +02:00 |
|