CovertJaguar
ecc3f98024
Reduced the range of Pipe update packets
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They are only used for rendering, no need to send them to people who are
beyond the render distance.
2012-11-23 20:50:31 -08:00
CovertJaguar
1817ae6936
Rewrote the Pipe Contents packet
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Probably cut the packet length in half, there was a lot of unneeded
bytes.
Also removed the chunkPacket marker. This is not a high priority packet.
2012-11-23 05:54:18 -08:00
AtomicStryker
a787a37fcb
Fixed config BlockIDs and ItemIDs to use Forge autoassign
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Because there is only like fifteen Forge contributors making this
2012-11-21 12:50:31 +01:00
Christian
ee6d0c801d
Test directional tank behaviours for RP2 pipe interaction capability.
2012-11-18 18:00:34 -05:00
SirSengir
eace433066
Removed unneeded imports - set Eclipse to display a warning to remind you.
2012-11-18 22:34:57 +01:00
Runetinal
bae8444528
Use ordinal() instead of values()
2012-11-18 14:46:52 -06:00
CovertJaguar
f5d9bfa6c9
Fixed imports & updated build.xml
2012-11-17 08:04:57 -08:00
CovertJaguar
b1b950cc3e
Fixed derp
2012-11-17 02:55:51 -08:00
CovertJaguar
379fa45a46
Adjusted Lifespan of Item drops
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Added a config option for the lifespan of items dropped by pipes and
machines.
Its possible I missed some drop code, it seems to be scattered all over
the place.
2012-11-17 02:44:33 -08:00
NeverCast
6bc2ae8e14
Fixed game breaking power bug
2012-11-17 16:19:35 +13:00
Christian
fb1e41f4ba
Clean up print statement spam
2012-11-16 21:00:11 -05:00
Christian
dc82c9ace6
It's openContainer, not inventoryContainer. Also fix network update stuff
2012-11-16 20:24:08 -05:00
Christian
42f90b109a
Probably render not network updates needed
2012-11-16 18:58:43 -05:00
SirSengir
d79959f11e
Merge branch 'master' of github.com:SirSengir/BuildCraft
2012-11-16 23:47:41 +01:00
SirSengir
b10e0822c6
MC 1.4.5 update. (MCP mappings only.)
2012-11-16 23:45:37 +01:00
CovertJaguar
94b60bfad4
Fixed liquid triggers to actually be useful
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How filters were handled was completely stupid when more than one tank
was involved.
Evaulation is now done via the fill/drain functions to simulate actually
interacting with the tank.
2012-11-15 22:44:15 -08:00
Christian
3be0523c4d
For latest forge
2012-11-15 06:43:55 -05:00
Christian
042067483d
Fix refineries running constantly.
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Power pipes dissipate stored energy if none is input.
2012-11-14 23:25:09 -05:00
Christian
15bcb22032
Fix for new Liquid API
2012-11-14 23:25:09 -05:00
SirSengir
26173cf35c
Fixed accidental edit conflict.
2012-11-14 16:48:59 +01:00
SirSengir
8a6d6b0ffe
Merge branch 'master' of github.com:SirSengir/BuildCraft
2012-11-14 16:47:23 +01:00
SirSengir
0fa4fd8bee
Removed several unneeded imports/variables.
2012-11-14 16:47:08 +01:00
Christian
9dbd922ada
Push for liquid API changes
2012-11-14 10:29:28 -05:00
Christian
98be088256
First draft handling sided tanks
2012-11-12 21:45:31 -05:00
gishicrafter
4a485a0d98
added @override
2012-11-12 06:43:24 +09:00
Runetinal
cc561d8fb1
Fixed gateKind variable
2012-11-11 14:20:47 -06:00
gishicrafter
8466e4458f
Made RefineryRecipe sortable
2012-11-11 18:52:30 +09:00
Christian
f6e784422c
Fix improper references to client specific classes with new 1.4 methods
2012-11-11 00:21:45 -05:00
Christian
63180af9fd
Migrate liquid API to forge
2012-11-10 21:41:22 -05:00
NeverCast
4c6b184ded
BUGFIX 406: Placing signs on Facades
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Simple fix to get signs showing GUI on Pipes ( And inturn, Facades )
2012-11-10 23:15:18 +13:00
Christian
c1c6ff28c0
Nerf pipe explosion. It shouldn't be destroying other blocks.
2012-11-10 02:00:54 -05:00
Christian
cbc621550d
Update to 1.4.4. Remove Orientations-> use ForgeDirection instead
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Made the quarry much more scalable
Power pipes now have a risk of exploding if they don't have anywhere to dump their power to
Power pipe needs some work to seize rather than exploding
2012-11-10 01:43:12 -05:00
CovertJaguar
f1d16b975e
Added null check to Power pipes.
2012-11-09 11:42:36 -08:00
CovertJaguar
b4a00eeedd
Cached Orientation array in power pipes for perf.
2012-11-08 23:05:02 -08:00
CovertJaguar
d267a91e69
Merge pull request #399 from tcooc/patch-7
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Override new addInformation method for 1.4.2.
2012-11-08 22:30:04 -08:00
CovertJaguar
7fb3f73d5f
Fixed a bug with the Quarry.
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It was exposed by the recent change to the softBlocks code.
2012-11-08 21:58:19 -08:00
CovertJaguar
1e5d6e0966
Merge pull request #408 from Deatrathias/master
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Using an ItemStack-sensitive version of getContainerItem for consumeItem
2012-11-08 09:45:17 -08:00
CovertJaguar
a4f1e03745
Added isAirBlock() check to softBlocks.
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Closes issue #401
2012-11-08 08:33:48 -08:00
CovertJaguar
7693107e0a
Added username to fake player.
2012-11-07 20:27:51 -08:00
CovertJaguar
943340a9e6
Added username to fake player.
2012-11-07 20:24:02 -08:00
Deatrathias
416916502c
ItemStack-sensitive getContainer
2012-11-08 00:54:17 +01:00
Runetinal
3ec3f37c34
Fix ghost gate being created on client that was preventing blockActivated from being called on client.
2012-11-05 20:11:22 -06:00
tcooc
4d7eb2f18c
Override new addInformation method for 1.4.2.
2012-11-04 17:08:22 -05:00
SirSengir
26213ba615
Merge pull request #395 from tcooc/patch-6
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Markers destroy all lasers when broken.
2012-11-04 03:45:28 -08:00
tcooc
6cae6fe294
Markers destroy all lasers when broken.
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Fix potential NPE markerOrigin.lasers.
2012-11-04 03:38:30 -05:00
CovertJaguar
1dd0746229
Fixed imports.
2012-11-03 22:44:49 -07:00
CovertJaguar
c5a2f89cfe
Merge pull request #387 from tcooc/entitycollision
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Remove EntityBlock "collision".
2012-11-03 18:18:05 -07:00
CovertJaguar
de33abb6a2
Expanding soft blocks to all plants.
2012-11-03 18:14:43 -07:00
Scott M. Barbour
6b2656d342
Fixed import BlockGrass -> BlockTallGrass
2012-11-02 12:35:20 -05:00
Scott M. Barbour
4f2d9607b6
Added BlockFlower to softBlocks
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Flowers are soft too.
2012-11-02 10:44:32 -05:00
Scott M. Barbour
85c0dbd721
softBlocks fix: BlockGrass -> BlockTallGrass
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Quarry is not harvesting grass blocks (dirt with grass texture on top).
2012-11-02 10:38:50 -05:00
tcooc
b889f6076d
EntityBlock doesn't block left click.
2012-10-31 00:42:05 -04:00
CovertJaguar
85fee2aef7
Buildcraft should now be mostly MFFS safe.
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Depreciated the unbreakableBlock() thing in the API and added a new
function to BlockUtils that does a better job of the same thing.
The Quarry and Mining Well should be completely incapable of penetrating
a Force Field.
The Filler will terminate its current job if it detects an unbreackable
block during an operation, but its still theoretically possible to
affect blocks inside a Force Field. Some patterns are worse than others.
Preventing this completely is pretty difficult without some way to know
whether a block is inside a Force Field.
2012-10-30 13:27:14 -07:00
CovertJaguar
675f4e6df9
Mining Wells no longer leave behine Mining Pipes.
2012-10-30 11:57:13 -07:00
CovertJaguar
fbd0fa7cda
Fixes Index OOB error
2012-10-28 11:50:49 -07:00
Christian
f1f4f1bdde
Remove debug spam
2012-10-28 12:30:04 -04:00
CovertJaguar
28b40f1ed0
Merge pull request #375 from tcooc/patch-5
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Fix iron pipe redstone behaviour.
2012-10-27 22:55:50 -07:00
CovertJaguar
5130e27867
Cached Orientations arrays for perf improvements
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I was informed that a great deal of liquid calculations cpu time was
spent cloning these arrays.
2012-10-27 22:50:03 -07:00
tcooc
0256e24215
Fix iron pipe redstone behaviour.
2012-10-27 17:19:00 -04:00
CovertJaguar
aab9ce0509
Significantly buffed Oil/Fuel
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Values may need tweaking.
2012-10-24 23:09:01 -07:00
CovertJaguar
c7799cf3e2
Removed BC dep from FacadeManager - untested
2012-10-24 22:54:23 -07:00
Christian
485a278afe
Fix rendering ItemStacks in the advanced guis
2012-10-24 22:13:39 -04:00
Christian
58c7dd3d1e
Item Facades now use the IMC comms system to know about custom facade
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block types. Send your blocks through the API (FacadeManager) or
the IMC system (use key "add-facade" and value "blockid@meta")
2012-10-24 21:57:31 -04:00
Christian
047120b324
Fix pipe rendering for 1.4.1. Fix facades handling block ids > 2097, hopefully. Gold pipes are on by default now.
2012-10-24 01:15:33 -04:00
Christian
cd31b76e2b
A couple of significant forge API changes.. No more deprecated!
2012-10-22 10:44:23 -04:00
Christian
4f60ae8705
Fix up for forge deprecations
2012-10-22 09:13:47 -04:00
Christian
b18369b0ed
Fix up Advanced Assembly Workbench. It uses the vanilla crafting slots now, so will have all the same
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behaviours as them. This means it should work with things like redpower saws.
2012-10-22 08:27:32 -04:00
Christian
8c0696b73f
Update for 1.4
2012-10-21 23:58:00 -04:00
Christian
39572b281d
Small fixes to Advanced workbench
2012-10-21 21:34:05 -04:00
CovertJaguar
49153e1df9
TileBuffer should not return invalid tile entities
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This might fix a crash with the Portable Hole.
2012-10-19 10:08:18 -07:00
CovertJaguar
27396299dd
Removed random println *waves at RichardG*
2012-10-19 08:57:08 -07:00
CovertJaguar
1a421bf3b4
Fixed Facades for mod blocks and cleaned up file
2012-10-18 19:48:58 -07:00
CovertJaguar
744c3d63da
If the item is somehow corrupted on reversal it will be discarded instead of ignored.
2012-10-18 18:09:16 -07:00
CovertJaguar
47d2cc68de
Fixed a potential CC Modification Error in item pipes
2012-10-18 18:03:17 -07:00
CovertJaguar
8a73df84e4
RS Engines no longer chain with other engines.
2012-10-18 04:59:19 -07:00
CovertJaguar
6b96ce7fd2
RS Engines can no longer power pipes.
2012-10-18 01:57:39 -07:00
Christian
bba98ed3c2
Fix AIOB exception when reading a blueprint during startup.
2012-10-17 20:58:45 -04:00
CovertJaguar
81b4078bd0
Revert "Loosened up the quarry power acceptance."
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This reverts commit 99b019c7ac
.
2012-10-16 22:23:40 -07:00
CovertJaguar
0e9b780635
Revert "Changed power request to activation energy."
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This reverts commit 7e6c979ad5
.
2012-10-16 22:23:38 -07:00
CovertJaguar
7e6c979ad5
Changed power request to activation energy.
2012-10-16 22:16:31 -07:00
CovertJaguar
99b019c7ac
Loosened up the quarry power acceptance.
2012-10-16 22:15:33 -07:00
Christian
d61811616b
Silently drop exceptions when searching for facades to apply
2012-10-14 00:44:48 -04:00
Christian
e4c96c89bb
Remove debug code
2012-10-14 00:37:46 -04:00
Christian
36b7a92116
Small cleanups for dedicated server
2012-10-14 00:00:56 -04:00
Christian
87dc61c615
Serious automatic crafting table anyone?
2012-10-13 23:47:16 -04:00
Christian
d53b8b326c
The GUI is working. Nice..
2012-10-13 22:56:49 -04:00
Christian
c67cc7ae4f
Fix wrong variable name. Does ANYONE test for compilation???
2012-10-13 22:18:24 -04:00
Christian
d5491c5229
Initial draft of assemblyadvancedworkbench
2012-10-13 21:41:14 -04:00
Christian
39a6cbd137
Refactor: factory should *not* refer to silicon... Move assembly table to silicon module
2012-10-13 21:41:14 -04:00
CovertJaguar
98d8f5c6e0
Merge pull request #354 from taralx/patch-3
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addToRandomPipeEntry should use the correct orientation for isPipeConnected
2012-10-13 17:13:05 -07:00
CovertJaguar
0d598b3e59
Wires and Gates are no longer consumed in Creative
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See #334
2012-10-13 17:08:43 -07:00
CovertJaguar
36d8aba644
Creative no longer uses up Facades from Inv
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See #334
2012-10-13 17:05:51 -07:00
CovertJaguar
4f087ed26a
Merge pull request #351 from taralx/patch-2
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Convert diamond pipes to use the new pipe data sync.
2012-10-13 16:56:01 -07:00
JP Sugarbroad
131cb81be1
addToRandomPipeEntry should use the correct orientation for isPipeConnected.
2012-10-13 16:48:57 -07:00
Christian
7d4b5d62c3
Prelude for an advanced crafting table: lasers talk to anything implementing ILaserTarget now
2012-10-13 16:20:22 -04:00
Christian
06099ffcdd
Fix sync issues for pipe data, mostly. Closes #352
2012-10-13 16:19:18 -04:00
Christian
30fe5841c1
Assembly table now has a little ledger panel. Strings are updated.
2012-10-13 15:57:32 -04:00
JP Sugarbroad
2b64be0179
Convert diamond pipes to use the new pipe data sync.
2012-10-13 12:57:12 -07:00
cpw
4c05ccbde9
Merge pull request #350 from Vany/master
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Some people wants miningwell to work with hopper
2012-10-13 12:26:23 -07:00
Christian
5fe98733e0
Fix assembly table smp derpiness, somewhat. Should close #348
2012-10-13 15:24:57 -04:00