Commit graph

2872 commits

Author SHA1 Message Date
asiekierka
d007865b58 fix style 2014-12-28 15:08:42 +01:00
asiekierka
31a8a196d3 minor bugfixes 2014-12-25 14:39:45 +01:00
asiekierka
90c551774e add gate recipe cost multiplier, add missing filter localization name, temporaily disable power adapters 2014-12-24 15:08:17 +01:00
Hea3veN
6d4aa59685 fix miner robot's harvest level being reset on world close/unload.
make sure blocks harvest tools are being initialized by forge before using them.
2014-12-23 23:51:06 -03:00
Hea3veN
319060809d block breaking robots first scan for valid targets before attempting to pathfind 2014-12-22 08:27:45 -03:00
Adrian Siekierka
7018038440 Merge pull request #2329 from marcin212/checkstyle
fixed checkstyle
2014-12-22 12:23:49 +01:00
marcin212
50e2127e55 fixed checkstyle 2014-12-22 12:16:40 +01:00
marcin212
ba0a99576b added fuels energy production rate configuration value 2014-12-22 11:27:32 +01:00
asiekierka
dfeee5d88c fix SMP 2014-12-22 10:57:45 +01:00
Adrian Siekierka
1a691ed5c4 Merge pull request #2325 from ganymedes01/6.3.x
Fix facades of coloured blocks not using the blocks colour
2014-12-21 13:44:21 +01:00
asiekierka
60fac2f452 revert some API changes and add deprecated hooks to stop other mods from breaking 2014-12-21 13:57:53 +01:00
asiekierka
77507bf24d fix pluggables not disappearing, optimize, add new pipe wire textures, add unfinished power adapters 2014-12-21 12:19:46 +01:00
asiekierka
5b1c79d444 Merge branch '6.3.x' of github.com:BuildCraft/BuildCraft into 6.3.x 2014-12-20 19:06:26 +01:00
asiekierka
0d7d06617c try to fix #2326 2014-12-20 19:06:09 +01:00
ganymedes01
c72ed83fd9 Fix facades of coloured blocks not using the blocks colour 2014-12-19 23:48:17 -02:00
ganymedes01
b783cf6b5c Gates and wires now glow in the dark when active
Note: Some texture re-work might be necessary... I think the current
lit texture are far too bright.

Found a bug: popping a gate out of the pipe doesn't update it on the
client side (a.k.a. the gate pops out but is still rendered on the pipe)
2014-12-19 16:19:23 -02:00
asiekierka
1b03c24574 remove IExtractionHandlers 2014-12-19 15:32:30 +01:00
asiekierka
6fd9f36775 Merge branch '6.3.x' of github.com:BuildCraft/BuildCraft into 6.3.x 2014-12-18 23:38:11 +01:00
asiekierka
bbf178e48f fix PipeEventBus, add filters, fix liquid QDS from HQM not connecting (apparently not everything has FluidTankInfo) 2014-12-18 23:37:33 +01:00
asiekierka
c78e48ecb5 add IPipeConnection support for pluggables, add coloring with dyes for lapis and daizuli pipes 2014-12-18 17:15:41 +01:00
Adrian Siekierka
d7598d3eb5 Merge pull request #2320 from hea3ven/6.3.x
handle robots being unloaded
2014-12-18 16:16:19 +01:00
Hea3veN
50b2d6bee2 handle robots being unloaded 2014-12-18 09:55:40 -03:00
asiekierka
f2a3010fca fixes, optimizations, API changes for greater compatibility with pre-6.3.x mods 2014-12-18 11:56:04 +01:00
asiekierka
558f322ed8 Merge branch '6.3.x' of github.com:BuildCraft/BuildCraft into 6.3.x 2014-12-17 23:21:39 +01:00
asiekierka
587f1ab3ac fix a lot of the pluggable rewrite issues 2014-12-17 23:21:29 +01:00
Adrian Siekierka
21ae1e6e04 Merge pull request #2317 from ganymedes01/RenderingFix
Tweaks to chute rendering
2014-12-17 20:59:14 +01:00
ganymedes01
f652ccc0bf Tweaks to chute rendering
+ laser block rendering clean up (no noticeable changes)
2014-12-17 17:41:02 -02:00
asiekierka
6ad8e3c39a fixes 2014-12-17 18:00:00 +01:00
asiekierka
bdc920bef8 add lens rendering 2014-12-17 16:36:03 +01:00
asiekierka
a0cae9f602 Merge branch '6.3.x' of github.com:BuildCraft/BuildCraft into 6.3.x 2014-12-17 16:19:15 +01:00
asiekierka
e4c79f44af add lenses (no renderer yet), optimize some packets 2014-12-17 16:19:03 +01:00
asiekierka
7fb0dc14de merge 2014-12-17 09:58:31 +01:00
Adrian Siekierka
ecfc4418cd Merge pull request #2315 from ganymedes01/RenderingFix
Improve quarry arm rendering (and a bunch more)
2014-12-17 09:15:44 +01:00
ganymedes01
52b6ec3b7c Get rid of ugly clunky rendering code 2014-12-17 04:30:37 -02:00
ganymedes01
7bffaa9b5f Fix mirrored hollow facade texture.
Also cleanup up the item rendering code from earlier (it also had the
mirrored texture bug)
2014-12-16 22:24:42 -02:00
ganymedes01
66157ef03e Hollow facades now render as items. 2014-12-16 15:04:37 -02:00
asiekierka
15736507ff IPipePluggableItem added to allow other mods to easily place their pluggables on pipes, gates now use the Pluggable system for client-side sync 2014-12-16 18:42:27 +01:00
asiekierka
60af8ac978 touchups 2014-12-16 17:35:42 +01:00
asiekierka
a1e355d32a re-add hollow facades, fix things 2014-12-16 13:35:38 +01:00
asiekierka
d4a060223d add render passes to Pipe Pluggable rendering 2014-12-16 11:41:45 +01:00
asiekierka
9b857eaba7 move IPipePluggable to PipePluggable, move Diamond Liquid Pipes to the event system 2014-12-16 10:44:49 +01:00
asiekierka
c47173f4e6 add PipeEventFluid support - FindDest 2014-12-16 09:42:22 +01:00
asiekierka
6ca2933490 introduce new PipeEventBus, register pluggables in bus 2014-12-15 23:25:36 +01:00
asiekierka
f61eadcee6 readjust quarry battery buffer size 2014-12-15 19:26:06 +01:00
ganymedes01
d9d6f35bfb Return false when recolouring block to it's original colour. 2014-12-15 19:16:14 +01:00
asiekierka
94f4787ab7 fix engines for new RF API 2014-12-15 19:15:43 +01:00
asiekierka
778d76b136 add redstone engine API 2014-12-15 19:14:26 +01:00
asiekierka
ad36ec30cd API improvements: start refactoring pipe API, add renderers, hitboxes, registration and network sync to IPipePluggable API, fix tons of design things 2014-12-15 19:10:12 +01:00
asiekierka
078ff84fd7 Merge branch '6.3.x' of github.com:BuildCraft/BuildCraft into 6.3.x 2014-12-15 17:32:39 +01:00
asiekierka
bd52ca6981 Merge branch '6.2.x' of github.com:BuildCraft/BuildCraft into 6.3.x 2014-12-15 17:32:24 +01:00