AEnterprise
dbc0fe42ad
forgot a null check
2014-03-13 19:59:27 +01:00
AEnterprise
82de1ed0ed
Make the previous achievements avalable
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It didn't work to detect the crafting of the blocks so i changed it so that you get the achievement when you place the block in the world
2014-03-12 17:16:02 +01:00
AEnterprise
36cf4cbdde
Added more achievements
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-Added "Just hit it!"
-Added "A lot of crafting"
-Added "Straight down"
-Added "Chunk destroyeré
-Added "Faster filling"
-Added "Time for some logic"
2014-03-12 15:58:00 +01:00
AEnterprise
19d6bff276
Added first buildcraft achievements and achievement page :-)
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-Added a craftingHandler
-Added "A bit rough around the edges"
-Added "Hard as a rock"
-Added "Is it stainless?"
-Added "No, it isn't made of honey"
-Added "Shiny!"
2014-03-12 14:10:46 +01:00
AEnterprise
518e411190
make quarry check for BlockLiquid
2014-03-10 17:43:12 +01:00
AEnterprise
7445ce797c
fix quarry chasing water
2014-03-09 20:01:00 +01:00
CovertJaguar
ebcd3151bf
Fix flowing lava matching
2014-03-08 09:40:24 -08:00
CovertJaguar
de38b80e6f
Fix oil worldgen for stone-like blocks
2014-03-07 09:07:54 -08:00
SpaceToad
8af4e59a6e
improved file format, and reverted part of #1471
2014-03-01 10:33:26 +01:00
SpaceToad
43a696bb11
improved file format, and fix #1414
2014-03-01 10:29:35 +01:00
Chris
f09da45e15
Merge pull request #1471 from dmillerw/BuildCraft-5.0.x
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Fixed partially transparent facades rendering incorrectly
Fixes #1468
2014-02-27 15:57:48 -08:00
SpaceToad
d2b058e0f7
fixed name and added protection against NPE, part of #1465
2014-02-26 23:56:54 +01:00
dmillerw
438a6d906a
Fixed indentation
2014-02-26 10:41:26 -08:00
dmillerw
07ce344751
Fixed indentation
2014-02-26 10:36:39 -08:00
dmillerw
9cb360af95
Fixed partially transparent facades rendering incorrectly
2014-02-26 10:33:17 -08:00
Cisien
566760b270
Found some more valid facades!
2014-02-23 17:31:47 -08:00
Cisien
2443f52e16
Oh look! debug log text! <squish>
2014-02-23 16:18:31 -08:00
Cisien
b039726ef1
addFacade with an ItemStack of 0 would create a facade recipe without a block
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fixed some spelling mistakes in build.grade
added IDEA project files to .gitignore
2014-02-23 15:24:49 -08:00
Cisien
fdd8800f2b
Remove extra logging
2014-02-22 16:38:42 -08:00
Cisien
1c61f29259
Spaces
2014-02-22 16:20:25 -08:00
Cisien
5ebb0e4338
clean up some spaces tabs
2014-02-22 16:12:46 -08:00
Cisien
55ef362018
Better support for mod blocks in facades
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Blocks can be blacklisted from becoming facades in the config
Added an IMC message for blacklisting facades. send an IMC message with the item stack, and the blacklist-facade command
Register FacadeRecipe with the RecipeSorter
Facades store the block registry block name in place of the ID. Existing facades will be updated automatically.
The add-facade IMC string message implementation now requires block registry name instead of id. (but still works with id, for now)
The FacadeRecipe handler will rotate through the meta of the blocks the facade is made from allowing cycling through variants (such as colors of wool).
2014-02-22 15:41:46 -08:00
SpaceToad
a69d4a3df6
Merge pull request #1461 from Cisien/patch-4
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Set the block name for lasers
2014-02-21 07:42:47 +01:00
Chris
e0f968eeb9
Set the block name for lasers
2014-02-20 21:45:36 -08:00
Chris
8d1a56f02e
SideOnly on client only methods in gates
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Problem: When loading a world that has gates, the server will crash with this exception:
http://paste.cisien.com/f/33730518.txt
Solution: add @SideOnly(Side.CLIENT) to the methods that deal with IIcon, since they are client-side only.
Tested item pipes with gates pulling items from a chest in single player, and in multi-player
2014-02-20 20:38:28 -08:00
SpaceToad
aa65b484ac
fixed villages generation, fix #1458
2014-02-20 08:47:24 +01:00
SpaceToad
b517ce2bf6
fixed (again) item facades, fix #1454
2014-02-19 08:27:53 +01:00
SpaceToad
873c39f314
added back some proxy code, fixing server load, fix #1447
2014-02-18 20:42:57 +01:00
SpaceToad
31f6516b79
Merge branch 'patch-2' of https://github.com/viliml/BuildCraft into viliml-patch-2
2014-02-17 21:32:49 +01:00
viliml
5facf915ba
Fix Facade names
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This is how to control name of items.
2014-02-17 16:27:11 +01:00
Robin
7a48cd63f3
fix format and use splitToList
2014-02-17 13:31:48 +01:00
SpaceToad
be5b87eb12
attempt at making facade computation more robust, fix #1444
2014-02-16 22:33:42 +01:00
SpaceToad
ce393ec0ef
fixed conversion error, fix #1439
2014-02-16 09:37:00 +01:00
SpaceToad
f5f192e7df
removed all references to EntityClientPlayerMP and fixed filler packet, fix #1437
2014-02-16 09:29:26 +01:00
SpaceToad
5be1c3d066
changed biome ids in config, fix #1438
2014-02-16 09:19:11 +01:00
robin4002
754857dbb6
Move to assets lang system
2014-02-16 00:48:23 +01:00
SpaceToad
ce432eaa76
further fixes in facades
2014-02-15 14:45:22 +01:00
SpaceToad
6b21bdd901
more fixes following last pull
2014-02-15 14:16:23 +01:00
SpaceToad
8a30d95286
Merge pull request #1433 from fabricator77/BuildCraft-5.0.x
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Fix IIcon sided crashes on dedicated server
2014-02-15 14:06:26 +01:00
SpaceToad
88bb117094
added more gate options in creative
2014-02-15 09:57:27 +01:00
SpaceToad
360d782ea9
normalized file headers
2014-02-15 09:21:40 +01:00
fabricator77
d2a4dabdc7
Fix IIcon sided crashes on dedicated server
2014-02-15 14:09:48 +10:30
SpaceToad
b3dac23866
fixed generic fluid pumping
2014-02-14 08:53:53 +01:00
SpaceToad
ebbc8d2146
resurected minimum amount of blueprint for quarry frame
2014-02-11 22:46:50 +01:00
SpaceToad
3580d4b34a
fixed quarry placement and various minors twearks
2014-02-11 21:11:06 +01:00
SpaceToad
12ec799ea3
fixed calls to sendNetworkUpdate
2014-02-11 08:23:55 +01:00
SpaceToad
9742bd6911
fixed location of icons/triggers to get proper icon load
2014-02-10 21:49:48 +01:00
SpaceToad
ef400b1d92
fixed missing packet ids transmission
2014-02-10 18:24:27 +01:00
SpaceToad
8f7f8d31ad
fixed player in net handler and deprecated proxies
2014-02-10 18:06:44 +01:00
SpaceToad
f227dc2afc
fixed items traveling in pipes
2014-02-10 16:05:05 +01:00