Commit graph

215 commits

Author SHA1 Message Date
asiekierka
9838582647 add new stamping crafting system with placeholder textures 2015-04-20 17:06:53 +02:00
asiekierka
8c77c24363 fix #2640, #2641, #2642; improve Zone Planner UI 2015-04-18 22:37:48 +02:00
asiekierka
ec15b0247a move quarry to Builders module, clean up a few things 2015-04-16 15:08:33 +02:00
asiekierka
32aafdb01d fix langfile 2015-04-15 15:45:10 +02:00
Hea3veN
b3ce32f26b cleanup docking station and robot statements 2015-04-14 22:46:34 -03:00
asiekierka
a11a25456c add 7.0.1 changelog, fix pump crash, fix pump entity spam, fix NPE in rare corner cases in RobotRegistry unloading 2015-04-13 17:26:22 +02:00
asiekierka
605ef0fe28 fix up zone planner gui, add tablet improvements, merge, etc 2015-04-12 14:27:47 +02:00
asiekierka
27b385d1d0 Merge branch '6.5.x' of github.com:BuildCraft/BuildCraft into 6.5.x 2015-04-09 18:48:45 +02:00
asiekierka
5a2dc4db3c add early tablet code, add facade non-laser recipe option, minor tweaks and refactors 2015-04-09 18:48:34 +02:00
Hea3veN
413cfc595d add a new Load/Unload area for robots 2015-04-08 20:47:03 -03:00
asiekierka
ad4d418f78 more zone plan changes 2015-04-05 10:39:42 +02:00
asiekierka
27beeb2542 forgot to push new robot API, push new zone planner GUI project 2015-04-03 13:34:25 +02:00
asiekierka
d6f5063c42 begin work on ingame config 2015-04-02 14:46:57 +02:00
asiekierka
71c45e60ae add new Auto Workbench texture 2015-03-31 18:39:22 +02:00
asiekierka
493c261d9e finish laser table renders 2015-03-26 22:40:59 +01:00
asiekierka
91194fc36d update changelog, texture 2015-03-25 15:34:00 +01:00
asiekierka
69e9173a12 changes to robot accept/request behaviour 2015-03-21 18:11:22 +01:00
asiekierka
96492136c5 update 2015-03-17 08:24:14 +01:00
asiekierka
54088c2249 add assembly table, advanced crafting table and charging table models; improve pipe/gate speed further; add NEI support for gate recipes 2015-03-16 16:46:18 +01:00
asiekierka
470dfc0049 raise packet sending frequency, sync lang 2015-03-15 17:23:08 +01:00
asiekierka
082cda0653 update Essence, fix wrenches and non-rotatables, add glowing laser rendering, add paintbrushes 2015-03-14 17:03:20 +01:00
asiekierka
dd9c8fc84a blueprint library is now electronic library, can store books; add LibraryAPI 2015-03-13 14:27:22 +01:00
asiekierka
360047ed45 project essence, part 2 2015-03-13 09:27:06 +01:00
asiekierka
e3f28b5826 project essence, part 1 2015-03-11 22:07:02 +01:00
asiekierka
07036941e5 made robot side light denote sleeping and energy level 2015-03-09 16:45:56 +01:00
asiekierka
4e6903547d massive resources refactor, add robot reserved/linkes/in station triggers 2015-03-09 13:59:13 +01:00
asiekierka
fe76b79d4e add debugger warning, improve pipe/robot debugging capabilities, fix lang 2015-03-07 13:26:23 +01:00
asiekierka
9cd089bdc0 real BC 6.4.1, fix incorrect filler texture 2015-02-26 22:54:15 +01:00
asiekierka
bd2fa06063 add Programming Table 2015-02-24 14:39:23 +01:00
Hea3veN
09b004e790 add a stripes robot 2015-02-19 21:10:11 -03:00
Hea3veN
6fe8ec37db add a gate action to filter the tools of the robots 2015-02-17 18:10:26 -03:00
Arona Jones
671d964f33 Fix #2426 and #2408. Partially Fix #2345. 2015-02-03 07:21:02 +00:00
asiekierka
5771b6b9e7 BuildCraft 6.3.4, fix #2423 and #2419 2015-01-31 00:42:54 +01:00
asiekierka
3be7ce1189 extend power number hiding to iron power pipes and creative engines 2015-01-18 11:06:18 +01:00
asiekierka
368eda1251 add quartz gates, scrollwheel support in gate and zone planner interfaces, add proper pipe wire bounds checking to wire parameters 2015-01-03 22:38:16 +01:00
asiekierka
8fba5bb6a1 change filter texture, fix lens recipe, add filter recipe, fix NPE in ColorUtils 2014-12-28 22:31:59 +01:00
asiekierka
90c551774e add gate recipe cost multiplier, add missing filter localization name, temporaily disable power adapters 2014-12-24 15:08:17 +01:00
asiekierka
e69b876434 update resources 2014-12-21 21:22:05 +01:00
ganymedes01
b783cf6b5c Gates and wires now glow in the dark when active
Note: Some texture re-work might be necessary... I think the current
lit texture are far too bright.

Found a bug: popping a gate out of the pipe doesn't update it on the
client side (a.k.a. the gate pops out but is still rendered on the pipe)
2014-12-19 16:19:23 -02:00
asiekierka
bbf178e48f fix PipeEventBus, add filters, fix liquid QDS from HQM not connecting (apparently not everything has FluidTankInfo) 2014-12-18 23:37:33 +01:00
asiekierka
bdc920bef8 add lens rendering 2014-12-17 16:36:03 +01:00
asiekierka
e4c79f44af add lenses (no renderer yet), optimize some packets 2014-12-17 16:19:03 +01:00
asiekierka
da923944de sync 2014-12-13 14:12:13 +01:00
asiekierka
883de2d8bb fix #2298, add list tooltips, fix inserting lists inside lists, fix list stackability 2014-12-13 10:20:44 +01:00
ganymedes01
4f61b5998a Made robot lights shiny 2014-12-10 18:29:58 -02:00
asiekierka
a7f087f598 remove BlockMultiTexture 2014-11-30 10:42:54 +01:00
asiekierka
b76846e971 unnerf Mining Wells, add shift-hover pipe tooltips, etc. 2014-11-28 18:35:25 +01:00
asiekierka
2dec0b2475 remove old pre-1.5 textures 2014-11-23 15:09:12 +01:00
asiekierka
9f36946910 optimize all PNGs with optipng 2014-11-23 15:06:05 +01:00
asiekierka
3437d57818 add resources for overheat gate, move redstone actions to their respective classes (for #1891) 2014-11-23 15:00:22 +01:00