SirSengir
eac30bea26
Fixed broken version.
2012-09-02 20:01:35 +02:00
SirSengir
9d7bc305a8
Merge pull request #147 from Chicken-Bones/master
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Old world tank compatibility.
2012-09-02 09:18:59 -07:00
SirSengir
a78d325cff
Merge pull request #203 from tcooc/patch
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Fix for markers + moved logic to server
2012-09-02 09:13:47 -07:00
SirSengir
e5a62dd1b5
Merge branch 'master' of github.com:SirSengir/BuildCraft
2012-09-01 15:16:30 +02:00
SirSengir
38b11a9221
Removed references to BuildCraftAPI.BUCKET_VOLUME.
2012-09-01 15:15:56 +02:00
tcooc
cb2cfb00ca
fix for markers not receiving redstone
2012-08-31 14:48:22 -05:00
SirSengir
e5d1a950eb
Merge pull request #200 from AartBluestoke/patch-7
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refineries now check liquid AND volume
2012-08-31 07:10:59 -07:00
Andrew Hill
e32eef5d1a
fixed derp
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should check the stack has enough for the recipe, not the reverse.
2012-08-31 23:56:27 +10:00
Andrew Hill
167d0d6426
refineries now check liquid AND volume
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refineries which don't check volume end up with strongly negative liquid amounts, but never run out.
2012-08-31 23:42:03 +10:00
Andrew Hill
ade53fc283
Tanks should sync to the client (set hasUpdate)
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Tanks do not set hasUpdate anywhere, and so never send the client any updates:
client side tanks don't visually change.
client de-syncs cause buckets to behave wonky (server thinks the bucket you hold is full, client thinks the bucket you hold is empty, you right click an "empty" bucket, and you place the liquid instead.
this patch resolves the first, and mostly resolves the second. it is still possible to get a visually incorrect bucket if you right click a bucket on a client-side-empty,server-side-has-liquid tank. (ie, before a sync occurs)
2012-08-31 23:25:29 +10:00
SirSengir
ef44692f1f
Merge pull request #194 from Tinytimrob/master
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More minor fixes
2012-08-31 01:27:07 -07:00
CovertJaguar
0073b52075
Added override tag
2012-08-30 02:58:48 -07:00
CovertJaguar
820dd20a09
Removed render distance check
2012-08-30 02:16:54 -07:00
CovertJaguar
c014124a0e
Added render distance hook
2012-08-30 02:15:50 -07:00
Tinytimrob
322f305c46
Adding blueprint library and pipe wires to creative inventory
2012-08-29 23:58:42 +00:00
Tinytimrob
f2a9fc5d12
Prevent gates with damage value 0 from being shown in creative inventory twice
2012-08-29 23:30:35 +00:00
Tinytimrob
6ba900d5e3
Added configuration properties for wires, gates and facade
2012-08-29 23:26:57 +00:00
Tinytimrob
9787df588e
Fix pick block function returning incorrect item ID when used on pipes
2012-08-29 20:04:51 +00:00
Tinytimrob
bfff6e7a88
Adding some missing items to the creative inventory
2012-08-29 19:41:02 +00:00
Tinytimrob
101d626c47
Added configuration properties for redstoneChipset and pipeWaterproof
2012-08-29 18:48:08 +00:00
CovertJaguar
111694b644
Removed BuildcraftAPI ref from LiquidData
2012-08-28 03:03:18 -07:00
CovertJaguar
3666f4095a
update imports
2012-08-28 02:52:06 -07:00
CovertJaguar
85573e46cc
Depreciated BUCKET_VOLUME + removed BP init
2012-08-28 02:51:26 -07:00
CovertJaguar
7929afd912
Moved blueprint init
2012-08-28 02:50:00 -07:00
CovertJaguar
cbc8dbb8b4
Added Bucket volume constant to Liquid Man
2012-08-28 02:46:57 -07:00
Christian
a57141bc21
Send packets for liquids and power. also assembly table but that might be wrong?
2012-08-27 22:36:00 -04:00
SirSengir
a4aec7a6c5
Merge pull request #186 from CovertJaguar/patch-6
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Gauge render tweak
2012-08-27 14:26:17 -07:00
Christian
9bbf92b39a
Fix entities on the server side
2012-08-27 14:48:14 -04:00
CovertJaguar
9ac167e7ba
Gauge render tweak
2012-08-27 04:56:50 -07:00
Christian
8d05d476f6
Fix up @Instance: it should refer to the mod in a multimod package
2012-08-26 14:41:44 -04:00
SirSengir
2c401220c1
Underped dedicated server.
2012-08-26 20:35:57 +02:00
Krapht
ab119af770
Separate the static travelling item collection between client and server
2012-08-26 12:56:34 +02:00
Krapht
7faf685e42
Fix for renderer to take the filler blocks into account.
2012-08-26 12:55:59 +02:00
SirSengir
17d73a9fdf
Removed WorldClient references.
2012-08-25 22:12:51 +02:00
SirSengir
05fe385507
Removed debug stacktrace in quarry arm.
2012-08-25 20:37:30 +02:00
SirSengir
d5fcbdf329
Removed unneeded imports.
2012-08-25 19:29:39 +02:00
Christian
d86472a495
Fix up quarry, also trying to fix other entities to be less
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derpy
2012-08-25 13:04:35 -04:00
SirSengir
38fe0d4081
Merge branch 'buildcraft131' of github.com:SirSengir/BuildCraft into buildcraft131
2012-08-25 11:49:38 +02:00
Krapht
b649839ba9
Fix facades
2012-08-25 11:48:25 +02:00
SirSengir
d449eea029
Removed unneeded imports.
2012-08-25 10:00:42 +02:00
SirSengir
59c0b8511d
Merge remote-tracking branch 'remotes/origin/cpwfixes' into buildcraft131
2012-08-25 09:55:20 +02:00
CovertJaguar
b0c68772e2
Pretty sure this cast shouldn't be here.
2012-08-24 20:19:04 -07:00
Xhamolk
5597599e31
Update common/buildcraft/transport/pipes/PipeItemsWood.java
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I believe setPowerProvider(IPowerProvider) was backwards, as it didn't allow the powerProvider field to be modified.
2012-08-24 16:35:54 -06:00
Christian
a2d9670fdc
Remove mod_ files, clean up client server separation a bit
2012-08-24 13:25:54 -04:00
Christian
dae6a2d344
No more modloader references please!
2012-08-24 09:20:43 -04:00
SirSengir
6770392784
Made quarry not crash instantly. Still a horrible, horrible mess.
2012-08-24 14:13:45 +02:00
SirSengir
1a5ad78290
Hooked up some entity rendering.
2012-08-24 13:56:33 +02:00
SirSengir
15c1ce54e0
Removed ISpawnHandler references.
2012-08-24 13:41:16 +02:00
Krapht
7d3889d8df
Re-enable syncing of diamond pipe filter contents
2012-08-23 07:55:08 +02:00
Krapht
dbb04486c3
Integrate serverside transport packethandler into common and wipe server folder
2012-08-22 22:45:27 +02:00