Commit graph

2893 commits

Author SHA1 Message Date
asiekierka
f7601c4564 fix #2368 2015-01-10 16:50:58 +01:00
asiekierka
9db83e3a83 fix #2366 2015-01-07 16:27:17 +01:00
asiekierka
bfa726e928 BuildCraft 6.3.0 2015-01-06 15:20:28 +01:00
asiekierka
9e3423eeef api/bccompat changes, add support for powering chutes 2015-01-06 14:57:21 +01:00
asiekierka
65a135123a add experimental code to power kinesis pipes with redstone engines for energy extraction, add proper IInjectable support, add more compat hooks (for IItemDuct) 2015-01-06 12:29:47 +01:00
asiekierka
fa001c4a24 add F5 to zone planners 2015-01-03 22:41:25 +01:00
asiekierka
368eda1251 add quartz gates, scrollwheel support in gate and zone planner interfaces, add proper pipe wire bounds checking to wire parameters 2015-01-03 22:38:16 +01:00
asiekierka
5befa8537b fix gate dupe bug again, the previous revert fixes #2351 2015-01-03 13:39:15 +01:00
asiekierka
bb9a62bcc2 Revert "fix gate dupe bug, rewrite quarry logic"
This reverts commit 485e214f66.
2015-01-03 13:38:27 +01:00
asiekierka
2b0885ccda fix lens stacking and #2353 2015-01-03 13:37:34 +01:00
asiekierka
e1bb073228 add nullchecks to assembly tables 2014-12-31 18:05:19 +01:00
Hea3veN
f8c9b6e819 fix NPE when removing a docking station of an unloaded robot, fixes #2348 2014-12-29 22:56:16 -03:00
asiekierka
7f34e2824b re-add gate pulsar pulse counting with multiple actions, optimize builder code 2014-12-29 22:17:40 +01:00
asiekierka
e489b7857a begin refactoring internal TileGenericPipe usage to IPipeTile 2014-12-29 12:23:24 +01:00
asiekierka
8fba5bb6a1 change filter texture, fix lens recipe, add filter recipe, fix NPE in ColorUtils 2014-12-28 22:31:59 +01:00
asiekierka
4ec969c272 forgot a return null 2014-12-28 21:41:34 +01:00
asiekierka
30b08352cb fix #2331 2014-12-28 21:27:21 +01:00
asiekierka
0385bc4e42 wooden power pipes should not give their information to a gate 2014-12-28 21:23:22 +01:00
asiekierka
a6c351a8e4 adjust quarry speed algorithm for RF (finally!) 2014-12-28 21:17:02 +01:00
asiekierka
485e214f66 fix gate dupe bug, rewrite quarry logic 2014-12-28 21:03:58 +01:00
asiekierka
970c22bdb5 fix #2344, #2340 2014-12-28 20:39:46 +01:00
asiekierka
d007865b58 fix style 2014-12-28 15:08:42 +01:00
asiekierka
31a8a196d3 minor bugfixes 2014-12-25 14:39:45 +01:00
asiekierka
90c551774e add gate recipe cost multiplier, add missing filter localization name, temporaily disable power adapters 2014-12-24 15:08:17 +01:00
Hea3veN
6d4aa59685 fix miner robot's harvest level being reset on world close/unload.
make sure blocks harvest tools are being initialized by forge before using them.
2014-12-23 23:51:06 -03:00
Hea3veN
319060809d block breaking robots first scan for valid targets before attempting to pathfind 2014-12-22 08:27:45 -03:00
Adrian Siekierka
7018038440 Merge pull request #2329 from marcin212/checkstyle
fixed checkstyle
2014-12-22 12:23:49 +01:00
marcin212
50e2127e55 fixed checkstyle 2014-12-22 12:16:40 +01:00
marcin212
ba0a99576b added fuels energy production rate configuration value 2014-12-22 11:27:32 +01:00
asiekierka
dfeee5d88c fix SMP 2014-12-22 10:57:45 +01:00
Adrian Siekierka
1a691ed5c4 Merge pull request #2325 from ganymedes01/6.3.x
Fix facades of coloured blocks not using the blocks colour
2014-12-21 13:44:21 +01:00
asiekierka
60fac2f452 revert some API changes and add deprecated hooks to stop other mods from breaking 2014-12-21 13:57:53 +01:00
asiekierka
77507bf24d fix pluggables not disappearing, optimize, add new pipe wire textures, add unfinished power adapters 2014-12-21 12:19:46 +01:00
asiekierka
5b1c79d444 Merge branch '6.3.x' of github.com:BuildCraft/BuildCraft into 6.3.x 2014-12-20 19:06:26 +01:00
asiekierka
0d7d06617c try to fix #2326 2014-12-20 19:06:09 +01:00
ganymedes01
c72ed83fd9 Fix facades of coloured blocks not using the blocks colour 2014-12-19 23:48:17 -02:00
ganymedes01
b783cf6b5c Gates and wires now glow in the dark when active
Note: Some texture re-work might be necessary... I think the current
lit texture are far too bright.

Found a bug: popping a gate out of the pipe doesn't update it on the
client side (a.k.a. the gate pops out but is still rendered on the pipe)
2014-12-19 16:19:23 -02:00
asiekierka
1b03c24574 remove IExtractionHandlers 2014-12-19 15:32:30 +01:00
asiekierka
6fd9f36775 Merge branch '6.3.x' of github.com:BuildCraft/BuildCraft into 6.3.x 2014-12-18 23:38:11 +01:00
asiekierka
bbf178e48f fix PipeEventBus, add filters, fix liquid QDS from HQM not connecting (apparently not everything has FluidTankInfo) 2014-12-18 23:37:33 +01:00
asiekierka
c78e48ecb5 add IPipeConnection support for pluggables, add coloring with dyes for lapis and daizuli pipes 2014-12-18 17:15:41 +01:00
Adrian Siekierka
d7598d3eb5 Merge pull request #2320 from hea3ven/6.3.x
handle robots being unloaded
2014-12-18 16:16:19 +01:00
Hea3veN
50b2d6bee2 handle robots being unloaded 2014-12-18 09:55:40 -03:00
asiekierka
f2a3010fca fixes, optimizations, API changes for greater compatibility with pre-6.3.x mods 2014-12-18 11:56:04 +01:00
asiekierka
558f322ed8 Merge branch '6.3.x' of github.com:BuildCraft/BuildCraft into 6.3.x 2014-12-17 23:21:39 +01:00
asiekierka
587f1ab3ac fix a lot of the pluggable rewrite issues 2014-12-17 23:21:29 +01:00
Adrian Siekierka
21ae1e6e04 Merge pull request #2317 from ganymedes01/RenderingFix
Tweaks to chute rendering
2014-12-17 20:59:14 +01:00
ganymedes01
f652ccc0bf Tweaks to chute rendering
+ laser block rendering clean up (no noticeable changes)
2014-12-17 17:41:02 -02:00
asiekierka
6ad8e3c39a fixes 2014-12-17 18:00:00 +01:00
asiekierka
bdc920bef8 add lens rendering 2014-12-17 16:36:03 +01:00