Commit graph

4020 commits

Author SHA1 Message Date
Krapht
2045547ff0 Repaired liquid triggers 2012-07-20 20:06:53 +02:00
CovertJaguar
6f3f3544f7 Fixed potential liquid duplication bug when filling containers with capacity greater than a bucket. 2012-07-20 10:58:52 -07:00
Krapht
77529c04b2 Center drains equally from all inputs 2012-07-20 19:38:27 +02:00
Krapht
63a496062f Removed stackTagCompound from liquidstacks, it doesn't play nice with liquidpipes 2012-07-20 19:37:30 +02:00
Krapht
5db9fb2e72 Merge branch 'master' into LiquidPipeRewrite
Conflicts:
	common/net/minecraft/src/buildcraft/transport/PipeLogicDiamond.java
2012-07-20 18:48:32 +02:00
SirSengir
372d090a67 Fixed addition to generic inventories. 2012-07-20 16:02:04 +02:00
SirSengir
b8ed333b73 Merge branch 'master' of github.com:SirSengir/BuildCraft 2012-07-20 12:47:29 +02:00
Krapht
088a47bfb9 Merge pull request #103 from psxlover/master
Set the brightness before rendering a marker.
2012-07-20 00:52:36 -07:00
Krapht
b06adb30c6 Merge pull request #109 from CovertJaguar/patch-3
Some efficiency improvements to the pipe renderer.
2012-07-20 00:51:22 -07:00
SirSengir
22d7a716fe Replaced old ISpecialInventory in transport. 2012-07-20 09:19:46 +02:00
Lars Stadel Linnet
2c53cfe913 Added chmod +x flag for 2 OSX specific files required for running install.sh from Forge 2012-07-20 08:58:47 +02:00
CovertJaguar
2e6f9acf60 Increased number of items for render from 5 to 10 2012-07-19 22:46:27 -07:00
CovertJaguar
5631c80eb6 Increased max number of items rendered from 3 to 5. 2012-07-19 22:20:46 -07:00
CovertJaguar
ec95590e0f Increased render distance. 2012-07-19 22:00:07 -07:00
CovertJaguar
e090b748b8 Reduced render distance. 2012-07-19 20:25:40 -07:00
CovertJaguar
1482cc41ac Limited number of items that can be rendered. 2012-07-19 20:09:15 -07:00
CovertJaguar
ecf58dc38f Various efficiency improvements to pipe rendering. 2012-07-19 19:33:49 -07:00
CovertJaguar
47eff20cb5 Added distance check to pipe render code limiting rendering to 32 blocks away. 2012-07-19 19:02:33 -07:00
Krapht
0b38427203 Started rewrite of liquid pipes for the new liquid API, will only connect to TEs that implement the new one.
Missing: center pipesection pulling fairly from multiple inputs, bounceback timeout when target tile haven't accepted liquid in a while.
Other: Netsync, NBT save, code cleanup, triggers,
2012-07-20 02:04:36 +02:00
SirSengir
4efd07332a Refactored everything outside of .transport to use ITankContainer and new ISpecialInventory. 2012-07-19 21:24:56 +02:00
SirSengir
be7bb5d31b More work on inventory interfaces. 2012-07-19 14:18:43 +02:00
SirSengir
d6f5adac9e Added new inventory interfaces. (Not functional yet!) 2012-07-18 23:03:50 +02:00
Krapht
4f88ded2f7 Fixed the changed location of AssemblyTable recipes 2012-07-18 19:41:58 +02:00
SirSengir
4d93993797 Fixed PneumaticPowerFramework.java 2012-07-18 17:42:54 +02:00
Krapht
618e04a910 Merge branch 'master' into FacadesRefactor 2012-07-18 17:40:22 +02:00
SirSengir
a617ef9ef9 Moved power framework API to new format. 2012-07-18 17:17:10 +02:00
SirSengir
4078a8367c Refactored LiquidTank to be an interface, added fill and drain functions. 2012-07-18 13:42:51 +02:00
Krapht
ef3f12d333 Fixed display power sync, liquid sync still broken 2012-07-18 02:26:34 +02:00
SirSengir
6ac8ec1db6 Moved assembly table recipes to API. 2012-07-17 22:40:36 +02:00
SirSengir
8bf5f2b703 Added function to set liquid on LiquidTank.java 2012-07-17 21:28:56 +02:00
SirSengir
305947fe66 Converted refinery, tank and pump to use ITankContainer. 2012-07-17 18:21:11 +02:00
SirSengir
45a4c299dd Completing new API for liquids. 2012-07-17 17:49:05 +02:00
Krapht
24e342abbc Adds sync to renderstate (works in SMP), however, pipe-content sync is now broken, as are any gate interfaces for gates that you have not placed yourself. Also fixes autarchic gates being converted to non-autarchic gates. 2012-07-17 00:12:15 +02:00
Krapht
68a911f36a Fixed hardcoded texturefile 2012-07-16 17:48:06 +02:00
Krapht
6138cd3811 Merge branch 'FacadesRefactor' of github.com:SirSengir/BuildCraft into FacadesRefactor 2012-07-16 01:26:01 +02:00
Krapht
86115c745b Removed redundant placeholder image 2012-07-16 01:24:29 +02:00
Krapht
5c450bf0cf Massive change to Pipe baseclasses which will require substantial refactorings of submods, minor refactorings and general dogfooding 2012-07-16 01:23:19 +02:00
Krapht
cd4dfad71b Add refresh renderstate to Wood and Iron logic for input/output direction switching 2012-07-16 00:59:14 +02:00
SirSengir
2f33943438 Tank liquids drop down into empty tanks below. 2012-07-15 23:00:35 +02:00
SirSengir
53cc613c9f Merge branch 'master' of github.com:SirSengir/BuildCraft 2012-07-15 22:24:51 +02:00
SirSengir
45a4449c1c Fixed incorrect bucket registrations, liquid container handling. Closes #105 2012-07-15 22:23:40 +02:00
Kyprus
eb5fb522e1 Fixed assembly table lasers not showing up in SSP.
Closes #89
2012-07-15 14:55:06 -04:00
SirSengir
40a5536edf Merge pull request #104 from psxlover/AssemblyTableNPE
NPE on assembly table.
2012-07-15 10:56:31 -07:00
psxlover
1033d817ab Fixed an null pointer exception when clicking an empty slot in the recipes of the assembly table reported by iamamitten. 2012-07-15 20:52:52 +03:00
psxlover
44d166f382 Set the brightness before rendering a marker.
Should fix issue #73
2012-07-15 19:44:25 +03:00
Krapht
eb78ff7efa Fixed z-fighting issue on the inside of hollow facades and reduced the offset a bit to reduce long-range fighting 2012-07-15 02:24:10 +02:00
Krapht
f112d90363 Pipes now drop the Facades when destroyed 2012-07-15 02:09:52 +02:00
Krapht
9840c0e406 Moved facade adding to onItemUseFirst() in order to be able to add them to pipes with gates 2012-07-15 01:37:50 +02:00
Krapht
ebe9e3a020 Shift clicking a facade with facade equipped will now remove the facade from the pipe 2012-07-15 01:32:00 +02:00
Krapht
c8aa189aa8 First implementation of hollow facades + some generic rotation code. Known issue: wrong parts of textures are displaying on some hollow facade directions 2012-07-15 01:12:19 +02:00