tcooc
fb86ea064a
Partial fox for #267
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Switched to vanilla rendering
2012-09-15 13:06:32 -05:00
psxlover
ae0a265751
Fix builder with path.
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No crashing now after setting the builder.
Also made the builder not crash if there is only one point in the path (probably it was crashing in a prior version too).
2012-09-15 00:09:15 +03:00
psxlover
362c95be2b
Fixed path showing of builder.
2012-09-14 23:26:39 +03:00
psxlover
6ebd570eb1
Removed some useless code
2012-09-14 22:47:45 +03:00
psxlover
b1bc60ed0b
Fixed PathMarkers.
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It was using EntityLaser while a recent commit changed the renderer to work on EntityPowerLaser.
Also the EntityLaser wasn't syncing the texture (another partial fix for #263 )
Also both the client and the server threads were manipulating the available pathMarker list. Now only the server side tiles are added.
Finally synced the state of the pathMarkers (whether or not they are searching for a new marker to connect)
2012-09-14 22:32:04 +03:00
CovertJaguar
2b00da5446
Added bottles as a water container.
2012-09-14 10:17:12 -07:00
SirSengir
0ce95c3134
Removed incorrect optimization for landmarks and path markers.
2012-09-14 19:04:58 +02:00
SirSengir
92195e8613
Synch powerAverage on laser entities. Partial fix for #263
2012-09-14 18:24:20 +02:00
SirSengir
151b576b49
Cleaned up a bunch of unneeded imports. Clean up your stuff before doing PRs please!
2012-09-14 14:04:36 +02:00
SirSengir
2f2dbe65b9
Merge pull request #249 from krisavi/Buildstuff
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Builders language file fix
2012-09-14 04:57:46 -07:00
Andrew Hill
fdb3e85346
place the actual block consumed, rather than what is in the template
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in almost all cases there is no difference, but there have been reports
that mod items with inventories get the inventories duplicated. this
should fix that.
2012-09-14 19:44:15 +10:00
Andrew Hill
2df8069c57
correctly save and restore hasPulsar()
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tested by saving and restoring a std. aut. gate.
2012-09-14 07:37:57 +10:00
Kris Avi
92fb7e8afe
Translatable areas
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Translatable Template table gui title, gates gui title, still and moving
oil (in NEI) (and added Oils to en_US.properties)
2012-09-13 10:49:26 +03:00
Kris Avi
b264f29f88
Builders language file fix
2012-09-13 06:32:20 +03:00
tcooc
2d40f13d5b
Added ClassMapping for String[] and finished bpt library fixes
2012-09-12 12:03:09 -05:00
tcooc
9ae784309e
Architects create bpts properly now + some bpt library fixes
2012-09-12 01:09:11 -05:00
SirSengir
a00f6129fa
Added special case handling for the vanilla furnace to squash XP exploits.
2012-09-11 22:38:16 +02:00
SirSengir
20df5fe093
Fixed renderer for pipe items using a max of two render passes.
2012-09-11 17:49:40 +02:00
tcooc
2ce657e4aa
Added missing fields and imports
2012-09-10 21:29:04 -05:00
tcooc
a65b768f34
Synched Blueprint Library progress bars
2012-09-10 20:10:29 -05:00
tcooc
450ca9e59e
Added Builder to creative inventory
2012-09-10 20:06:37 -05:00
Andrew Hill
9d80b9e4fb
fixed wrong variable in condition.
2012-09-10 08:17:36 +10:00
SirSengir
047cb4eaed
Merge branch 'master' of github.com:SirSengir/BuildCraft
2012-09-09 18:59:34 +02:00
SirSengir
1131a8d661
Added AartBluestoke's PR for RoundRobin transactor. Closes #234
2012-09-09 18:59:05 +02:00
Techjar
1bf15b06cd
I don't think pipe recipes should have to be in the middle row of the crafting grid.
2012-09-09 07:29:55 -03:00
SirSengir
30aef0704c
End tank rendering if contained liquid does not exist. Closes #227
2012-09-09 12:14:35 +02:00
SirSengir
585095b0c2
Fixed exception in conjunction with NEI integration server side. Closes #229
2012-09-09 12:10:33 +02:00
SirSengir
d24b26d960
Fixed chunk reset related to autarchic gates. Closes #231
2012-09-09 12:06:59 +02:00
SirSengir
a47461a306
Some fixing of assembly table lasers.
2012-09-09 11:54:17 +02:00
SirSengir
8f298b4eb7
Fixed double chests not being recognized by pipes.
2012-09-09 09:59:17 +02:00
SirSengir
5303b5a5de
Possible fix for rendering NPE.
2012-09-09 09:31:44 +02:00
Christian
8335cbd15e
Change the quarry so all processing is in the TileEntity. The entity is
...
now completely dumb and does nothing on either side.
Also, the quarry now plays the block break effect when it breaks a block
for sheer awesome :)
2012-09-09 02:45:27 -04:00
SirSengir
37994cdbd5
Moved BuildCraftBlockUtil.java which was located in the wrong package.
2012-09-08 21:59:19 +02:00
SirSengir
10143101da
Added versioning.
2012-09-08 21:46:17 +02:00
SirSengir
428d119699
Merge branch 'master' of github.com:SirSengir/BuildCraft
2012-09-08 21:21:31 +02:00
SirSengir
3a571db502
Moved network.v2 to network.
2012-09-08 21:21:07 +02:00
JP Sugarbroad
bacc554832
Check for nulls in stacks returned from extractItem.
2012-09-08 09:53:10 -07:00
SirSengir
6576f72cb4
Fixed issue with TransactorSided.java.
2012-09-08 17:58:53 +02:00
SirSengir
2df33ac081
Removed StackUtil.java.
2012-09-08 17:45:04 +02:00
SirSengir
1e40b70649
Removed StackUtil from TileAutoWorkbench.java.
2012-09-08 17:40:38 +02:00
SirSengir
d30717b271
Replaced StackUtil.addToRandomInventory.
2012-09-08 16:20:21 +02:00
SirSengir
5059cd9abe
Fixed pipes replacing other blocks in certain instances.
2012-09-08 15:58:30 +02:00
SirSengir
5a6fcf03d2
First attempt at removing StackUtil.
2012-09-08 13:40:05 +02:00
SirSengir
9e7e30bcfc
Merge branch 'master' of github.com:SirSengir/BuildCraft
2012-09-08 09:49:09 +02:00
SirSengir
495ee0bd96
Fix for dupe bugs on chests.
2012-09-08 09:42:11 +02:00
JP Sugarbroad
cf28f59ed8
Gold item pipes will accelerate if their gate emits redstone.
2012-09-07 17:16:23 -07:00
SirSengir
ff16f89921
Merge pull request #217 from taralx/master
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Consume power when pulling from ISpecialInventory.
2012-09-06 01:20:23 -07:00
JP Sugarbroad
0488ff552a
Properly update neighbors for redstone signal changes.
2012-09-05 23:17:51 -07:00
JP Sugarbroad
667bad3b92
Consume energy when pulling from ISpecialInventory. Also pull multiple stacks if energy permits.
2012-09-05 22:06:44 -07:00
SirSengir
51b8e73f26
Fixed proxy naming derp.
2012-09-05 22:56:45 +02:00