SirSengir
d30717b271
Replaced StackUtil.addToRandomInventory.
2012-09-08 16:20:21 +02:00
SirSengir
5059cd9abe
Fixed pipes replacing other blocks in certain instances.
2012-09-08 15:58:30 +02:00
SirSengir
5a6fcf03d2
First attempt at removing StackUtil.
2012-09-08 13:40:05 +02:00
SirSengir
9e7e30bcfc
Merge branch 'master' of github.com:SirSengir/BuildCraft
2012-09-08 09:49:09 +02:00
SirSengir
495ee0bd96
Fix for dupe bugs on chests.
2012-09-08 09:42:11 +02:00
SirSengir
1934d22c6b
Merge pull request #222 from taralx/master
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Gold item pipes should accelerate if the gate is emitting redstone.
2012-09-07 23:55:13 -07:00
SirSengir
b630f1d8d4
Merge pull request #219 from maximaximal/patch-1
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improved the german language file
2012-09-07 23:49:13 -07:00
JP Sugarbroad
cf28f59ed8
Gold item pipes will accelerate if their gate emits redstone.
2012-09-07 17:16:23 -07:00
maximaximal
1cac374de8
improved the german language file
2012-09-07 21:41:25 +03:00
SirSengir
ff16f89921
Merge pull request #217 from taralx/master
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Consume power when pulling from ISpecialInventory.
2012-09-06 01:20:23 -07:00
SirSengir
15712c4d0f
Merge pull request #218 from taralx/redstone
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Properly update neighbors for redstone signal changes.
2012-09-06 01:19:22 -07:00
JP Sugarbroad
0488ff552a
Properly update neighbors for redstone signal changes.
2012-09-05 23:17:51 -07:00
JP Sugarbroad
667bad3b92
Consume energy when pulling from ISpecialInventory. Also pull multiple stacks if energy permits.
2012-09-05 22:06:44 -07:00
SirSengir
51b8e73f26
Fixed proxy naming derp.
2012-09-05 22:56:45 +02:00
SirSengir
8a6d844680
Trying to add a user agent for ant.
2012-09-05 22:44:31 +02:00
SirSengir
5a9e195938
Removed unneeded import.
2012-09-05 22:30:37 +02:00
SirSengir
be58eee547
Reorganizing namespaces.
2012-09-05 22:29:38 +02:00
SirSengir
9643f4d52d
Fixed subblock adding.
2012-09-05 21:23:34 +02:00
SirSengir
c82220d562
Shuffled some stuff around in creative inventory.
2012-09-04 23:12:37 +02:00
SirSengir
e1c8d447cc
Merge pull request #210 from AartBluestoke/patch-11
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Quary should not use energy when 0 movement would result
2012-09-04 03:09:20 -07:00
Andrew Hill
12e4b94714
Quary should not use energy when 0 movement would result
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Position is stored in 1/32's so if the movement is less than that, it will take the energy, then not move at all. This means that energy less than about 3.2/tick will never move the quary arm.
2012-09-04 19:31:52 +10:00
SirSengir
978296708e
Merge pull request #209 from Techjar/patch-1
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Oil should only generate in the overworld.
2012-09-04 00:39:33 -07:00
Techjar
95c0d1eacb
Better fix for nether oil generation.
2012-09-03 18:50:46 -03:00
Techjar
98441500d9
Oil should only generate in the overworld.
2012-09-03 18:40:51 -03:00
SirSengir
65ac840b0b
Merge pull request #207 from AartBluestoke/patch-10
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StackUtil.itemsAdded should be >0 when doAdd is false. Closes #160
2012-09-03 05:36:06 -07:00
Andrew Hill
7a3bbe8f14
StackUtil.itemsAdded should be >0 when doAdd is false
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all current uses of tryAdding(doAdd:false) which access itemsAdded compare the result to 0.
NOTE: while this does fix the AutoCraftingTable to accept items, it exposes the infinite recursion bug where it recursivly tries to add 1 item, then recurses without changing the stack size. (i'll do a seperate PR for that bug)
2012-09-03 20:30:29 +10:00
SirSengir
3621d210bb
Merge pull request #206 from taralx/master
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Small fixes
2012-09-02 23:29:30 -07:00
JP Sugarbroad
304e776203
Small fixes
2012-09-02 20:33:10 -07:00
SirSengir
eac30bea26
Fixed broken version.
2012-09-02 20:01:35 +02:00
SirSengir
4c733205af
Merge branch 'master' of github.com:SirSengir/BuildCraft
2012-09-02 19:37:13 +02:00
SirSengir
ca8e6d6713
Removed obsolete .info files.
2012-09-02 19:36:44 +02:00
SirSengir
9d7bc305a8
Merge pull request #147 from Chicken-Bones/master
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Old world tank compatibility.
2012-09-02 09:18:59 -07:00
SirSengir
a78d325cff
Merge pull request #203 from tcooc/patch
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Fix for markers + moved logic to server
2012-09-02 09:13:47 -07:00
SirSengir
e5a62dd1b5
Merge branch 'master' of github.com:SirSengir/BuildCraft
2012-09-01 15:16:30 +02:00
SirSengir
38b11a9221
Removed references to BuildCraftAPI.BUCKET_VOLUME.
2012-09-01 15:15:56 +02:00
tcooc
cb2cfb00ca
fix for markers not receiving redstone
2012-08-31 14:48:22 -05:00
SirSengir
e5d1a950eb
Merge pull request #200 from AartBluestoke/patch-7
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refineries now check liquid AND volume
2012-08-31 07:10:59 -07:00
SirSengir
9ff6aa2f4e
Merge pull request #199 from AartBluestoke/patch-5
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Tanks should sync to the client (set hasUpdate)
2012-08-31 07:09:40 -07:00
Andrew Hill
e32eef5d1a
fixed derp
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should check the stack has enough for the recipe, not the reverse.
2012-08-31 23:56:27 +10:00
Andrew Hill
167d0d6426
refineries now check liquid AND volume
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refineries which don't check volume end up with strongly negative liquid amounts, but never run out.
2012-08-31 23:42:03 +10:00
Andrew Hill
ade53fc283
Tanks should sync to the client (set hasUpdate)
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Tanks do not set hasUpdate anywhere, and so never send the client any updates:
client side tanks don't visually change.
client de-syncs cause buckets to behave wonky (server thinks the bucket you hold is full, client thinks the bucket you hold is empty, you right click an "empty" bucket, and you place the liquid instead.
this patch resolves the first, and mostly resolves the second. it is still possible to get a visually incorrect bucket if you right click a bucket on a client-side-empty,server-side-has-liquid tank. (ie, before a sync occurs)
2012-08-31 23:25:29 +10:00
SirSengir
ef44692f1f
Merge pull request #194 from Tinytimrob/master
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More minor fixes
2012-08-31 01:27:07 -07:00
SirSengir
7af23a7af3
Merge pull request #196 from CovertJaguar/patch-11
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Updated Pipe TESR render dist check
2012-08-31 01:26:11 -07:00
CovertJaguar
0073b52075
Added override tag
2012-08-30 02:58:48 -07:00
CovertJaguar
820dd20a09
Removed render distance check
2012-08-30 02:16:54 -07:00
CovertJaguar
c014124a0e
Added render distance hook
2012-08-30 02:15:50 -07:00
Tinytimrob
322f305c46
Adding blueprint library and pipe wires to creative inventory
2012-08-29 23:58:42 +00:00
Tinytimrob
f2a9fc5d12
Prevent gates with damage value 0 from being shown in creative inventory twice
2012-08-29 23:30:35 +00:00
Tinytimrob
6ba900d5e3
Added configuration properties for wires, gates and facade
2012-08-29 23:26:57 +00:00
SirSengir
9d286985f0
Merge pull request #192 from Tinytimrob/master
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Minor bug fixes
2012-08-29 14:18:11 -07:00