Additions: * **New textures!** - "Essence" made by (CyanideX) * **Modularization** - BuildCraft is back to being modules (asie) * Blocks: * Blueprint Library renamed to Electronic Library, supports copying books - and soon other things! (asie) * Rewritten Zone Planner map system - should have much less lag and take up less disk space! * **Note** - all existing zone planner previews will disappear. To reload them, simply break and place the zone planner! * Items: * Paintbrush for dyeing pipes and other supported blocks (asie) * Debugger for developer use (asie) * Map Locations can now be named (in the Zone Planner) (asie) * Gates: * Gate recipes now show up in NEI properly (asie) * Light Sensor expansion for detecting brightness in front of a gate (asie) * Gate statement parameters now display the item stack information (asie) * Pipes: * Massive optimizations - up to 3x less server-intensive (asie, Player) * Improvements to Stripes Pipes: * Extending or retracting a Stripes Pipe now carries over all its gates, pipe wires and pluggables (asie) * You can now extend pipe wires by putting them into a Stripes Pipe (asie) * PlaceBlock now works directly in front of a block again (asie) * Stripes Pipes can now have their output direction controlled with Gates (asie) * Stripes Pipes can now place and break Minecarts (asie) * Stripes Pipes can now throw XP Bottles and shoot fireworks (asie) * Made items in pipes move at a much smoother rate (rendering) (asie) * Robots: * Improved robot light handling - the light now denotes sleep state and battery charge level (asie) * New Robot triggers and actions: Linked, Reserved, In Station and Robot Mandatory (asie) * Robots can now use modded pickaxes, shovels and axes (asie) * Behaviour change: robots now always output to item/fluid pipes, not item/fluid containers (asie) * Misc.: * Lasers now glow in the night (asie) * Miscellanous optimizations (asie) * Packets are now sent in a separate thread, causing most of the pipe optimizations and many other things (asie, Player) Bugfixes: * **Stopped wooden item pipes from exploding** (asie) * Structure pipes not respecting blocking pluggables (asie) * Fixed alternate slimeball-based pipe sealant recipe being uncraftable (asie) * Fixed minor Zone Planner rendering issues (asie) APIs: * IDebuggable, for debugger compatibility in tile entities (asie) * LibraryAPI for supporting copying of custom items in the Electronic Library (asie) * ISided/IRedstoneStatementContainer (asie) Breaking changes: * Item pipes may no longer be connected to the front of the Mining Well or Quarry. * Behaviour change: robots now always output to item/fluid pipes, not item/fluid containers * Lists are no longer recursive