buildcraft/common/buildcraft/core/SchematicEngine.java
2017-11-10 19:30:36 +01:00

74 lines
2.2 KiB
Java

/**
* Copyright (c) 2011-2017, SpaceToad and the BuildCraft Team
* http://www.mod-buildcraft.com
* <p/>
* BuildCraft is distributed under the terms of the Minecraft Mod Public
* License 1.0, or MMPL. Please check the contents of the license located in
* http://www.mod-buildcraft.com/MMPL-1.0.txt
*/
package buildcraft.core;
import java.util.LinkedList;
import net.minecraft.item.ItemStack;
import net.minecraftforge.common.util.ForgeDirection;
import buildcraft.api.blueprints.IBuilderContext;
import buildcraft.api.blueprints.SchematicTile;
import buildcraft.core.lib.engines.TileEngineBase;
public class SchematicEngine extends SchematicTile {
@Override
public void rotateLeft(IBuilderContext context) {
int o = tileNBT.getInteger("orientation");
o = ForgeDirection.values()[o].getRotation(ForgeDirection.UP).ordinal();
tileNBT.setInteger("orientation", o);
}
@Override
public void initializeFromObjectAt(IBuilderContext context, int x, int y, int z) {
super.initializeFromObjectAt(context, x, y, z);
TileEngineBase engine = (TileEngineBase) context.world().getTileEntity(x, y, z);
tileNBT.setInteger("orientation", engine.orientation.ordinal());
tileNBT.removeTag("progress");
tileNBT.removeTag("energy");
tileNBT.removeTag("heat");
tileNBT.removeTag("tankFuel");
tileNBT.removeTag("tankCoolant");
}
@Override
public void placeInWorld(IBuilderContext context, int x, int y, int z, LinkedList<ItemStack> stacks) {
super.placeInWorld(context, x, y, z, stacks);
TileEngineBase engine = (TileEngineBase) context.world().getTileEntity(x, y, z);
engine.orientation = ForgeDirection.getOrientation(tileNBT.getInteger("orientation"));
engine.sendNetworkUpdate();
}
@Override
public void postProcessing(IBuilderContext context, int x, int y, int z) {
TileEngineBase engine = (TileEngineBase) context.world().getTileEntity(x, y, z);
if (engine != null) {
engine.orientation = ForgeDirection.getOrientation(tileNBT.getInteger("orientation"));
engine.sendNetworkUpdate();
context.world().markBlockForUpdate(x, y, z);
context.world().notifyBlocksOfNeighborChange(x, y, z, block);
}
}
@Override
public BuildingStage getBuildStage() {
return BuildingStage.STANDALONE;
}
}