92 lines
2.5 KiB
Java
Executable file
92 lines
2.5 KiB
Java
Executable file
/**
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* Copyright (c) 2011-2017, SpaceToad and the BuildCraft Team
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* http://www.mod-buildcraft.com
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* <p/>
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* BuildCraft is distributed under the terms of the Minecraft Mod Public
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* License 1.0, or MMPL. Please check the contents of the license located in
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* http://www.mod-buildcraft.com/MMPL-1.0.txt
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*/
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package buildcraft.robotics;
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import net.minecraft.client.particle.EntityFX;
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import net.minecraft.client.renderer.Tessellator;
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import net.minecraft.world.World;
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import cpw.mods.fml.relauncher.Side;
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import cpw.mods.fml.relauncher.SideOnly;
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@SideOnly(Side.CLIENT)
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public class EntityRobotEnergyParticle extends EntityFX {
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private float smokeParticleScale;
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public EntityRobotEnergyParticle(World world, double x, double y, double z,
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double vx,
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double vy, double vz) {
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this(world, x, y, z, vx, vy, vz, 1.0F);
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}
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public EntityRobotEnergyParticle(World world, double x, double y, double z,
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double vx,
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double vy, double vz, float size) {
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super(world, x, y, z, vx, vy, vz);
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this.motionX *= 0.10000000149011612D;
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this.motionY *= 0.10000000149011612D;
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this.motionZ *= 0.10000000149011612D;
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this.motionX += vx;
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this.motionY += vy;
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this.motionZ += vz;
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this.particleRed = (float) (Math.random() * 0.6);
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this.particleGreen = 0;
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this.particleBlue = 0;
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this.particleScale *= 0.75F;
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this.particleScale *= size;
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this.smokeParticleScale = this.particleScale;
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this.particleMaxAge = (int) (16.0D / (Math.random() * 0.8D + 0.2D));
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this.particleMaxAge = (int) (this.particleMaxAge * size);
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this.noClip = false;
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}
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@Override
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public void renderParticle(Tessellator tesslator, float p2, float p3, float p4,
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float p5, float p6, float p7) {
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float f6 = (this.particleAge + p2) / this.particleMaxAge * 32.0F;
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if (f6 < 0.0F) {
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f6 = 0.0F;
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}
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if (f6 > 1.0F) {
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f6 = 1.0F;
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}
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this.particleScale = this.smokeParticleScale * f6;
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super.renderParticle(tesslator, p2, p3, p4, p5, p6, p7);
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}
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/**
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* Called to update the entity's position/logic.
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*/
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@Override
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public void onUpdate() {
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this.prevPosX = this.posX;
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this.prevPosY = this.posY;
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this.prevPosZ = this.posZ;
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if (this.particleAge++ >= this.particleMaxAge) {
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this.setDead();
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}
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this.setParticleTextureIndex(7 - this.particleAge * 8 / this.particleMaxAge);
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this.moveEntity(this.motionX, this.motionY, this.motionZ);
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this.motionX *= 0.98;
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this.motionY += 0.0005;
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this.motionZ *= 0.98;
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if (this.onGround) {
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this.motionX *= 0.699999988079071D;
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this.motionZ *= 0.699999988079071D;
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}
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}
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}
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