buildcraft/common/buildcraft/transport/BlockGenericPipe.java
Parker Young 341ff4e972 Updated to 1.7.10
This version isn't backwards compatiable because of changes in the CompressedStreamTools. I don't know if you want to push an update to the 5.0.x branch, but I thought I'd do it, just in case you did.
2014-06-28 11:57:16 -04:00

1201 lines
36 KiB
Java

/**
* Copyright (c) 2011-2014, SpaceToad and the BuildCraft Team
* http://www.mod-buildcraft.com
*
* BuildCraft is distributed under the terms of the Minecraft Mod Public
* License 1.0, or MMPL. Please check the contents of the license located in
* http://www.mod-buildcraft.com/MMPL-1.0.txt
*/
package buildcraft.transport;
import java.util.ArrayList;
import java.util.Arrays;
import java.util.HashMap;
import java.util.List;
import java.util.Locale;
import java.util.Map;
import java.util.Random;
import net.minecraft.block.Block;
import net.minecraft.block.material.Material;
import net.minecraft.client.Minecraft;
import net.minecraft.client.particle.EffectRenderer;
import net.minecraft.client.particle.EntityDiggingFX;
import net.minecraft.client.renderer.texture.IIconRegister;
import net.minecraft.entity.Entity;
import net.minecraft.entity.EntityLivingBase;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.entity.player.EntityPlayerMP;
import net.minecraft.init.Items;
import net.minecraft.item.Item;
import net.minecraft.item.ItemStack;
import net.minecraft.tileentity.TileEntity;
import net.minecraft.util.AxisAlignedBB;
import net.minecraft.util.IIcon;
import net.minecraft.util.MovingObjectPosition;
import net.minecraft.util.Vec3;
import net.minecraft.world.IBlockAccess;
import net.minecraft.world.World;
import net.minecraftforge.common.util.ForgeDirection;
import buildcraft.BuildCraftTransport;
import buildcraft.api.gates.GateExpansions;
import buildcraft.api.gates.IGateExpansion;
import buildcraft.api.tools.IToolWrench;
import buildcraft.api.transport.PipeWire;
import buildcraft.core.BlockBuildCraft;
import buildcraft.core.BlockIndex;
import buildcraft.core.CoreConstants;
import buildcraft.core.utils.BCLog;
import buildcraft.core.utils.MatrixTranformations;
import buildcraft.core.utils.Utils;
import buildcraft.transport.gates.GateDefinition;
import buildcraft.transport.gates.GateFactory;
import buildcraft.transport.gates.ItemGate;
import buildcraft.transport.utils.FacadeMatrix;
import cpw.mods.fml.common.registry.GameRegistry;
import cpw.mods.fml.relauncher.Side;
import cpw.mods.fml.relauncher.SideOnly;
public class BlockGenericPipe extends BlockBuildCraft {
static enum Part {
Pipe,
Gate,
Facade,
Plug
}
static class RaytraceResult {
RaytraceResult(Part hitPart, MovingObjectPosition movingObjectPosition, AxisAlignedBB boundingBox, ForgeDirection side) {
this.hitPart = hitPart;
this.movingObjectPosition = movingObjectPosition;
this.boundingBox = boundingBox;
this.sideHit = side;
}
public final Part hitPart;
public final MovingObjectPosition movingObjectPosition;
public final AxisAlignedBB boundingBox;
public final ForgeDirection sideHit;
@Override
public String toString() {
return String.format("RayTraceResult: %s, %s", hitPart == null ? "null" : hitPart.name(), boundingBox == null ? "null" : boundingBox.toString());
}
}
private static final ForgeDirection[] DIR_VALUES = ForgeDirection.values();
private boolean skippedFirstIconRegister;
private int renderMask = 0;
/* Defined subprograms ************************************************* */
public BlockGenericPipe() {
super(Material.glass);
setRenderAllSides();
setCreativeTab(null);
}
@Override
public float getBlockHardness(World par1World, int par2, int par3, int par4) {
return BuildCraftTransport.pipeDurability;
}
@Override
public int getRenderType() {
return TransportProxy.pipeModel;
}
@Override
public boolean isOpaqueCube() {
return false;
}
@Override
public boolean canBeReplacedByLeaves(IBlockAccess world, int x, int y, int z) {
return false;
}
@Override
public boolean renderAsNormalBlock() {
return false;
}
public void setRenderMask(int mask) {
renderMask = mask;
}
public final void setRenderAllSides() {
renderMask = 0x3f;
}
public void setRenderSide(ForgeDirection side, boolean render) {
if (render) {
renderMask |= 1 << side.ordinal();
} else {
renderMask &= ~(1 << side.ordinal());
}
}
@Override
@SideOnly(Side.CLIENT)
public boolean shouldSideBeRendered(IBlockAccess blockAccess, int x, int y, int z, int side) {
return (renderMask & (1 << side)) != 0;
}
@Override
public boolean isSideSolid(IBlockAccess world, int x, int y, int z, ForgeDirection side) {
TileEntity tile = world.getTileEntity(x, y, z);
if (tile instanceof ISolidSideTile) {
return ((ISolidSideTile) tile).isSolidOnSide(side);
}
return false;
}
@Override
public boolean isNormalCube() {
return false;
}
@SuppressWarnings("rawtypes")
@Override
public void addCollisionBoxesToList(World world, int i, int j, int k, AxisAlignedBB axisalignedbb, List arraylist, Entity par7Entity) {
setBlockBounds(CoreConstants.PIPE_MIN_POS, CoreConstants.PIPE_MIN_POS, CoreConstants.PIPE_MIN_POS, CoreConstants.PIPE_MAX_POS, CoreConstants.PIPE_MAX_POS, CoreConstants.PIPE_MAX_POS);
super.addCollisionBoxesToList(world, i, j, k, axisalignedbb, arraylist, par7Entity);
TileEntity tile1 = world.getTileEntity(i, j, k);
if (tile1 instanceof TileGenericPipe) {
TileGenericPipe tileG = (TileGenericPipe) tile1;
if (tileG.isPipeConnected(ForgeDirection.WEST)) {
setBlockBounds(0.0F, CoreConstants.PIPE_MIN_POS, CoreConstants.PIPE_MIN_POS, CoreConstants.PIPE_MAX_POS, CoreConstants.PIPE_MAX_POS, CoreConstants.PIPE_MAX_POS);
super.addCollisionBoxesToList(world, i, j, k, axisalignedbb, arraylist, par7Entity);
}
if (tileG.isPipeConnected(ForgeDirection.EAST)) {
setBlockBounds(CoreConstants.PIPE_MIN_POS, CoreConstants.PIPE_MIN_POS, CoreConstants.PIPE_MIN_POS, 1.0F, CoreConstants.PIPE_MAX_POS, CoreConstants.PIPE_MAX_POS);
super.addCollisionBoxesToList(world, i, j, k, axisalignedbb, arraylist, par7Entity);
}
if (tileG.isPipeConnected(ForgeDirection.DOWN)) {
setBlockBounds(CoreConstants.PIPE_MIN_POS, 0.0F, CoreConstants.PIPE_MIN_POS, CoreConstants.PIPE_MAX_POS, CoreConstants.PIPE_MAX_POS, CoreConstants.PIPE_MAX_POS);
super.addCollisionBoxesToList(world, i, j, k, axisalignedbb, arraylist, par7Entity);
}
if (tileG.isPipeConnected(ForgeDirection.UP)) {
setBlockBounds(CoreConstants.PIPE_MIN_POS, CoreConstants.PIPE_MIN_POS, CoreConstants.PIPE_MIN_POS, CoreConstants.PIPE_MAX_POS, 1.0F, CoreConstants.PIPE_MAX_POS);
super.addCollisionBoxesToList(world, i, j, k, axisalignedbb, arraylist, par7Entity);
}
if (tileG.isPipeConnected(ForgeDirection.NORTH)) {
setBlockBounds(CoreConstants.PIPE_MIN_POS, CoreConstants.PIPE_MIN_POS, 0.0F, CoreConstants.PIPE_MAX_POS, CoreConstants.PIPE_MAX_POS, CoreConstants.PIPE_MAX_POS);
super.addCollisionBoxesToList(world, i, j, k, axisalignedbb, arraylist, par7Entity);
}
if (tileG.isPipeConnected(ForgeDirection.SOUTH)) {
setBlockBounds(CoreConstants.PIPE_MIN_POS, CoreConstants.PIPE_MIN_POS, CoreConstants.PIPE_MIN_POS, CoreConstants.PIPE_MAX_POS, CoreConstants.PIPE_MAX_POS, 1.0F);
super.addCollisionBoxesToList(world, i, j, k, axisalignedbb, arraylist, par7Entity);
}
float facadeThickness = TransportConstants.FACADE_THICKNESS;
if (tileG.hasFacade(ForgeDirection.EAST)) {
setBlockBounds(1 - facadeThickness, 0.0F, 0.0F, 1.0F, 1.0F, 1.0F);
super.addCollisionBoxesToList(world, i, j, k, axisalignedbb, arraylist, par7Entity);
}
if (tileG.hasFacade(ForgeDirection.WEST)) {
setBlockBounds(0.0F, 0.0F, 0.0F, facadeThickness, 1.0F, 1.0F);
super.addCollisionBoxesToList(world, i, j, k, axisalignedbb, arraylist, par7Entity);
}
if (tileG.hasFacade(ForgeDirection.UP)) {
setBlockBounds(0.0F, 1 - facadeThickness, 0.0F, 1.0F, 1.0F, 1.0F);
super.addCollisionBoxesToList(world, i, j, k, axisalignedbb, arraylist, par7Entity);
}
if (tileG.hasFacade(ForgeDirection.DOWN)) {
setBlockBounds(0.0F, 0.0F, 0.0F, 1.0F, facadeThickness, 1.0F);
super.addCollisionBoxesToList(world, i, j, k, axisalignedbb, arraylist, par7Entity);
}
if (tileG.hasFacade(ForgeDirection.SOUTH)) {
setBlockBounds(0.0F, 0.0F, 1 - facadeThickness, 1.0F, 1.0F, 1.0F);
super.addCollisionBoxesToList(world, i, j, k, axisalignedbb, arraylist, par7Entity);
}
if (tileG.hasFacade(ForgeDirection.NORTH)) {
setBlockBounds(0.0F, 0.0F, 0.0F, 1.0F, 1.0F, facadeThickness);
super.addCollisionBoxesToList(world, i, j, k, axisalignedbb, arraylist, par7Entity);
}
}
setBlockBounds(0.0F, 0.0F, 0.0F, 1.0F, 1.0F, 1.0F);
}
@SideOnly(Side.CLIENT)
@Override
public AxisAlignedBB getSelectedBoundingBoxFromPool(World world, int x, int y, int z) {
RaytraceResult rayTraceResult = doRayTrace(world, x, y, z, Minecraft.getMinecraft().thePlayer);
if (rayTraceResult != null && rayTraceResult.boundingBox != null) {
AxisAlignedBB box = rayTraceResult.boundingBox;
switch (rayTraceResult.hitPart) {
case Gate:
case Plug: {
float scale = 0.001F;
box = box.expand(scale, scale, scale);
break;
}
case Pipe: {
float scale = 0.08F;
box = box.expand(scale, scale, scale);
break;
}
}
return box.getOffsetBoundingBox(x, y, z);
}
return super.getSelectedBoundingBoxFromPool(world, x, y, z).expand(-0.85F, -0.85F, -0.85F);
}
@Override
public MovingObjectPosition collisionRayTrace(World world, int x, int y, int z, Vec3 origin, Vec3 direction) {
RaytraceResult raytraceResult = doRayTrace(world, x, y, z, origin, direction);
if (raytraceResult == null) {
return null;
} else {
return raytraceResult.movingObjectPosition;
}
}
private RaytraceResult doRayTrace(World world, int x, int y, int z, EntityPlayer player) {
double reachDistance = 5;
if (player instanceof EntityPlayerMP) {
reachDistance = ((EntityPlayerMP) player).theItemInWorldManager.getBlockReachDistance();
}
double eyeHeight = world.isRemote ? player.getEyeHeight() - player.getDefaultEyeHeight() : player.getEyeHeight();
Vec3 lookVec = player.getLookVec();
Vec3 origin = Vec3.createVectorHelper(player.posX, player.posY + eyeHeight, player.posZ);
Vec3 direction = origin.addVector(lookVec.xCoord * reachDistance, lookVec.yCoord * reachDistance, lookVec.zCoord * reachDistance);
return doRayTrace(world, x, y, z, origin, direction);
}
private RaytraceResult doRayTrace(World world, int x, int y, int z, Vec3 origin, Vec3 direction) {
TileEntity pipeTileEntity = world.getTileEntity(x, y, z);
TileGenericPipe tileG = null;
if (pipeTileEntity instanceof TileGenericPipe) {
tileG = (TileGenericPipe) pipeTileEntity;
}
if (tileG == null) {
return null;
}
Pipe pipe = tileG.pipe;
if (!isValid(pipe)) {
return null;
}
/**
* pipe hits along x, y, and z axis, gate (all 6 sides) [and
* wires+facades]
*/
MovingObjectPosition[] hits = new MovingObjectPosition[25];
AxisAlignedBB[] boxes = new AxisAlignedBB[25];
ForgeDirection[] sideHit = new ForgeDirection[25];
Arrays.fill(sideHit, ForgeDirection.UNKNOWN);
// pipe
for (ForgeDirection side : DIR_VALUES) {
if (side == ForgeDirection.UNKNOWN || tileG.isPipeConnected(side)) {
AxisAlignedBB bb = getPipeBoundingBox(side);
setBlockBounds(bb);
boxes[side.ordinal()] = bb;
hits[side.ordinal()] = super.collisionRayTrace(world, x, y, z, origin, direction);
sideHit[side.ordinal()] = side;
}
}
// gates
for (ForgeDirection side : ForgeDirection.VALID_DIRECTIONS) {
if (pipe.hasGate(side)) {
AxisAlignedBB bb = getGateBoundingBox(side);
setBlockBounds(bb);
boxes[7 + side.ordinal()] = bb;
hits[7 + side.ordinal()] = super.collisionRayTrace(world, x, y, z, origin, direction);
sideHit[7 + side.ordinal()] = side;
}
}
// facades
for (ForgeDirection side : ForgeDirection.VALID_DIRECTIONS) {
if (tileG.hasFacade(side)) {
AxisAlignedBB bb = getFacadeBoundingBox(side);
setBlockBounds(bb);
boxes[13 + side.ordinal()] = bb;
hits[13 + side.ordinal()] = super.collisionRayTrace(world, x, y, z, origin, direction);
sideHit[13 + side.ordinal()] = side;
}
}
// plugs
for (ForgeDirection side : ForgeDirection.VALID_DIRECTIONS) {
if (tileG.hasPlug(side)) {
AxisAlignedBB bb = getPlugBoundingBox(side);
setBlockBounds(bb);
boxes[19 + side.ordinal()] = bb;
hits[19 + side.ordinal()] = super.collisionRayTrace(world, x, y, z, origin, direction);
sideHit[19 + side.ordinal()] = side;
}
}
// TODO: check wires
// get closest hit
double minLengthSquared = Double.POSITIVE_INFINITY;
int minIndex = -1;
for (int i = 0; i < hits.length; i++) {
MovingObjectPosition hit = hits[i];
if (hit == null) {
continue;
}
double lengthSquared = hit.hitVec.squareDistanceTo(origin);
if (lengthSquared < minLengthSquared) {
minLengthSquared = lengthSquared;
minIndex = i;
}
}
// reset bounds
setBlockBounds(0, 0, 0, 1, 1, 1);
if (minIndex == -1) {
return null;
} else {
Part hitPart;
if (minIndex < 7) {
hitPart = Part.Pipe;
} else if (minIndex < 13) {
hitPart = Part.Gate;
} else if (minIndex < 19) {
hitPart = Part.Facade;
} else {
hitPart = Part.Plug;
}
return new RaytraceResult(hitPart, hits[minIndex], boxes[minIndex], sideHit[minIndex]);
}
}
private void setBlockBounds(AxisAlignedBB bb) {
setBlockBounds((float) bb.minX, (float) bb.minY, (float) bb.minZ, (float) bb.maxX, (float) bb.maxY, (float) bb.maxZ);
}
private AxisAlignedBB getGateBoundingBox(ForgeDirection side) {
float min = CoreConstants.PIPE_MIN_POS + 0.05F;
float max = CoreConstants.PIPE_MAX_POS - 0.05F;
float[][] bounds = new float[3][2];
// X START - END
bounds[0][0] = min;
bounds[0][1] = max;
// Y START - END
bounds[1][0] = CoreConstants.PIPE_MIN_POS - 0.10F;
bounds[1][1] = CoreConstants.PIPE_MIN_POS;
// Z START - END
bounds[2][0] = min;
bounds[2][1] = max;
MatrixTranformations.transform(bounds, side);
return AxisAlignedBB.getBoundingBox(bounds[0][0], bounds[1][0], bounds[2][0], bounds[0][1], bounds[1][1], bounds[2][1]);
}
private AxisAlignedBB getFacadeBoundingBox(ForgeDirection side) {
float[][] bounds = new float[3][2];
// X START - END
bounds[0][0] = 0.0F;
bounds[0][1] = 1.0F;
// Y START - END
bounds[1][0] = 0.0F;
bounds[1][1] = TransportConstants.FACADE_THICKNESS;
// Z START - END
bounds[2][0] = 0.0F;
bounds[2][1] = 1.0F;
MatrixTranformations.transform(bounds, side);
return AxisAlignedBB.getBoundingBox(bounds[0][0], bounds[1][0], bounds[2][0], bounds[0][1], bounds[1][1], bounds[2][1]);
}
private AxisAlignedBB getPlugBoundingBox(ForgeDirection side) {
float[][] bounds = new float[3][2];
// X START - END
bounds[0][0] = 0.25F;
bounds[0][1] = 0.75F;
// Y START - END
bounds[1][0] = 0.125F;
bounds[1][1] = 0.251F;
// Z START - END
bounds[2][0] = 0.25F;
bounds[2][1] = 0.75F;
MatrixTranformations.transform(bounds, side);
return AxisAlignedBB.getBoundingBox(bounds[0][0], bounds[1][0], bounds[2][0], bounds[0][1], bounds[1][1], bounds[2][1]);
}
private AxisAlignedBB getPipeBoundingBox(ForgeDirection side) {
float min = CoreConstants.PIPE_MIN_POS;
float max = CoreConstants.PIPE_MAX_POS;
if (side == ForgeDirection.UNKNOWN) {
return AxisAlignedBB.getBoundingBox(min, min, min, max, max, max);
}
float[][] bounds = new float[3][2];
// X START - END
bounds[0][0] = min;
bounds[0][1] = max;
// Y START - END
bounds[1][0] = 0;
bounds[1][1] = min;
// Z START - END
bounds[2][0] = min;
bounds[2][1] = max;
MatrixTranformations.transform(bounds, side);
return AxisAlignedBB.getBoundingBox(bounds[0][0], bounds[1][0], bounds[2][0], bounds[0][1], bounds[1][1], bounds[2][1]);
}
public static void removePipe(Pipe pipe) {
if (pipe == null) {
return;
}
if (isValid(pipe)) {
pipe.onBlockRemoval();
}
World world = pipe.container.getWorldObj();
if (world == null) {
return;
}
int x = pipe.container.xCoord;
int y = pipe.container.yCoord;
int z = pipe.container.zCoord;
if (lastRemovedDate != world.getTotalWorldTime()) {
lastRemovedDate = world.getTotalWorldTime();
pipeRemoved.clear();
}
pipeRemoved.put(new BlockIndex(x, y, z), pipe);
world.removeTileEntity(x, y, z);
}
@Override
public void breakBlock(World world, int x, int y, int z, Block block, int par6) {
Utils.preDestroyBlock(world, x, y, z);
removePipe(getPipe(world, x, y, z));
super.breakBlock(world, x, y, z, block, par6);
}
@Override
public ArrayList<ItemStack> getDrops(World world, int x, int y, int z, int metadata, int fortune) {
if (world.isRemote) {
return null;
}
ArrayList<ItemStack> list = new ArrayList<ItemStack>();
int count = quantityDropped(metadata, fortune, world.rand);
for (int i = 0; i < count; i++) {
Pipe pipe = getPipe(world, x, y, z);
if (pipe == null) {
pipe = pipeRemoved.get(new BlockIndex(x, y, z));
}
if (pipe != null) {
if (pipe.item != null) {
pipe.dropContents();
list.add(new ItemStack(pipe.item, 1, damageDropped(metadata)));
}
}
}
return list;
}
@Override
public TileEntity createNewTileEntity(World world, int metadata) {
return new TileGenericPipe();
}
@Override
public void dropBlockAsItemWithChance(World world, int i, int j, int k, int l, float f, int dmg) {
if (world.isRemote) {
return;
}
int i1 = quantityDropped(world.rand);
for (int j1 = 0; j1 < i1; j1++) {
if (world.rand.nextFloat() > f) {
continue;
}
Pipe pipe = getPipe(world, i, j, k);
if (pipe == null) {
pipe = pipeRemoved.get(new BlockIndex(i, j, k));
}
if (pipe != null) {
Item k1 = pipe.item;
if (k1 != null) {
pipe.dropContents();
dropBlockAsItem(world, i, j, k, new ItemStack(k1, 1, damageDropped(l)));
}
}
}
}
@Override
public Item getItemDropped(int meta, Random rand, int dmg) {
// Returns null to be safe - the id does not depend on the meta
return null;
}
/*@SideOnly(Side.CLIENT)
@Override
public int idPicked(World world, int i, int j, int k) {
Pipe pipe = getPipe(world, i, j, k);
if (pipe == null)
return 0;
else
return pipe.itemID;
}*/
@SideOnly(Side.CLIENT)
@Override
public ItemStack getPickBlock(MovingObjectPosition target, World world, int x, int y, int z) {
RaytraceResult rayTraceResult = doRayTrace(world, x, y, z, Minecraft.getMinecraft().thePlayer);
if (rayTraceResult != null && rayTraceResult.boundingBox != null) {
switch (rayTraceResult.hitPart) {
case Gate:
Pipe pipe = getPipe(world, x, y, z);
return pipe.gate.getGateItem();
case Plug:
return new ItemStack(BuildCraftTransport.plugItem);
case Pipe:
return new ItemStack(getPipe(world, x, y, z).item);
case Facade:
ForgeDirection dir = ForgeDirection
.getOrientation(target.sideHit);
FacadeMatrix matrix = getPipe(world, x, y, z).container.renderState.facadeMatrix;
Block block = matrix.getFacadeBlock(dir);
if (block != null) {
return ItemFacade.getStack(block,
matrix.getFacadeMetaId(dir));
}
}
}
return null;
}
/* Wrappers ************************************************************ */
@Override
public void onNeighborBlockChange(World world, int x, int y, int z, Block block) {
super.onNeighborBlockChange(world, x, y, z, block);
Pipe pipe = getPipe(world, x, y, z);
if (isValid(pipe)) {
pipe.container.scheduleNeighborChange();
pipe.container.redstoneInput = world.getBlockPowerInput(x, y, z);
}
}
@Override
public int onBlockPlaced(World world, int x, int y, int z, int side, float par6, float par7, float par8, int meta) {
super.onBlockPlaced(world, x, y, z, side, par6, par7, par8, meta);
Pipe pipe = getPipe(world, x, y, z);
if (isValid(pipe)) {
pipe.onBlockPlaced();
}
return meta;
}
@Override
public void onBlockPlacedBy(World world, int x, int y, int z, EntityLivingBase placer, ItemStack stack) {
super.onBlockPlacedBy(world, x, y, z, placer, stack);
Pipe pipe = getPipe(world, x, y, z);
if (isValid(pipe)) {
pipe.onBlockPlacedBy(placer);
}
}
@Override
public boolean onBlockActivated(World world, int x, int y, int z, EntityPlayer player, int side, float xOffset, float yOffset, float zOffset) {
super.onBlockActivated(world, x, y, z, player, side, xOffset, yOffset, zOffset);
world.notifyBlocksOfNeighborChange(x, y, z, BuildCraftTransport.genericPipeBlock);
Pipe pipe = getPipe(world, x, y, z);
if (isValid(pipe)) {
ItemStack currentItem = player.getCurrentEquippedItem();
// Right click while sneaking with empty hand to strip equipment
// from the pipe.
if (player.isSneaking() && currentItem == null) {
if (stripEquipment(world, x, y, z, player, pipe)) {
return true;
}
} else if (currentItem == null) {
// Fall through the end of the test
} else if (currentItem.getItem() == Items.sign) {
// Sign will be placed anyway, so lets show the sign gui
return false;
} else if (currentItem.getItem() instanceof ItemPipe) {
return false;
} else if (currentItem.getItem() instanceof IToolWrench) {
// Only check the instance at this point. Call the IToolWrench
// interface callbacks for the individual pipe/logic calls
return pipe.blockActivated(player);
} else if (PipeWire.RED.isPipeWire(currentItem)) {
if (addOrStripWire(player, pipe, PipeWire.RED)) {
return true;
}
} else if (PipeWire.BLUE.isPipeWire(currentItem)) {
if (addOrStripWire(player, pipe, PipeWire.BLUE)) {
return true;
}
} else if (PipeWire.GREEN.isPipeWire(currentItem)) {
if (addOrStripWire(player, pipe, PipeWire.GREEN)) {
return true;
}
} else if (PipeWire.YELLOW.isPipeWire(currentItem)) {
if (addOrStripWire(player, pipe, PipeWire.YELLOW)) {
return true;
}
} else if (currentItem.getItem() instanceof ItemGate) {
if (addOrStripGate(world, x, y, z, player, pipe)) {
return true;
}
} else if (currentItem.getItem() instanceof ItemPlug) {
if (addOrStripPlug(world, x, y, z, player, ForgeDirection.getOrientation(side), pipe)) {
return true;
}
} else if (currentItem.getItem() instanceof ItemFacade) {
if (addOrStripFacade(world, x, y, z, player, ForgeDirection.getOrientation(side), pipe)) {
return true;
}
}
boolean clickedOnGate = false;
if (pipe.hasGate()) {
RaytraceResult rayTraceResult = doRayTrace(world, x, y, z, player);
if (rayTraceResult != null && rayTraceResult.hitPart == Part.Gate) {
clickedOnGate = true;
}
}
if (clickedOnGate) {
pipe.gate.openGui(player);
return true;
} else {
return pipe.blockActivated(player);
}
}
return false;
}
private boolean addOrStripGate(World world, int x, int y, int z, EntityPlayer player, Pipe pipe) {
if (addGate(player, pipe)) {
return true;
}
if (player.isSneaking()) {
RaytraceResult rayTraceResult = doRayTrace(world, x, y, z, player);
if (rayTraceResult != null && rayTraceResult.hitPart == Part.Gate) {
if (stripGate(pipe)) {
return true;
}
}
}
return false;
}
private boolean addGate(EntityPlayer player, Pipe pipe) {
if (!pipe.hasGate()) {
pipe.gate = GateFactory.makeGate(pipe, player.getCurrentEquippedItem());
if (!player.capabilities.isCreativeMode) {
player.getCurrentEquippedItem().splitStack(1);
}
pipe.container.scheduleRenderUpdate();
return true;
}
return false;
}
private boolean stripGate(Pipe pipe) {
if (pipe.hasGate()) {
if (!pipe.container.getWorldObj().isRemote) {
pipe.gate.dropGate();
}
pipe.resetGate();
return true;
}
return false;
}
private boolean addOrStripWire(EntityPlayer player, Pipe pipe, PipeWire color) {
if (addWire(pipe, color)) {
if (!player.capabilities.isCreativeMode) {
player.getCurrentEquippedItem().splitStack(1);
}
return true;
}
return player.isSneaking() && stripWire(pipe, color);
}
private boolean addWire(Pipe pipe, PipeWire color) {
if (!pipe.wireSet[color.ordinal()]) {
pipe.wireSet[color.ordinal()] = true;
pipe.signalStrength[color.ordinal()] = 0;
pipe.container.scheduleNeighborChange();
return true;
}
return false;
}
private boolean stripWire(Pipe pipe, PipeWire color) {
if (pipe.wireSet[color.ordinal()]) {
if (!pipe.container.getWorldObj().isRemote) {
dropWire(color, pipe);
}
pipe.wireSet[color.ordinal()] = false;
pipe.container.scheduleRenderUpdate();
return true;
}
return false;
}
private boolean addOrStripFacade(World world, int x, int y, int z, EntityPlayer player, ForgeDirection side, Pipe pipe) {
RaytraceResult rayTraceResult = doRayTrace(world, x, y, z, player);
if (player.isSneaking()) {
if (rayTraceResult != null && rayTraceResult.hitPart == Part.Facade) {
if (stripFacade(pipe, rayTraceResult.sideHit)) {
return true;
}
}
}
if (rayTraceResult != null && (rayTraceResult.hitPart != Part.Facade)) {
if (addFacade(player, pipe, rayTraceResult.sideHit != null && rayTraceResult.sideHit != ForgeDirection.UNKNOWN ? rayTraceResult.sideHit : side)) {
return true;
}
}
return false;
}
private boolean addFacade(EntityPlayer player, Pipe pipe, ForgeDirection side) {
ItemStack stack = player.getCurrentEquippedItem();
if (pipe.container.addFacade(side, ItemFacade.getBlock(stack), ItemFacade.getMetaData(stack))) {
if (!player.capabilities.isCreativeMode) {
stack.stackSize--;
}
return true;
}
return false;
}
private boolean stripFacade(Pipe pipe, ForgeDirection side) {
return pipe.container.dropFacade(side);
}
private boolean addOrStripPlug(World world, int x, int y, int z, EntityPlayer player, ForgeDirection side, Pipe pipe) {
RaytraceResult rayTraceResult = doRayTrace(world, x, y, z, player);
if (player.isSneaking()) {
if (rayTraceResult != null && rayTraceResult.hitPart == Part.Plug) {
if (stripPlug(pipe, rayTraceResult.sideHit)) {
return true;
}
}
}
if (rayTraceResult != null && (rayTraceResult.hitPart == Part.Pipe || rayTraceResult.hitPart == Part.Gate)) {
if (addPlug(player, pipe, rayTraceResult.sideHit != null && rayTraceResult.sideHit != ForgeDirection.UNKNOWN ? rayTraceResult.sideHit : side)) {
return true;
}
}
return false;
}
private boolean addPlug(EntityPlayer player, Pipe pipe, ForgeDirection side) {
ItemStack stack = player.getCurrentEquippedItem();
if (pipe.container.addPlug(side)) {
if (!player.capabilities.isCreativeMode) {
stack.stackSize--;
}
return true;
}
return false;
}
private boolean stripPlug(Pipe pipe, ForgeDirection side) {
return pipe.container.removeAndDropPlug(side);
}
private boolean stripEquipment(World world, int x, int y, int z, EntityPlayer player, Pipe pipe) {
// Try to strip facades first
RaytraceResult rayTraceResult = doRayTrace(world, x, y, z, player);
if (rayTraceResult != null && rayTraceResult.hitPart == Part.Facade) {
if (stripFacade(pipe, rayTraceResult.sideHit)) {
return true;
}
}
// Try to strip wires second, starting with yellow.
for (PipeWire color : PipeWire.values()) {
if (stripWire(pipe, color)) {
return true;
}
}
return stripGate(pipe);
}
/**
* Drops a pipe wire item of the passed color.
*
* @param pipeWire
*/
private void dropWire(PipeWire pipeWire, Pipe pipe) {
pipe.dropItem(pipeWire.getStack());
}
@SuppressWarnings({"all"})
@SideOnly(Side.CLIENT)
@Override
public IIcon getIcon(IBlockAccess iblockaccess, int x, int y, int z, int side) {
TileEntity tile = iblockaccess.getTileEntity(x, y, z);
if (!(tile instanceof TileGenericPipe)) {
return null;
}
if (((TileGenericPipe) tile).renderState.textureArray != null) {
return ((TileGenericPipe) tile).renderState.textureArray[side];
}
return ((TileGenericPipe) tile).renderState.currentTexture;
}
@Override
public void onEntityCollidedWithBlock(World world, int i, int j, int k, Entity entity) {
super.onEntityCollidedWithBlock(world, i, j, k, entity);
Pipe pipe = getPipe(world, i, j, k);
if (isValid(pipe)) {
pipe.onEntityCollidedWithBlock(entity);
}
}
@Override
public boolean canConnectRedstone(IBlockAccess world, int x, int y, int z, int side) {
Pipe pipe = getPipe(world, x, y, z);
if (isValid(pipe)) {
return pipe.canConnectRedstone();
} else {
return false;
}
}
@Override
public int isProvidingStrongPower(IBlockAccess iblockaccess, int x, int y, int z, int l) {
Pipe pipe = getPipe(iblockaccess, x, y, z);
if (isValid(pipe)) {
return pipe.isPoweringTo(l);
} else {
return 0;
}
}
@Override
public boolean canProvidePower() {
return true;
}
@Override
public int isProvidingWeakPower(IBlockAccess world, int i, int j, int k, int l) {
Pipe pipe = getPipe(world, i, j, k);
if (isValid(pipe)) {
return pipe.isIndirectlyPoweringTo(l);
} else {
return 0;
}
}
@SuppressWarnings({"all"})
@Override
public void randomDisplayTick(World world, int i, int j, int k, Random random) {
Pipe pipe = getPipe(world, i, j, k);
if (isValid(pipe)) {
pipe.randomDisplayTick(random);
}
}
/* Registration ******************************************************** */
public static Map<Item, Class<? extends Pipe>> pipes = new HashMap<Item, Class<? extends Pipe>>();
static long lastRemovedDate = -1;
public static Map<BlockIndex, Pipe> pipeRemoved = new HashMap<BlockIndex, Pipe>();
public static ItemPipe registerPipe(Class<? extends Pipe> clas) {
ItemPipe item = new ItemPipe();
item.setUnlocalizedName("buildcraftPipe." + clas.getSimpleName().toLowerCase(Locale.ENGLISH));
GameRegistry.registerItem(item, item.getUnlocalizedName());
pipes.put(item, clas);
Pipe dummyPipe = createPipe(item);
if (dummyPipe != null) {
item.setPipeIconIndex(dummyPipe.getIconIndexForItem());
TransportProxy.proxy.setIconProviderFromPipe(item, dummyPipe);
}
return item;
}
public static boolean isPipeRegistered(int key) {
return pipes.containsKey(key);
}
public static Pipe createPipe(Item key) {
try {
Class<? extends Pipe> pipe = pipes.get(key);
if (pipe != null) {
return pipe.getConstructor(Item.class).newInstance(key);
} else {
BCLog.logger.warning("Detected pipe with unknown key (" + key + "). Did you remove a buildcraft addon?");
}
} catch (Throwable t) {
BCLog.logger.warning("Failed to create pipe with (" + key + "). No valid constructor found. Possibly a item ID conflit.");
}
return null;
}
public static boolean placePipe(Pipe pipe, World world, int i, int j, int k, Block block, int meta) {
if (world.isRemote) {
return true;
}
boolean placed = world.setBlock(i, j, k, block, meta, 3);
if (placed) {
TileEntity tile = world.getTileEntity(i, j, k);
if (tile instanceof TileGenericPipe) {
TileGenericPipe tilePipe = (TileGenericPipe) tile;
tilePipe.initialize(pipe);
tilePipe.sendUpdateToClient();
}
}
return placed;
}
public static Pipe getPipe(IBlockAccess blockAccess, int i, int j, int k) {
TileEntity tile = blockAccess.getTileEntity(i, j, k);
if (!(tile instanceof TileGenericPipe) || tile.isInvalid()) {
return null;
}
return ((TileGenericPipe) tile).pipe;
}
public static boolean isFullyDefined(Pipe pipe) {
return pipe != null && pipe.transport != null;
}
public static boolean isValid(Pipe pipe) {
return isFullyDefined(pipe);
}
@Override
@SideOnly(Side.CLIENT)
public void registerBlockIcons(IIconRegister iconRegister) {
if (!skippedFirstIconRegister) {
skippedFirstIconRegister = true;
return;
}
BuildCraftTransport.instance.wireIconProvider.registerIcons(iconRegister);
for (Item i : pipes.keySet()) {
Pipe dummyPipe = createPipe(i);
if (dummyPipe != null) {
dummyPipe.getIconProvider().registerIcons(iconRegister);
}
}
for (GateDefinition.GateMaterial material : GateDefinition.GateMaterial.VALUES) {
material.registerBlockIcon(iconRegister);
}
for (GateDefinition.GateLogic logic : GateDefinition.GateLogic.VALUES) {
logic.registerBlockIcon(iconRegister);
}
for (IGateExpansion expansion : GateExpansions.getExpansions()) {
expansion.registerBlockOverlay(iconRegister);
}
}
@Override
@SideOnly(Side.CLIENT)
public IIcon getIcon(int par1, int par2) {
return BuildCraftTransport.instance.pipeIconProvider.getIcon(PipeIconProvider.TYPE.Stripes.ordinal());
}
/**
* Spawn a digging particle effect in the world, this is a wrapper around
* EffectRenderer.addBlockHitEffects to allow the block more control over
* the particles. Useful when you have entirely different texture sheets for
* different sides/locations in the world.
*
* @param worldObj The current world
* @param target The target the player is looking at {x/y/z/side/sub}
* @param effectRenderer A reference to the current effect renderer.
* @return True to prevent vanilla digging particles form spawning.
*/
@SideOnly(Side.CLIENT)
@Override
public boolean addHitEffects(World worldObj, MovingObjectPosition target, EffectRenderer effectRenderer) {
int x = target.blockX;
int y = target.blockY;
int z = target.blockZ;
Pipe pipe = getPipe(worldObj, x, y, z);
if (pipe == null) {
return false;
}
IIcon icon = pipe.getIconProvider().getIcon(pipe.getIconIndexForItem());
int sideHit = target.sideHit;
Block block = BuildCraftTransport.genericPipeBlock;
float b = 0.1F;
double px = x + rand.nextDouble() * (block.getBlockBoundsMaxX() - block.getBlockBoundsMinX() - (b * 2.0F)) + b + block.getBlockBoundsMinX();
double py = y + rand.nextDouble() * (block.getBlockBoundsMaxY() - block.getBlockBoundsMinY() - (b * 2.0F)) + b + block.getBlockBoundsMinY();
double pz = z + rand.nextDouble() * (block.getBlockBoundsMaxZ() - block.getBlockBoundsMinZ() - (b * 2.0F)) + b + block.getBlockBoundsMinZ();
if (sideHit == 0) {
py = y + block.getBlockBoundsMinY() - b;
}
if (sideHit == 1) {
py = y + block.getBlockBoundsMaxY() + b;
}
if (sideHit == 2) {
pz = z + block.getBlockBoundsMinZ() - b;
}
if (sideHit == 3) {
pz = z + block.getBlockBoundsMaxZ() + b;
}
if (sideHit == 4) {
px = x + block.getBlockBoundsMinX() - b;
}
if (sideHit == 5) {
px = x + block.getBlockBoundsMaxX() + b;
}
EntityDiggingFX fx = new EntityDiggingFX(worldObj, px, py, pz, 0.0D, 0.0D, 0.0D, block, sideHit, worldObj.getBlockMetadata(x, y, z));
fx.setParticleIcon(icon);
effectRenderer.addEffect(fx.applyColourMultiplier(x, y, z).multiplyVelocity(0.2F).multipleParticleScaleBy(0.6F));
return true;
}
/**
* Spawn particles for when the block is destroyed. Due to the nature of how
* this is invoked, the x/y/z locations are not always guaranteed to host
* your block. So be sure to do proper sanity checks before assuming that
* the location is this block.
*
* @param worldObj The current world
* @param x X position to spawn the particle
* @param y Y position to spawn the particle
* @param z Z position to spawn the particle
* @param meta The metadata for the block before it was destroyed.
* @param effectRenderer A reference to the current effect renderer.
* @return True to prevent vanilla break particles from spawning.
*/
@SideOnly(Side.CLIENT)
@Override
public boolean addDestroyEffects(World worldObj, int x, int y, int z, int meta, EffectRenderer effectRenderer) {
Pipe pipe = getPipe(worldObj, x, y, z);
if (pipe == null) {
return false;
}
IIcon icon = pipe.getIconProvider().getIcon(pipe.getIconIndexForItem());
byte its = 4;
for (int i = 0; i < its; ++i) {
for (int j = 0; j < its; ++j) {
for (int k = 0; k < its; ++k) {
double px = x + (i + 0.5D) / its;
double py = y + (j + 0.5D) / its;
double pz = z + (k + 0.5D) / its;
int random = rand.nextInt(6);
EntityDiggingFX fx = new EntityDiggingFX(worldObj, px, py, pz, px - x - 0.5D, py - y - 0.5D, pz - z - 0.5D, BuildCraftTransport.genericPipeBlock, random, meta);
fx.setParticleIcon(icon);
effectRenderer.addEffect(fx.applyColourMultiplier(x, y, z));
}
}
}
return true;
}
public static int facadeRenderColor = -1;
@Override
public int colorMultiplier(IBlockAccess world, int x, int y, int z) {
if (facadeRenderColor != -1) {
return facadeRenderColor;
}
return super.colorMultiplier(world, x, y, z);
}
}