462f7e9226
By increasing the number of display stages to 100, I was able to easily map internal power to display stage by sending a byte representing the display stage rather that the amount of power in the pipe. This allows me to reduce the packet size in half by converting from Shorts to Bytes. Additionally, I created an alternative display list that uses a red texture to indicate that pipe is nearing maximum capacity. Unfortunately, this still gives no visual cue that a wooden pipe is about to explode, becasue for some reason wooden pipes don't render the power they contain when connected to an engine. This should probably be rectified in the future. |
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buildcraft |