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psxlover 476a03d998 Change localization to allow mapping inheritance. Now a language like es_AR can use the mappings from a parent language (es_ES) instead of duplicating them, and only specify the ones that are different from the parent.
The child languages only need a field specifying the parent language e.g.:
language.parent=es_ES

Any mappings that are not specified in the file will be inherited from the father language.
2012-11-29 15:45:23 +02:00
buildcraft_resources Changes for 3.2.0 build. 2012-11-20 22:30:28 +01:00
common/buildcraft Change localization to allow mapping inheritance. Now a language like es_AR can use the mappings from a parent language (es_ES) instead of duplicating them, and only specify the ones that are different from the parent. 2012-11-29 15:45:23 +02:00
.classpath Item Facades now use the IMC comms system to know about custom facade 2012-10-24 21:57:31 -04:00
.gitattributes Cached Orientations arrays for perf improvements 2012-10-27 22:50:03 -07:00
.gitignore Item Facades now use the IMC comms system to know about custom facade 2012-10-24 21:57:31 -04:00
.project Item Facades now use the IMC comms system to know about custom facade 2012-10-24 21:57:31 -04:00
build.xml Update build.xml to Minecraft 1.4.5 2012-11-26 13:40:12 +01:00
README.md Updated readme. 2012-11-21 19:37:50 +01:00

Welcome to Buildcraft on GitHub

Contributing

If you wish to submit a pull request to fix bugs or broken behaivor feel free to do so. If you would like to add features or change existing behaivour or balance, please discuss it with Sengir or Krapht before submiting the pull request.

Compiling and packaging Buildcraft

  1. Ensure that Apache Ant (found here) is installed correctly on your system.
  • Linux users will need the latest version of astyle installed as well.
  1. Create a base directory for the build
  2. Clone the Buildcraft repository into basedir/BuildCraft/
  • Optional: Copy BuildCraft localization repository into basedir/BuildCraft-Localization
  1. Copy the minecraft bin dir and minecraft_server.jar into basedir/jars/
  2. Navigate to basedir/Buildcraft in a shell and run ant (this will take 2-5 minutes)
  3. The compiled and obfuscated jar will be in basedir/build/dist

Your directory structure should look like this:


basedir
\- jars
 |- minecraft_server.jar
 \- bin
  |- minecraft.jar
  |- ...
\- BuildCraft
 |- buildcraft_resources
 |- common
 |- ...
\- BuildCraft-Localization
 |- lang

Localizations

Localizations can be submitted here. Localization PRs against this repository will have to be rejected.