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2012-07-13 21:55:25 +02:00
buildcraft_client/net/minecraft/src Rewrote pipe world renderer to render from a state object instead of containing logic to calculate what to render. This state object can then be synced to the client to completely overwrite the client's view of the world 2012-07-13 21:55:25 +02:00
buildcraft_resources Updated translation. Added Void and Sandstone pipes 2012-06-30 23:00:25 +02:00
buildcraft_server/net/minecraft/src Pulled the pipe world renderer out of core and put it in transport, also made the actual rendering a class of its own. Legacy world rendering not touched (quarry frames) 2012-07-13 21:55:25 +02:00
common/net/minecraft/src Rewrote pipe world renderer to render from a state object instead of containing logic to calculate what to render. This state object can then be synced to the client to completely overwrite the client's view of the world 2012-07-13 21:55:25 +02:00
build.xml moved download dir outside of builddir, 2012-07-01 19:10:24 +02:00
README.md Updated the README 2012-07-10 14:13:12 -03:00

Welcome to Buildcraft on GitHub

Official Builds

An official jenkins build server can be found here. Jenkins will generate a new build every time a change is pushed to github.

Compiling and packaging Buildcraft

  1. Ensure that Apache Ant (found here) is installed correctly on your system.
  • Linux users will need the latest version of astyle installed as well.
  1. Create a base directory for the build
  2. Clone the Buildcraft repository into basedir/src/
  3. Copy the minecraft bin dir and minecraft_server.jar into basedir/jars/
  4. Navigate to basedir/src in a shell and run ant clean package (this will take 2-5 minutes)
  5. The compiled and obfuscated jars will be in basedir/build/dist

Your directory structure should look like this:


basedir
\- jars
 |- minecraft_server.jar
 \- bin
  |- minecraft.jar
  |- ...
\- src
 |- buildcraft_client
 |- buildcraft_server
 |- ...