buildcraft/common/buildcraft/transport/PipeTransportPower.java
2014-09-04 20:55:50 +02:00

558 lines
15 KiB
Java

/**
* Copyright (c) 2011-2014, SpaceToad and the BuildCraft Team
* http://www.mod-buildcraft.com
*
* BuildCraft is distributed under the terms of the Minecraft Mod Public
* License 1.0, or MMPL. Please check the contents of the license located in
* http://www.mod-buildcraft.com/MMPL-1.0.txt
*/
package buildcraft.transport;
import java.util.Arrays;
import java.util.HashMap;
import java.util.Map;
import net.minecraft.nbt.NBTTagCompound;
import net.minecraft.tileentity.TileEntity;
import net.minecraftforge.common.util.ForgeDirection;
import cofh.api.energy.IEnergyHandler;
import buildcraft.BuildCraftCore;
import buildcraft.BuildCraftTransport;
import buildcraft.api.core.SafeTimeTracker;
import buildcraft.api.gates.ITrigger;
import buildcraft.api.power.IPowerEmitter;
import buildcraft.api.power.IPowerReceptor;
import buildcraft.api.power.PowerHandler.PowerReceiver;
import buildcraft.api.power.PowerHandler.Type;
import buildcraft.api.transport.IPipeTile.PipeType;
import buildcraft.core.DefaultProps;
import buildcraft.transport.network.PacketPowerUpdate;
import buildcraft.transport.pipes.PipePowerCobblestone;
import buildcraft.transport.pipes.PipePowerDiamond;
import buildcraft.transport.pipes.PipePowerEmerald;
import buildcraft.transport.pipes.PipePowerGold;
import buildcraft.transport.pipes.PipePowerIron;
import buildcraft.transport.pipes.PipePowerQuartz;
import buildcraft.transport.pipes.PipePowerStone;
import buildcraft.transport.pipes.PipePowerWood;
public class PipeTransportPower extends PipeTransport {
public static final Map<Class<? extends Pipe<?>>, Integer> powerCapacities = new HashMap<Class<? extends Pipe<?>>, Integer>();
private static final int DISPLAY_SMOOTHING = 10;
private static final int OVERLOAD_TICKS = 60;
public short[] displayPower = new short[6];
public int overload;
public int[] nextPowerQuery = new int[6];
public int[] internalNextPower = new int[6];
public int maxPower = 80;
public float[] movementStage = new float[] {0, 0, 0};
private boolean needsInit = true;
private TileEntity[] tiles = new TileEntity[6];
private short[] prevDisplayPower = new short[6];
private int[] powerQuery = new int[6];
private long currentDate;
private int[] internalPower = new int[6];
private int[] externalPower = new int[6];
private int highestPower;
private SafeTimeTracker tracker = new SafeTimeTracker(2 * BuildCraftCore.updateFactor);
public PipeTransportPower() {
for (int i = 0; i < 6; ++i) {
powerQuery[i] = 0;
}
for (int i = 0; i < 3; ++i) {
movementStage[i] = (float) Math.random();
}
}
@Override
public PipeType getPipeType() {
return PipeType.POWER;
}
public void initFromPipe(Class<? extends Pipe> pipeClass) {
maxPower = powerCapacities.get(pipeClass);
}
@Override
public boolean canPipeConnect(TileEntity tile, ForgeDirection side) {
if (tile instanceof TileGenericPipe) {
Pipe<?> pipe2 = ((TileGenericPipe) tile).pipe;
if (BlockGenericPipe.isValid(pipe2) && !(pipe2.transport instanceof PipeTransportPower)) {
return false;
}
return true;
}
if (tile instanceof IPowerReceptor) {
IPowerReceptor receptor = (IPowerReceptor) tile;
PowerReceiver receiver = receptor.getPowerReceiver(side.getOpposite());
if (receiver != null && receiver.getType().canReceiveFromPipes()) {
return true;
}
}
if (tile instanceof IEnergyHandler) {
IEnergyHandler handler = (IEnergyHandler) tile;
if (handler != null && handler.canConnectEnergy(side.getOpposite())) {
return true;
}
}
if (container.pipe instanceof PipePowerWood && tile instanceof IPowerEmitter) {
IPowerEmitter emitter = (IPowerEmitter) tile;
if (emitter.canEmitPowerFrom(side.getOpposite())) {
return true;
}
}
return false;
}
@Override
public void onNeighborBlockChange(int blockId) {
super.onNeighborBlockChange(blockId);
updateTiles();
}
private void updateTiles() {
for (ForgeDirection side : ForgeDirection.VALID_DIRECTIONS) {
TileEntity tile = container.getTile(side);
if (container.isPipeConnected(side)) {
tiles[side.ordinal()] = tile;
} else {
tiles[side.ordinal()] = null;
internalPower[side.ordinal()] = 0;
internalNextPower[side.ordinal()] = 0;
displayPower[side.ordinal()] = 0;
}
}
}
private void init() {
if (needsInit) {
needsInit = false;
updateTiles();
}
}
@Override
public void updateEntity() {
if (container.getWorldObj().isRemote) {
// updating movement stage. We're only carrying the movement on half
// the things. This is purely for animation purpose.
for (int i = 0; i < 6; i += 2) {
movementStage [i / 2] = (movementStage [i / 2] + 0.01F) % 1.0F;
}
return;
}
step();
init();
// Send the power to nearby pipes who requested it
System.arraycopy(displayPower, 0, prevDisplayPower, 0, 6);
Arrays.fill(displayPower, (short) 0);
// STEP 1 - computes the total amount of power contained and total
// amount of power queried
int totalPowerContained = 0;
for (int in = 0; in < 6; ++in) {
totalPowerContained += internalPower[in];
}
int totalPowerQuery = 0;
for (int out = 0; out < 6; ++out) {
if (internalPower[out] == 0) {
totalPowerQuery += powerQuery[out];
}
}
// STEP 2 - sends the power to all directions and computes the actual
// amount of power that was consumed
int totalPowerConsumed = 0;
if (totalPowerContained > 0) {
for (int out = 0; out < 6; ++out) {
externalPower[out] = 0;
if (powerQuery[out] > 0 && internalPower[out] == 0) {
int powerConsumed = (int) Math.floor((double) (powerQuery[out] * totalPowerContained)
/ totalPowerQuery);
boolean tilePowered = false;
if (tiles[out] instanceof TileGenericPipe) {
// Transmit power to the nearby pipe
TileGenericPipe nearbyTile = (TileGenericPipe) tiles[out];
PipeTransportPower nearbyTransport = (PipeTransportPower) nearbyTile.pipe.transport;
powerConsumed = nearbyTransport.receiveEnergy(
ForgeDirection.VALID_DIRECTIONS[out].getOpposite(),
powerConsumed);
tilePowered = true;
} else if (tiles[out] instanceof IEnergyHandler) {
IEnergyHandler handler = (IEnergyHandler) tiles[out];
if (handler.canConnectEnergy(ForgeDirection.VALID_DIRECTIONS[out].getOpposite())) {
// Transmit power to an RF energy handler
powerConsumed = handler.receiveEnergy(ForgeDirection.VALID_DIRECTIONS[out].getOpposite(),
powerConsumed, false);
tilePowered = true;
}
} else {
PowerReceiver prov = getReceiverOnSide(ForgeDirection.VALID_DIRECTIONS[out]);
if (prov != null) {
// Transmit power to the legacy power framework
powerConsumed = (int) Math.ceil(prov.receiveEnergy(Type.PIPE, powerConsumed / 10.0,
ForgeDirection.VALID_DIRECTIONS[out].getOpposite()) * 10);
tilePowered = true;
}
}
if (!tilePowered) {
externalPower[out] = powerConsumed;
}
displayPower[out] += powerConsumed;
totalPowerConsumed += powerConsumed;
}
}
}
// STEP 3 - assume equal repartition of all consumed locations and
// compute display for each source of power
if (totalPowerConsumed > 0) {
for (int in = 0; in < 6; ++in) {
int powerConsumed = (int) Math.floor(internalPower[in] / totalPowerContained * totalPowerConsumed);
displayPower[in] += powerConsumed;
}
}
// NEXT STEPS... other things to do...
highestPower = 0;
for (int i = 0; i < 6; i++) {
displayPower[i] = (short) ((prevDisplayPower[i] * (DISPLAY_SMOOTHING - 1.0F) + displayPower[i]) / DISPLAY_SMOOTHING);
if (displayPower[i] > highestPower) {
highestPower = displayPower[i];
}
if (displayPower[i] < 0.01) {
displayPower[i] = 0;
}
}
overload += highestPower > maxPower * 0.95 ? 1 : -1;
if (overload < 0) {
overload = 0;
}
if (overload > OVERLOAD_TICKS) {
overload = OVERLOAD_TICKS;
}
// Compute the tiles requesting energy that are not power pipes
for (ForgeDirection dir : ForgeDirection.VALID_DIRECTIONS) {
TileEntity tile = tiles [dir.ordinal()];
if (tile instanceof IEnergyHandler) {
IEnergyHandler handler = (IEnergyHandler) tile;
if (handler.canConnectEnergy(dir.getOpposite())) {
int request = handler.receiveEnergy(dir.getOpposite(), this.maxPower, true);
if (request > 0) {
requestEnergy(dir, request);
}
}
} else if (!(tile instanceof TileGenericPipe && ((TileGenericPipe) tile).pipe.transport instanceof PipeTransportPower)) {
PowerReceiver prov = getReceiverOnSide(dir);
if (prov != null) {
int request = (int) Math.floor(prov.powerRequest() * 10);
if (request > 0) {
requestEnergy(dir, request);
}
}
}
}
// Sum the amount of energy requested on each side
int[] transferQuery = new int[6];
for (int i = 0; i < 6; ++i) {
transferQuery[i] = 0;
for (int j = 0; j < 6; ++j) {
if (j != i) {
transferQuery[i] += powerQuery[j];
}
}
transferQuery[i] = Math.min(transferQuery[i], maxPower);
}
// Transfer the requested energy to nearby pipes
for (int i = 0; i < 6; ++i) {
if (transferQuery[i] != 0) {
if (tiles[i] != null) {
TileEntity entity = tiles[i];
if (entity instanceof TileGenericPipe) {
TileGenericPipe nearbyTile = (TileGenericPipe) entity;
if (nearbyTile.pipe == null) {
continue;
}
PipeTransportPower nearbyTransport = (PipeTransportPower) nearbyTile.pipe.transport;
nearbyTransport.requestEnergy(ForgeDirection.VALID_DIRECTIONS[i].getOpposite(), transferQuery[i]);
}
}
}
}
if (tracker.markTimeIfDelay(container.getWorldObj())) {
PacketPowerUpdate packet = new PacketPowerUpdate(container.xCoord, container.yCoord, container.zCoord);
packet.displayPower = displayPower;
packet.overload = isOverloaded();
BuildCraftTransport.instance.sendToPlayers(packet, container.getWorldObj(), container.xCoord, container.yCoord, container.zCoord, DefaultProps.PIPE_CONTENTS_RENDER_DIST);
}
}
private PowerReceiver getReceiverOnSide(ForgeDirection side) {
TileEntity tile = tiles[side.ordinal()];
if (!(tile instanceof IPowerReceptor)) {
return null;
}
IPowerReceptor receptor = (IPowerReceptor) tile;
PowerReceiver receiver = receptor.getPowerReceiver(side.getOpposite());
if (receiver == null) {
return null;
}
if (!receiver.getType().canReceiveFromPipes()) {
return null;
}
return receiver;
}
public boolean isOverloaded() {
return overload >= OVERLOAD_TICKS;
}
private void step() {
if (container != null && container.getWorldObj() != null
&& currentDate != container.getWorldObj().getTotalWorldTime()) {
currentDate = container.getWorldObj().getTotalWorldTime();
powerQuery = nextPowerQuery;
nextPowerQuery = new int[6];
internalPower = internalNextPower;
internalNextPower = new int[6];
for (int i = 0; i < internalNextPower.length; ++i) {
internalNextPower[i] = 0;
nextPowerQuery[i] = 0;
}
}
}
/**
* Do NOT ever call this from outside Buildcraft. It is NOT part of the API.
* All power input MUST go through designated input pipes, such as Wooden
* Power Pipes or a subclass thereof.
*/
public int receiveEnergy(ForgeDirection from, int valI) {
int val = valI;
step();
if (this.container.pipe instanceof IPipeTransportPowerHook) {
int ret = ((IPipeTransportPowerHook) this.container.pipe).receiveEnergy(from, val);
if (ret >= 0) {
return ret;
}
}
int side = from.ordinal();
if (internalNextPower[side] > maxPower) {
return 0;
}
internalNextPower[side] += val;
if (internalNextPower[side] > maxPower) {
val -= internalNextPower[side] - maxPower;
internalNextPower[side] = maxPower;
if (val < 0) {
val = 0;
}
}
return val;
}
public void requestEnergy(ForgeDirection from, int amount) {
step();
if (!container.pipe.isClosed()) {
if (this.container.pipe instanceof IPipeTransportPowerHook) {
nextPowerQuery[from.ordinal()] += ((IPipeTransportPowerHook) this.container.pipe).requestEnergy(from,
amount);
} else {
nextPowerQuery[from.ordinal()] += amount;
}
}
}
@Override
public void initialize() {
currentDate = container.getWorldObj().getTotalWorldTime();
}
@Override
public void readFromNBT(NBTTagCompound nbttagcompound) {
super.readFromNBT(nbttagcompound);
for (int i = 0; i < 6; ++i) {
powerQuery[i] = nbttagcompound.getInteger("powerQuery[" + i + "]");
nextPowerQuery[i] = nbttagcompound.getInteger("nextPowerQuery[" + i + "]");
internalPower[i] = nbttagcompound.getInteger("internalPower[" + i + "]");
internalNextPower[i] = nbttagcompound.getInteger("internalNextPower[" + i + "]");
}
}
@Override
public void writeToNBT(NBTTagCompound nbttagcompound) {
super.writeToNBT(nbttagcompound);
for (int i = 0; i < 6; ++i) {
nbttagcompound.setInteger("powerQuery[" + i + "]", powerQuery[i]);
nbttagcompound.setInteger("nextPowerQuery[" + i + "]", nextPowerQuery[i]);
nbttagcompound.setInteger("internalPower[" + i + "]", internalPower[i]);
nbttagcompound.setInteger("internalNextPower[" + i + "]", internalNextPower[i]);
}
}
public boolean isTriggerActive(ITrigger trigger) {
return false;
}
/**
* Client-side handler for receiving power updates from the server;
*
* @param packetPower
*/
public void handlePowerPacket(PacketPowerUpdate packetPower) {
displayPower = packetPower.displayPower;
overload = packetPower.overload ? OVERLOAD_TICKS : 0;
}
/**
* This can be use to provide a rough estimate of how much power is flowing
* through a pipe. Measured in RF/t.
*
* @return RF/t
*/
public int getCurrentPowerTransferRate() {
return highestPower;
}
/**
* This can be use to provide a rough estimate of how much power is
* contained in a pipe. Measured in RF.
*
* Max should be around (throughput * internalPower.length * 2), ie 112 MJ for a Cobblestone Pipe.
*
* @return RF
*/
public int getCurrentPowerAmount() {
int amount = 0;
for (int d : internalPower) {
amount += d;
}
for (int d : internalNextPower) {
amount += d;
}
return amount;
}
public float getPistonStage(int i) {
if (movementStage [i] < 0.5F) {
return movementStage [i] * 2;
} else {
return 1 - (movementStage [i] - 0.5F) * 2;
}
}
public int clearInstantPower() {
int amount = 0;
for (int i = 0; i < internalPower.length; ++i) {
amount += internalPower [i];
internalPower [i] = 0;
}
return amount;
}
public int consumePower(ForgeDirection dir, int max) {
int result;
if (externalPower[dir.ordinal()] < max) {
result = externalPower[dir.ordinal()];
} else {
result = max;
externalPower[dir.ordinal()] -= max;
}
return result;
}
public boolean isQueryingPower() {
for (int d : powerQuery) {
if (d > 0) {
return true;
}
}
return false;
}
static {
powerCapacities.put(PipePowerCobblestone.class, 80);
powerCapacities.put(PipePowerStone.class, 160);
powerCapacities.put(PipePowerWood.class, 320);
powerCapacities.put(PipePowerQuartz.class, 640);
powerCapacities.put(PipePowerIron.class, 1280);
powerCapacities.put(PipePowerGold.class, 2560);
powerCapacities.put(PipePowerEmerald.class, 2560);
powerCapacities.put(PipePowerDiamond.class, 10240);
}
}