buildcraft/common/buildcraft/core/lib/block/BlockBuildCraftFluid.java
Adrian Siekierka bfa69a2ef3 fix #3497
2017-04-08 10:01:59 +02:00

199 lines
5.9 KiB
Java

/**
* Copyright (c) 2011-2015, SpaceToad and the BuildCraft Team
* http://www.mod-buildcraft.com
* <p/>
* BuildCraft is distributed under the terms of the Minecraft Mod Public
* License 1.0, or MMPL. Please check the contents of the license located in
* http://www.mod-buildcraft.com/MMPL-1.0.txt
*/
package buildcraft.core.lib.block;
import java.util.Random;
import net.minecraft.block.Block;
import net.minecraft.block.material.MapColor;
import net.minecraft.block.material.Material;
import net.minecraft.client.particle.EntityFX;
import net.minecraft.client.renderer.texture.IIconRegister;
import net.minecraft.entity.Entity;
import net.minecraft.init.Blocks;
import net.minecraft.util.IIcon;
import net.minecraft.world.Explosion;
import net.minecraft.world.IBlockAccess;
import net.minecraft.world.World;
import cpw.mods.fml.client.FMLClientHandler;
import cpw.mods.fml.relauncher.Side;
import cpw.mods.fml.relauncher.SideOnly;
import net.minecraftforge.common.util.ForgeDirection;
import net.minecraftforge.fluids.BlockFluidClassic;
import net.minecraftforge.fluids.Fluid;
import buildcraft.core.lib.render.EntityDropParticleFX;
import buildcraft.core.lib.utils.ResourceUtils;
public class BlockBuildCraftFluid extends BlockFluidClassic {
protected float particleRed;
protected float particleGreen;
protected float particleBlue;
@SideOnly(Side.CLIENT)
protected IIcon[] theIcon;
protected boolean flammable;
protected boolean dense = false;
protected int flammability = 0;
private MapColor mapColor;
public BlockBuildCraftFluid(Fluid fluid, Material material, MapColor iMapColor) {
super(fluid, material);
mapColor = iMapColor;
}
@Override
public IIcon getIcon(int side, int meta) {
return side != 0 && side != 1 ? this.theIcon[1] : this.theIcon[0];
}
@Override
@SideOnly(Side.CLIENT)
public void registerBlockIcons(IIconRegister iconRegister) {
String prefix = ResourceUtils.getObjectPrefix(Block.blockRegistry.getNameForObject(this));
prefix = prefix.substring(0, prefix.indexOf(":") + 1) + "fluids/";
this.theIcon = new IIcon[]{iconRegister.registerIcon(prefix + fluidName + "_still"),
iconRegister.registerIcon(prefix + fluidName + "_flow")};
}
public static boolean isFluidExplosive(World world, int x, int z) {
return world.provider.dimensionId == -1;
}
@Override
public void updateTick(World world, int x, int y, int z, Random rand) {
if (flammable && isFluidExplosive(world, x, z)) {
world.setBlock(x, y, z, Blocks.air, 0, 2); // Do not cause block updates!
world.newExplosion(null, x, y, z, 4F, true, true);
} else {
super.updateTick(world, x, y, z, rand);
}
}
@Override
public void onBlockExploded(World world, int x, int y, int z, Explosion explosion) {
world.setBlock(x, y, z, Blocks.air, 0, 2); // Do not cause block updates!
for (ForgeDirection fd : ForgeDirection.VALID_DIRECTIONS) {
Block block = world.getBlock(x + fd.offsetX, y + fd.offsetY, z + fd.offsetZ);
if (block instanceof BlockBuildCraftFluid) {
world.scheduleBlockUpdate(x + fd.offsetX, y + fd.offsetY, z + fd.offsetZ, block, 2);
} else {
world.notifyBlockOfNeighborChange(x + fd.offsetX, y + fd.offsetY, z + fd.offsetZ, block);
}
}
onBlockDestroyedByExplosion(world, x, y, z, explosion);
}
@Override
public void onEntityCollidedWithBlock(World world, int x, int y, int z, Entity entity) {
if (!dense || entity == null) {
return;
}
entity.motionY = Math.min(0.0, entity.motionY);
if (entity.motionY < -0.05) {
entity.motionY *= 0.05;
}
entity.motionX = Math.max(-0.05, Math.min(0.05, entity.motionX * 0.05));
entity.motionY -= 0.05;
entity.motionZ = Math.max(-0.05, Math.min(0.05, entity.motionZ * 0.05));
}
public BlockBuildCraftFluid setDense(boolean dense) {
this.dense = dense;
return this;
}
public BlockBuildCraftFluid setFlammable(boolean flammable) {
this.flammable = flammable;
return this;
}
public BlockBuildCraftFluid setFlammability(int flammability) {
this.flammability = flammability;
return this;
}
@Override
public int getFireSpreadSpeed(IBlockAccess world, int x, int y, int z, ForgeDirection face) {
return flammable ? 300 : 0;
}
@Override
public int getFlammability(IBlockAccess world, int x, int y, int z, ForgeDirection face) {
return flammability;
}
@Override
public boolean isFlammable(IBlockAccess world, int x, int y, int z, ForgeDirection face) {
return flammable;
}
@Override
public boolean isFireSource(World world, int x, int y, int z, ForgeDirection side) {
return flammable && flammability == 0;
}
public BlockBuildCraftFluid setParticleColor(float particleRed, float particleGreen, float particleBlue) {
this.particleRed = particleRed;
this.particleGreen = particleGreen;
this.particleBlue = particleBlue;
return this;
}
@Override
@SideOnly(Side.CLIENT)
public void randomDisplayTick(World world, int x, int y, int z, Random rand) {
super.randomDisplayTick(world, x, y, z, rand);
if (rand.nextInt(10) == 0
&& World.doesBlockHaveSolidTopSurface(world, x, y - 1, z)
&& !world.getBlock(x, y - 2, z).getMaterial().blocksMovement()) {
double px = x + rand.nextFloat();
double py = y - 1.05D;
double pz = z + rand.nextFloat();
EntityFX fx = new EntityDropParticleFX(world, px, py, pz, particleRed, particleGreen, particleBlue);
FMLClientHandler.instance().getClient().effectRenderer.addEffect(fx);
}
}
@Override
public boolean canDisplace(IBlockAccess world, int x, int y, int z) {
if (world.getBlock(x, y, z).getMaterial().isLiquid()) {
return false;
}
return super.canDisplace(world, x, y, z);
}
@Override
public boolean displaceIfPossible(World world, int x, int y, int z) {
if (world.getBlock(x, y, z).getMaterial().isLiquid()) {
return false;
}
return super.displaceIfPossible(world, x, y, z);
}
@Override
public MapColor getMapColor(int meta) {
return mapColor;
}
@Override
public boolean canDropFromExplosion(Explosion explosion) {
return false;
}
}