buildcraft/buildcraft_resources/changelog/7.1.3

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NOTE: This changelog takes off from BuildCraft 7.0.23!
BREAKING CHANGES!
* Cobblestone Structure Pipes have a new recipe. (asie)
* Electronic Libraries have a new recipe matching the looks better. (asie)
* Quartz Fluid Pipes no longer connect to Cobblestone or Stone Fluid Pipes. This might break existing builds! (asie)
NON-BREAKING CHANGES BUT STILL IMPORTANT!
* [#2886] Server blueprints are now saved inside [world]/buildcraft/blueprints as opposed to config/buildcraft/blueprints/server. The old directory will keep working, however.
Additions:
* Core:
* New Lists! (asie)
* Sort by type, material, or both! Precise sorting!
* See with a tooltip if an item matches the List!
* They can also sort armor, tools and fluids by type!
* Transport:
* Power Adapters! Connect Kinesis Pipes to non-Kinesis pipes. (asie)
Improvements:
* Core/Any:
* [#2345] Finish adding command localization (asie, warlordjones)
* Minor optimizations (asie, gamerForEA)
* Use integrated server data in singleplayer for certain tiles - back to the smoothness of 1.2.5! (asie)
* Builders:
* Improvements to Builder logic (asie)
* Improved pipe rotation support (asie)
* Factory:
* Chutes now support the Comparator (asie)
* Flood Gates now have configurable sides. No idea when I fixed that, but it works now. (asie)
* Less lag on Tank updating - new comparator update system (asie)
* Robotics:
* Robots can now be destroyed via swords and projectiles (asie)
* Requesters now support the Comparator (asie)
* Add events for robot interaction and removal (asie)
* Transport:
* Filtered Buffers now support the Comparator (asie)
* Glass Facades no longer render the "plug" (asie)
* Lenses do not require Iron Ingots anymore (asie)
* New power beam display algorithm (asie)
* Rewritten pipe wires - should now propagate more or less instantly. (asie)
* Fluid pipe capacity and extraction rate now scales with the base flow multiplier. (asie)
Bugs fixed:
* [#3017] Crash if unable to extend stripes pipe (asie)
* [#3015] Packager pulls from input only slots from adjacent machines (asie)
* [#3010] Pipe wire does not activate when connecting by building through striped pipe (asie)
* [#2956] PipePluggable leaking state on the client (asie)
* [#2951] Obsidian Pipes not working right in certain circumstances (asie)
* [#2925] Rails on gravel not placing correctly (asie)
* A few robot bugs (hea3ven)
* Force/Forbid Robot statements not accepting lists (asie)
* "Lens-Filter" diodes not working (asie)
* Stirling engines heat up to green again (asie)
API changes (I will document the API eventually):
* Blueprints:
* Schematics can now depend on relative blocks to be built before they are placed (things like torches, ladders, redstone wire, etc.) (asie)
* Lists:
* New list matching API for custom sorting support! (asie)
* Robots:
* Rewritten request system! You can now check what items BC machines need with a simple interface! (hea3ven)
* Transport (Internal):
* PipeTransports can now have their own renderers via PipeTransportRenderer! (asie)