70 lines
3 KiB
Groff
70 lines
3 KiB
Groff
NOTE: This changelog takes off from BuildCraft 7.0.23!
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BREAKING CHANGES!
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* Cobblestone Structure Pipes have a new recipe. (asie)
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* Electronic Libraries have a new recipe matching the looks better. (asie)
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* Quartz Fluid Pipes no longer connect to Cobblestone or Stone Fluid Pipes. This might break existing builds! (asie)
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NON-BREAKING CHANGES BUT STILL IMPORTANT!
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* [#2886] Server blueprints are now saved inside [world]/buildcraft/blueprints as opposed to config/buildcraft/blueprints/server. The old directory will keep working, however.
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Additions:
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* Core:
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* New Lists! (asie)
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* Sort by type, material, or both! Precise sorting!
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* See with a tooltip if an item matches the List!
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* They can also sort armor, tools and fluids by type!
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* Transport:
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* Power Adapters! Connect Kinesis Pipes to non-Kinesis pipes. (asie)
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Improvements:
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* Core/Any:
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* [#2345] Finish adding command localization (asie, warlordjones)
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* Minor optimizations (asie, gamerForEA)
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* Use integrated server data in singleplayer for certain tiles - back to the smoothness of 1.2.5! (asie)
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* Builders:
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* Improvements to Builder logic (asie)
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* Improved pipe rotation support (asie)
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* Factory:
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* Chutes now support the Comparator (asie)
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* Flood Gates now have configurable sides. No idea when I fixed that, but it works now. (asie)
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* Less lag on Tank updating - new comparator update system (asie)
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* Robotics:
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* Robots can now be destroyed via swords and projectiles (asie)
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* Requesters now support the Comparator (asie)
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* Add events for robot interaction and removal (asie)
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* Transport:
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* Filtered Buffers now support the Comparator (asie)
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* Glass Facades no longer render the "plug" (asie)
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* Lenses do not require Iron Ingots anymore (asie)
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* New power beam display algorithm (asie)
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* Rewritten pipe wires - should now propagate more or less instantly. (asie)
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* Fluid pipe capacity and extraction rate now scales with the base flow multiplier. (asie)
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Bugs fixed:
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* [#3017] Crash if unable to extend stripes pipe (asie)
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* [#3015] Packager pulls from input only slots from adjacent machines (asie)
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* [#3010] Pipe wire does not activate when connecting by building through striped pipe (asie)
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* [#2956] PipePluggable leaking state on the client (asie)
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* [#2951] Obsidian Pipes not working right in certain circumstances (asie)
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* [#2925] Rails on gravel not placing correctly (asie)
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* A few robot bugs (hea3ven)
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* Force/Forbid Robot statements not accepting lists (asie)
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* "Lens-Filter" diodes not working (asie)
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* Stirling engines heat up to green again (asie)
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API changes (I will document the API eventually):
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* Blueprints:
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* Schematics can now depend on relative blocks to be built before they are placed (things like torches, ladders, redstone wire, etc.) (asie)
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* Lists:
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* New list matching API for custom sorting support! (asie)
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* Robots:
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* Rewritten request system! You can now check what items BC machines need with a simple interface! (hea3ven)
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* Transport (Internal):
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* PipeTransports can now have their own renderers via PipeTransportRenderer! (asie)
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