buildcraft/common/buildcraft/transport/PipeTransportFluids.java
2015-04-18 10:23:41 +02:00

625 lines
20 KiB
Java

/**
* Copyright (c) 2011-2015, SpaceToad and the BuildCraft Team
* http://www.mod-buildcraft.com
*
* BuildCraft is distributed under the terms of the Minecraft Mod Public
* License 1.0, or MMPL. Please check the contents of the license located in
* http://www.mod-buildcraft.com/MMPL-1.0.txt
*/
package buildcraft.transport;
import java.util.BitSet;
import java.util.HashMap;
import java.util.Map;
import com.google.common.collect.HashMultiset;
import com.google.common.collect.Multiset;
import net.minecraft.nbt.NBTTagCompound;
import net.minecraft.tileentity.TileEntity;
import net.minecraftforge.common.util.ForgeDirection;
import net.minecraftforge.fluids.Fluid;
import net.minecraftforge.fluids.FluidContainerRegistry;
import net.minecraftforge.fluids.FluidStack;
import net.minecraftforge.fluids.FluidTank;
import net.minecraftforge.fluids.FluidTankInfo;
import net.minecraftforge.fluids.IFluidHandler;
import buildcraft.BuildCraftCore;
import buildcraft.BuildCraftTransport;
import buildcraft.api.core.SafeTimeTracker;
import buildcraft.api.transport.IPipeTile;
import buildcraft.core.DefaultProps;
import buildcraft.core.lib.utils.MathUtils;
import buildcraft.transport.network.PacketFluidUpdate;
import buildcraft.transport.pipes.PipeFluidsCobblestone;
import buildcraft.transport.pipes.PipeFluidsDiamond;
import buildcraft.transport.pipes.PipeFluidsEmerald;
import buildcraft.transport.pipes.PipeFluidsGold;
import buildcraft.transport.pipes.PipeFluidsIron;
import buildcraft.transport.pipes.PipeFluidsQuartz;
import buildcraft.transport.pipes.PipeFluidsSandstone;
import buildcraft.transport.pipes.PipeFluidsStone;
import buildcraft.transport.pipes.PipeFluidsVoid;
import buildcraft.transport.pipes.PipeFluidsWood;
import buildcraft.transport.pipes.events.PipeEventFluid;
import buildcraft.transport.utils.FluidRenderData;
public class PipeTransportFluids extends PipeTransport implements IFluidHandler {
public static final Map<Class<? extends Pipe<?>>, Integer> fluidCapacities = new HashMap<Class<? extends Pipe<?>>, Integer>();
public class PipeSection extends FluidTank {
private short currentTime = 0;
// Tracks how much of the liquid is inbound in timeslots
private short[] incomming;
// Tracks how much is currently available (has spent it's inbound delaytime)
public PipeSection(int capacity) {
super(null, capacity);
incomming = new short[travelDelay];
}
@Override
public int fill(FluidStack resource, boolean doFill) {
if (resource == null) {
return 0;
}
int maxToFill = Math.min(resource.amount, flowRate - incomming[currentTime]);
if (maxToFill <= 0) {
return 0;
}
FluidStack stackToFill = resource.copy();
stackToFill.amount = maxToFill;
int filled = super.fill(stackToFill, doFill);
if (doFill) {
incomming[currentTime] += filled;
}
return filled;
}
@Override
public FluidStack drain(int maxDrain, boolean doDrain) {
int maxToDrain = getAvailable();
if (maxToDrain > maxDrain) {
maxToDrain = maxDrain;
}
if (maxToDrain > flowRate) {
maxToDrain = flowRate;
}
if (maxToDrain <= 0) {
return null;
}
return super.drain(maxToDrain, doDrain);
}
public void moveFluids() {
// Processes the inbound liquid
incomming[currentTime] = 0;
}
public void setTime(short newTime) {
currentTime = newTime;
}
public void reset() {
this.setFluid(null);
incomming = new short[travelDelay];
}
public int getAvailable() {
int all = getFluidAmount();
for (short slot : incomming) {
all -= slot;
}
return all;
}
@Override
public FluidTank readFromNBT(NBTTagCompound compoundTag) {
this.setCapacity(compoundTag.getInteger("capacity"));
for (int i = 0; i < travelDelay; ++i) {
incomming[i] = compoundTag.getShort("in[" + i + "]");
}
setFluid(FluidStack.loadFluidStackFromNBT(compoundTag));
return this;
}
@Override
public NBTTagCompound writeToNBT(NBTTagCompound subTag) {
subTag.setInteger("capacity", this.getCapacity());
for (int i = 0; i < travelDelay; ++i) {
incomming[i] = subTag.getShort("in[" + i + "]");
}
if (this.getFluid() != null) {
this.getFluid().writeToNBT(subTag);
}
return subTag;
}
}
public enum TransferState {
None, Input, Output
}
/**
* The amount of liquid contained by a pipe section. For simplicity, all
* pipe sections are assumed to be of the same volume.
*/
public static int LIQUID_IN_PIPE = FluidContainerRegistry.BUCKET_VOLUME / 4;
public static short INPUT_TTL = 60; // 100
public static short OUTPUT_TTL = 80; // 80
public static short OUTPUT_COOLDOWN = 30; // 30
private static final ForgeDirection[] directions = ForgeDirection.VALID_DIRECTIONS;
private static final ForgeDirection[] orientations = ForgeDirection.values();
public byte initClient = 0;
public int travelDelay = 12;
public int flowRate;
public FluidRenderData[] renderCache = new FluidRenderData[orientations.length];
public final PipeSection[] internalTanks = new PipeSection[orientations.length];
private final TransferState[] transferState = new TransferState[directions.length];
private final int[] inputPerTick = new int[directions.length];
private final short[] inputTTL = new short[]{0, 0, 0, 0, 0, 0};
private final short[] outputTTL = new short[]{OUTPUT_TTL, OUTPUT_TTL, OUTPUT_TTL, OUTPUT_TTL, OUTPUT_TTL, OUTPUT_TTL};
private final short[] outputCooldown = new short[]{0, 0, 0, 0, 0, 0};
private final SafeTimeTracker tracker = new SafeTimeTracker(BuildCraftCore.updateFactor);
private int clientSyncCounter = 0;
public PipeTransportFluids() {
for (ForgeDirection direction : orientations) {
internalTanks[direction.ordinal()] = new PipeSection(getCapacity());
if (direction != ForgeDirection.UNKNOWN) {
transferState[direction.ordinal()] = TransferState.None;
}
}
}
public void initFromPipe(Class<? extends Pipe> pipeClass) {
flowRate = fluidCapacities.get(pipeClass);
travelDelay = MathUtils.clamp(Math.round(16 / (flowRate / 10)), 1, 12);
}
@Override
public IPipeTile.PipeType getPipeType() {
return IPipeTile.PipeType.FLUID;
}
public int getCapacity() {
return LIQUID_IN_PIPE;
}
private boolean canReceiveFluid(ForgeDirection o) {
TileEntity tile = container.getTile(o);
if (!container.isPipeConnected(o)) {
return false;
}
if (tile instanceof IPipeTile) {
Pipe<?> pipe = (Pipe<?>) ((IPipeTile) tile).getPipe();
if (pipe == null || !inputOpen(o.getOpposite())) {
return false;
}
}
if (tile instanceof IFluidHandler) {
return true;
}
return false;
}
@Override
public void updateEntity() {
if (container.getWorldObj().isRemote) {
return;
}
moveFluids();
if (tracker.markTimeIfDelay(container.getWorldObj())) {
boolean init = false;
if (++clientSyncCounter > BuildCraftCore.longUpdateFactor) {
clientSyncCounter = 0;
init = true;
}
PacketFluidUpdate packet = computeFluidUpdate(init, true);
if (packet != null) {
BuildCraftTransport.instance.sendToPlayers(packet, container.getWorldObj(), container.xCoord, container.yCoord, container.zCoord, DefaultProps.PIPE_CONTENTS_RENDER_DIST);
}
}
}
/**
* Computes the PacketFluidUpdate packet for transmission to a client
*
* @param initPacket everything is sent, no delta stuff ( first packet )
* @param persistChange The render cache change is persisted
* @return PacketFluidUpdate liquid update packet
*/
private PacketFluidUpdate computeFluidUpdate(boolean initPacket, boolean persistChange) {
boolean changed = false;
BitSet delta = new BitSet(PacketFluidUpdate.FLUID_DATA_NUM * ForgeDirection.VALID_DIRECTIONS.length);
if (initClient > 0) {
initClient--;
if (initClient == 1) {
changed = true;
delta.set(0, PacketFluidUpdate.FLUID_DATA_NUM * ForgeDirection.VALID_DIRECTIONS.length);
}
}
FluidRenderData[] renderCacheCopy = this.renderCache.clone();
for (ForgeDirection dir : orientations) {
FluidStack current = internalTanks[dir.ordinal()].getFluid();
FluidStack prev = renderCacheCopy[dir.ordinal()] != null ? renderCacheCopy[dir.ordinal()].getFluidStack() : null;
if (current != null && current.getFluid() == null) {
continue;
}
if (prev == null && current == null) {
continue;
}
if (prev == null ^ current == null) {
changed = true;
if (current != null) {
renderCacheCopy[dir.ordinal()] = new FluidRenderData(current);
} else {
renderCacheCopy[dir.ordinal()] = null;
}
delta.set(dir.ordinal() * PacketFluidUpdate.FLUID_DATA_NUM + PacketFluidUpdate.FLUID_ID_BIT);
delta.set(dir.ordinal() * PacketFluidUpdate.FLUID_DATA_NUM + PacketFluidUpdate.FLUID_AMOUNT_BIT);
continue;
}
if (prev == null || current == null) {
continue;
}
if (!prev.equals(current) || initPacket) {
changed = true;
renderCacheCopy[dir.ordinal()] = new FluidRenderData(current);
delta.set(dir.ordinal() * PacketFluidUpdate.FLUID_DATA_NUM + PacketFluidUpdate.FLUID_ID_BIT);
}
int displayQty = (prev.amount * 4 + current.amount) / 5;
if (displayQty == 0 && current.amount > 0 || initPacket) {
displayQty = current.amount;
}
displayQty = Math.min(getCapacity(), displayQty);
if (prev.amount != displayQty || initPacket) {
changed = true;
renderCacheCopy[dir.ordinal()].amount = displayQty;
delta.set(dir.ordinal() * PacketFluidUpdate.FLUID_DATA_NUM + PacketFluidUpdate.FLUID_AMOUNT_BIT);
}
}
if (persistChange) {
this.renderCache = renderCacheCopy;
}
if (changed || initPacket) {
PacketFluidUpdate packet = new PacketFluidUpdate(container.xCoord, container.yCoord, container.zCoord, initPacket);
packet.renderCache = renderCacheCopy;
packet.delta = delta;
return packet;
}
return null;
}
/**
* Initializes client
*/
@Override
public void sendDescriptionPacket() {
super.sendDescriptionPacket();
initClient = 6;
}
@Override
public void readFromNBT(NBTTagCompound nbttagcompound) {
super.readFromNBT(nbttagcompound);
for (ForgeDirection direction : orientations) {
if (nbttagcompound.hasKey("tank[" + direction.ordinal() + "]")) {
internalTanks[direction.ordinal()].readFromNBT(nbttagcompound.getCompoundTag("tank[" + direction.ordinal() + "]"));
}
if (direction != ForgeDirection.UNKNOWN) {
transferState[direction.ordinal()] = TransferState.values()[nbttagcompound.getShort("transferState[" + direction.ordinal() + "]")];
}
}
}
@Override
public void writeToNBT(NBTTagCompound nbttagcompound) {
super.writeToNBT(nbttagcompound);
for (ForgeDirection direction : orientations) {
NBTTagCompound subTag = new NBTTagCompound();
internalTanks[direction.ordinal()].writeToNBT(subTag);
nbttagcompound.setTag("tank[" + direction.ordinal() + "]", subTag);
if (direction != ForgeDirection.UNKNOWN) {
nbttagcompound.setShort("transferState[" + direction.ordinal() + "]", (short) transferState[direction.ordinal()].ordinal());
}
}
}
private void moveFluids() {
short newTimeSlot = (short) (container.getWorldObj().getTotalWorldTime() % travelDelay);
short outputCount = computeCurrentConnectionStatesAndTickFlows(newTimeSlot > 0 && newTimeSlot < travelDelay ? newTimeSlot : 0);
moveFromPipe(outputCount);
moveFromCenter(outputCount);
moveToCenter();
}
private void moveFromPipe(short outputCount) {
// Move liquid from the non-center to the connected output blocks
if (outputCount > 0) {
for (ForgeDirection o : directions) {
if (transferState[o.ordinal()] == TransferState.Output) {
TileEntity target = this.container.getTile(o);
if (!(target instanceof IFluidHandler)) {
continue;
}
FluidStack liquidToPush = internalTanks[o.ordinal()].drain(flowRate, false);
if (liquidToPush != null && liquidToPush.amount > 0) {
int filled = ((IFluidHandler) target).fill(o.getOpposite(), liquidToPush, true);
internalTanks[o.ordinal()].drain(filled, true);
if (filled <= 0) {
outputTTL[o.ordinal()]--;
}
// else FluidEvent.fireEvent(new FluidMotionEvent(liquidToPush, container.getWorldObj(), container.xCoord, container.yCoord, container.zCoord));
}
}
}
}
}
private void moveFromCenter(short outputCount) {
// Split liquids moving to output equally based on flowrate, how much each side can accept and available liquid
FluidStack pushStack = internalTanks[ForgeDirection.UNKNOWN.ordinal()].getFluid();
int totalAvailable = internalTanks[ForgeDirection.UNKNOWN.ordinal()].getAvailable();
if (totalAvailable < 1) {
return;
}
if (pushStack != null) {
FluidStack testStack = pushStack.copy();
testStack.amount = flowRate;
// Move liquid from the center to the output sides
Multiset<ForgeDirection> realDirections = HashMultiset.create(6);
for (ForgeDirection direction : directions) {
if (transferState[direction.ordinal()] == TransferState.Output) {
realDirections.add(direction);
}
}
container.pipe.eventBus.handleEvent(PipeEventFluid.FindDest.class, new PipeEventFluid.FindDest(container.pipe, pushStack, realDirections));
for (ForgeDirection direction : realDirections.elementSet()) {
int available = internalTanks[direction.ordinal()].fill(testStack, false);
int ammountToPush = (int) (available / (double) flowRate / realDirections.size() * Math.min(flowRate, totalAvailable) * realDirections.count(direction));
if (ammountToPush < 1) {
ammountToPush++;
}
FluidStack liquidToPush = internalTanks[ForgeDirection.UNKNOWN.ordinal()].drain(ammountToPush, false);
if (liquidToPush != null) {
int filled = internalTanks[direction.ordinal()].fill(liquidToPush, true);
internalTanks[ForgeDirection.UNKNOWN.ordinal()].drain(filled, true);
// if (filled > 0)
// FluidEvent.fireEvent(new FluidMotionEvent(liquidToPush, container.getWorldObj(), container.xCoord, container.yCoord, container.zCoord));
}
}
}
}
private void moveToCenter() {
int transferInCount = 0;
FluidStack stackInCenter = internalTanks[ForgeDirection.UNKNOWN.ordinal()].drain(flowRate, false);
int spaceAvailable = internalTanks[ForgeDirection.UNKNOWN.ordinal()].getCapacity();
if (stackInCenter != null) {
spaceAvailable -= stackInCenter.amount;
}
for (ForgeDirection dir : directions) {
inputPerTick[dir.ordinal()] = 0;
if (transferState[dir.ordinal()] == TransferState.Output) {
continue;
}
FluidStack testStack = internalTanks[dir.ordinal()].drain(flowRate, false);
if (testStack == null) {
continue;
}
if (stackInCenter != null && !stackInCenter.isFluidEqual(testStack)) {
continue;
}
inputPerTick[dir.ordinal()] = testStack.amount;
transferInCount++;
}
for (ForgeDirection dir : directions) {
// Move liquid from input sides to the center
if (transferState[dir.ordinal()] != TransferState.Output && inputPerTick[dir.ordinal()] > 0) {
int ammountToDrain = (int) ((double) inputPerTick[dir.ordinal()] / (double) flowRate / transferInCount * Math.min(flowRate, spaceAvailable));
if (ammountToDrain < 1) {
ammountToDrain++;
}
FluidStack liquidToPush = internalTanks[dir.ordinal()].drain(ammountToDrain, false);
if (liquidToPush != null) {
int filled = internalTanks[ForgeDirection.UNKNOWN.ordinal()].fill(liquidToPush, true);
internalTanks[dir.ordinal()].drain(filled, true);
// if (filled > 0)
// FluidEvent.fireEvent(new FluidMotionEvent(liquidToPush, container.getWorldObj(), container.xCoord, container.yCoord, container.zCoord));
}
}
}
}
private short computeCurrentConnectionStatesAndTickFlows(short newTimeSlot) {
short outputCount = 0;
// Processes all internal tanks
for (ForgeDirection direction : orientations) {
internalTanks[direction.ordinal()].setTime(newTimeSlot);
internalTanks[direction.ordinal()].moveFluids();
// Input processing
if (direction == ForgeDirection.UNKNOWN) {
continue;
}
if (transferState[direction.ordinal()] == TransferState.Input) {
inputTTL[direction.ordinal()]--;
if (inputTTL[direction.ordinal()] <= 0) {
transferState[direction.ordinal()] = TransferState.None;
}
continue;
}
if (!container.pipe.outputOpen(direction)) {
transferState[direction.ordinal()] = TransferState.None;
continue;
}
if (outputCooldown[direction.ordinal()] > 0) {
outputCooldown[direction.ordinal()]--;
continue;
}
if (outputTTL[direction.ordinal()] <= 0) {
transferState[direction.ordinal()] = TransferState.None;
outputCooldown[direction.ordinal()] = OUTPUT_COOLDOWN;
outputTTL[direction.ordinal()] = OUTPUT_TTL;
continue;
}
if (canReceiveFluid(direction) && outputOpen(direction)) {
transferState[direction.ordinal()] = TransferState.Output;
outputCount++;
}
}
return outputCount;
}
@Override
public void onNeighborBlockChange(int blockId) {
super.onNeighborBlockChange(blockId);
for (ForgeDirection direction : directions) {
if (!container.isPipeConnected(direction)) {
internalTanks[direction.ordinal()].reset();
transferState[direction.ordinal()] = TransferState.None;
renderCache[direction.ordinal()] = null;
}
}
}
@Override
public boolean canPipeConnect(TileEntity tile, ForgeDirection side) {
if (tile instanceof IPipeTile) {
Pipe<?> pipe2 = (Pipe<?>) ((IPipeTile) tile).getPipe();
if (BlockGenericPipe.isValid(pipe2) && !(pipe2.transport instanceof PipeTransportFluids)) {
return false;
}
}
if (tile instanceof IFluidHandler) {
IFluidHandler liq = (IFluidHandler) tile;
/*FluidTankInfo[] tankInfo = liq.getTankInfo(side.getOpposite());
if (tankInfo != null && tankInfo.length > 0) {
return true;
}*/
return true;
}
return tile instanceof IPipeTile;
}
/**
* ITankContainer implementation *
*/
@Override
public int fill(ForgeDirection from, FluidStack resource, boolean doFill) {
return fill(from.ordinal(), resource, doFill);
}
private int fill(int tankIndex, FluidStack resource, boolean doFill) {
ForgeDirection d = ForgeDirection.getOrientation(tankIndex);
if (d != ForgeDirection.UNKNOWN && !inputOpen(d)) {
return 0;
}
// TODO: Workaround - look into further in 7.0 (or just rewrite it to be 1 tank with 7 amounts - MatthiasM2)?
for (int i = 0; i <= 6; i++) {
if (internalTanks[i].getFluid() != null && !internalTanks[i].getFluid().isFluidEqual(resource)) {
return 0;
}
}
int filled;
if (this.container.pipe instanceof IPipeTransportFluidsHook) {
filled = ((IPipeTransportFluidsHook) this.container.pipe).fill(orientations[tankIndex], resource, doFill);
} else {
filled = internalTanks[tankIndex].fill(resource, doFill);
}
if (filled > 0 && doFill && tankIndex != ForgeDirection.UNKNOWN.ordinal()) {
transferState[tankIndex] = TransferState.Input;
inputTTL[tankIndex] = INPUT_TTL;
}
return filled;
}
@Override
public FluidStack drain(ForgeDirection from, int maxDrain, boolean doDrain) {
return null;
}
@Override
public FluidStack drain(ForgeDirection from, FluidStack resource, boolean doDrain) {
return null;
}
@Override
public boolean canFill(ForgeDirection from, Fluid fluid) {
return inputOpen(from);
}
@Override
public boolean canDrain(ForgeDirection from, Fluid fluid) {
return false;
}
@Override
public FluidTankInfo[] getTankInfo(ForgeDirection from) {
return new FluidTankInfo[]{new FluidTankInfo(internalTanks[from.ordinal()])};
}
static {
fluidCapacities.put(PipeFluidsCobblestone.class, 1 * BuildCraftTransport.pipeFluidsBaseFlowRate);
fluidCapacities.put(PipeFluidsDiamond.class, 8 * BuildCraftTransport.pipeFluidsBaseFlowRate);
fluidCapacities.put(PipeFluidsEmerald.class, 4 * BuildCraftTransport.pipeFluidsBaseFlowRate);
fluidCapacities.put(PipeFluidsGold.class, 8 * BuildCraftTransport.pipeFluidsBaseFlowRate);
fluidCapacities.put(PipeFluidsIron.class, 4 * BuildCraftTransport.pipeFluidsBaseFlowRate);
fluidCapacities.put(PipeFluidsQuartz.class, 4 * BuildCraftTransport.pipeFluidsBaseFlowRate);
fluidCapacities.put(PipeFluidsSandstone.class, 2 * BuildCraftTransport.pipeFluidsBaseFlowRate);
fluidCapacities.put(PipeFluidsStone.class, 2 * BuildCraftTransport.pipeFluidsBaseFlowRate);
fluidCapacities.put(PipeFluidsVoid.class, 1 * BuildCraftTransport.pipeFluidsBaseFlowRate);
fluidCapacities.put(PipeFluidsWood.class, 1 * BuildCraftTransport.pipeFluidsBaseFlowRate);
}
}