e3420842fe
It was an O(n^2) operation to insert an item. Now its just O(n). The functions for checking to see if a stack is valid in a slot are expensive and should never be called more than once per slot, let alone n^2 times (where n is the length of the inventory). Additionally, by wrapping inventory in a slot iterator, I was able to eliminate the need to handle FSided and VSided differently from IInventory. |
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buildcraft |