f83341ece8
The chunk spanning gen code turned out to be unnecessary. The real problem was that the Lake gen code was poorly balanced. That's fixed now. I've also added some code to prevent Wells and Lake from spawning on overly rough terrain. No more wells on the edges of cliff faces for example. I had to rebalance the spawn chances though. Of note is the fact that I increased the chance multiplier for surface deposit biomes from 1.5 to 4. Distribution balance may need some more work. Additionally, I've started work on an Oil Field biome, a rare biome that spawns massive amounts of Oil. Its currently disabled, but the ground work is there. Next step is creating a suitably sparse Simplex noise field for the biome replacer. |
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