feat: add aura compass

This commit is contained in:
LordMZTE 2022-11-19 18:03:23 +01:00
parent c81bd4f746
commit e3a13ea9e6
Signed by: LordMZTE
GPG key ID: B64802DC33A64FF6
12 changed files with 372 additions and 2 deletions

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@ -55,6 +55,12 @@ processResources {
}
}
jar {
manifest {
attributes "FMLAT": "classiccasting_at.cfg"
}
}
task deobfJar(type: Jar) {
from sourceSets.main.output
classifier = 'deobf'

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@ -1,6 +1,7 @@
package net.anvilcraft.classiccasting;
import cpw.mods.fml.common.registry.GameRegistry;
import net.anvilcraft.classiccasting.items.ItemAuraCompass;
import net.anvilcraft.classiccasting.items.ItemPortableHole;
import net.anvilcraft.classiccasting.items.wands.ItemHellrod;
import net.anvilcraft.classiccasting.items.wands.ItemWandCastingAdept;
@ -15,6 +16,7 @@ import net.minecraft.item.Item;
public class CCItems {
public static Item portableHole;
public static Item auraCompass;
public static Item wandCastingApprentice;
public static Item wandCastingAdept;
@ -29,6 +31,7 @@ public class CCItems {
public static void init() {
portableHole = new ItemPortableHole();
auraCompass = new ItemAuraCompass();
wandCastingApprentice = new ItemWandCastingApprentice();
wandCastingAdept = new ItemWandCastingAdept();
@ -42,6 +45,7 @@ public class CCItems {
wandTrade = new ItemWandTrade();
GameRegistry.registerItem(portableHole, "portableHole");
GameRegistry.registerItem(auraCompass, "auraCompass");
GameRegistry.registerItem(wandCastingApprentice, "wandCastingApprentice");
GameRegistry.registerItem(wandCastingAdept, "wandCastingAdept");

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@ -37,5 +37,6 @@ public class ClassicCasting {
@Mod.EventHandler
public void init(FMLInitializationEvent ev) {
NetworkRegistry.INSTANCE.registerGuiHandler(this, proxy);
proxy.init();
}
}

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@ -6,12 +6,14 @@ import cpw.mods.fml.common.FMLCommonHandler;
import net.anvilcraft.classiccasting.gui.GuiInfusionWorkbench;
import net.anvilcraft.classiccasting.render.BlockAlembicRenderer;
import net.anvilcraft.classiccasting.render.BlockInfusionWorkbenchRenderer;
import net.anvilcraft.classiccasting.render.ItemAuraCompassRenderer;
import net.anvilcraft.classiccasting.render.TileAlembicRenderer;
import net.anvilcraft.classiccasting.render.TileInfusionWorkbenchRenderer;
import net.anvilcraft.classiccasting.tiles.TileAlembic;
import net.anvilcraft.classiccasting.tiles.TileInfusionWorkbench;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.world.World;
import net.minecraftforge.client.MinecraftForgeClient;
public class ClientProxy extends CommonProxy {
@Override
@ -27,6 +29,15 @@ public class ClientProxy extends CommonProxy {
RenderingRegistry.registerBlockHandler(new BlockInfusionWorkbenchRenderer());
}
@Override
public void init() {
super.init();
MinecraftForgeClient.registerItemRenderer(
CCItems.auraCompass, new ItemAuraCompassRenderer()
);
}
@Override
public void registerTileEntities() {
ClientRegistry.registerTileEntity(

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@ -14,6 +14,8 @@ public class CommonProxy implements IGuiHandler {
FMLCommonHandler.instance().bus().register(new WorldTicker());
}
public void init() {}
public void alembicSpill(TileAlembic a) {
// TODO
}

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@ -0,0 +1,57 @@
package net.anvilcraft.classiccasting.items;
import cpw.mods.fml.relauncher.Side;
import cpw.mods.fml.relauncher.SideOnly;
import net.anvilcraft.classiccasting.ClassicCastingTab;
import net.minecraft.client.renderer.texture.IIconRegister;
import net.minecraft.item.EnumRarity;
import net.minecraft.item.Item;
import net.minecraft.item.ItemStack;
import net.minecraft.util.IIcon;
public class ItemAuraCompass extends Item {
public IIcon iconRing;
public IIcon iconCore;
public ItemAuraCompass() {
super();
this.setMaxStackSize(1);
this.setNoRepair();
this.setCreativeTab(ClassicCastingTab.INSTANCE);
this.setUnlocalizedName("classiccasting:auraCompass");
}
public EnumRarity getRarity(final ItemStack itemstack) {
return EnumRarity.uncommon;
}
@Override
@SideOnly(Side.CLIENT)
public void registerIcons(final IIconRegister ir) {
this.iconRing = ir.registerIcon("classiccasting:auracompassring");
this.iconCore = ir.registerIcon("classiccasting:auracompasscore");
}
@Override
@SideOnly(Side.CLIENT)
public IIcon getIconFromDamage(final int par1) {
return this.iconRing;
}
@Override
public int getRenderPasses(final int m) {
return 2;
}
@SideOnly(Side.CLIENT)
@Override
public IIcon getIconFromDamageForRenderPass(final int par1, final int par2) {
return (par2 == 0) ? this.iconRing : this.iconCore;
}
@SideOnly(Side.CLIENT)
@Override
public boolean requiresMultipleRenderPasses() {
return true;
}
}

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@ -0,0 +1,280 @@
package net.anvilcraft.classiccasting.render;
import java.util.Collection;
import dev.tilera.auracore.client.AuraManagerClient;
import dev.tilera.auracore.client.AuraManagerClient.NodeStats;
import net.anvilcraft.classiccasting.UtilsFX;
import net.minecraft.client.Minecraft;
import net.minecraft.client.renderer.OpenGlHelper;
import net.minecraft.client.renderer.entity.Render;
import net.minecraft.client.renderer.entity.RenderManager;
import net.minecraft.client.renderer.entity.RenderPlayer;
import net.minecraft.client.renderer.texture.TextureManager;
import net.minecraft.entity.Entity;
import net.minecraft.entity.EntityLivingBase;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.item.ItemStack;
import net.minecraft.util.MathHelper;
import net.minecraftforge.client.IItemRenderer;
import org.lwjgl.opengl.GL11;
public class ItemAuraCompassRenderer implements IItemRenderer {
private float angleHD;
private float angleVD;
public ItemAuraCompassRenderer() {
this.angleHD = 0.0f;
this.angleVD = 0.0f;
}
public boolean
handleRenderType(final ItemStack item, final IItemRenderer.ItemRenderType type) {
return type == IItemRenderer.ItemRenderType.EQUIPPED_FIRST_PERSON;
}
public boolean shouldUseRenderHelper(
final IItemRenderer.ItemRenderType type,
final ItemStack item,
final IItemRenderer.ItemRendererHelper helper
) {
return false;
}
public void renderItem(
final IItemRenderer.ItemRenderType type,
final ItemStack item,
final Object... data
) {
final Entity player = (Entity) data[1];
final Minecraft mc = Minecraft.getMinecraft();
final float par1 = mc.timer.renderPartialTicks;
final float pep = mc.entityRenderer.itemRenderer.prevEquippedProgress;
final float ep = mc.entityRenderer.itemRenderer.equippedProgress;
final float var2 = pep + (ep - pep) * par1;
final float var3 = 0.8f;
final EntityPlayer var4 = (EntityPlayer) mc.thePlayer;
final float var5 = ((Entity) var4).prevRotationPitch
+ (((Entity) var4).rotationPitch - ((Entity) var4).prevRotationPitch) * par1;
if (player.getEntityId() != var4.getEntityId()
|| RenderManager.instance.playerViewY == 180.0f
|| mc.gameSettings.thirdPersonView != 0
|| mc.renderViewEntity.isPlayerSleeping() || mc.gameSettings.hideGUI) {
if (item.getItem().requiresMultipleRenderPasses()) {
this.renderItemStack(var4, item, 0, false);
for (int x = 1; x < item.getItem().getRenderPasses(item.getItemDamage());
++x) {
final int var6 = item.getItem().getColorFromItemStack(item, x);
final float var7 = (var6 >> 16 & 0xFF) / 255.0f;
final float var8 = (var6 >> 8 & 0xFF) / 255.0f;
final float var9 = (var6 & 0xFF) / 255.0f;
GL11.glColor4f(var7, var8, var9, 1.0f);
this.renderItemStack(var4, item, x, false);
}
} else {
this.renderItemStack(var4, item, 0, false);
}
} else {
GL11.glPopMatrix();
GL11.glPushMatrix();
GL11.glEnable(32826);
GL11.glScalef(2.5f, 2.5f, 2.5f);
float var10 = var4.getSwingProgress(par1);
float var11 = MathHelper.sin(var10 * var10 * 3.1415927f);
float var12 = MathHelper.sin(MathHelper.sqrt_float(var10) * 3.1415927f);
GL11.glRotatef(-var12 * 80.0f, -1.0f, 0.0f, 0.0f);
GL11.glRotatef(-var12 * 20.0f, 0.0f, 0.0f, -1.0f);
GL11.glRotatef(-var11 * 20.0f, 0.0f, -1.0f, 0.0f);
GL11.glRotatef(45.0f, 0.0f, -1.0f, 0.0f);
GL11.glTranslatef(
-0.7f * var3, -(-0.65f * var3 - (1.0f - var2) * 0.6f), 0.9f * var3
);
GL11.glPushMatrix();
float var13 = mc.theWorld.getLightBrightness(
MathHelper.floor_double(((Entity) var4).posX),
MathHelper.floor_double(((Entity) var4).posY),
MathHelper.floor_double(((Entity) var4).posZ)
);
var13 = 1.0f;
int var14 = mc.theWorld.getLightBrightnessForSkyBlocks(
MathHelper.floor_double(((Entity) var4).posX),
MathHelper.floor_double(((Entity) var4).posY),
MathHelper.floor_double(((Entity) var4).posZ),
0
);
final int var15 = var14 % 65536;
int var16 = var14 / 65536;
OpenGlHelper.setLightmapTextureCoords(
OpenGlHelper.lightmapTexUnit, var15 / 1.0f, var16 / 1.0f
);
GL11.glColor4f(1.0f, 1.0f, 1.0f, 1.0f);
var14 = item.getItem().getColorFromItemStack(item, 0);
var10 = (var14 >> 16 & 0xFF) / 255.0f;
var11 = (var14 >> 8 & 0xFF) / 255.0f;
var12 = (var14 & 0xFF) / 255.0f;
GL11.glColor4f(var13 * var10, var13 * var11, var13 * var12, 1.0f);
var11 = MathHelper.sin(var10 * 3.1415927f);
var12 = MathHelper.sin(MathHelper.sqrt_float(var10) * 3.1415927f);
GL11.glTranslatef(
-var12 * 0.4f,
MathHelper.sin(MathHelper.sqrt_float(var10) * 3.1415927f * 2.0f) * 0.2f,
-var11 * 0.2f
);
var10 = 1.0f - var5 / 45.0f + 0.1f;
if (var10 < 0.0f) {
var10 = 0.0f;
}
if (var10 > 1.0f) {
var10 = 1.0f;
}
var10 = -MathHelper.cos(var10 * 3.1415927f) * 0.5f + 0.5f;
GL11.glTranslatef(
0.0f,
0.0f * var3 - (1.0f - var2) * 1.2f - var10 * 0.5f + 0.04f,
-0.9f * var3
);
GL11.glRotatef(90.0f, 0.0f, 1.0f, 0.0f);
GL11.glRotatef(var10 * -85.0f, 0.0f, 0.0f, 1.0f);
GL11.glEnable(32826);
mc.renderEngine.bindTexture(mc.thePlayer.getLocationSkin());
for (var16 = 0; var16 < 2; ++var16) {
final int var17 = var16 * 2 - 1;
GL11.glPushMatrix();
GL11.glTranslatef(-0.0f, -0.6f, 1.1f * var17);
GL11.glRotatef((float) (-45 * var17), 1.0f, 0.0f, 0.0f);
GL11.glRotatef(-90.0f, 0.0f, 0.0f, 1.0f);
GL11.glRotatef(59.0f, 0.0f, 0.0f, 1.0f);
GL11.glRotatef((float) (-65 * var17), 0.0f, 1.0f, 0.0f);
final Render var18
= RenderManager.instance.getEntityRenderObject((Entity) mc.thePlayer);
final RenderPlayer var19 = (RenderPlayer) var18;
final float var20 = 1.0f;
GL11.glScalef(var20, var20, var20);
var19.renderFirstPersonArm((EntityPlayer) mc.thePlayer);
GL11.glPopMatrix();
}
var11 = var4.getSwingProgress(par1);
var12 = MathHelper.sin(var11 * var11 * 3.1415927f);
final float var21 = MathHelper.sin(MathHelper.sqrt_float(var11) * 3.1415927f);
GL11.glRotatef(-var12 * 20.0f, 0.0f, 1.0f, 0.0f);
GL11.glRotatef(-var21 * 20.0f, 0.0f, 0.0f, 1.0f);
GL11.glRotatef(-var21 * 80.0f, 1.0f, 0.0f, 0.0f);
final float var22 = 0.38f;
GL11.glScalef(var22, var22, var22);
GL11.glRotatef(90.0f, 0.0f, 1.0f, 0.0f);
GL11.glRotatef(180.0f, 0.0f, 0.0f, 1.0f);
GL11.glTranslatef(-1.0f, -1.0f, 0.0f);
this.renderAuraCompass(
item, (EntityPlayer) mc.thePlayer, mc.renderEngine, var10
);
GL11.glPopMatrix();
}
}
public void renderAuraCompass(
final ItemStack item,
final EntityPlayer player,
final TextureManager re,
final float var20
) {
final Minecraft mc = Minecraft.getMinecraft();
final EntityPlayer var21 = (EntityPlayer) mc.thePlayer;
GL11.glPushMatrix();
GL11.glScalef(2.0f, 2.0f, 2.0f);
this.renderItemStack(var21, item, 0, false);
GL11.glPushMatrix();
GL11.glTranslatef(0.1f, 0.1f, 0.0f);
GL11.glScalef(0.8f, 0.8f, 0.8f);
GL11.glTranslatef(0.5f, 0.5f, 0.0f);
double closestX = Float.MAX_VALUE;
double closestY = Float.MAX_VALUE;
double closestZ = Float.MAX_VALUE;
double closestDistance = Double.MAX_VALUE;
boolean foundSomething = false;
final Collection<NodeStats> col = AuraManagerClient.auraClientList.values();
for (final NodeStats l : col) {
final int dim = l.dimension;
if (((Entity) player).dimension == dim) {
final double px = l.x;
final double py = l.y;
final double pz = l.z;
final double xd = px - ((Entity) player).posX;
final double yd = py - ((Entity) player).posY;
final double zd = pz - ((Entity) player).posZ;
final double distSq = xd * xd + yd * yd + zd * zd;
if (distSq >= closestDistance) {
continue;
}
closestDistance = distSq;
closestX = px;
closestY = py;
closestZ = pz;
foundSomething = true;
}
}
final float bob
= MathHelper.sin(((Entity) player).ticksExisted / 5.0f) * 0.015f + 0.015f;
if (foundSomething) {
final double var22 = closestX - ((Entity) player).posX;
final double var23 = closestY - ((Entity) player).posY + bob;
final double var24 = closestZ - ((Entity) player).posZ;
final float var25 = MathHelper.sqrt_double(var22 * var22 + var24 * var24);
float angleH = (float) (Math.atan2(var24, var22) * 180.0 / 3.141592653589793)
- ((Entity) player).rotationYaw + 90.0f;
float angleV = (float) (Math.atan2(var25, var23) * 180.0 / 3.141592653589793)
- ((Entity) player).rotationPitch;
if (angleH < 0.0f) {
angleH += 360.0f;
}
if (angleH > 360.0f) {
angleH -= 360.0f;
}
if (angleH > this.angleHD) {
this.angleHD += (angleH - this.angleHD) / 33.0f;
} else if (angleH < this.angleHD) {
this.angleHD -= (this.angleHD - angleH) / 33.0f;
}
angleV += var20 * -85.0f;
if (angleV < -180.0f) {
angleV += 360.0f;
}
if (angleV > 180.0f) {
angleV -= 360.0f;
}
if (angleV > this.angleVD) {
this.angleVD += (angleV - this.angleVD) / 33.0f;
} else if (angleV < this.angleVD) {
this.angleVD -= (this.angleVD - angleV) / 33.0f;
}
} else {
if (this.angleHD > 0.0f) {
this.angleHD -= this.angleHD / 33.0f;
}
if (this.angleVD > 0.0f) {
this.angleVD -= this.angleVD / 33.0f;
} else if (this.angleVD < 0.0f) {
this.angleVD += this.angleVD / 33.0f;
}
}
GL11.glTranslatef(0.0f, bob, 0.0f);
GL11.glRotatef(this.angleHD, 0.0f, 0.0f, 1.0f);
GL11.glRotatef(this.angleVD, 1.0f, 0.0f, 0.0f);
GL11.glTranslatef(-0.5f, -0.5f, 0.0f);
this.renderItemStack(var21, item, 1, true);
GL11.glPopMatrix();
GL11.glPopMatrix();
}
public void renderItemStack(
final EntityLivingBase par1EntityLiving,
final ItemStack par2ItemStack,
final int par3,
final boolean glint
) {
GL11.glPushMatrix();
UtilsFX.render3DItem(
par2ItemStack, par3, 1.0f, par1EntityLiving.getBrightnessForRender(0.0f)
);
GL11.glPopMatrix();
}
}

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@ -1,7 +1,8 @@
# ---- ITEMS ----
itemGroup.classiccasting=Classic Casting
# ---- ITEMS ----
item.classiccasting:auraCompass.name=Aura Compass
item.classiccasting:portableHole.name=Portable Hole
item.classiccasting:wandCastingApprentice.name=Wand of the Apprentice

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@ -0,0 +1,5 @@
{
"animation": {
"frametime": 1
}
}

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@ -0,0 +1,3 @@
public net.minecraft.client.Minecraft field_71428_T # timer
public net.minecraft.client.renderer.ItemRenderer field_78454_c # equippedProgress
public net.minecraft.client.renderer.ItemRenderer field_78451_d # prevEquippedProgress