classic-casting/src/main/java/net/anvilcraft/classiccasting/research/ClassicResearchTableExtension.java
2023-01-13 16:28:16 +01:00

828 lines
32 KiB
Java

package net.anvilcraft.classiccasting.research;
import java.util.ArrayList;
import java.util.Arrays;
import java.util.List;
import dev.tilera.auracore.api.Aspects;
import dev.tilera.auracore.api.research.IResearchTable;
import dev.tilera.auracore.api.research.ResearchTableExtension;
import net.anvilcraft.classiccasting.CCItems;
import net.anvilcraft.classiccasting.items.ItemResearchNotes;
import net.minecraft.block.Block;
import net.minecraft.block.material.Material;
import net.minecraft.entity.EntityLivingBase;
import net.minecraft.entity.monster.EntityBlaze;
import net.minecraft.entity.monster.EntityCreeper;
import net.minecraft.entity.monster.EntityGolem;
import net.minecraft.entity.monster.EntitySpider;
import net.minecraft.entity.passive.EntityAnimal;
import net.minecraft.entity.passive.EntitySheep;
import net.minecraft.entity.passive.EntityVillager;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.init.Blocks;
import net.minecraft.inventory.IInventory;
import net.minecraft.item.ItemStack;
import net.minecraft.nbt.NBTTagCompound;
import net.minecraft.nbt.NBTTagList;
import net.minecraft.potion.Potion;
import net.minecraft.util.AxisAlignedBB;
import thaumcraft.api.aspects.Aspect;
import thaumcraft.api.aspects.AspectList;
import thaumcraft.common.config.ConfigBlocks;
import thaumcraft.common.lib.crafting.ThaumcraftCraftingManager;
public class ClassicResearchTableExtension
extends ResearchTableExtension implements IInventory {
public ItemStack[] contents = new ItemStack[7];
public EntityPlayer researcher = null;
public boolean safe = true;
public int baseChance = 15;
public int baseLoss = 25;
public boolean recalc = false;
public Aspect[] tags = new Aspect[5];
public short[] tagAmounts = new short[5];
public float[] tagBonus = new float[5];
private float maxTagBonus = 5.0f;
public ResearchNoteData data = null;
public ClassicResearchTableExtension(IResearchTable researchTable) {
super(researchTable);
}
@Override
public void writeToNBT(NBTTagCompound nbt) {
nbt.setBoolean("Safe", this.safe);
NBTTagList var2 = new NBTTagList();
for (int var3 = 0; var3 < this.contents.length; ++var3) {
if (this.contents[var3] == null)
continue;
NBTTagCompound var4 = new NBTTagCompound();
var4.setByte("Slot", (byte) var3);
this.contents[var3].writeToNBT(var4);
var2.appendTag(var4);
}
nbt.setTag("Inventory", var2);
}
@Override
public void readFromNBT(NBTTagCompound nbt) {
this.safe = nbt.getBoolean("Safe");
NBTTagList var2 = nbt.getTagList("Inventory", 10);
this.contents = new ItemStack[this.getSizeInventory()];
for (int var3 = 0; var3 < var2.tagCount(); ++var3) {
NBTTagCompound var4 = var2.getCompoundTagAt(var3);
int var5 = var4.getByte("Slot") & 0xFF;
if (var5 < 0 || var5 >= this.contents.length)
continue;
this.contents[var5] = ItemStack.loadItemStackFromNBT((NBTTagCompound) var4);
}
}
@Override
public void writeToPacket(NBTTagCompound nbt) {
nbt.setBoolean("safe", this.safe);
}
@Override
public void readFromPacket(NBTTagCompound nbt) {
this.safe = nbt.getBoolean("safe");
}
@Override
public void onTick() {
if (this.recalc) {
this.recalculateTags();
this.gatherResults();
this.recalcBaseChance();
this.recalc = false;
}
}
@Override
public void markDirty() {
this.gatherResults();
this.recalc = true;
}
@Override
public boolean openGUI(EntityPlayer player) {
// TODO: Implement this
return false;
}
@Override
public String getNBTKey() {
return "ccextension";
}
private void doResearch() {
short[] amounts = this.tagAmounts;
for (int a = 0; a < 5; ++a) {
int n = a;
amounts[n] = (short) (amounts[n] + Math.round(this.tagBonus[a]));
}
if (this.contents[5] == null) {
String key = CCResearchManager.findMatchingResearch(
this.researcher, this.tags, amounts
);
if (key != null) {
CCResearchManager.createResearchNoteForTable(this, key);
if (this.contents[5] != null) {
CCResearchManager.progressTableResearch(
this.world,
this.researcher,
this,
this.contents[5],
this.baseChance,
this.baseLoss,
this.tags,
amounts
);
if (CCResearchManager.getData(this.contents[5]).getTotalProgress()
== 1.0f) {
this.contents[5].setItemDamage(
this.contents[5].getItemDamage() + 64
);
}
}
}
} else if (this.contents[5].getItem() == CCItems.researchNotes && this.contents[5].getItemDamage() < 64) {
CCResearchManager.progressTableResearch(
this.world,
this.researcher,
this,
this.contents[5],
this.baseChance,
this.baseLoss,
this.tags,
amounts
);
if (CCResearchManager.getData(this.contents[5]).getTotalProgress() == 1.0f) {
this.contents[5].setItemDamage(this.contents[5].getItemDamage() + 64);
}
}
this.researcher = null;
}
public void startResearch() {
this.world.playSoundEffect(
(double) this.xCoord,
(double) this.yCoord,
(double) this.zCoord,
"random.click",
0.15f,
0.8f
);
if (!this.world.isRemote) {
this.doResearch();
int chance = this.baseLoss;
for (int a = 0; a < 5; ++a) {
if (this.contents[a] == null || this.world.rand.nextInt(100) >= chance)
continue;
--this.contents[a].stackSize;
if (this.contents[a].stackSize != 0)
continue;
this.contents[a] = null;
}
}
this.world.markBlockForUpdate(this.xCoord, this.yCoord, this.zCoord);
this.markDirty();
}
public void toggleSafe() {
this.safe = !this.safe;
this.recalcBaseChance();
this.world.playSoundEffect(
(double) this.xCoord,
(double) this.yCoord,
(double) this.zCoord,
"step.wood",
0.3f,
1.2f
);
}
public void gatherResults() {
this.data = null;
if (this.contents[5] != null
&& this.contents[5].getItem() instanceof ItemResearchNotes) {
this.data = CCResearchManager.getData(this.contents[5]);
}
}
private void recalcBaseChance() {
/*this.baseChance = Config.resBaseSafeChance;
this.baseLoss = Config.resBaseSafeLoss;
if (!this.safe) {
this.baseChance = Config.resBaseUnsafeChance;
this.baseLoss = Config.resBaseUnsafeLoss;
}*/
}
private void recalculateTags() {
AspectList ot = new AspectList();
for (int a = 0; a < 5; ++a) {
this.tags[a] = null;
this.tagAmounts[a] = 0;
this.tagBonus[a] = 0.0f;
if (this.contents[a] == null)
continue;
AspectList t = ThaumcraftCraftingManager.getObjectTags(this.contents[a]);
if ((t = ThaumcraftCraftingManager.getBonusTags(this.contents[a], t)) == null
|| t.size() <= 0)
continue;
for (Aspect tag : t.getAspects()) {
ot.merge(tag, t.getAmount(tag));
}
}
if (ot.size() == 0) {
return;
}
ArrayList<Aspect> sortedTags = new ArrayList<Aspect>();
block2:
for (Aspect tag : ot.getAspects()) {
if (sortedTags.size() == 0) {
sortedTags.add(tag);
continue;
}
if (ot.getAmount(tag) > ot.getAmount((Aspect) ((Object) sortedTags.get(0)))) {
sortedTags.add(0, tag);
continue;
}
for (int a = 1; a < sortedTags.size(); ++a) {
if (ot.getAmount(tag)
<= ot.getAmount((Aspect) ((Object) sortedTags.get(a))))
continue;
sortedTags.add(a, tag);
continue block2;
}
sortedTags.add(tag);
}
if (sortedTags.size() > 0) {
for (int a = 0; a < 5; ++a) {
if (sortedTags.size() > a && sortedTags.get(a) != null) {
this.tags[a] = sortedTags.get(a);
this.tagAmounts[a]
= (short) ot.getAmount((Aspect) ((Object) sortedTags.get(a)));
continue;
}
this.tags[a] = null;
this.tagAmounts[a] = 0;
}
}
this.recalculateBonus();
}
private void recalculateBonus() {
List<EntityLivingBase> ents;
if (!this.world.isDaytime()
&& this.world.getBlockLightValue(this.xCoord, this.yCoord + 1, this.zCoord)
< 4
&& !this.world.canBlockSeeTheSky(this.xCoord, this.yCoord + 1, this.zCoord)) {
this.incrementTagBonus(1.0f, Arrays.asList(new Aspect[] { Aspect.DARKNESS }));
}
if (this.world.isDaytime()
&& this.world.getBlockLightValue(this.xCoord, this.yCoord + 1, this.zCoord)
> 11
&& this.world.canBlockSeeTheSky(this.xCoord, this.yCoord + 1, this.zCoord)) {
this.incrementTagBonus(1.0f, Arrays.asList(new Aspect[] { Aspect.LIGHT }));
}
if ((float) this.yCoord > (float) this.world.getActualHeight() * 0.5f) {
this.incrementTagBonus(1.0f, Arrays.asList(new Aspect[] { Aspect.AIR }));
}
if ((float) this.yCoord > (float) this.world.getActualHeight() * 0.66f) {
this.incrementTagBonus(1.0f, Arrays.asList(new Aspect[] { Aspect.AIR }));
}
if ((float) this.yCoord > (float) this.world.getActualHeight() * 0.75f) {
this.incrementTagBonus(1.0f, Arrays.asList(new Aspect[] { Aspect.AIR }));
}
if (this.world.isRaining()) {
this.incrementTagBonus(1.0f, Arrays.asList(new Aspect[] { Aspect.WEATHER }));
}
if (this.world.isThundering()) {
this.incrementTagBonus(
1.0f,
Arrays.asList(new Aspect[] { Aspect.WEATHER, Aspect.ENERGY, Aspect.AIR })
);
}
if ((ents = this.world.getEntitiesWithinAABB(
EntityLivingBase.class,
AxisAlignedBB
.getBoundingBox(
(double) this.xCoord,
(double) this.yCoord,
(double) this.zCoord,
(double) (this.xCoord + 1),
(double) (this.yCoord + 1),
(double) (this.zCoord + 1)
)
.expand(15.0, 15.0, 15.0)
))
.size()
> 0) {
for (Object ent : ents) {
try {
if (((EntityLivingBase) ent).isAirBorne) {
this.incrementTagBonus(
0.5f, Arrays.asList(new Aspect[] { Aspect.FLIGHT })
);
}
if (((EntityLivingBase) ent).getMaxHealth()
- ((EntityLivingBase) ent).getHealth()
> 0) {
this.incrementTagBonus(
0.5f, Arrays.asList(new Aspect[] { Aspect.FLESH })
);
}
if (((EntityLivingBase) ent).isEntityUndead()) {
this.incrementTagBonus(
0.3f,
Arrays.asList(new Aspect[] { Aspect.DEATH, Aspects.EVIL })
);
this.incrementTagBonus(
0.2f, Arrays.asList(new Aspect[] { Aspect.SOUL })
);
}
if (((EntityLivingBase) ent).isPotionActive(Potion.poison)) {
this.incrementTagBonus(
0.5f, Arrays.asList(new Aspect[] { Aspect.POISON })
);
}
if (((EntityLivingBase) ent).isPotionActive(Potion.regeneration)) {
this.incrementTagBonus(
0.5f, Arrays.asList(new Aspect[] { Aspect.HEAL })
);
}
if (((EntityLivingBase) ent).isPotionActive(Potion.resistance)) {
this.incrementTagBonus(
0.5f, Arrays.asList(new Aspect[] { Aspect.ARMOR })
);
}
if (((EntityLivingBase) ent).isPotionActive(Potion.nightVision)) {
this.incrementTagBonus(
0.5f, Arrays.asList(new Aspect[] { Aspects.VISION })
);
}
if (((EntityLivingBase) ent).isPotionActive(Potion.confusion)) {
this.incrementTagBonus(
0.5f, Arrays.asList(new Aspect[] { Aspects.FLUX })
);
}
if (ent instanceof EntitySpider) {
this.incrementTagBonus(
0.3f, Arrays.asList(new Aspect[] { Aspects.INSECT })
);
}
if (ent instanceof EntityAnimal) {
this.incrementTagBonus(
0.2f, Arrays.asList(new Aspect[] { Aspect.BEAST })
);
}
if (ent instanceof EntitySheep) {
this.incrementTagBonus(
0.2f, Arrays.asList(new Aspect[] { Aspect.CLOTH })
);
}
if (ent instanceof EntityPlayer) {
this.incrementTagBonus(
0.4f, Arrays.asList(new Aspect[] { Aspects.CONTROL })
);
}
if (ent instanceof EntityVillager) {
this.incrementTagBonus(
0.3f, Arrays.asList(new Aspect[] { Aspects.CONTROL })
);
this.incrementTagBonus(
0.5f, Arrays.asList(new Aspect[] { Aspect.EXCHANGE })
);
}
if (ent instanceof EntityGolem) {
this.incrementTagBonus(
0.5f,
Arrays.asList(new Aspect[] { Aspect.ARMOR, Aspect.WEAPON })
);
}
if (ent instanceof EntityBlaze) {
this.incrementTagBonus(
0.3f, Arrays.asList(new Aspect[] { Aspect.FIRE })
);
}
if (!(ent instanceof EntityCreeper))
continue;
this.incrementTagBonus(
0.3f,
Arrays.asList(new Aspect[] { Aspects.DESTRUCTION, Aspects.FLUX })
);
} catch (Exception e) {
e.printStackTrace();
}
}
}
for (int x = -10; x <= 10; ++x) {
for (int z = -10; z <= 10; ++z) {
for (int y = -10; y <= 10; ++y) {
if (y + this.yCoord <= 0
|| y + this.yCoord >= this.world.getActualHeight())
continue;
Block bi = this.world.getBlock(
x + this.xCoord, y + this.yCoord, z + this.zCoord
);
int md = this.world.getBlockMetadata(
x + this.xCoord, y + this.yCoord, z + this.zCoord
);
Material bm = bi.getMaterial();
if (bi == Blocks.jukebox) {
this.incrementTagBonus(
0.5f, Arrays.asList(new Aspect[] { Aspects.SOUND })
);
continue;
}
if (bi == Blocks.beacon) {
this.incrementTagBonus(
1.0f,
Arrays.asList(new Aspect[] { Aspects.CONTROL, Aspect.LIGHT })
);
continue;
}
if (bi == Blocks.skull) {
this.incrementTagBonus(
0.5f,
Arrays.asList(new Aspect[] { Aspect.MIND, Aspects.EVIL })
);
continue;
}
if (bi == Blocks.anvil) {
this.incrementTagBonus(
0.5f,
Arrays.asList(new Aspect[] { Aspect.CRAFT, Aspect.TOOL })
);
continue;
}
if (bi == Blocks.diamond_block) {
this.incrementTagBonus(
1.0f,
Arrays.asList(new Aspect[] { Aspect.CRYSTAL,
Aspects.VALUABLE })
);
continue;
}
if (bi == Blocks.glass_pane) {
this.incrementTagBonus(
0.1f, Arrays.asList(new Aspect[] { Aspects.VISION })
);
continue;
}
if (bi == Blocks.glass) {
this.incrementTagBonus(
0.1f, Arrays.asList(new Aspect[] { Aspect.CRYSTAL })
);
continue;
}
if (bi == Blocks.red_flower) {
this.incrementTagBonus(
0.2f, Arrays.asList(new Aspect[] { Aspects.FLOWER })
);
continue;
}
if (bi == Blocks.yellow_flower) {
this.incrementTagBonus(
0.2f, Arrays.asList(new Aspect[] { Aspects.FLOWER })
);
continue;
}
if (bi == Blocks.log) {
this.incrementTagBonus(
0.1f, Arrays.asList(new Aspect[] { Aspect.TREE })
);
continue;
}
if (bi == Blocks.crafting_table) {
this.incrementTagBonus(
0.2f,
Arrays.asList(new Aspect[] { Aspect.CRAFT, Aspect.TOOL })
);
continue;
}
if (bi == Blocks.stone_pressure_plate
|| bi == Blocks.wooden_pressure_plate) {
this.incrementTagBonus(
0.2f, Arrays.asList(new Aspect[] { Aspect.TRAP })
);
continue;
}
if (bi == ConfigBlocks.blockJar && md == 1) {
this.incrementTagBonus(
0.5f,
Arrays.asList(new Aspect[] { Aspect.MIND, Aspects.EVIL })
);
continue;
}
if (bi == ConfigBlocks.blockJar) {
this.incrementTagBonus(
0.33f, Arrays.asList(new Aspect[] { Aspect.TRAP })
);
continue;
}
if (bi == Blocks.iron_block) {
this.incrementTagBonus(
0.75f, Arrays.asList(new Aspect[] { Aspect.METAL })
);
continue;
}
if (bi == Blocks.gold_block) {
this.incrementTagBonus(
0.75f, Arrays.asList(new Aspect[] { Aspects.VALUABLE })
);
continue;
}
if (bi == Blocks.brown_mushroom_block
|| bi == Blocks.red_mushroom_block || bi == Blocks.brown_mushroom
|| bi == Blocks.red_mushroom) {
this.incrementTagBonus(
0.2f, Arrays.asList(new Aspect[] { Aspects.FUNGUS })
);
continue;
}
if (bi == Blocks.bookshelf) {
this.incrementTagBonus(
0.5f, Arrays.asList(new Aspect[] { Aspect.MIND })
);
continue;
}
if (bi == Blocks.mob_spawner) {
this.incrementTagBonus(
1.0f,
Arrays.asList(new Aspect[] {
Aspect.BEAST, Aspect.CRAFT, Aspect.TRAP })
);
continue;
}
if (bi == Blocks.chest) {
this.incrementTagBonus(
0.5f, Arrays.asList(new Aspect[] { Aspect.VOID })
);
continue;
}
if (bi == Blocks.farmland) {
this.incrementTagBonus(
0.2f, Arrays.asList(new Aspect[] { Aspect.CROP })
);
continue;
}
if (bi == Blocks.end_portal_frame) {
this.incrementTagBonus(
0.5f, Arrays.asList(new Aspect[] { Aspect.ELDRITCH })
);
continue;
}
if (bi == Blocks.ender_chest) {
this.incrementTagBonus(
1.0f, Arrays.asList(new Aspect[] { Aspect.VOID })
);
continue;
}
if (bm == Material.lava) {
this.incrementTagBonus(
0.2f,
Arrays.asList(new Aspect[] { Aspect.FIRE, Aspects.ROCK })
);
continue;
}
if (bm == Material.fire) {
this.incrementTagBonus(
0.5f, Arrays.asList(new Aspect[] { Aspect.FIRE })
);
continue;
}
if (bi == Blocks.bedrock) {
this.incrementTagBonus(
0.1f,
Arrays.asList(new Aspect[] {
Aspect.DARKNESS, Aspects.ROCK, Aspect.EARTH })
);
continue;
}
if (bi == Blocks.deadbush) {
this.incrementTagBonus(
0.5f, Arrays.asList(new Aspect[] { Aspect.DEATH })
);
continue;
}
if (bi == Blocks.enchanting_table) {
this.incrementTagBonus(
1.0f, Arrays.asList(new Aspect[] { Aspect.MAGIC })
);
continue;
}
if (bm == Material.water) {
this.incrementTagBonus(
0.2f, Arrays.asList(new Aspect[] { Aspect.WATER })
);
continue;
}
if (bi == Blocks.redstone_wire) {
this.incrementTagBonus(
0.15f,
Arrays.asList(new Aspect[] { Aspect.ENERGY, Aspect.MECHANISM }
)
);
continue;
}
if (bi == Blocks.unpowered_repeater
|| bi == Blocks.powered_repeater) {
this.incrementTagBonus(
0.25f,
Arrays.asList(new Aspect[] { Aspect.ENERGY, Aspect.MECHANISM }
)
);
continue;
}
if (bm == Material.portal) {
this.incrementTagBonus(
0.5f,
Arrays.asList(new Aspect[] { Aspect.ELDRITCH, Aspect.VOID })
);
continue;
}
if (bm == Material.cake) {
this.incrementTagBonus(
0.25f, Arrays.asList(new Aspect[] { Aspect.LIFE })
);
continue;
}
if (bm == Material.web) {
this.incrementTagBonus(
0.2f, Arrays.asList(new Aspect[] { Aspects.INSECT })
);
continue;
}
if (bm == Material.tnt) {
this.incrementTagBonus(
0.25f,
Arrays.asList(new Aspect[] { Aspects.DESTRUCTION,
Aspect.FIRE })
);
continue;
}
if (bi == Blocks.piston) {
this.incrementTagBonus(
0.3f,
Arrays.asList(new Aspect[] { Aspect.MECHANISM, Aspect.MOTION }
)
);
continue;
}
if (bi == Blocks.emerald_block) {
this.incrementTagBonus(
1.0f, Arrays.asList(new Aspect[] { Aspect.MAGIC })
);
continue;
}
if (bm == Material.dragonEgg) {
this.incrementTagBonus(
2.0f,
Arrays.asList(new Aspect[] {
Aspect.ELDRITCH, Aspects.EVIL, Aspect.MAGIC })
);
continue;
}
if (bm == Material.ice) {
this.incrementTagBonus(
0.2f, Arrays.asList(new Aspect[] { Aspect.COLD })
);
continue;
}
if (bm == Material.plants) {
this.incrementTagBonus(
0.2f, Arrays.asList(new Aspect[] { Aspect.PLANT })
);
continue;
}
if (bm == Material.redstoneLight) {
this.incrementTagBonus(
0.25f, Arrays.asList(new Aspect[] { Aspect.LIGHT })
);
continue;
}
if (bi == Blocks.brewing_stand) {
this.incrementTagBonus(
0.5f, Arrays.asList(new Aspect[] { Aspect.MAGIC })
);
continue;
}
if (bi == Blocks.cauldron) {
this.incrementTagBonus(
0.5f, Arrays.asList(new Aspect[] { Aspect.WATER })
);
continue;
}
if (bi != ConfigBlocks.blockMagicalLog || (md & 1) != 1)
continue;
this.incrementTagBonus(
0.15f, Arrays.asList(new Aspect[] { Aspects.PURE })
);
}
}
}
}
private void incrementTagBonus(float amt, List<Aspect> taglist) {
for (int a = 0; a < 5; ++a) {
if (this.tags[a] == null || !taglist.contains(this.tags[a])
|| !(this.tagBonus[a] + amt <= this.maxTagBonus))
continue;
int n = a;
this.tagBonus[n] = this.tagBonus[n] + amt;
}
}
@Override
public int getSizeInventory() {
return 7;
}
@Override
public ItemStack getStackInSlot(int var1) {
return this.contents[var1];
}
@Override
public ItemStack decrStackSize(int var1, int var2) {
if (this.contents[var1] != null) {
if (this.contents[var1].stackSize <= var2) {
ItemStack var3 = this.contents[var1];
this.contents[var1] = null;
this.markDirty();
return var3;
}
ItemStack var3 = this.contents[var1].splitStack(var2);
if (this.contents[var1].stackSize == 0) {
this.contents[var1] = null;
}
this.markDirty();
return var3;
}
return null;
}
@Override
public ItemStack getStackInSlotOnClosing(int var1) {
if (this.contents[var1] != null) {
ItemStack var2 = this.contents[var1];
this.contents[var1] = null;
return var2;
}
return null;
}
@Override
public void setInventorySlotContents(int var1, ItemStack var2) {
this.contents[var1] = var2;
if (var2 != null && var2.stackSize > this.getInventoryStackLimit()) {
var2.stackSize = this.getInventoryStackLimit();
}
this.markDirty();
}
@Override
public String getInventoryName() {
return "Research Table";
}
@Override
public int getInventoryStackLimit() {
return 64;
}
@Override
public boolean isUseableByPlayer(EntityPlayer var1) {
return this.world.getTileEntity(this.xCoord, this.yCoord, this.zCoord)
!= this.getResearchTable()
? false
: var1.getDistanceSq(
(double) this.xCoord + 0.5,
(double) this.yCoord + 0.5,
(double) this.zCoord + 0.5
) <= 64.0;
}
@Override
public void openInventory() {
this.recalc = true;
}
@Override
public void closeInventory() {}
@Override
public boolean hasCustomInventoryName() {
return false;
}
@Override
public boolean isItemValidForSlot(int i, ItemStack itemstack) {
return true;
}
}