generated from tilera/1710mod
586 lines
26 KiB
Java
586 lines
26 KiB
Java
package net.anvilcraft.classiccasting.research;
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import java.util.ArrayList;
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import java.util.Arrays;
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import java.util.List;
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import dev.tilera.auracore.api.Aspects;
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import dev.tilera.auracore.api.research.IResearchTable;
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import dev.tilera.auracore.api.research.ResearchTableExtension;
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import net.anvilcraft.classiccasting.CCItems;
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import net.anvilcraft.classiccasting.items.ItemResearchNotes;
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import net.minecraft.block.Block;
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import net.minecraft.block.material.Material;
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import net.minecraft.entity.EntityLivingBase;
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import net.minecraft.entity.monster.EntityBlaze;
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import net.minecraft.entity.monster.EntityCreeper;
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import net.minecraft.entity.monster.EntityGolem;
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import net.minecraft.entity.monster.EntitySpider;
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import net.minecraft.entity.passive.EntityAnimal;
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import net.minecraft.entity.passive.EntitySheep;
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import net.minecraft.entity.passive.EntityVillager;
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import net.minecraft.entity.player.EntityPlayer;
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import net.minecraft.init.Blocks;
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import net.minecraft.inventory.IInventory;
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import net.minecraft.item.ItemStack;
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import net.minecraft.nbt.NBTTagCompound;
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import net.minecraft.nbt.NBTTagList;
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import net.minecraft.potion.Potion;
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import net.minecraft.util.AxisAlignedBB;
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import thaumcraft.api.aspects.Aspect;
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import thaumcraft.api.aspects.AspectList;
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import thaumcraft.common.config.ConfigBlocks;
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import thaumcraft.common.lib.crafting.ThaumcraftCraftingManager;
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public class ClassicResearchTableExtension extends ResearchTableExtension implements IInventory {
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public ItemStack[] contents = new ItemStack[7];
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public EntityPlayer researcher = null;
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public boolean safe = true;
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public int baseChance = 15;
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public int baseLoss = 25;
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public boolean recalc = false;
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public Aspect[] tags = new Aspect[5];
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public short[] tagAmounts = new short[5];
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public float[] tagBonus = new float[5];
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private float maxTagBonus = 5.0f;
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public ResearchNoteData data = null;
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public ClassicResearchTableExtension(IResearchTable researchTable) {
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super(researchTable);
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}
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@Override
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public void writeToNBT(NBTTagCompound nbt) {
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nbt.setBoolean("Safe", this.safe);
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NBTTagList var2 = new NBTTagList();
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for (int var3 = 0; var3 < this.contents.length; ++var3) {
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if (this.contents[var3] == null) continue;
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NBTTagCompound var4 = new NBTTagCompound();
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var4.setByte("Slot", (byte)var3);
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this.contents[var3].writeToNBT(var4);
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var2.appendTag(var4);
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}
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nbt.setTag("Inventory", var2);
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}
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@Override
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public void readFromNBT(NBTTagCompound nbt) {
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this.safe = nbt.getBoolean("Safe");
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NBTTagList var2 = nbt.getTagList("Inventory", 10);
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this.contents = new ItemStack[this.getSizeInventory()];
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for (int var3 = 0; var3 < var2.tagCount(); ++var3) {
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NBTTagCompound var4 = var2.getCompoundTagAt(var3);
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int var5 = var4.getByte("Slot") & 0xFF;
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if (var5 < 0 || var5 >= this.contents.length) continue;
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this.contents[var5] = ItemStack.loadItemStackFromNBT((NBTTagCompound)var4);
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}
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}
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@Override
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public void writeToPacket(NBTTagCompound nbt) {
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nbt.setBoolean("safe", this.safe);
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}
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@Override
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public void readFromPacket(NBTTagCompound nbt) {
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this.safe = nbt.getBoolean("safe");
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}
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@Override
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public void onTick() {
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if (this.recalc) {
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this.recalculateTags();
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this.gatherResults();
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this.recalcBaseChance();
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this.recalc = false;
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}
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}
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@Override
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public void markDirty() {
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this.gatherResults();
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this.recalc = true;
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}
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@Override
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public boolean openGUI(EntityPlayer player) {
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// TODO: Implement this
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return false;
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}
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@Override
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public String getNBTKey() {
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return "ccextension";
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}
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private void doResearch() {
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short[] amounts = this.tagAmounts;
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for (int a = 0; a < 5; ++a) {
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int n = a;
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amounts[n] = (short)(amounts[n] + Math.round(this.tagBonus[a]));
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}
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if (this.contents[5] == null) {
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String key = CCResearchManager.findMatchingResearch(this.researcher, this.tags, amounts);
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if (key != null) {
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CCResearchManager.createResearchNoteForTable(this, key);
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if (this.contents[5] != null) {
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CCResearchManager.progressTableResearch(this.world, this.researcher, this, this.contents[5], this.baseChance, this.baseLoss, this.tags, amounts);
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if (CCResearchManager.getData(this.contents[5]).getTotalProgress() == 1.0f) {
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this.contents[5].setItemDamage(this.contents[5].getItemDamage() + 64);
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}
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}
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}
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} else if (this.contents[5].getItem() == CCItems.researchNotes && this.contents[5].getItemDamage() < 64) {
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CCResearchManager.progressTableResearch(this.world, this.researcher, this, this.contents[5], this.baseChance, this.baseLoss, this.tags, amounts);
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if (CCResearchManager.getData(this.contents[5]).getTotalProgress() == 1.0f) {
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this.contents[5].setItemDamage(this.contents[5].getItemDamage() + 64);
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}
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}
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this.researcher = null;
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}
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public void startResearch() {
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this.world.playSoundEffect((double)this.xCoord, (double)this.yCoord, (double)this.zCoord, "random.click", 0.15f, 0.8f);
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if (!this.world.isRemote) {
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this.doResearch();
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int chance = this.baseLoss;
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for (int a = 0; a < 5; ++a) {
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if (this.contents[a] == null || this.world.rand.nextInt(100) >= chance) continue;
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--this.contents[a].stackSize;
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if (this.contents[a].stackSize != 0) continue;
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this.contents[a] = null;
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}
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}
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this.world.markBlockForUpdate(this.xCoord, this.yCoord, this.zCoord);
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this.markDirty();
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}
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public void toggleSafe() {
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this.safe = !this.safe;
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this.recalcBaseChance();
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this.world.playSoundEffect((double)this.xCoord, (double)this.yCoord, (double)this.zCoord, "step.wood", 0.3f, 1.2f);
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}
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public void gatherResults() {
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this.data = null;
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if (this.contents[5] != null && this.contents[5].getItem() instanceof ItemResearchNotes) {
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this.data = CCResearchManager.getData(this.contents[5]);
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}
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}
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private void recalcBaseChance() {
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/*this.baseChance = Config.resBaseSafeChance;
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this.baseLoss = Config.resBaseSafeLoss;
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if (!this.safe) {
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this.baseChance = Config.resBaseUnsafeChance;
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this.baseLoss = Config.resBaseUnsafeLoss;
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}*/
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}
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private void recalculateTags() {
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AspectList ot = new AspectList();
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for (int a = 0; a < 5; ++a) {
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this.tags[a] = null;
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this.tagAmounts[a] = 0;
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this.tagBonus[a] = 0.0f;
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if (this.contents[a] == null) continue;
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AspectList t = ThaumcraftCraftingManager.getObjectTags(this.contents[a]);
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if ((t = ThaumcraftCraftingManager.getBonusTags(this.contents[a], t)) == null || t.size() <= 0) continue;
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for (Aspect tag : t.getAspects()) {
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ot.merge(tag, t.getAmount(tag));
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}
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}
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if (ot.size() == 0) {
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return;
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}
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ArrayList<Aspect> sortedTags = new ArrayList<Aspect>();
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block2: for (Aspect tag : ot.getAspects()) {
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if (sortedTags.size() == 0) {
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sortedTags.add(tag);
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continue;
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}
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if (ot.getAmount(tag) > ot.getAmount((Aspect)((Object)sortedTags.get(0)))) {
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sortedTags.add(0, tag);
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continue;
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}
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for (int a = 1; a < sortedTags.size(); ++a) {
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if (ot.getAmount(tag) <= ot.getAmount((Aspect)((Object)sortedTags.get(a)))) continue;
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sortedTags.add(a, tag);
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continue block2;
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}
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sortedTags.add(tag);
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}
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if (sortedTags.size() > 0) {
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for (int a = 0; a < 5; ++a) {
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if (sortedTags.size() > a && sortedTags.get(a) != null) {
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this.tags[a] = sortedTags.get(a);
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this.tagAmounts[a] = (short)ot.getAmount((Aspect)((Object)sortedTags.get(a)));
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continue;
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}
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this.tags[a] = null;
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this.tagAmounts[a] = 0;
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}
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}
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this.recalculateBonus();
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}
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private void recalculateBonus() {
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List<EntityLivingBase> ents;
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if (!this.world.isDaytime() && this.world.getBlockLightValue(this.xCoord, this.yCoord + 1, this.zCoord) < 4 && !this.world.canBlockSeeTheSky(this.xCoord, this.yCoord + 1, this.zCoord)) {
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this.incrementTagBonus(1.0f, Arrays.asList(new Aspect[]{Aspect.DARKNESS}));
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}
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if (this.world.isDaytime() && this.world.getBlockLightValue(this.xCoord, this.yCoord + 1, this.zCoord) > 11 && this.world.canBlockSeeTheSky(this.xCoord, this.yCoord + 1, this.zCoord)) {
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this.incrementTagBonus(1.0f, Arrays.asList(new Aspect[]{Aspect.LIGHT}));
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}
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if ((float)this.yCoord > (float)this.world.getActualHeight() * 0.5f) {
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this.incrementTagBonus(1.0f, Arrays.asList(new Aspect[]{Aspect.AIR}));
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}
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if ((float)this.yCoord > (float)this.world.getActualHeight() * 0.66f) {
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this.incrementTagBonus(1.0f, Arrays.asList(new Aspect[]{Aspect.AIR}));
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}
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if ((float)this.yCoord > (float)this.world.getActualHeight() * 0.75f) {
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this.incrementTagBonus(1.0f, Arrays.asList(new Aspect[]{Aspect.AIR}));
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}
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if (this.world.isRaining()) {
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this.incrementTagBonus(1.0f, Arrays.asList(new Aspect[]{Aspect.WEATHER}));
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}
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if (this.world.isThundering()) {
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this.incrementTagBonus(1.0f, Arrays.asList(new Aspect[]{Aspect.WEATHER, Aspect.ENERGY, Aspect.AIR}));
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}
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if ((ents = this.world.getEntitiesWithinAABB(EntityLivingBase.class, AxisAlignedBB.getBoundingBox((double)this.xCoord, (double)this.yCoord, (double)this.zCoord, (double)(this.xCoord + 1), (double)(this.yCoord + 1), (double)(this.zCoord + 1)).expand(15.0, 15.0, 15.0))).size() > 0) {
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for (Object ent : ents) {
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try {
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if (((EntityLivingBase)ent).isAirBorne) {
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this.incrementTagBonus(0.5f, Arrays.asList(new Aspect[]{Aspect.FLIGHT}));
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}
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if (((EntityLivingBase)ent).getMaxHealth() - ((EntityLivingBase)ent).getHealth() > 0) {
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this.incrementTagBonus(0.5f, Arrays.asList(new Aspect[]{Aspect.FLESH}));
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}
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if (((EntityLivingBase)ent).isEntityUndead()) {
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this.incrementTagBonus(0.3f, Arrays.asList(new Aspect[]{Aspect.DEATH, Aspects.EVIL}));
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this.incrementTagBonus(0.2f, Arrays.asList(new Aspect[]{Aspect.SOUL}));
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}
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if (((EntityLivingBase)ent).isPotionActive(Potion.poison)) {
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this.incrementTagBonus(0.5f, Arrays.asList(new Aspect[]{Aspect.POISON}));
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}
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if (((EntityLivingBase)ent).isPotionActive(Potion.regeneration)) {
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this.incrementTagBonus(0.5f, Arrays.asList(new Aspect[]{Aspect.HEAL}));
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}
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if (((EntityLivingBase)ent).isPotionActive(Potion.resistance)) {
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this.incrementTagBonus(0.5f, Arrays.asList(new Aspect[]{Aspect.ARMOR}));
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}
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if (((EntityLivingBase)ent).isPotionActive(Potion.nightVision)) {
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this.incrementTagBonus(0.5f, Arrays.asList(new Aspect[]{Aspects.VISION}));
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}
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if (((EntityLivingBase)ent).isPotionActive(Potion.confusion)) {
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this.incrementTagBonus(0.5f, Arrays.asList(new Aspect[]{Aspects.FLUX}));
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}
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if (ent instanceof EntitySpider) {
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this.incrementTagBonus(0.3f, Arrays.asList(new Aspect[]{Aspects.INSECT}));
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}
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if (ent instanceof EntityAnimal) {
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this.incrementTagBonus(0.2f, Arrays.asList(new Aspect[]{Aspect.BEAST}));
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}
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if (ent instanceof EntitySheep) {
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this.incrementTagBonus(0.2f, Arrays.asList(new Aspect[]{Aspect.CLOTH}));
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}
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if (ent instanceof EntityPlayer) {
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this.incrementTagBonus(0.4f, Arrays.asList(new Aspect[]{Aspects.CONTROL}));
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}
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if (ent instanceof EntityVillager) {
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this.incrementTagBonus(0.3f, Arrays.asList(new Aspect[]{Aspects.CONTROL}));
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this.incrementTagBonus(0.5f, Arrays.asList(new Aspect[]{Aspect.EXCHANGE}));
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}
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if (ent instanceof EntityGolem) {
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this.incrementTagBonus(0.5f, Arrays.asList(new Aspect[]{Aspect.ARMOR, Aspect.WEAPON}));
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}
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if (ent instanceof EntityBlaze) {
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this.incrementTagBonus(0.3f, Arrays.asList(new Aspect[]{Aspect.FIRE}));
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}
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if (!(ent instanceof EntityCreeper)) continue;
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this.incrementTagBonus(0.3f, Arrays.asList(new Aspect[]{Aspects.DESTRUCTION, Aspects.FLUX}));
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}
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catch (Exception e) {
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e.printStackTrace();
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}
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}
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}
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for (int x = -10; x <= 10; ++x) {
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for (int z = -10; z <= 10; ++z) {
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for (int y = -10; y <= 10; ++y) {
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if (y + this.yCoord <= 0 || y + this.yCoord >= this.world.getActualHeight()) continue;
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Block bi = this.world.getBlock(x + this.xCoord, y + this.yCoord, z + this.zCoord);
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int md = this.world.getBlockMetadata(x + this.xCoord, y + this.yCoord, z + this.zCoord);
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Material bm = bi.getMaterial();
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if (bi == Blocks.jukebox) {
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this.incrementTagBonus(0.5f, Arrays.asList(new Aspect[]{Aspects.SOUND}));
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continue;
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}
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if (bi == Blocks.beacon) {
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this.incrementTagBonus(1.0f, Arrays.asList(new Aspect[]{Aspects.CONTROL, Aspect.LIGHT}));
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continue;
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}
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if (bi == Blocks.skull) {
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this.incrementTagBonus(0.5f, Arrays.asList(new Aspect[]{Aspect.MIND, Aspects.EVIL}));
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continue;
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}
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if (bi == Blocks.anvil) {
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this.incrementTagBonus(0.5f, Arrays.asList(new Aspect[]{Aspect.CRAFT, Aspect.TOOL}));
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continue;
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}
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if (bi == Blocks.diamond_block) {
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this.incrementTagBonus(1.0f, Arrays.asList(new Aspect[]{Aspect.CRYSTAL, Aspects.VALUABLE}));
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continue;
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}
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if (bi == Blocks.glass_pane) {
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this.incrementTagBonus(0.1f, Arrays.asList(new Aspect[]{Aspects.VISION}));
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continue;
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}
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if (bi == Blocks.glass) {
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this.incrementTagBonus(0.1f, Arrays.asList(new Aspect[]{Aspect.CRYSTAL}));
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continue;
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}
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if (bi == Blocks.red_flower) {
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this.incrementTagBonus(0.2f, Arrays.asList(new Aspect[]{Aspects.FLOWER}));
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continue;
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}
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if (bi == Blocks.yellow_flower) {
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this.incrementTagBonus(0.2f, Arrays.asList(new Aspect[]{Aspects.FLOWER}));
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continue;
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}
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if (bi == Blocks.log) {
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this.incrementTagBonus(0.1f, Arrays.asList(new Aspect[]{Aspect.TREE}));
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continue;
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}
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if (bi == Blocks.crafting_table) {
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this.incrementTagBonus(0.2f, Arrays.asList(new Aspect[]{Aspect.CRAFT, Aspect.TOOL}));
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continue;
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}
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if (bi == Blocks.stone_pressure_plate || bi == Blocks.wooden_pressure_plate) {
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this.incrementTagBonus(0.2f, Arrays.asList(new Aspect[]{Aspect.TRAP}));
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continue;
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}
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if (bi == ConfigBlocks.blockJar && md == 1) {
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this.incrementTagBonus(0.5f, Arrays.asList(new Aspect[]{Aspect.MIND, Aspects.EVIL}));
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continue;
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}
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if (bi == ConfigBlocks.blockJar) {
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this.incrementTagBonus(0.33f, Arrays.asList(new Aspect[]{Aspect.TRAP}));
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continue;
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}
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if (bi == Blocks.iron_block) {
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this.incrementTagBonus(0.75f, Arrays.asList(new Aspect[]{Aspect.METAL}));
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continue;
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}
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if (bi == Blocks.gold_block) {
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this.incrementTagBonus(0.75f, Arrays.asList(new Aspect[]{Aspects.VALUABLE}));
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continue;
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}
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if (bi == Blocks.brown_mushroom_block || bi == Blocks.red_mushroom_block || bi == Blocks.brown_mushroom || bi == Blocks.red_mushroom) {
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this.incrementTagBonus(0.2f, Arrays.asList(new Aspect[]{Aspects.FUNGUS}));
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continue;
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}
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if (bi == Blocks.bookshelf) {
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this.incrementTagBonus(0.5f, Arrays.asList(new Aspect[]{Aspect.MIND}));
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continue;
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}
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if (bi == Blocks.mob_spawner) {
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this.incrementTagBonus(1.0f, Arrays.asList(new Aspect[]{Aspect.BEAST, Aspect.CRAFT, Aspect.TRAP}));
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continue;
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}
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if (bi == Blocks.chest) {
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this.incrementTagBonus(0.5f, Arrays.asList(new Aspect[]{Aspect.VOID}));
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continue;
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}
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if (bi == Blocks.farmland) {
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this.incrementTagBonus(0.2f, Arrays.asList(new Aspect[]{Aspect.CROP}));
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continue;
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}
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if (bi == Blocks.end_portal_frame) {
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this.incrementTagBonus(0.5f, Arrays.asList(new Aspect[]{Aspect.ELDRITCH}));
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continue;
|
|
}
|
|
if (bi == Blocks.ender_chest) {
|
|
this.incrementTagBonus(1.0f, Arrays.asList(new Aspect[]{Aspect.VOID}));
|
|
continue;
|
|
}
|
|
if (bm == Material.lava) {
|
|
this.incrementTagBonus(0.2f, Arrays.asList(new Aspect[]{Aspect.FIRE, Aspects.ROCK}));
|
|
continue;
|
|
}
|
|
if (bm == Material.fire) {
|
|
this.incrementTagBonus(0.5f, Arrays.asList(new Aspect[]{Aspect.FIRE}));
|
|
continue;
|
|
}
|
|
if (bi == Blocks.bedrock) {
|
|
this.incrementTagBonus(0.1f, Arrays.asList(new Aspect[]{Aspect.DARKNESS, Aspects.ROCK, Aspect.EARTH}));
|
|
continue;
|
|
}
|
|
if (bi == Blocks.deadbush) {
|
|
this.incrementTagBonus(0.5f, Arrays.asList(new Aspect[]{Aspect.DEATH}));
|
|
continue;
|
|
}
|
|
if (bi == Blocks.enchanting_table) {
|
|
this.incrementTagBonus(1.0f, Arrays.asList(new Aspect[]{Aspect.MAGIC}));
|
|
continue;
|
|
}
|
|
if (bm == Material.water) {
|
|
this.incrementTagBonus(0.2f, Arrays.asList(new Aspect[]{Aspect.WATER}));
|
|
continue;
|
|
}
|
|
if (bi == Blocks.redstone_wire) {
|
|
this.incrementTagBonus(0.15f, Arrays.asList(new Aspect[]{Aspect.ENERGY, Aspect.MECHANISM}));
|
|
continue;
|
|
}
|
|
if (bi == Blocks.unpowered_repeater || bi == Blocks.powered_repeater) {
|
|
this.incrementTagBonus(0.25f, Arrays.asList(new Aspect[]{Aspect.ENERGY, Aspect.MECHANISM}));
|
|
continue;
|
|
}
|
|
if (bm == Material.portal) {
|
|
this.incrementTagBonus(0.5f, Arrays.asList(new Aspect[]{Aspect.ELDRITCH, Aspect.VOID}));
|
|
continue;
|
|
}
|
|
if (bm == Material.cake) {
|
|
this.incrementTagBonus(0.25f, Arrays.asList(new Aspect[]{Aspect.LIFE}));
|
|
continue;
|
|
}
|
|
if (bm == Material.web) {
|
|
this.incrementTagBonus(0.2f, Arrays.asList(new Aspect[]{Aspects.INSECT}));
|
|
continue;
|
|
}
|
|
if (bm == Material.tnt) {
|
|
this.incrementTagBonus(0.25f, Arrays.asList(new Aspect[]{Aspects.DESTRUCTION, Aspect.FIRE}));
|
|
continue;
|
|
}
|
|
if (bi == Blocks.piston) {
|
|
this.incrementTagBonus(0.3f, Arrays.asList(new Aspect[]{Aspect.MECHANISM, Aspect.MOTION}));
|
|
continue;
|
|
}
|
|
if (bi == Blocks.emerald_block) {
|
|
this.incrementTagBonus(1.0f, Arrays.asList(new Aspect[]{Aspect.MAGIC}));
|
|
continue;
|
|
}
|
|
if (bm == Material.dragonEgg) {
|
|
this.incrementTagBonus(2.0f, Arrays.asList(new Aspect[]{Aspect.ELDRITCH, Aspects.EVIL, Aspect.MAGIC}));
|
|
continue;
|
|
}
|
|
if (bm == Material.ice) {
|
|
this.incrementTagBonus(0.2f, Arrays.asList(new Aspect[]{Aspect.COLD}));
|
|
continue;
|
|
}
|
|
if (bm == Material.plants) {
|
|
this.incrementTagBonus(0.2f, Arrays.asList(new Aspect[]{Aspect.PLANT}));
|
|
continue;
|
|
}
|
|
if (bm == Material.redstoneLight) {
|
|
this.incrementTagBonus(0.25f, Arrays.asList(new Aspect[]{Aspect.LIGHT}));
|
|
continue;
|
|
}
|
|
if (bi == Blocks.brewing_stand) {
|
|
this.incrementTagBonus(0.5f, Arrays.asList(new Aspect[]{Aspect.MAGIC}));
|
|
continue;
|
|
}
|
|
if (bi == Blocks.cauldron) {
|
|
this.incrementTagBonus(0.5f, Arrays.asList(new Aspect[]{Aspect.WATER}));
|
|
continue;
|
|
}
|
|
if (bi != ConfigBlocks.blockMagicalLog || (md & 1) != 1) continue;
|
|
this.incrementTagBonus(0.15f, Arrays.asList(new Aspect[]{Aspects.PURE}));
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
private void incrementTagBonus(float amt, List<Aspect> taglist) {
|
|
for (int a = 0; a < 5; ++a) {
|
|
if (this.tags[a] == null || !taglist.contains(this.tags[a]) || !(this.tagBonus[a] + amt <= this.maxTagBonus)) continue;
|
|
int n = a;
|
|
this.tagBonus[n] = this.tagBonus[n] + amt;
|
|
}
|
|
}
|
|
|
|
@Override
|
|
public int getSizeInventory() {
|
|
return 7;
|
|
}
|
|
|
|
@Override
|
|
public ItemStack getStackInSlot(int var1) {
|
|
return this.contents[var1];
|
|
}
|
|
|
|
@Override
|
|
public ItemStack decrStackSize(int var1, int var2) {
|
|
if (this.contents[var1] != null) {
|
|
if (this.contents[var1].stackSize <= var2) {
|
|
ItemStack var3 = this.contents[var1];
|
|
this.contents[var1] = null;
|
|
this.markDirty();
|
|
return var3;
|
|
}
|
|
ItemStack var3 = this.contents[var1].splitStack(var2);
|
|
if (this.contents[var1].stackSize == 0) {
|
|
this.contents[var1] = null;
|
|
}
|
|
this.markDirty();
|
|
return var3;
|
|
}
|
|
return null;
|
|
}
|
|
|
|
@Override
|
|
public ItemStack getStackInSlotOnClosing(int var1) {
|
|
if (this.contents[var1] != null) {
|
|
ItemStack var2 = this.contents[var1];
|
|
this.contents[var1] = null;
|
|
return var2;
|
|
}
|
|
return null;
|
|
}
|
|
|
|
@Override
|
|
public void setInventorySlotContents(int var1, ItemStack var2) {
|
|
this.contents[var1] = var2;
|
|
if (var2 != null && var2.stackSize > this.getInventoryStackLimit()) {
|
|
var2.stackSize = this.getInventoryStackLimit();
|
|
}
|
|
this.markDirty();
|
|
}
|
|
|
|
@Override
|
|
public String getInventoryName() {
|
|
return "Research Table";
|
|
}
|
|
|
|
@Override
|
|
public int getInventoryStackLimit() {
|
|
return 64;
|
|
}
|
|
|
|
@Override
|
|
public boolean isUseableByPlayer(EntityPlayer var1) {
|
|
return this.world.getTileEntity(this.xCoord, this.yCoord, this.zCoord) != this.getResearchTable() ? false : var1.getDistanceSq((double)this.xCoord + 0.5, (double)this.yCoord + 0.5, (double)this.zCoord + 0.5) <= 64.0;
|
|
}
|
|
|
|
@Override
|
|
public void openInventory() {
|
|
this.recalc = true;
|
|
}
|
|
|
|
@Override
|
|
public void closeInventory() {
|
|
}
|
|
|
|
@Override
|
|
public boolean hasCustomInventoryName() {
|
|
return false;
|
|
}
|
|
|
|
@Override
|
|
public boolean isItemValidForSlot(int i, ItemStack itemstack) {
|
|
return true;
|
|
}
|
|
|
|
}
|