131 lines
3.9 KiB
Java
131 lines
3.9 KiB
Java
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package com.pahimar.ee3.block;
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import java.util.Random;
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import net.minecraft.block.material.Material;
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import net.minecraft.entity.item.EntityItem;
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import net.minecraft.entity.player.EntityPlayer;
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import net.minecraft.inventory.IInventory;
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import net.minecraft.item.ItemStack;
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import net.minecraft.nbt.NBTTagCompound;
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import net.minecraft.tileentity.TileEntity;
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import net.minecraft.world.World;
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import net.minecraftforge.common.ForgeDirection;
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import com.pahimar.ee3.EquivalentExchange3;
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import com.pahimar.ee3.lib.GuiIds;
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import com.pahimar.ee3.lib.RenderIds;
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import com.pahimar.ee3.lib.Strings;
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import com.pahimar.ee3.tileentity.TileAlchemicalChest;
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/**
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* Equivalent-Exchange-3
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*
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* BlockAlchemicalChest
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*
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* @author pahimar
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* @license Lesser GNU Public License v3 (http://www.gnu.org/licenses/lgpl.html)
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*
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*/
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public class BlockAlchemicalChest extends BlockEE {
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/**
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* Is the random generator used by alchemical chest to drop the inventory
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* contents in random directions.
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*/
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private Random rand = new Random();
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public BlockAlchemicalChest(int id) {
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super(id, Material.wood);
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this.setUnlocalizedName(Strings.ALCHEMICAL_CHEST_NAME);
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this.setBlockBounds(0.0625F, 0.0F, 0.0625F, 0.9375F, 0.875F, 0.9375F);
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this.setCreativeTab(EquivalentExchange3.tabsEE3);
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}
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@Override
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public TileEntity createNewTileEntity(World world) {
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return new TileAlchemicalChest();
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}
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@Override
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public boolean renderAsNormalBlock() {
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return false;
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}
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@Override
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public boolean isOpaqueCube() {
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return false;
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}
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@Override
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public int getRenderType() {
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return RenderIds.alchemicalChestRenderId;
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}
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@Override
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public void breakBlock(World world, int x, int y, int z, int id, int meta) {
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dropInventory(world, x, y, z);
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super.breakBlock(world, x, y, z, id, meta);
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}
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@Override
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public boolean onBlockActivated(World world, int x, int y, int z, EntityPlayer player, int par6, float par7, float par8, float par9) {
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if (player.isSneaking())
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return true;
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else if (world.isBlockSolidOnSide(x, y + 1, z, ForgeDirection.DOWN))
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return true;
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else {
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if (!world.isRemote) {
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TileAlchemicalChest tileAlchemicalChest = (TileAlchemicalChest) world.getBlockTileEntity(x, y, z);
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if (tileAlchemicalChest != null) {
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player.openGui(EquivalentExchange3.instance, GuiIds.ALCHEMICAL_CHEST, world, x, y, z);
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}
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}
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return true;
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}
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}
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private void dropInventory(World world, int x, int y, int z) {
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TileEntity tileEntity = world.getBlockTileEntity(x, y, z);
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if (!(tileEntity instanceof IInventory))
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return;
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IInventory inventory = (IInventory) tileEntity;
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for (int i = 0; i < inventory.getSizeInventory(); i++) {
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ItemStack itemStack = inventory.getStackInSlot(i);
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if (itemStack != null && itemStack.stackSize > 0) {
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float dX = rand.nextFloat() * 0.8F + 0.1F;
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float dY = rand.nextFloat() * 0.8F + 0.1F;
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float dZ = rand.nextFloat() * 0.8F + 0.1F;
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EntityItem entityItem = new EntityItem(world, x + dX, y + dY, z + dZ, new ItemStack(itemStack.itemID, itemStack.stackSize, itemStack.getItemDamage()));
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if (itemStack.hasTagCompound()) {
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entityItem.getEntityItem().setTagCompound((NBTTagCompound) itemStack.getTagCompound().copy());
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}
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float factor = 0.05F;
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entityItem.motionX = rand.nextGaussian() * factor;
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entityItem.motionY = rand.nextGaussian() * factor + 0.2F;
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entityItem.motionZ = rand.nextGaussian() * factor;
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world.spawnEntityInWorld(entityItem);
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itemStack.stackSize = 0;
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}
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}
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}
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}
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