equivalent-exchange-3/src/main/java/com/pahimar/ee3/client/gui/component/GuiComponent.java

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package com.pahimar.ee3.client.gui.component;
import com.pahimar.ee3.client.gui.GuiBase;
import net.minecraft.util.ResourceLocation;
public abstract class GuiComponent implements Comparable<GuiComponent> {
protected final GuiBase parentGui;
protected final String id;
protected ResourceLocation texture;
protected int positionX, positionY, componentWidth, componentHeight, textureWidth, textureHeight;
protected int ordering = 0;
protected boolean isVisible = true;
protected boolean isEnabled = true;
public GuiComponent(GuiBase parentGui, String id, int positionX, int positionY) {
this.parentGui = parentGui;
this.id = id;
this.positionX = positionX;
this.positionY = positionY;
}
public final String getId() {
return id;
}
public ResourceLocation getTexture() {
return texture;
}
public GuiComponent setTexture(ResourceLocation texture) {
this.texture = texture;
return this;
}
public GuiComponent setTexture(ResourceLocation texture, int textureWidth, int textureHeight) {
this.texture = texture;
return this.setTextureSize(textureWidth, textureHeight);
}
public int getPositionX() {
return positionX;
}
public int getPositionY() {
return positionY;
}
public GuiComponent setPosition(int positionX, int positionY) {
this.positionX = positionX;
this.positionY = positionY;
return this;
}
public int getComponentWidth() {
return componentWidth;
}
public int getComponentHeight() {
return componentHeight;
}
public GuiComponent setComponentSize(int componentWidth, int componentHeight) {
this.componentWidth = componentWidth;
this.componentHeight = componentHeight;
return this;
}
public int getTextureWidth() {
return textureWidth;
}
public int getTextureHeight() {
return textureHeight;
}
public GuiComponent setTextureSize(int textureWidth, int textureHeight) {
this.textureWidth = textureWidth;
this.textureHeight = textureHeight;
return this;
}
public boolean isVisible() {
return isVisible;
}
public GuiComponent setVisible(boolean isVisible) {
if (this.isVisible && !isVisible) {
this.onHide();
} else if (!this.isVisible && isVisible) {
this.onShow();
}
this.isVisible = isVisible;
return this;
}
public boolean isEnabled() {
return isEnabled;
}
public GuiComponent setEnabled(boolean isEnabled) {
if (this.isEnabled && !isEnabled) {
this.onDisable();
} else if (!this.isEnabled && isEnabled) {
this.onEnable();
}
this.isEnabled = isEnabled;
return this;
}
public abstract void drawForeground(float partialTicks);
public abstract void drawBackground(float partialTicks);
public abstract void onUpdate(int mouseX, int mouseY, float partialTicks);
/**
* Checks whether or not the mouse cursor is intersecting with this GuiComponent
*
* @param mouseX x position of mouse cursor on the screen
* @param mouseY y position of mouse cursor on the screen
* @return true if the mouse cursor is intersecting with this GuiComponent, false otherwise
*/
public boolean intersectsWithMouse(int mouseX, int mouseY) {
return (mouseX >= this.positionX && mouseX <= this.positionX + this.componentWidth) && (mouseY >= this.positionY && mouseY <= this.positionY + this.componentHeight);
}
public abstract void onMouseButtonClick(int mouseX, int mouseY, int mouseButton);
public abstract void onMouseButtonDown(int mouseX, int mouseY, int mouseButton);
public abstract void onMouseButtonUp(int mouseX, int mouseY, int mouseButton);
public abstract void onMouseButtonRelease(int mouseX, int mouseY, int mouseButton, long duration);
public abstract void onMouseMove(int prevMouseX, int prevMouseY, int newMouseX, int newMouseY);
public abstract void onMouseEnter(int mouseX, int mouseY);
public abstract void onMouseOver(int mouseX, int mouseY);
public abstract void onMouseLeave(int mouseX, int mouseY);
public abstract void onKeyDown(int keyPressed);
public abstract void onKeyUp(int keyPressed);
public abstract void onKeyPress(char characterTyped, int keyPressed);
public abstract void onFocusGain();
public abstract void onFocusLost();
public abstract void onInit();
public abstract void onClose();
public abstract void onHide();
public abstract void onShow();
public abstract void onEnable();
public abstract void onDisable();
/**
* Compares this GuiComponent with another one to determine sort order
*
* @param guiComponent the GuiComponent we are comparing this one against
* @return
*/
@Override
public int compareTo(GuiComponent guiComponent) {
if (this.ordering == guiComponent.ordering) {
if (this.id != null && guiComponent.id != null) {
return this.id.compareToIgnoreCase(guiComponent.id);
} else {
return this.hashCode() - guiComponent.hashCode();
}
} else {
return this.ordering - guiComponent.ordering;
}
}
}