120 lines
4.5 KiB
Java
120 lines
4.5 KiB
Java
|
package com.pahimar.ee3.inventory;
|
||
|
|
||
|
import net.minecraft.entity.player.EntityPlayer;
|
||
|
import net.minecraft.entity.player.InventoryPlayer;
|
||
|
import net.minecraft.inventory.Container;
|
||
|
import net.minecraft.inventory.Slot;
|
||
|
import net.minecraft.item.ItemStack;
|
||
|
import net.minecraft.tileentity.TileEntityFurnace;
|
||
|
|
||
|
import com.pahimar.ee3.item.ItemAlchemicalDust;
|
||
|
import com.pahimar.ee3.tileentity.TileAludel;
|
||
|
|
||
|
/**
|
||
|
* Equivalent-Exchange-3
|
||
|
*
|
||
|
* ContainerAludel
|
||
|
*
|
||
|
* @author pahimar
|
||
|
* @license Lesser GNU Public License v3 (http://www.gnu.org/licenses/lgpl.html)
|
||
|
*
|
||
|
*/
|
||
|
public class ContainerAludel extends Container {
|
||
|
|
||
|
private final int PLAYER_INVENTORY_ROWS = 3;
|
||
|
private final int PLAYER_INVENTORY_COLUMNS = 9;
|
||
|
|
||
|
public ContainerAludel(InventoryPlayer inventoryPlayer, TileAludel tileAludel) {
|
||
|
|
||
|
this.addSlotToContainer(new Slot(tileAludel, TileAludel.FUEL_INVENTORY_INDEX, 44, 74));
|
||
|
this.addSlotToContainer(new Slot(tileAludel, TileAludel.INPUT_INVENTORY_INDEX, 44, 18));
|
||
|
this.addSlotToContainer(new Slot(tileAludel, TileAludel.DUST_INVENTORY_INDEX, 44, 39));
|
||
|
this.addSlotToContainer(new Slot(tileAludel, TileAludel.OUTPUT_INVENTORY_INDEX, 120, 39));
|
||
|
|
||
|
// Add the player's inventory slots to the container
|
||
|
for (int inventoryRowIndex = 0; inventoryRowIndex < PLAYER_INVENTORY_ROWS; ++inventoryRowIndex) {
|
||
|
for (int inventoryColumnIndex = 0; inventoryColumnIndex < PLAYER_INVENTORY_COLUMNS; ++inventoryColumnIndex) {
|
||
|
this.addSlotToContainer(new Slot(inventoryPlayer, inventoryColumnIndex + inventoryRowIndex * 9 + 9, 8 + inventoryColumnIndex * 18, 106 + inventoryRowIndex * 18));
|
||
|
}
|
||
|
}
|
||
|
|
||
|
// Add the player's action bar slots to the container
|
||
|
for (int actionBarSlotIndex = 0; actionBarSlotIndex < PLAYER_INVENTORY_COLUMNS; ++actionBarSlotIndex) {
|
||
|
this.addSlotToContainer(new Slot(inventoryPlayer, actionBarSlotIndex, 8 + actionBarSlotIndex * 18, 164));
|
||
|
}
|
||
|
}
|
||
|
|
||
|
@Override
|
||
|
public boolean canInteractWith(EntityPlayer var1) {
|
||
|
|
||
|
return true;
|
||
|
}
|
||
|
|
||
|
@Override
|
||
|
public ItemStack transferStackInSlot(EntityPlayer entityPlayer, int slotIndex) {
|
||
|
|
||
|
ItemStack itemStack = null;
|
||
|
Slot slot = (Slot) inventorySlots.get(slotIndex);
|
||
|
|
||
|
if (slot != null && slot.getHasStack()) {
|
||
|
|
||
|
ItemStack slotItemStack = slot.getStack();
|
||
|
itemStack = slotItemStack.copy();
|
||
|
|
||
|
/**
|
||
|
* If we are shift-clicking an item out of the Aludel's container,
|
||
|
* attempt to put it in the first available slot in the player's
|
||
|
* inventory
|
||
|
*/
|
||
|
if (slotIndex < TileAludel.INVENTORY_SIZE) {
|
||
|
|
||
|
if (!this.mergeItemStack(slotItemStack, TileAludel.INVENTORY_SIZE, inventorySlots.size(), false)) {
|
||
|
return null;
|
||
|
}
|
||
|
}
|
||
|
else {
|
||
|
|
||
|
/**
|
||
|
* If the stack being shift-clicked into the Aludel's container
|
||
|
* is a fuel, first try to put it in the fuel slot. If it cannot
|
||
|
* be merged into the fuel slot, try to put it in the input
|
||
|
* slot.
|
||
|
*/
|
||
|
if (TileEntityFurnace.isItemFuel(slotItemStack)) {
|
||
|
if (!this.mergeItemStack(slotItemStack, TileAludel.FUEL_INVENTORY_INDEX, TileAludel.INPUT_INVENTORY_INDEX, false)) {
|
||
|
return null;
|
||
|
}
|
||
|
}
|
||
|
|
||
|
/**
|
||
|
* If the stack being shift-clicked into the Aludel's container
|
||
|
* is a dust, first try to put it in the dust slot. If it cannot
|
||
|
* be merged into the dust slot, try to put it in the input
|
||
|
* slot.
|
||
|
*/
|
||
|
else if (slotItemStack.getItem() instanceof ItemAlchemicalDust) {
|
||
|
if (!this.mergeItemStack(slotItemStack, TileAludel.DUST_INVENTORY_INDEX, TileAludel.OUTPUT_INVENTORY_INDEX, false)) {
|
||
|
return null;
|
||
|
}
|
||
|
}
|
||
|
|
||
|
/**
|
||
|
* Finally, attempt to put stack into the input slot
|
||
|
*/
|
||
|
else if (!this.mergeItemStack(slotItemStack, TileAludel.INPUT_INVENTORY_INDEX, TileAludel.DUST_INVENTORY_INDEX, false)) {
|
||
|
return null;
|
||
|
}
|
||
|
}
|
||
|
|
||
|
if (slotItemStack.stackSize == 0) {
|
||
|
slot.putStack((ItemStack) null);
|
||
|
}
|
||
|
else {
|
||
|
slot.onSlotChanged();
|
||
|
}
|
||
|
}
|
||
|
|
||
|
return itemStack;
|
||
|
}
|
||
|
}
|