Red Water work, lots to do still
This commit is contained in:
parent
99359f3c32
commit
098a719bb4
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@ -4,6 +4,7 @@ import net.minecraft.src.EnumRarity;
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import net.minecraftforge.client.EnumHelperClient;
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import net.minecraftforge.client.MinecraftForgeClient;
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import net.minecraftforge.common.MinecraftForge;
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import cpw.mods.fml.client.FMLClientHandler;
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import cpw.mods.fml.client.registry.ClientRegistry;
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import cpw.mods.fml.client.registry.KeyBindingRegistry;
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import cpw.mods.fml.client.registry.RenderingRegistry;
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@ -11,6 +12,8 @@ import ee3.client.core.handlers.KeyBindingHandler;
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import ee3.client.core.handlers.SoundHandler;
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import ee3.client.lib.KeyBindings;
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import ee3.client.render.RenderCalcinator;
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import ee3.client.render.TextureRedWaterFX;
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import ee3.client.render.TextureRedWaterFlowFX;
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import ee3.common.core.CommonProxy;
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import ee3.common.lib.Reference;
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import ee3.common.lib.RenderIds;
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@ -68,6 +71,9 @@ public class ClientProxy extends CommonProxy {
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MinecraftForgeClient.preloadTexture(Reference.SPRITE_SHEET_LOCATION + Reference.BLOCK_SPRITE_SHEET);
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MinecraftForgeClient.preloadTexture(Reference.SPRITE_SHEET_LOCATION + Reference.ITEM_SPRITE_SHEET);
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FMLClientHandler.instance().getClient().renderEngine.registerTextureFX(new TextureRedWaterFX());
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FMLClientHandler.instance().getClient().renderEngine.registerTextureFX(new TextureRedWaterFlowFX());
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}
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@Override
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116
ee3_client/ee3/client/render/TextureRedWaterFX.java
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116
ee3_client/ee3/client/render/TextureRedWaterFX.java
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@ -0,0 +1,116 @@
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package ee3.client.render;
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import org.lwjgl.opengl.GL11;
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import net.minecraft.src.RenderEngine;
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import net.minecraftforge.client.MinecraftForgeClient;
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import cpw.mods.fml.client.FMLTextureFX;
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import ee3.common.block.ModBlocks;
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import ee3.common.lib.Reference;
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public class TextureRedWaterFX extends FMLTextureFX {
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protected float[] red = new float[256];
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protected float[] green = new float[256];
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protected float[] blue = new float[256];
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protected float[] alpha = new float[256];
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private int tickCounter = 0;
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public TextureRedWaterFX() {
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super(ModBlocks.redWaterStill.blockIndexInTexture);
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setup();
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}
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@Override
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public void setup() {
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super.setup();
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red = new float[tileSizeSquare];
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green = new float[tileSizeSquare];
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blue = new float[tileSizeSquare];
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alpha = new float[tileSizeSquare];
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tickCounter = 0;
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}
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@Override
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public void bindImage(RenderEngine renderEngine) {
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GL11.glBindTexture(GL11.GL_TEXTURE_2D, renderEngine.getTexture(Reference.SPRITE_SHEET_LOCATION + Reference.BLOCK_SPRITE_SHEET));
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}
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public void onTick() {
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++this.tickCounter;
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int var1;
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int var2;
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float var3;
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int var5;
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int var6;
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for (var1 = 0; var1 < tileSizeBase; ++var1) {
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for (var2 = 0; var2 < tileSizeBase; ++var2) {
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var3 = 0.0F;
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for (int var4 = var1 - 1; var4 <= var1 + 1; ++var4) {
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var5 = var4 & tileSizeMask;
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var6 = var2 & tileSizeMask;
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var3 += this.red[var5 + var6 * tileSizeBase];
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}
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this.green[var1 + var2 * tileSizeBase] = var3 / 3.3F
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+ this.blue[var1 + var2 * tileSizeBase] * 0.8F;
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}
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}
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for (var1 = 0; var1 < tileSizeBase; ++var1) {
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for (var2 = 0; var2 < tileSizeBase; ++var2) {
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this.blue[var1 + var2 * tileSizeBase] += this.alpha[var1 + var2
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* tileSizeBase] * 0.05F;
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if (this.blue[var1 + var2 * tileSizeBase] < 0.0F) {
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this.blue[var1 + var2 * tileSizeBase] = 0.0F;
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}
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this.alpha[var1 + var2 * tileSizeBase] -= 0.1F;
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if (Math.random() < 0.05D) {
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this.alpha[var1 + var2 * tileSizeBase] = 0.5F;
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}
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}
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}
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float[] var12 = this.green;
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this.green = this.red;
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this.red = var12;
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for (var2 = 0; var2 < tileSizeSquare; ++var2) {
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var3 = this.red[var2];
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if (var3 > 1.0F) {
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var3 = 1.0F;
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}
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if (var3 < 0.0F) {
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var3 = 0.0F;
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}
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float var13 = var3 * var3;
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var5 = (int) (32.0F + var13 * 32.0F);
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var6 = (int) (50.0F + var13 * 64.0F);
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int var7 = 255;
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int var8 = (int) (146.0F + var13 * 50.0F);
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if (this.anaglyphEnabled) {
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int var9 = (var5 * 30 + var6 * 59 + var7 * 11) / 100;
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int var10 = (var5 * 30 + var6 * 70) / 100;
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int var11 = (var5 * 30 + var7 * 70) / 100;
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var5 = var9;
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var6 = var10;
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var7 = var11;
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}
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this.imageData[var2 * 4 + 0] = (byte) var5;
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this.imageData[var2 * 4 + 1] = (byte) 0;
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this.imageData[var2 * 4 + 2] = (byte) 0;
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this.imageData[var2 * 4 + 3] = (byte) 192;
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}
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}
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}
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118
ee3_client/ee3/client/render/TextureRedWaterFlowFX.java
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118
ee3_client/ee3/client/render/TextureRedWaterFlowFX.java
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@ -0,0 +1,118 @@
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package ee3.client.render;
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import net.minecraft.src.RenderEngine;
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import org.lwjgl.opengl.GL11;
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import cpw.mods.fml.client.FMLTextureFX;
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import ee3.common.block.ModBlocks;
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import ee3.common.lib.Reference;
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public class TextureRedWaterFlowFX extends FMLTextureFX {
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protected float[] red = new float[256];
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protected float[] green = new float[256];
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protected float[] blue = new float[256];
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protected float[] alpha = new float[256];
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private int tickCounter = 0;
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public TextureRedWaterFlowFX() {
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super(ModBlocks.redWaterStill.blockIndexInTexture + 1);
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tileSize = 2;
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setup();
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}
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@Override
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public void setup() {
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super.setup();
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red = new float[tileSizeSquare];
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green = new float[tileSizeSquare];
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blue = new float[tileSizeSquare];
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alpha = new float[tileSizeSquare];
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tickCounter = 0;
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}
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@Override
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public void bindImage(RenderEngine renderEngine) {
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GL11.glBindTexture(GL11.GL_TEXTURE_2D, renderEngine.getTexture(Reference.SPRITE_SHEET_LOCATION + Reference.BLOCK_SPRITE_SHEET));
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}
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public void onTick() {
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++this.tickCounter;
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int var1;
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int var2;
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float var3;
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int var5;
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int var6;
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for (var1 = 0; var1 < tileSizeBase; ++var1) {
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for (var2 = 0; var2 < tileSizeBase; ++var2) {
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var3 = 0.0F;
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for (int var4 = var2 - 2; var4 <= var2; ++var4) {
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var5 = var1 & tileSizeMask;
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var6 = var4 & tileSizeMask;
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var3 += this.red[var5 + var6 * tileSizeBase];
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}
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this.green[var1 + var2 * tileSizeBase] = var3 / 3.2F
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+ this.blue[var1 + var2 * tileSizeBase] * 0.8F;
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}
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}
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for (var1 = 0; var1 < tileSizeBase; ++var1) {
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for (var2 = 0; var2 < tileSizeBase; ++var2) {
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this.blue[var1 + var2 * tileSizeBase] += this.alpha[var1 + var2
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* tileSizeBase] * 0.05F;
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if (this.blue[var1 + var2 * tileSizeBase] < 0.0F) {
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this.blue[var1 + var2 * tileSizeBase] = 0.0F;
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}
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this.alpha[var1 + var2 * tileSizeBase] -= 0.3F;
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if (Math.random() < 0.2D) {
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this.alpha[var1 + var2 * tileSizeBase] = 0.5F;
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}
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}
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}
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float[] var12 = this.green;
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this.green = this.red;
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this.red = var12;
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for (var2 = 0; var2 < tileSizeSquare; ++var2) {
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var3 = this.red[var2 - this.tickCounter * tileSizeBase
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& tileSizeSquareMask];
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if (var3 > 1.0F) {
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var3 = 1.0F;
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}
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if (var3 < 0.0F) {
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var3 = 0.0F;
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}
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float var13 = var3 * var3;
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var5 = (int) (32.0F + var13 * 32.0F);
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var6 = (int) (50.0F + var13 * 64.0F);
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int var7 = 255;
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int var8 = (int) (146.0F + var13 * 50.0F);
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if (this.anaglyphEnabled) {
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int var9 = (var5 * 30 + var6 * 59 + var7 * 11) / 100;
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int var10 = (var5 * 30 + var6 * 70) / 100;
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int var11 = (var5 * 30 + var7 * 70) / 100;
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var5 = var9;
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var6 = var10;
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var7 = var11;
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}
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this.imageData[var2 * 4 + 0] = (byte) var5;
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this.imageData[var2 * 4 + 1] = (byte) 0;
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this.imageData[var2 * 4 + 2] = (byte) 0;
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this.imageData[var2 * 4 + 3] = (byte) 192;
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}
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}
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}
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@ -61,9 +61,6 @@ public class EquivalentExchange3 {
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@Init
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public void load(FMLInitializationEvent event) {
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// Initialize custom rendering and pre-load textures (Client only)
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proxy.initRenderingAndTextures();
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// Initialize the custom item rarity types
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proxy.initCustomRarityTypes();
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@ -92,6 +89,9 @@ public class EquivalentExchange3 {
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// Initialize mod tile entities
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proxy.initTileEntities();
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// Initialize custom rendering and pre-load textures (Client only)
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proxy.initRenderingAndTextures();
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// Load the Transmutation Stone recipes
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RecipesTransmutationStone.init();
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23
ee3_common/ee3/common/block/BlockRedWaterFlowing.java
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23
ee3_common/ee3/common/block/BlockRedWaterFlowing.java
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package ee3.common.block;
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import ee3.common.lib.Reference;
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import net.minecraft.src.BlockFlowing;
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import net.minecraft.src.CreativeTabs;
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import net.minecraft.src.Material;
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public class BlockRedWaterFlowing extends BlockFlowing {
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protected BlockRedWaterFlowing(int id, Material material) {
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super(id, material);
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this.blockHardness = 100F;
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this.setLightOpacity(3);
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this.setBlockName("redWaterFlowing");
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this.setCreativeTab(CreativeTabs.tabDeco);
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}
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@Override
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public String getTextureFile() {
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return Reference.SPRITE_SHEET_LOCATION + Reference.BLOCK_SPRITE_SHEET;
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}
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}
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25
ee3_common/ee3/common/block/BlockRedWaterStill.java
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25
ee3_common/ee3/common/block/BlockRedWaterStill.java
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package ee3.common.block;
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import ee3.common.lib.Reference;
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import net.minecraft.src.BlockStationary;
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import net.minecraft.src.CreativeTabs;
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import net.minecraft.src.Material;
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public class BlockRedWaterStill extends BlockStationary {
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protected BlockRedWaterStill(int id, Material material) {
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super(id, material);
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this.blockHardness = 100F;
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this.setLightOpacity(3);
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setBlockName("redWaterStill");
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disableStats();
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setRequiresSelfNotify();
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setCreativeTab(CreativeTabs.tabDeco);
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}
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@Override
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public String getTextureFile() {
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return Reference.SPRITE_SHEET_LOCATION + Reference.BLOCK_SPRITE_SHEET;
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}
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}
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@ -4,22 +4,32 @@ import cpw.mods.fml.common.registry.GameRegistry;
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import cpw.mods.fml.common.registry.LanguageRegistry;
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import ee3.common.lib.BlockIds;
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import net.minecraft.src.Block;
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import net.minecraft.src.Material;
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public class ModBlocks {
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/* Block name constants */
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public static final String CALCINATOR_NAME = "calcinator";
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public static final String RED_WATER_STILL_NAME = "redWaterStill";
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/* Mod block instances */
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public static Block calcinator;
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public static Block redWaterStill;
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public static Block redWaterFlowing;
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public static void init() {
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calcinator = new BlockCalcinator(BlockIds.CALCINATOR).setBlockName(CALCINATOR_NAME);
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redWaterStill = new BlockRedWaterStill(BlockIds.RED_WATER_STILL, Material.water);
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redWaterFlowing = new BlockRedWaterFlowing(BlockIds.RED_WATER_STILL - 1, Material.water);
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LanguageRegistry.addName(calcinator, "Calcinator");
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LanguageRegistry.addName(redWaterStill, "Red Water (Still)");
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LanguageRegistry.addName(redWaterFlowing, "Red Water (Flowing)");
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GameRegistry.registerBlock(calcinator);
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GameRegistry.registerBlock(redWaterStill);
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GameRegistry.registerBlock(redWaterFlowing);
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}
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@ -39,7 +39,7 @@ public class CommonProxy implements IGuiHandler {
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public void initTileEntities() {
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GameRegistry.registerTileEntity(TileCalcinator.class, "tileCalcinator");
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}
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@Override
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public Object getServerGuiElement(int ID, EntityPlayer player, World world, int x, int y, int z) {
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if (ID == GuiIds.PORTABLE_CRAFTING) {
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@ -41,6 +41,7 @@ public class ConfigurationHandler {
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/* Block Configs */
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ConfigurationSettings.AUTO_RESOLVE_BLOCK_IDS = configuration.getOrCreateBooleanProperty(Reference.AUTO_RESOLVE_BLOCK_IDS, CATEGORY_BLOCK, ConfigurationSettings.AUTO_RESOLVE_BLOCK_IDS_DEFAULT).getBoolean(ConfigurationSettings.AUTO_RESOLVE_BLOCK_IDS_DEFAULT);
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BlockIds.CALCINATOR = configuration.getOrCreateIntProperty(ModBlocks.CALCINATOR_NAME, CATEGORY_BLOCK, BlockIds.CALCINATOR_DEFAULT).getInt(BlockIds.CALCINATOR_DEFAULT);
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BlockIds.RED_WATER_STILL = configuration.getOrCreateIntProperty(ModBlocks.RED_WATER_STILL_NAME, CATEGORY_BLOCK, BlockIds.RED_WATER_STILL_DEFAULT).getInt(BlockIds.RED_WATER_STILL_DEFAULT);
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/* Item Configs */
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ItemIds.MINIUM_SHARD = configuration.getOrCreateIntProperty(ModItems.MINIUM_SHARD_NAME, CATEGORY_ITEM, ItemIds.MINIUM_SHARD_DEFAULT).getInt(ItemIds.MINIUM_SHARD_DEFAULT);
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@ -1,6 +1,10 @@
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package ee3.common.core.handlers;
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import ee3.common.core.helper.RedWaterHelper;
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import ee3.common.lib.Reference;
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import net.minecraft.src.EntityLiving;
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import net.minecraft.src.Potion;
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import net.minecraft.src.PotionEffect;
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import net.minecraftforge.event.ForgeSubscribe;
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import net.minecraftforge.event.entity.living.LivingDeathEvent;
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import net.minecraftforge.event.entity.living.LivingEvent.LivingUpdateEvent;
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@ -11,20 +15,16 @@ public class EntityLivingHandler {
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public void onEntityLivingUpdate(LivingUpdateEvent event) {
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EntityLiving entity = event.entityLiving;
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/*
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* Commented out temporarily while we get mod blocks added back in
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*
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if (entity.worldObj.getWorldTime() % 4 == 0) {
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System.out.println(entity.toString());
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if (Helper.handleRedWaterDetection(entity)) {
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if (RedWaterHelper.handleRedWaterDetection(entity)) {
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entity.addPotionEffect(new PotionEffect(Potion.weakness.id, Reference.BLOCK_RED_WATER_EFFECT_DURATION_MODIFIER * Reference.BLOCK_RED_WATER_EFFECT_DURATION_BASE * Reference.SECOND_IN_TICKS, 0));
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entity.addPotionEffect(new PotionEffect(Potion.poison.id, Reference.BLOCK_RED_WATER_EFFECT_DURATION_MODIFIER * Reference.BLOCK_RED_WATER_EFFECT_DURATION_BASE * Reference.SECOND_IN_TICKS, 0));
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entity.addPotionEffect(new PotionEffect(Potion.blindness.id, Reference.BLOCK_RED_WATER_EFFECT_DURATION_MODIFIER * Reference.BLOCK_RED_WATER_EFFECT_DURATION_BASE * Reference.SECOND_IN_TICKS, 0));
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entity.addPotionEffect(new PotionEffect(Potion.moveSlowdown.id, Reference.BLOCK_RED_WATER_EFFECT_DURATION_MODIFIER * Reference.BLOCK_RED_WATER_EFFECT_DURATION_BASE * Reference.SECOND_IN_TICKS, 0));
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}
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}
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*/
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}
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@ForgeSubscribe
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37
ee3_common/ee3/common/core/helper/RedWaterHelper.java
Normal file
37
ee3_common/ee3/common/core/helper/RedWaterHelper.java
Normal file
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package ee3.common.core.helper;
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import ee3.common.block.ModBlocks;
|
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import ee3.common.lib.Reference;
|
||||
import net.minecraft.src.AxisAlignedBB;
|
||||
import net.minecraft.src.Block;
|
||||
import net.minecraft.src.EntityLiving;
|
||||
import net.minecraft.src.MathHelper;
|
||||
import net.minecraft.src.World;
|
||||
|
||||
public class RedWaterHelper {
|
||||
|
||||
public static boolean handleRedWaterDetection(EntityLiving entity) {
|
||||
return (isBlockInBB(entity.worldObj, entity.boundingBox, ModBlocks.redWaterFlowing) || isBlockInBB(entity.worldObj, entity.boundingBox, ModBlocks.redWaterStill));
|
||||
}
|
||||
|
||||
public static boolean isBlockInBB(World world, AxisAlignedBB par1AxisAlignedBB, Block block) {
|
||||
int minX = MathHelper.floor_double(par1AxisAlignedBB.minX - Reference.BLOCK_RED_WATER_RANGE_BASE * Reference.BLOCK_RED_WATER_RANGE_MODIFIER * 1.0D);
|
||||
int maxX = MathHelper.floor_double(par1AxisAlignedBB.maxX + Reference.BLOCK_RED_WATER_RANGE_BASE * Reference.BLOCK_RED_WATER_RANGE_MODIFIER * 1.0D);
|
||||
int minY = MathHelper.floor_double(par1AxisAlignedBB.minY - Reference.BLOCK_RED_WATER_RANGE_BASE * Reference.BLOCK_RED_WATER_RANGE_MODIFIER * 1.0D);
|
||||
int maxY = MathHelper.floor_double(par1AxisAlignedBB.maxY + Reference.BLOCK_RED_WATER_RANGE_BASE * Reference.BLOCK_RED_WATER_RANGE_MODIFIER * 1.0D);
|
||||
int minZ = MathHelper.floor_double(par1AxisAlignedBB.minZ - Reference.BLOCK_RED_WATER_RANGE_BASE * Reference.BLOCK_RED_WATER_RANGE_MODIFIER * 1.0D);
|
||||
int maxZ = MathHelper.floor_double(par1AxisAlignedBB.maxZ + Reference.BLOCK_RED_WATER_RANGE_BASE * Reference.BLOCK_RED_WATER_RANGE_MODIFIER * 1.0D);
|
||||
|
||||
for (int i = minX; i < maxX; ++i) {
|
||||
for (int j = minY; j < maxY; ++j) {
|
||||
for (int k = minZ; k < maxZ; ++k) {
|
||||
Block currentBlock = Block.blocksList[world.getBlockId(i, j, k)];
|
||||
if (currentBlock != null && currentBlock.blockID == block.blockID) {
|
||||
return true;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
return false;
|
||||
}
|
||||
}
|
|
@ -13,9 +13,10 @@ public class BlockIds {
|
|||
|
||||
/* Default block ids */
|
||||
public static int CALCINATOR_DEFAULT = 600;
|
||||
public static int RED_WATER_STILL_DEFAULT = 500;
|
||||
|
||||
/* Current block ids */
|
||||
public static int RED_WATER_STILL;
|
||||
public static int CALCINATOR;
|
||||
public static int RED_WATER_STILL;
|
||||
|
||||
}
|
||||
|
|
|
@ -43,4 +43,14 @@ public class Reference {
|
|||
public static final String GUI_SHEET_LOCATION = "/ee3/art/gui/";
|
||||
public static final String ARMOR_SHEET_LOCATION = "/ee3/art/armor/";
|
||||
|
||||
public static final int SECOND_IN_TICKS = 20;
|
||||
|
||||
public static final int BLOCK_RED_WATER_EFFECT_DURATION_BASE = 5;
|
||||
|
||||
public static final int BLOCK_RED_WATER_EFFECT_DURATION_MODIFIER = 2;
|
||||
|
||||
public static final int BLOCK_RED_WATER_RANGE_BASE = 1;
|
||||
|
||||
public static final int BLOCK_RED_WATER_RANGE_MODIFIER = 3;
|
||||
|
||||
}
|
||||
|
|
Loading…
Reference in a new issue