More work on renders
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1116fb6351
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0b49a57a19
2 changed files with 11 additions and 11 deletions
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@ -30,19 +30,19 @@ public class ModItems {
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public static void init() {
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/* Initialize each mod item individually */
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//miniumShard = new ItemMiniumShard(ItemIds.MINIUM_SHARD);
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miniumShard = new ItemMiniumShard(ItemIds.MINIUM_SHARD);
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inertStone = new ItemInertStone(ItemIds.INERT_STONE);
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//miniumStone = new ItemMiniumStone(ItemIds.MINIUM_STONE);
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//philStone = new ItemPhilosopherStone(ItemIds.PHILOSOPHER_STONE);
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miniumStone = new ItemMiniumStone(ItemIds.MINIUM_STONE);
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philStone = new ItemPhilosopherStone(ItemIds.PHILOSOPHER_STONE);
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//alchemyDust = new ItemAlchemyDust(ItemIds.ALCHEMY_DUST);
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//alchemyBag = new ItemAlchemyBag(ItemIds.ALCHEMY_BAG);
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//miniumStone.setContainerItem(miniumStone);
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//philStone.setContainerItem(philStone);
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miniumStone.setContainerItem(miniumStone);
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philStone.setContainerItem(philStone);
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//GameRegistry.addRecipe(new ItemStack(inertStone), new Object[] { "sis", "igi", "sis", Character.valueOf('s'), Block.stone, Character.valueOf('i'), Item.ingotIron, Character.valueOf('g'), Item.ingotGold });
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GameRegistry.addRecipe(new ItemStack(inertStone), new Object[] { "sis", "igi", "sis", Character.valueOf('s'), Block.stone, Character.valueOf('i'), Item.ingotIron, Character.valueOf('g'), Item.ingotGold });
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//GameRegistry.addRecipe(new ItemStack(miniumStone), new Object[] { "sss", "sis", "sss", Character.valueOf('s'), miniumShard, Character.valueOf('i'), inertStone });
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GameRegistry.addRecipe(new ItemStack(miniumStone), new Object[] { "sss", "sis", "sss", Character.valueOf('s'), miniumShard, Character.valueOf('i'), inertStone });
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}
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}
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@ -6,10 +6,10 @@
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<entry key="key.release">Release</entry>
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<entry key="key.toggle">Toggle</entry>
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<entry key="key.charge">Charge</entry>
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<entry key="item.miniumShard.name">Shard of Minium</entry>
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<entry key="item.inertStone.name">Inert Stone</entry>
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<entry key="item.miniumStone.name">Minium Stone</entry>
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<entry key="item.philStone.name">Philosopher's Stone</entry>
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<entry key="item.shardMinium.name">Shard of Minium</entry>
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<entry key="item.stoneInert.name">Inert Stone</entry>
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<entry key="item.stoneMinium.name">Minium Stone</entry>
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<entry key="item.stonePhilosophers.name">Philosopher's Stone</entry>
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<entry key="item.alchemyDust.ash.name">Ash</entry>
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<entry key="item.alchemyDust.minium.name">Minium Dust</entry>
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<entry key="item.alchemyDust.verdant.name">Verdant Dust</entry>
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