Reminder to myself for later tonight
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@ -10,6 +10,9 @@ import net.minecraft.tileentity.TileEntity;
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public class MessageTileEntityEE implements IMessage, IMessageHandler<MessageTileEntityEE, IMessage>
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{
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// TODO: Investigate using compressed NBT data to unify tile entity packets into this single one
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// We would only need x, y, z, and the compressed nbt byte array to do this
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public int x, y, z;
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public byte orientation, state;
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public String customName, owner;
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