Finally getting a var in to hold the cost of transmuting
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@ -3,6 +3,7 @@ package ee3.core;
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import ee3.core.interfaces.IProxy;
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import ee3.item.ItemPhilosopherStone;
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import ee3.item.ModItems;
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import ee3.lib.Reference;
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import net.minecraft.src.EntityPlayer;
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import net.minecraft.src.IInventory;
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import net.minecraft.src.ItemStack;
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@ -16,7 +17,7 @@ public class CraftingHandler implements ICraftingHandler {
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if (mod_EE3.proxy.isPortableCraftingGUIOpen()) {
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ItemStack currentInventoryItem = player.inventory.getCurrentItem();
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if (currentInventoryItem != null) {
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currentInventoryItem.damageItem(1, player);
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currentInventoryItem.damageItem(Reference.MINIUM_STONE_TRANSMUTE_COST, player);
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}
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}
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@ -25,7 +26,7 @@ public class CraftingHandler implements ICraftingHandler {
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currentItemStack = craftMatrix.getStackInSlot(i);
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if (currentItemStack != null) {
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if (currentItemStack.itemID == ModItems.miniumStone.shiftedIndex) {
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currentItemStack.damageItem(1, player);
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currentItemStack.damageItem(Reference.MINIUM_STONE_TRANSMUTE_COST, player);
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currentItemStack.stackSize++;
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}
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else if (currentItemStack.itemID == ModItems.philStone.shiftedIndex) {
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@ -11,12 +11,13 @@ import ee3.core.helper.Helper;
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import ee3.core.helper.TransmutationHelper;
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import ee3.core.interfaces.ITransmuteStone;
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import ee3.lib.CustomItemRarity;
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import ee3.lib.Reference;
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public class ItemMiniumStone extends ItemEE implements ITransmuteStone {
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public ItemMiniumStone(int i) {
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super(i);
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this.setMaxDamage(50);
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this.setMaxDamage(Reference.MINIUM_STONE_DURABILITY);
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}
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@Override
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@ -22,4 +22,6 @@ public class Reference {
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public static final String SOUND_RESOURCE_LOCATION = "ee3/sound/";
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public static final String SOUND_PREFIX = "ee3.sound.";
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public static final int MINIUM_STONE_DURABILITY = 1531;
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public static final int MINIUM_STONE_TRANSMUTE_COST = 4;
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}
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