Renaming the Aludel block to Aludel Base
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15365266b6
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4b64ffc4f7
5 changed files with 10 additions and 8 deletions
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@ -36,7 +36,7 @@ public class BlockAludelBase extends BlockEE {
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public BlockAludelBase(int id) {
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super(id, Material.rock);
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super(id, Material.anvil);
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this.setUnlocalizedName(Strings.ALUDEL_NAME);
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this.setCreativeTab(EquivalentExchange3.tabsEE3);
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this.setBlockBounds(0.0625F, 0.0F, 0.0625F, 0.9375F, 1.0F, 0.9375F);
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@ -1,6 +1,7 @@
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package com.pahimar.ee3.block;
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import net.minecraft.block.Block;
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import net.minecraft.item.Item;
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import net.minecraft.item.ItemStack;
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import com.pahimar.ee3.lib.BlockIds;
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@ -21,7 +22,7 @@ public class ModBlocks {
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/* Mod block instances */
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public static Block calcinator;
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public static Block aludel;
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public static Block aludelBase;
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public static Block alchemicalChest;
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public static Block glassBell;
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public static Block redWaterStill;
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@ -30,14 +31,14 @@ public class ModBlocks {
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public static void init() {
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calcinator = new BlockCalcinator(BlockIds.CALCINATOR);
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aludel = new BlockAludelBase(BlockIds.ALUDEL);
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aludelBase = new BlockAludelBase(BlockIds.ALUDEL_BASE);
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alchemicalChest = new BlockAlchemicalChest(BlockIds.ALCHEMICAL_CHEST);
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glassBell = new BlockGlassBell(BlockIds.GLASS_BELL);
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redWaterStill = new BlockRedWaterStill(BlockIds.RED_WATER_STILL);
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redWaterFlowing = new BlockRedWaterFlowing(BlockIds.RED_WATER_STILL - 1);
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GameRegistry.registerBlock(calcinator, Strings.CALCINATOR_NAME);
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GameRegistry.registerBlock(aludel, Strings.ALUDEL_NAME);
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GameRegistry.registerBlock(aludelBase, Strings.ALUDEL_NAME);
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GameRegistry.registerBlock(alchemicalChest, Strings.ALCHEMICAL_CHEST_NAME);
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GameRegistry.registerBlock(glassBell, Strings.GLASS_BELL_NAME);
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//GameRegistry.registerBlock(redWaterStill, Strings.RED_WATER_STILL_NAME);
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@ -50,5 +51,6 @@ public class ModBlocks {
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private static void initBlockRecipes() {
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GameRegistry.addRecipe(new ItemStack(glassBell), new Object[] {"iii", "i i", "i i", Character.valueOf('i'), Block.glass });
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GameRegistry.addRecipe(new ItemStack(aludelBase), new Object[] {"iii", "sis", "iii", Character.valueOf('i'), Item.ingotIron, Character.valueOf('s'), Block.stone });
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}
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}
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@ -78,7 +78,7 @@ public class ConfigurationHandler {
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/* Block configs */
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BlockIds.CALCINATOR = configuration.getBlock(Strings.CALCINATOR_NAME, BlockIds.CALCINATOR_DEFAULT).getInt(BlockIds.CALCINATOR_DEFAULT);
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BlockIds.ALUDEL = configuration.getBlock(Strings.ALUDEL_NAME, BlockIds.ALUDEL_DEFAULT).getInt(BlockIds.ALUDEL_DEFAULT);
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BlockIds.ALUDEL_BASE = configuration.getBlock(Strings.ALUDEL_NAME, BlockIds.ALUDEL_BASE_DEFAULT).getInt(BlockIds.ALUDEL_BASE_DEFAULT);
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BlockIds.ALCHEMICAL_CHEST = configuration.getBlock(Strings.ALCHEMICAL_CHEST_NAME, BlockIds.ALCHEMICAL_CHEST_DEFAULT).getInt(BlockIds.ALCHEMICAL_CHEST_DEFAULT);
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BlockIds.GLASS_BELL = configuration.getBlock(Strings.GLASS_BELL_NAME, BlockIds.GLASS_BELL_DEFAULT).getInt(BlockIds.GLASS_BELL_DEFAULT);
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BlockIds.RED_WATER_STILL = configuration.getBlock(Strings.RED_WATER_STILL_NAME, BlockIds.RED_WATER_STILL_DEFAULT).getInt(BlockIds.RED_WATER_STILL_DEFAULT);
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@ -94,7 +94,7 @@ public class ClientProxy extends CommonProxy {
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RenderIds.glassBellId = RenderingRegistry.getNextAvailableRenderId();
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MinecraftForgeClient.registerItemRenderer(BlockIds.CALCINATOR, new ItemCalcinatorRenderer());
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MinecraftForgeClient.registerItemRenderer(BlockIds.ALUDEL, new ItemAludelRenderer());
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MinecraftForgeClient.registerItemRenderer(BlockIds.ALUDEL_BASE, new ItemAludelRenderer());
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MinecraftForgeClient.registerItemRenderer(BlockIds.ALCHEMICAL_CHEST, new ItemAlchemicalChestRenderer());
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MinecraftForgeClient.registerItemRenderer(BlockIds.GLASS_BELL, new ItemGlassBellRenderer());
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}
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@ -14,13 +14,13 @@ public class BlockIds {
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/* Default block ids */
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public static int CALCINATOR_DEFAULT = 2451;
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public static int RED_WATER_STILL_DEFAULT = 2453;
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public static int ALUDEL_DEFAULT = 2454;
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public static int ALUDEL_BASE_DEFAULT = 2454;
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public static int ALCHEMICAL_CHEST_DEFAULT = 2455;
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public static int GLASS_BELL_DEFAULT = 2456;
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/* Current block ids */
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public static int CALCINATOR;
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public static int ALUDEL;
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public static int ALUDEL_BASE;
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public static int ALCHEMICAL_CHEST;
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public static int RED_WATER_STILL;
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public static int GLASS_BELL;
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