Increase the max size of arrays to 9x9, and increased the durability to 81

This commit is contained in:
Pahimar 2015-05-29 21:44:20 -04:00
parent c3420345ad
commit 502d9d59cd
3 changed files with 10 additions and 2 deletions

View file

@ -51,6 +51,14 @@ public class TileEntityRendererAlchemyArray extends TileEntitySpecialRenderer
{ {
scale = 5; scale = 5;
} }
else if (tileEntityAlchemyArray.getSize() == 4)
{
scale = 7;
}
else if (tileEntityAlchemyArray.getSize() == 5)
{
scale = 9;
}
GL11.glDisable(GL11.GL_CULL_FACE); GL11.glDisable(GL11.GL_CULL_FACE);
GL11.glDisable(GL11.GL_LIGHTING); GL11.glDisable(GL11.GL_LIGHTING);

View file

@ -25,7 +25,7 @@ public class ItemChalk extends ItemEE implements IKeyBound
{ {
super(); super();
this.setUnlocalizedName(Names.Items.CHALK); this.setUnlocalizedName(Names.Items.CHALK);
this.setMaxDamage(49); this.setMaxDamage(80);
this.canRepair = true; this.canRepair = true;
} }

View file

@ -11,7 +11,7 @@ public class ChalkSettings implements INBTTaggable
private int size; private int size;
private int rotation; private int rotation;
private final int MAX_SIZE = 3; private final int MAX_SIZE = 5;
public ChalkSettings() public ChalkSettings()
{ {