From 7e6accb0ea85d778143ffdebc17f6c9a266979d7 Mon Sep 17 00:00:00 2001 From: Wliu Date: Mon, 19 Nov 2012 20:55:34 -0500 Subject: [PATCH 1/9] Update to 1.4.5pre Changed 1.4.2 references to 1.4.5pre. --- README.md | 6 +++--- 1 file changed, 3 insertions(+), 3 deletions(-) diff --git a/README.md b/README.md index 914f8211..fdd027b7 100644 --- a/README.md +++ b/README.md @@ -8,14 +8,14 @@ IMPORTANT: This is not guaranteed to work as it has not been tested extensively ____________________________________________________________________________________________________________________________________________________________________________________________________________________________________________________________________________________________________________________________________________________________________________________________ #### Setup MCP 1. Create an empty directory for EE3 development. This directory is referenced as `mcdev` from now on. -2. Download the latest version of MCP from [here] (http://mcp.ocean-labs.de/index.php/MCP_Releases) , e.g. mcp719.zip. Install MCP dependencies as listed on the website if neccessary. +2. Download the latest version of MCP from [here] (http://mcp.ocean-labs.de/index.php/MCP_Releases) , e.g. mcp722.zip. Install MCP dependencies as listed on the website if neccessary. 3. Install Apache Ant [here] (ant.apache.org.) 3. Inside `mcdev`, create a directory named `mcp` and unzip the MCP ZIP file into it 4. To verify, check if a file name `CHANGELOG` exists inside the mcp directory. -5. Get a clean (unmodded!) copy of minecraft. Currently EE3 runs on 1.4.2 but that might have changed. +5. Get a clean (unmodded!) copy of minecraft. Currently EE3 runs on 1.4.5pre but that might have changed. 6. From your .minecraft directory, copy the bin and the resources directory to the `jars` directory inside `mcp`. 7. Get a clean (unmodded!) copy of minecraft_server.jar and also place it into `jars`. -8. Download the latest forge source for Minecraft 1.4.2 and unzip it into `mcp` so that `mcp/forge/install.sh` exists. You need at least Forge 6.0.1, best way is to get it from [here] (http://files.minecraftforge.net/): http://files.minecraftforge.net/ NOTE: 6.0.1.355 was the last version to support 1.4.2, do not get anything later than that for 1.4.2 versions of EE3! +8. Download the latest forge source for Minecraft 1.4.5(pre) and unzip it into `mcp` so that `mcp/forge/install.sh` exists. You need at least Forge 6.4.0.xxx, best way is to get it from [here] (http://files.minecraftforge.net/): http://files.minecraftforge.net/ 9. Execute `mcdev/mcp/forge/install.sh` or `mcp/forge/install.cmd`, depending on your platform. On Linux you might have to `chmod +x` `install.sh` before you can execute it. On some system configurations you need to execute `install.sh` from within the forge directory whereas on others it doesn't matter. Just check the output for error messages to find out what you need to do. #### Setup EE3 From f0ba6242a5a97f60034a6c7e7b786b3538145f15 Mon Sep 17 00:00:00 2001 From: Wliu Date: Tue, 20 Nov 2012 16:55:20 -0500 Subject: [PATCH 2/9] Update README.md Updated for 1.4.5 *sigh*, added a few more hints/details, removed a derp. (Pahimar, do you know where the .jar file is located inside mcdev?) --- README.md | 8 +++++--- 1 file changed, 5 insertions(+), 3 deletions(-) diff --git a/README.md b/README.md index fdd027b7..55490330 100644 --- a/README.md +++ b/README.md @@ -8,21 +8,23 @@ IMPORTANT: This is not guaranteed to work as it has not been tested extensively ____________________________________________________________________________________________________________________________________________________________________________________________________________________________________________________________________________________________________________________________________________________________________________________________ #### Setup MCP 1. Create an empty directory for EE3 development. This directory is referenced as `mcdev` from now on. -2. Download the latest version of MCP from [here] (http://mcp.ocean-labs.de/index.php/MCP_Releases) , e.g. mcp722.zip. Install MCP dependencies as listed on the website if neccessary. +2. Download the latest version of MCP from [here] (http://mcp.ocean-labs.de/index.php/MCP_Releases) , e.g. mcp723.zip. Install MCP dependencies as listed on the website if neccessary. 3. Install Apache Ant [here] (ant.apache.org.) 3. Inside `mcdev`, create a directory named `mcp` and unzip the MCP ZIP file into it 4. To verify, check if a file name `CHANGELOG` exists inside the mcp directory. 5. Get a clean (unmodded!) copy of minecraft. Currently EE3 runs on 1.4.5pre but that might have changed. 6. From your .minecraft directory, copy the bin and the resources directory to the `jars` directory inside `mcp`. 7. Get a clean (unmodded!) copy of minecraft_server.jar and also place it into `jars`. -8. Download the latest forge source for Minecraft 1.4.5(pre) and unzip it into `mcp` so that `mcp/forge/install.sh` exists. You need at least Forge 6.4.0.xxx, best way is to get it from [here] (http://files.minecraftforge.net/): http://files.minecraftforge.net/ +8. Download the latest forge source for Minecraft 1.4.5 and unzip it into `mcp` so that `mcp/forge/install.sh` exists. You need at least Forge 6.4.0.xxx, best way is to get it from [here] (http://files.minecraftforge.net/). 9. Execute `mcdev/mcp/forge/install.sh` or `mcp/forge/install.cmd`, depending on your platform. On Linux you might have to `chmod +x` `install.sh` before you can execute it. On some system configurations you need to execute `install.sh` from within the forge directory whereas on others it doesn't matter. Just check the output for error messages to find out what you need to do. #### Setup EE3 1. Inside `mcdev`, create a directory named `source`. Clone EE3 into this directory. 2. [FOR WINDOWS] Open up cmd. Type `cmd` in Run. -3. [FOR WINDOWS] Navigate to `mcdev\source` by executing `cd [wherever your mcdev is located, just copy and paste the path in]`. +3. [FOR WINDOWS] Navigate to `mcdev\source` by executing `cd [wherever your mcdev is located, just copy and paste the path in]`. (eg cd C:\Users\Username\Documents\mcdevname\source) 2. Inside `sources\Equivalent-Exchange-3` execute `ant build -Ddir.development=../../`. If you've done everything right, BUILD SUCCESSFUL is displayed. 3. Execute `ant recompile -Ddir.development=../../`. 4. Execute `ant reobfuscate -Ddir.development=../../`. 5. If you've done everything right AND the source code currently compiles, you can execute startclient.sh or startclient.bat inside the mcp directory now to start Minecraft with EE3. + +(I currently can't find the .jar file anywhere inside `mcdev`, so you can just go into `reobf\minecraft` and zip the ee3 folder.) From 0ce62b989ca8214ec147dde86429075841a7687e Mon Sep 17 00:00:00 2001 From: Wliu Date: Tue, 20 Nov 2012 16:56:30 -0500 Subject: [PATCH 3/9] Update README.md Fixed 2 boo-boos. --- README.md | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/README.md b/README.md index 55490330..0673d9e6 100644 --- a/README.md +++ b/README.md @@ -12,7 +12,7 @@ ________________________________________________________________________________ 3. Install Apache Ant [here] (ant.apache.org.) 3. Inside `mcdev`, create a directory named `mcp` and unzip the MCP ZIP file into it 4. To verify, check if a file name `CHANGELOG` exists inside the mcp directory. -5. Get a clean (unmodded!) copy of minecraft. Currently EE3 runs on 1.4.5pre but that might have changed. +5. Get a clean (unmodded!) copy of minecraft. Currently EE3 runs on 1.4.5 but that might have changed. 6. From your .minecraft directory, copy the bin and the resources directory to the `jars` directory inside `mcp`. 7. Get a clean (unmodded!) copy of minecraft_server.jar and also place it into `jars`. 8. Download the latest forge source for Minecraft 1.4.5 and unzip it into `mcp` so that `mcp/forge/install.sh` exists. You need at least Forge 6.4.0.xxx, best way is to get it from [here] (http://files.minecraftforge.net/). @@ -27,4 +27,4 @@ ________________________________________________________________________________ 4. Execute `ant reobfuscate -Ddir.development=../../`. 5. If you've done everything right AND the source code currently compiles, you can execute startclient.sh or startclient.bat inside the mcp directory now to start Minecraft with EE3. -(I currently can't find the .jar file anywhere inside `mcdev`, so you can just go into `reobf\minecraft` and zip the ee3 folder.) +(I currently can't find the .jar file anywhere inside `mcdev`, so you can just go into `mcdev\mcp\reobf\minecraft` and zip the ee3 folder.) From 74eea754ff7eee0d772b72d823e4e4e7d363e2c4 Mon Sep 17 00:00:00 2001 From: Wliu Date: Tue, 20 Nov 2012 16:59:16 -0500 Subject: [PATCH 4/9] Update README.md Fixing links~ --- README.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/README.md b/README.md index 0673d9e6..1fa89a0c 100644 --- a/README.md +++ b/README.md @@ -1,7 +1,7 @@ ## Welcome to Equivalent Exchange 3! The Compilation part (Setup) was done mostly by Minalien, I just changed it a bit. Some credit goes to BuildCraft's README.md, which I based this README off of. -The Minecraft Forums page can be found [here] (www.minecraftforum.net/topic/1540010-equivalent-exchange-3). +The Minecraft Forums page can be found [here] (http://www.minecraftforum.net/topic/1540010-equivalent-exchange-3). ### Compiling Equivalent Exchange 3 IMPORTANT: This is not guaranteed to work as it has not been tested extensively (only done on Linux so far, partly on Windows). From a705f86859c9d24aabab635de0bd5d7d0041b4c4 Mon Sep 17 00:00:00 2001 From: Wliu Date: Tue, 20 Nov 2012 17:00:11 -0500 Subject: [PATCH 5/9] Fixed Links Fixed links to MC forums page and Apache Ant (was going to github for some reason) --- README.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/README.md b/README.md index 1fa89a0c..a0ea3c53 100644 --- a/README.md +++ b/README.md @@ -9,7 +9,7 @@ ________________________________________________________________________________ #### Setup MCP 1. Create an empty directory for EE3 development. This directory is referenced as `mcdev` from now on. 2. Download the latest version of MCP from [here] (http://mcp.ocean-labs.de/index.php/MCP_Releases) , e.g. mcp723.zip. Install MCP dependencies as listed on the website if neccessary. -3. Install Apache Ant [here] (ant.apache.org.) +3. Install Apache Ant [here] (http://ant.apache.org.) 3. Inside `mcdev`, create a directory named `mcp` and unzip the MCP ZIP file into it 4. To verify, check if a file name `CHANGELOG` exists inside the mcp directory. 5. Get a clean (unmodded!) copy of minecraft. Currently EE3 runs on 1.4.5 but that might have changed. From 8589e7fa1d203e60195ff2f85bb12503ad72b7b6 Mon Sep 17 00:00:00 2001 From: Wliu Date: Wed, 21 Nov 2012 17:14:28 -0500 Subject: [PATCH 6/9] Update README.md Added a 2 new sections called `To Update EE3` and `Prerequisites`. Made the README **MUCH** more descriptive. WARNING: Parts of this may not work on different Operating Systems. --- README.md | 86 +++++++++++++++++++++++++++++++++++++++++++------------ 1 file changed, 68 insertions(+), 18 deletions(-) diff --git a/README.md b/README.md index a0ea3c53..1f22c581 100644 --- a/README.md +++ b/README.md @@ -1,30 +1,80 @@ ## Welcome to Equivalent Exchange 3! -The Compilation part (Setup) was done mostly by Minalien, I just changed it a bit. Some credit goes to BuildCraft's README.md, which I based this README off of. +Setup MCP was done mostly by Minalien, I just changed it a bit. Some credit goes to BuildCraft's README.md, which I based this README off of. The Minecraft Forums page can be found [here] (http://www.minecraftforum.net/topic/1540010-equivalent-exchange-3). ### Compiling Equivalent Exchange 3 IMPORTANT: This is not guaranteed to work as it has not been tested extensively (only done on Linux so far, partly on Windows). ____________________________________________________________________________________________________________________________________________________________________________________________________________________________________________________________________________________________________________________________________________________________________________________________ -#### Setup MCP -1. Create an empty directory for EE3 development. This directory is referenced as `mcdev` from now on. +#### Prerequisites (Tested for Windows 7 ONLY!) +1. Download and install the Java JDK [here](http://www.oracle.com/technetwork/java/javase/downloads/jdk7u9-downloads-1859576.html). Just scroll down. + * Go to `Control Panel\System and Security\System`, and click on `Advanced System Settings` on the left-hand side. + * Click on `Environment Variables`. + * Under `System Variables`, click `New`. + * For `Variable Name`, input `JAVA_HOME`. + * For `Variable Value`, input something similar to `;C:\Program Files (x86)\Java\jdk1.7.0_09` exactly as shown to the end.(or wherever your Java JDK installation is), and click `Ok`. + * Scroll down to a variable named `Path`, and double-click on it. + * Append `;C:\Program Files (x86)\Java\jdk1.7.0_09\bin` (or wherever your Java JDK installation is \bin), and click `Ok`. +2. Download and Apache Ant [here] (http://ant.apache.org). + * Unzip the files anywhere you want, eg `C:\Program Files (x86)\Ant`. + * Again, go to `Environment Variables` just like you did for the Java JDK. + * Under `System Variables`, click `New`. + * For `Variable Name`, input `ANT_HOME`. + * For `Variable Value`, input `C:\Ant\apache-ant-1.8.4` (or your Ant directory \apache-ant-1.8.4). + * Scroll down to `Path`, and double-click on it. + * Append `;C:\Ant\apache-ant-1.8.4\bin` exactly as shown to the end (or your Ant directory \apache-ant-1.8.4\bin). +3. Download and install Github [here] (http://windows.github.com/). + * Create an account. + * Go back to the Equivalent-Exchange-3 directory [here] (http://github.com/pahimar/Equivalent-Exchange-3). + * Click `Clone to Windows` near the top-left of the page. + * You should see Github flash and `pahimar/Equivalent-Exchange-3` appear. (The local repository defaults to `C:\Users\(username)\Documents\GitHub\Equivalent-Exchange-3`, you can change it if you want but then you have to find it again on Github). +4. Create an empty directory for EE3 development. This directory is refernced as `mcdev` from now on. It can be where you cloned EE3, but it'll be a little messy. +5. You are now ready to Setup MCP! + + +#### Setup MCP (Linux and Windows 7 tested) 2. Download the latest version of MCP from [here] (http://mcp.ocean-labs.de/index.php/MCP_Releases) , e.g. mcp723.zip. Install MCP dependencies as listed on the website if neccessary. -3. Install Apache Ant [here] (http://ant.apache.org.) -3. Inside `mcdev`, create a directory named `mcp` and unzip the MCP ZIP file into it -4. To verify, check if a file name `CHANGELOG` exists inside the mcp directory. +3. Inside `mcdev`, create a directory named `mcp` and unzip the MCP .zip file into it. +4. To verify, check if a file name `CHANGELOG` exists inside the `mcp` directory. 5. Get a clean (unmodded!) copy of minecraft. Currently EE3 runs on 1.4.5 but that might have changed. -6. From your .minecraft directory, copy the bin and the resources directory to the `jars` directory inside `mcp`. -7. Get a clean (unmodded!) copy of minecraft_server.jar and also place it into `jars`. -8. Download the latest forge source for Minecraft 1.4.5 and unzip it into `mcp` so that `mcp/forge/install.sh` exists. You need at least Forge 6.4.0.xxx, best way is to get it from [here] (http://files.minecraftforge.net/). +6. From your `.minecraft` directory (on Windows, defaults to `%appdata%\.minecraft`), copy the `bin` and the `resources` (I don't think you need resources on Windows 7) directory to the `jars` directory inside `mcp`. (I actually believe Forge's installation might do it for you) +7. Get a clean (unmodded!) copy of `minecraft_server.jar` and also place it into `jars`. (Forge might do this for you) +8. Download the latest forge **source** for Minecraft 1.4.5 and unzip it into `mcp` so that `mcp/forge/install.sh` exists. You need at least Forge 6.4.0, best way is to get it from [here] (http://files.minecraftforge.net/). 9. Execute `mcdev/mcp/forge/install.sh` or `mcp/forge/install.cmd`, depending on your platform. On Linux you might have to `chmod +x` `install.sh` before you can execute it. On some system configurations you need to execute `install.sh` from within the forge directory whereas on others it doesn't matter. Just check the output for error messages to find out what you need to do. -#### Setup EE3 -1. Inside `mcdev`, create a directory named `source`. Clone EE3 into this directory. -2. [FOR WINDOWS] Open up cmd. Type `cmd` in Run. -3. [FOR WINDOWS] Navigate to `mcdev\source` by executing `cd [wherever your mcdev is located, just copy and paste the path in]`. (eg cd C:\Users\Username\Documents\mcdevname\source) -2. Inside `sources\Equivalent-Exchange-3` execute `ant build -Ddir.development=../../`. If you've done everything right, BUILD SUCCESSFUL is displayed. -3. Execute `ant recompile -Ddir.development=../../`. -4. Execute `ant reobfuscate -Ddir.development=../../`. -5. If you've done everything right AND the source code currently compiles, you can execute startclient.sh or startclient.bat inside the mcp directory now to start Minecraft with EE3. +#### Setup EE3 (Some tested for Linux, some for Windows) +1. Inside `mcdev`, create a directory named `source`. If you're doing this from the default clone directory, make two folders: `source` and `Equivalent-Exchange-3`. Copy and paste the original files into `Equivalent-Exchange-3`, and then move that into `source`. +2. If you haven't already, move/clone `Equivalent-Exchange-3` into `source`. +3. Right now, you should have a directory something like: -(I currently can't find the .jar file anywhere inside `mcdev`, so you can just go into `mcdev\mcp\reobf\minecraft` and zip the ee3 folder.) +*** + + mcdev + \-mcp + \-A whole bunch of mcp files, including CHANGELOG. + \-forge + \-jars + \-source + \-Equivalent-Exchange-3 + \-EE3's files, including build.xml. +*** +4. Inside `Equivalent-Exchange-3`, create a new file called `build.properties`. + * Open it up, and type into it the following: + * `dir.development=../../` + * `dir.share=Shared` (or what you want it to be) + * `dir.release=Releases` (what you want it to be) + * `release.minecraft.version=1.4.5` (as of 11/21) + * `release.mod.version=pre2` (or whatever you want it to be) +5. [FOR WINDOWS] Open up `cmd`. Type `cmd` in Run. +6. [FOR WINDOWS] Navigate to `mcdev\source` by executing `cd [wherever your mcdev is located, just copy and paste the path in]`. +7. Inside `sources\Equivalent-Exchange-3` execute `ant release`. If you've done everything right, BUILD SUCCESSFUL is displayed. +8. Go to `mcdev\source\Equivalent-Exchange-3\Releases\1.4.5\pre2` (or whatever you put into `build.properties` for `dir.release`, `release.minecraft.version`, and `release.mod.version`). You should see a .jar named `ee3-universal-pre2.jar` (or whatever you put into `release.mod.version`). +9. Copy the jar into your Minecraft mods folder, and play Minecraft! + +### To Update EE3 (For Windows Only?) +1. Check to see if pahimar updated EE3 since you last compiled. If he/she did, follow these instructions. +2. Open Github. +3. Double-click on pahimar/Equivalent-Exchange-3. +4. At the top, there is a button named `Sync` (or `Refreshing...` if its still checking). +5. Click `Sync`, and wait for it to finish. +6. Re-compile (or move it to `mcdev\source` then re-compile, depending on what you did.) \ No newline at end of file From 631353488684ca4d8f5fa96f1d2e58a4802fb0ad Mon Sep 17 00:00:00 2001 From: Wliu Date: Wed, 21 Nov 2012 18:15:39 -0500 Subject: [PATCH 7/9] Update README.md Removed some redundancy. --- README.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/README.md b/README.md index 1f22c581..34993e15 100644 --- a/README.md +++ b/README.md @@ -65,7 +65,7 @@ ________________________________________________________________________________ * `dir.release=Releases` (what you want it to be) * `release.minecraft.version=1.4.5` (as of 11/21) * `release.mod.version=pre2` (or whatever you want it to be) -5. [FOR WINDOWS] Open up `cmd`. Type `cmd` in Run. +5. [FOR WINDOWS] Open up `cmd` by typing `cmd` in Run. 6. [FOR WINDOWS] Navigate to `mcdev\source` by executing `cd [wherever your mcdev is located, just copy and paste the path in]`. 7. Inside `sources\Equivalent-Exchange-3` execute `ant release`. If you've done everything right, BUILD SUCCESSFUL is displayed. 8. Go to `mcdev\source\Equivalent-Exchange-3\Releases\1.4.5\pre2` (or whatever you put into `build.properties` for `dir.release`, `release.minecraft.version`, and `release.mod.version`). You should see a .jar named `ee3-universal-pre2.jar` (or whatever you put into `release.mod.version`). From a265400ab4cb344e2f0d4bd1dcbaa7d1affd6f9a Mon Sep 17 00:00:00 2001 From: Wliu Date: Wed, 21 Nov 2012 18:21:12 -0500 Subject: [PATCH 8/9] Added Spaces Added spaces for all numbers except for the ones w/ bullet points (they were derping for some reason). Also did something else that I forgot :| Looks a lot cleaner now :) --- README.md | 35 +++++++++++++++++++++++++++-------- 1 file changed, 27 insertions(+), 8 deletions(-) diff --git a/README.md b/README.md index 34993e15..8b46cce2 100644 --- a/README.md +++ b/README.md @@ -29,22 +29,32 @@ ________________________________________________________________________________ * Click `Clone to Windows` near the top-left of the page. * You should see Github flash and `pahimar/Equivalent-Exchange-3` appear. (The local repository defaults to `C:\Users\(username)\Documents\GitHub\Equivalent-Exchange-3`, you can change it if you want but then you have to find it again on Github). 4. Create an empty directory for EE3 development. This directory is refernced as `mcdev` from now on. It can be where you cloned EE3, but it'll be a little messy. + 5. You are now ready to Setup MCP! #### Setup MCP (Linux and Windows 7 tested) -2. Download the latest version of MCP from [here] (http://mcp.ocean-labs.de/index.php/MCP_Releases) , e.g. mcp723.zip. Install MCP dependencies as listed on the website if neccessary. -3. Inside `mcdev`, create a directory named `mcp` and unzip the MCP .zip file into it. -4. To verify, check if a file name `CHANGELOG` exists inside the `mcp` directory. -5. Get a clean (unmodded!) copy of minecraft. Currently EE3 runs on 1.4.5 but that might have changed. -6. From your `.minecraft` directory (on Windows, defaults to `%appdata%\.minecraft`), copy the `bin` and the `resources` (I don't think you need resources on Windows 7) directory to the `jars` directory inside `mcp`. (I actually believe Forge's installation might do it for you) -7. Get a clean (unmodded!) copy of `minecraft_server.jar` and also place it into `jars`. (Forge might do this for you) -8. Download the latest forge **source** for Minecraft 1.4.5 and unzip it into `mcp` so that `mcp/forge/install.sh` exists. You need at least Forge 6.4.0, best way is to get it from [here] (http://files.minecraftforge.net/). -9. Execute `mcdev/mcp/forge/install.sh` or `mcp/forge/install.cmd`, depending on your platform. On Linux you might have to `chmod +x` `install.sh` before you can execute it. On some system configurations you need to execute `install.sh` from within the forge directory whereas on others it doesn't matter. Just check the output for error messages to find out what you need to do. +1. Download the latest version of MCP from [here] (http://mcp.ocean-labs.de/index.php/MCP_Releases) , e.g. mcp723.zip. Install MCP dependencies as listed on the website if neccessary. + +2. Inside `mcdev`, create a directory named `mcp` and unzip the MCP .zip file into it. + +3. To verify, check if a file name `CHANGELOG` exists inside the `mcp` directory. + +4. Get a clean (unmodded!) copy of minecraft's `bin` folder. Currently EE3 runs on 1.4.5 but that might have changed. + +5. From your `.minecraft` directory (on Windows, defaults to `%appdata%\.minecraft`), copy the `bin` and the `resources` (I don't think you need resources on Windows 7) directory to the `jars` directory inside `mcp`. (I actually believe Forge's installation might do it for you) + +6. Get a clean (unmodded!) copy of `minecraft_server.jar` and also place it into `jars`. (Forge might do this for you) + +7. Download the latest forge **source** for Minecraft 1.4.5 and unzip it into `mcp` so that `mcp/forge/install.sh` exists. You need at least Forge 6.4.0, best way is to get it from [here] (http://files.minecraftforge.net/). + +8. Execute `mcdev/mcp/forge/install.sh` or `mcp/forge/install.cmd`, depending on your platform. On Linux you might have to `chmod +x` `install.sh` before you can execute it. On some system configurations you need to execute `install.sh` from within the forge directory whereas on others it doesn't matter. Just check the output for error messages to find out what you need to do. #### Setup EE3 (Some tested for Linux, some for Windows) 1. Inside `mcdev`, create a directory named `source`. If you're doing this from the default clone directory, make two folders: `source` and `Equivalent-Exchange-3`. Copy and paste the original files into `Equivalent-Exchange-3`, and then move that into `source`. + 2. If you haven't already, move/clone `Equivalent-Exchange-3` into `source`. + 3. Right now, you should have a directory something like: *** @@ -66,15 +76,24 @@ ________________________________________________________________________________ * `release.minecraft.version=1.4.5` (as of 11/21) * `release.mod.version=pre2` (or whatever you want it to be) 5. [FOR WINDOWS] Open up `cmd` by typing `cmd` in Run. + 6. [FOR WINDOWS] Navigate to `mcdev\source` by executing `cd [wherever your mcdev is located, just copy and paste the path in]`. + 7. Inside `sources\Equivalent-Exchange-3` execute `ant release`. If you've done everything right, BUILD SUCCESSFUL is displayed. + 8. Go to `mcdev\source\Equivalent-Exchange-3\Releases\1.4.5\pre2` (or whatever you put into `build.properties` for `dir.release`, `release.minecraft.version`, and `release.mod.version`). You should see a .jar named `ee3-universal-pre2.jar` (or whatever you put into `release.mod.version`). + 9. Copy the jar into your Minecraft mods folder, and play Minecraft! ### To Update EE3 (For Windows Only?) 1. Check to see if pahimar updated EE3 since you last compiled. If he/she did, follow these instructions. + 2. Open Github. + 3. Double-click on pahimar/Equivalent-Exchange-3. + 4. At the top, there is a button named `Sync` (or `Refreshing...` if its still checking). + 5. Click `Sync`, and wait for it to finish. + 6. Re-compile (or move it to `mcdev\source` then re-compile, depending on what you did.) \ No newline at end of file From d56bb80be25d87b52a96ae9bb2e8dc63ecb9cb44 Mon Sep 17 00:00:00 2001 From: Wliu Date: Thu, 22 Nov 2012 09:20:44 -0500 Subject: [PATCH 9/9] Slight Cleanup Made a few things slightly clearer. That's basically all. --- README.md | 12 ++++++------ 1 file changed, 6 insertions(+), 6 deletions(-) diff --git a/README.md b/README.md index 8b46cce2..40360de2 100644 --- a/README.md +++ b/README.md @@ -48,20 +48,20 @@ ________________________________________________________________________________ 7. Download the latest forge **source** for Minecraft 1.4.5 and unzip it into `mcp` so that `mcp/forge/install.sh` exists. You need at least Forge 6.4.0, best way is to get it from [here] (http://files.minecraftforge.net/). -8. Execute `mcdev/mcp/forge/install.sh` or `mcp/forge/install.cmd`, depending on your platform. On Linux you might have to `chmod +x` `install.sh` before you can execute it. On some system configurations you need to execute `install.sh` from within the forge directory whereas on others it doesn't matter. Just check the output for error messages to find out what you need to do. +8. Execute `install.sh` (Linux and Mac?) or `install.cmd` (Windows), both found in `mcdev/mcp/forge`. On Linux you might have to `chmod +x` `install.sh` before you can execute it. On some system configurations you need to execute `install.sh` from within the `forge` directory whereas on others it doesn't matter. Just check the output for error messages to find out what you need to do. #### Setup EE3 (Some tested for Linux, some for Windows) 1. Inside `mcdev`, create a directory named `source`. If you're doing this from the default clone directory, make two folders: `source` and `Equivalent-Exchange-3`. Copy and paste the original files into `Equivalent-Exchange-3`, and then move that into `source`. 2. If you haven't already, move/clone `Equivalent-Exchange-3` into `source`. -3. Right now, you should have a directory something like: +3. Right now, you should have a directory that looks something like: *** mcdev \-mcp - \-A whole bunch of mcp files, including CHANGELOG. + \-mcp stuff blablabla (should have CHANGELOG). \-forge \-jars \-source @@ -74,12 +74,12 @@ ________________________________________________________________________________ * `dir.share=Shared` (or what you want it to be) * `dir.release=Releases` (what you want it to be) * `release.minecraft.version=1.4.5` (as of 11/21) - * `release.mod.version=pre2` (or whatever you want it to be) + * `release.mod.version=pre2` (or whatever version # want it to be) 5. [FOR WINDOWS] Open up `cmd` by typing `cmd` in Run. -6. [FOR WINDOWS] Navigate to `mcdev\source` by executing `cd [wherever your mcdev is located, just copy and paste the path in]`. +6. [FOR WINDOWS] Navigate to `mcdev\source` by executing `cd mcdev's location\source`. -7. Inside `sources\Equivalent-Exchange-3` execute `ant release`. If you've done everything right, BUILD SUCCESSFUL is displayed. +7. Inside `sources\Equivalent-Exchange-3` execute `ant release`. If you've done everything right, `BUILD SUCCESSFUL` is displayed. If not, you probably did something wrong. 8. Go to `mcdev\source\Equivalent-Exchange-3\Releases\1.4.5\pre2` (or whatever you put into `build.properties` for `dir.release`, `release.minecraft.version`, and `release.mod.version`). You should see a .jar named `ee3-universal-pre2.jar` (or whatever you put into `release.mod.version`).