Merge pull request #571 from ganymedes01/patch-1

Fix for calcinator light level update
This commit is contained in:
pahimar 2014-01-12 09:35:25 -08:00
commit 5e43ef1b3f

View file

@ -126,6 +126,7 @@ public class TileCalcinator extends TileEE implements IInventory
if (eventId == 1)
{
this.state = (byte) eventData;
this.worldObj.updateAllLightTypes(this.xCoord, this.yCoord, this.zCoord);
return true;
}
else if (eventId == 2)