Same fix for isUseableByPlayer
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@ -169,7 +169,7 @@ public class TileEntityAludel extends TileEntityEE implements ISidedInventory
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@Override
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@Override
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public boolean isUseableByPlayer(EntityPlayer var1)
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public boolean isUseableByPlayer(EntityPlayer var1)
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{
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{
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return true;
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return this.worldObj.getTileEntity(xCoord, yCoord, zCoord) == this && entityPlayer.getDistanceSq((double) xCoord + 0.5D, (double) yCoord + 0.5D, (double) zCoord + 0.5D) <= 64D;
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}
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}
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@Override
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@Override
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