Same fix for isUseableByPlayer

This commit is contained in:
Virtuoel 2015-05-25 14:46:45 -04:00
parent 6960a802d9
commit 6bc06b3f07

View file

@ -169,7 +169,7 @@ public class TileEntityAludel extends TileEntityEE implements ISidedInventory
@Override @Override
public boolean isUseableByPlayer(EntityPlayer var1) public boolean isUseableByPlayer(EntityPlayer var1)
{ {
return true; return this.worldObj.getTileEntity(xCoord, yCoord, zCoord) == this && entityPlayer.getDistanceSq((double) xCoord + 0.5D, (double) yCoord + 0.5D, (double) zCoord + 0.5D) <= 64D;
} }
@Override @Override