More work on Red Water - lots still to do
This commit is contained in:
parent
fc83d9dd16
commit
764737a1c4
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@ -8,9 +8,12 @@ import cpw.mods.fml.common.ReflectionHelper;
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import ee3.mod_EE3;
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import ee3.client.core.KeyBindingHandler;
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import ee3.client.core.SoundHandler;
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import ee3.client.core.TextureRedWaterFX;
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import ee3.client.core.TextureRedWaterFlowFX;
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import ee3.client.gui.GuiPortableCrafting;
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import ee3.core.interfaces.IProxy;
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import ee3.lib.GuiIds;
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import ee3.lib.Reference;
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import static ee3.lib.CustomItemRarity.*;
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import net.minecraft.client.Minecraft;
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import net.minecraft.src.EntityPlayer;
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@ -44,12 +47,6 @@ public class EEProxy implements IProxy {
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}
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@Override
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public void registerTranslations() {
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// TODO Auto-generated method stub
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}
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@Override
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public File getMinecraftDir() {
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return Minecraft.getMinecraftDir();
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@ -124,5 +121,17 @@ public class EEProxy implements IProxy {
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public boolean isPortableCraftingGUIOpen() {
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return (ModLoader.getMinecraftInstance().currentScreen instanceof GuiPortableCrafting);
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}
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@Override
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public void preloadTextures() {
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MinecraftForgeClient.preloadTexture(Reference.SPRITE_SHEET_LOCATION + Reference.BLOCK_SPRITE_SHEET);
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}
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@Override
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public void initTextureFX() {
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ModLoader.getMinecraftInstance().renderEngine.registerTextureFX(new TextureRedWaterFX());
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ModLoader.getMinecraftInstance().renderEngine.registerTextureFX(new TextureRedWaterFlowFX());
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}
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}
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110
ee3_client/ee3/client/core/TextureRedWaterFX.java
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110
ee3_client/ee3/client/core/TextureRedWaterFX.java
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@ -0,0 +1,110 @@
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package ee3.client.core;
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import cpw.mods.fml.client.FMLTextureFX;
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import ee3.block.ModBlocks;
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/**
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* TODO Class Description
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* @author pahimar
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* @license Lesser GNU Public License v3 (http://www.gnu.org/licenses/lgpl.html)
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*
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* Based heavily off of TextureWaterFX (like, 99%)
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*/
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public class TextureRedWaterFX extends FMLTextureFX {
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protected float[] red = new float[256];
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protected float[] green = new float[256];
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protected float[] blue = new float[256];
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protected float[] alpha = new float[256];
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private int tickCounter = 0;
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public TextureRedWaterFX() {
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super(ModBlocks.redWaterStill.blockIndexInTexture);
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setup();
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}
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@Override
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public void setup() {
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super.setup();
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red = new float[tileSizeSquare];
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green = new float[tileSizeSquare];
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blue = new float[tileSizeSquare];
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alpha = new float[tileSizeSquare];
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tickCounter = 0;
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}
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public void onTick() {
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++this.tickCounter;
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int var1;
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int var2;
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float var3;
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int var5;
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int var6;
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for (var1 = 0; var1 < tileSizeBase; ++var1) {
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for (var2 = 0; var2 < tileSizeBase; ++var2) {
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var3 = 0.0F;
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for (int var4 = var1 - 1; var4 <= var1 + 1; ++var4) {
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var5 = var4 & tileSizeMask;
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var6 = var2 & tileSizeMask;
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var3 += this.red[var5 + var6 * tileSizeBase];
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}
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this.green[var1 + var2 * tileSizeBase] = var3 / 3.3F + this.blue[var1 + var2 * tileSizeBase] * 0.8F;
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}
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}
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for (var1 = 0; var1 < tileSizeBase; ++var1) {
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for (var2 = 0; var2 < tileSizeBase; ++var2) {
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this.blue[var1 + var2 * tileSizeBase] += this.alpha[var1 + var2 * tileSizeBase] * 0.05F;
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if (this.blue[var1 + var2 * tileSizeBase] < 0.0F) {
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this.blue[var1 + var2 * tileSizeBase] = 0.0F;
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}
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this.alpha[var1 + var2 * tileSizeBase] -= 0.1F;
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if (Math.random() < 0.05D) {
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this.alpha[var1 + var2 * tileSizeBase] = 0.5F;
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}
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}
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}
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float[] var12 = this.green;
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this.green = this.red;
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this.red = var12;
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for (var2 = 0; var2 < tileSizeSquare; ++var2) {
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var3 = this.red[var2];
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if (var3 > 1.0F) {
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var3 = 1.0F;
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}
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if (var3 < 0.0F) {
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var3 = 0.0F;
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}
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float var13 = var3 * var3;
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var5 = (int)(32.0F + var13 * 32.0F);
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var6 = (int)(50.0F + var13 * 64.0F);
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int var7 = 255;
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int var8 = (int)(146.0F + var13 * 50.0F);
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if (this.anaglyphEnabled) {
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int var9 = (var5 * 30 + var6 * 59 + var7 * 11) / 100;
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int var10 = (var5 * 30 + var6 * 70) / 100;
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int var11 = (var5 * 30 + var7 * 70) / 100;
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var5 = var9;
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var6 = var10;
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var7 = var11;
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}
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this.imageData[var2 * 4 + 0] = (byte)var5;
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this.imageData[var2 * 4 + 1] = (byte)var6;
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this.imageData[var2 * 4 + 2] = (byte)var7;
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this.imageData[var2 * 4 + 3] = (byte)var8;
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}
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}
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}
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105
ee3_client/ee3/client/core/TextureRedWaterFlowFX.java
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105
ee3_client/ee3/client/core/TextureRedWaterFlowFX.java
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package ee3.client.core;
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import cpw.mods.fml.client.FMLTextureFX;
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import ee3.block.ModBlocks;
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public class TextureRedWaterFlowFX extends FMLTextureFX {
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protected float[] red = new float[256];
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protected float[] green = new float[256];
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protected float[] blue = new float[256];
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protected float[] alpha = new float[256];
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private int tickCounter = 0;
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public TextureRedWaterFlowFX() {
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super(ModBlocks.redWaterStill.blockIndexInTexture + 1);
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tileSize = 2;
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setup();
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}
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@Override
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public void setup() {
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super.setup();
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red = new float[tileSizeSquare];
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green = new float[tileSizeSquare];
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blue = new float[tileSizeSquare];
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alpha = new float[tileSizeSquare];
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tickCounter = 0;
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}
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public void onTick() {
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++this.tickCounter;
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int var1;
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int var2;
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float var3;
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int var5;
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int var6;
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for (var1 = 0; var1 < tileSizeBase; ++var1) {
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for (var2 = 0; var2 < tileSizeBase; ++var2) {
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var3 = 0.0F;
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for (int var4 = var2 - 2; var4 <= var2; ++var4) {
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var5 = var1 & tileSizeMask;
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var6 = var4 & tileSizeMask;
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var3 += this.red[var5 + var6 * tileSizeBase];
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}
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this.green[var1 + var2 * tileSizeBase] = var3 / 3.2F + this.blue[var1 + var2 * tileSizeBase] * 0.8F;
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}
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}
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for (var1 = 0; var1 < tileSizeBase; ++var1) {
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for (var2 = 0; var2 < tileSizeBase; ++var2) {
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this.blue[var1 + var2 * tileSizeBase] += this.alpha[var1 + var2 * tileSizeBase] * 0.05F;
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if (this.blue[var1 + var2 * tileSizeBase] < 0.0F) {
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this.blue[var1 + var2 * tileSizeBase] = 0.0F;
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}
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this.alpha[var1 + var2 * tileSizeBase] -= 0.3F;
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if (Math.random() < 0.2D) {
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this.alpha[var1 + var2 * tileSizeBase] = 0.5F;
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}
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}
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}
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float[] var12 = this.green;
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this.green = this.red;
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this.red = var12;
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for (var2 = 0; var2 < tileSizeSquare; ++var2) {
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var3 = this.red[var2 - this.tickCounter * tileSizeBase & tileSizeSquareMask];
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if (var3 > 1.0F) {
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var3 = 1.0F;
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}
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if (var3 < 0.0F) {
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var3 = 0.0F;
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}
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float var13 = var3 * var3;
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var5 = (int)(32.0F + var13 * 32.0F);
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var6 = (int)(50.0F + var13 * 64.0F);
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int var7 = 255;
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int var8 = (int)(146.0F + var13 * 50.0F);
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if (this.anaglyphEnabled) {
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int var9 = (var5 * 30 + var6 * 59 + var7 * 11) / 100;
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int var10 = (var5 * 30 + var6 * 70) / 100;
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int var11 = (var5 * 30 + var7 * 70) / 100;
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var5 = var9;
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var6 = var10;
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var7 = var11;
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}
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this.imageData[var2 * 4 + 0] = (byte)var5;
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this.imageData[var2 * 4 + 1] = (byte)var6;
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this.imageData[var2 * 4 + 2] = (byte)var7;
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this.imageData[var2 * 4 + 3] = (byte)var8;
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}
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}
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}
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@ -1,12 +1,21 @@
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package ee3.block;
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import ee3.lib.Reference;
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import net.minecraft.src.BlockFluid;
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import net.minecraft.src.Material;
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public class BlockRedWaterFlowing extends BlockFluid {
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protected BlockRedWaterFlowing(int par1, Material par2Material) {
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super(par1, par2Material);
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protected BlockRedWaterFlowing(int id, Material material) {
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super(id, material);
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this.blockHardness = 100F;
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this.setLightOpacity(3);
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this.setBlockName("redWaterFlowing");
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}
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@Override
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public String getTextureFile() {
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return Reference.SPRITE_SHEET_LOCATION + Reference.BLOCK_SPRITE_SHEET;
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}
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}
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@ -1,13 +1,32 @@
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package ee3.block;
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import ee3.core.helper.LocalizationHelper;
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import ee3.lib.Reference;
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import ee3.lib.RenderIds;
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import net.minecraft.src.BlockStationary;
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import net.minecraft.src.ItemStack;
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import net.minecraft.src.Material;
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import net.minecraft.src.World;
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public class BlockRedWaterStill extends BlockStationary {
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protected BlockRedWaterStill(int par1, Material par2Material) {
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super(par1, par2Material);
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// TODO Auto-generated constructor stub
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protected BlockRedWaterStill(int id, Material material) {
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super(id, material);
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this.blockHardness = 100F;
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this.setLightOpacity(3);
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setBlockName("redWaterStill");
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disableStats();
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setRequiresSelfNotify();
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}
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@Override
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public String getBlockName() {
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return LocalizationHelper.instance.get("tile.redWaterStill");
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}
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@Override
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public String getTextureFile() {
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return Reference.SPRITE_SHEET_LOCATION + Reference.BLOCK_SPRITE_SHEET;
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}
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}
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35
ee3_common/ee3/block/ModBlocks.java
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35
ee3_common/ee3/block/ModBlocks.java
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package ee3.block;
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import net.minecraft.src.Block;
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import net.minecraft.src.ItemStack;
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import net.minecraft.src.Material;
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import net.minecraft.src.ModLoader;
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import ee3.lib.BlockIds;
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/**
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* TODO Class Description
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* @author pahimar
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* @license Lesser GNU Public License v3 (http://www.gnu.org/licenses/lgpl.html)
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*
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*/
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public class ModBlocks {
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public static BlockRedWaterStill redWaterStill;
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public static BlockRedWaterFlowing redWaterFlowing;
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public static void init() {
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redWaterStill = new BlockRedWaterStill(BlockIds.RED_WATER_STILL, Material.water);
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redWaterFlowing = new BlockRedWaterFlowing(BlockIds.RED_WATER_STILL + 1, Material.water);
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ModLoader.addName(redWaterStill, "Red Water (Still)");
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ModLoader.addName(redWaterFlowing, "Red Water (Flowing)");
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ModLoader.registerBlock(redWaterStill);
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ModLoader.registerBlock(redWaterFlowing);
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ModLoader.addShapelessRecipe(new ItemStack(redWaterStill), Block.cobblestone);
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ModLoader.addShapelessRecipe(new ItemStack(redWaterFlowing), Block.cobblestone, Block.cobblestone);
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}
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}
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@ -17,12 +17,14 @@ import net.minecraft.src.forge.IGuiHandler;
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*/
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public interface IProxy {
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public abstract void preloadTextures();
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public abstract void initTextureFX();
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public abstract void registerRenderInformation();
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public abstract void registerTileEntities();
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public abstract void registerTranslations();
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public abstract File getMinecraftDir();
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public abstract boolean isRemote();
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@ -14,15 +14,11 @@ import net.minecraft.src.ModLoader;
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*/
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public class ModItems {
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private static boolean initialized;
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public static Item miniumShard;
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public static Item miniumStone;
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public static Item philStone;
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public static void init() {
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if (initialized)
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initialized = true;
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/* Initialise each mod item individually */
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miniumShard = new ItemMiniumShard(ItemIds.MINIUM_SHARD).setIconCoord(0, 0).setItemName("miniumShard");
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14
ee3_common/ee3/lib/BlockIds.java
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14
ee3_common/ee3/lib/BlockIds.java
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@ -0,0 +1,14 @@
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package ee3.lib;
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/**
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* TODO Class Description
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* @author pahimar
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* @license Lesser GNU Public License v3 (http://www.gnu.org/licenses/lgpl.html)
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*
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*/
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public class BlockIds {
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public static int RED_WATER_FLOWING = 250;
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public static int RED_WATER_STILL = 251;
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}
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@ -18,6 +18,7 @@ public class Reference {
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public static final String SPRITE_SHEET_LOCATION = "/ee3/art/sprites/";
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public static final String ITEM_SPRITE_SHEET = "ee3_items.png";
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public static final String BLOCK_SPRITE_SHEET = "ee3_blocks.png";
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public static final String GUI_SHEET_LOCATION = "/ee3/art/gui/";
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public static final String ARMOR_SHEET_LOCATION = "/ee3/art/armor/";
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public static final String SOUND_RESOURCE_LOCATION = "ee3/sound/";
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20
ee3_common/ee3/lib/RenderIds.java
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20
ee3_common/ee3/lib/RenderIds.java
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@ -0,0 +1,20 @@
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package ee3.lib;
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import ee3.mod_EE3;
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import net.minecraft.src.ModLoader;
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/**
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* TODO Class Description
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* @author pahimar
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* @license Lesser GNU Public License v3 (http://www.gnu.org/licenses/lgpl.html)
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*
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*/
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public class RenderIds {
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public static int RED_WATER_MODEL;
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public static void init() {
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RED_WATER_MODEL = ModLoader.getUniqueBlockModelID(mod_EE3.instance(), false);
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}
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}
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@ -1,6 +1,7 @@
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package ee3;
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import cpw.mods.fml.common.FMLCommonHandler;
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import ee3.block.ModBlocks;
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import ee3.core.ConfigurationManager;
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import ee3.core.CraftingHandler;
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import ee3.core.EntityLivingHandler;
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@ -12,6 +13,7 @@ import ee3.gui.GuiHandler;
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import ee3.item.ModItems;
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import ee3.lib.ItemIds;
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import ee3.lib.Reference;
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import ee3.lib.RenderIds;
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import ee3.lib.Sounds;
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import ee3.lib.Version;
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import ee3.network.PacketHandler;
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@ -72,9 +74,21 @@ public class mod_EE3 extends NetworkMod {
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// Add in the custom Item rarity types
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this.proxy.addCustomEnumRarityTypes();
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// Pre-load Textures
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this.proxy.preloadTextures();
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// Initialise the render models
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RenderIds.init();
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// Initialise the mod blocks
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ModBlocks.init();
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// Initialise the mod items
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ModItems.init();
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// Init TextureFX
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this.proxy.initTextureFX();
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|
||||
// Initialise the Philosopher Stone recipes
|
||||
RecipesPhilStone.initRecipes();
|
||||
|
||||
|
|
|
@ -37,12 +37,6 @@ public class EEProxy implements IProxy {
|
|||
|
||||
}
|
||||
|
||||
@Override
|
||||
public void registerTranslations() {
|
||||
// TODO Auto-generated method stub
|
||||
|
||||
}
|
||||
|
||||
@Override
|
||||
public File getMinecraftDir() {
|
||||
return new File(".");
|
||||
|
@ -102,4 +96,10 @@ public class EEProxy implements IProxy {
|
|||
return false;
|
||||
}
|
||||
|
||||
@Override
|
||||
public void preloadTextures() { }
|
||||
|
||||
@Override
|
||||
public void initTextureFX() { }
|
||||
|
||||
}
|
||||
|
|
BIN
resources/ee3/art/sprites/ee3_blocks.png
Normal file
BIN
resources/ee3/art/sprites/ee3_blocks.png
Normal file
Binary file not shown.
After Width: | Height: | Size: 1.1 KiB |
|
@ -1,3 +1,5 @@
|
|||
item.miniumShard=Minium Shard
|
||||
item.miniumStone=Minium Stone
|
||||
item.philosophersStone=Philosophers Stone
|
||||
item.philosophersStone=Philosophers Stone
|
||||
tile.redWaterStill=Red Water
|
||||
tile.redWaterFlowing=Red Water
|
Loading…
Reference in a new issue