Getting somewhere with the Aludel as well. More to come tonight, for now, hometime and pizza

This commit is contained in:
Pahimar 2014-07-03 15:54:14 -04:00
parent 92b8d6f8c5
commit 7723f846e6
5 changed files with 146 additions and 185 deletions

View file

@ -57,8 +57,8 @@ public class Names
public static final String VANILLA_CRAFTING = "container.crafting";
public static final String ALCHEMICAL_BAG = "container.ee3:" + Items.ALCHEMICAL_BAG;
public static final String ALCHEMICAL_CHEST = "container.ee3:" + Blocks.ALCHEMICAL_CHEST;
public static final String CALCINATOR_NAME = "container.ee3:" + Blocks.CALCINATOR;
public static final String ALUDEL_NAME = "container.ee3:" + Blocks.ALUDEL;
public static final String CALCINATOR = "container.ee3:" + Blocks.CALCINATOR;
public static final String ALUDEL = "container.ee3:" + Blocks.ALUDEL;
public static final String GLASS_BELL = "container.ee3:" + Blocks.GLASS_BELL;
}

View file

@ -10,8 +10,7 @@ import net.minecraft.item.ItemStack;
import net.minecraft.nbt.NBTTagCompound;
import net.minecraft.nbt.NBTTagList;
public class TileEntityAlchemicalChest extends TileEntityEE implements IInventory
{
public class TileEntityAlchemicalChest extends TileEntityEE implements IInventory {
/**
* The current angle of the chest lid (between 0 and 1)
*/
@ -37,52 +36,38 @@ public class TileEntityAlchemicalChest extends TileEntityEE implements IInventor
*/
private ItemStack[] inventory;
public TileEntityAlchemicalChest(int metaData)
{
public TileEntityAlchemicalChest(int metaData) {
super();
this.state = (byte) metaData;
if (metaData == 0)
{
if (metaData == 0) {
inventory = new ItemStack[ContainerAlchemicalChest.SMALL_INVENTORY_SIZE];
}
else if (metaData == 1)
{
} else if (metaData == 1) {
inventory = new ItemStack[ContainerAlchemicalChest.MEDIUM_INVENTORY_SIZE];
}
else if (metaData == 2)
{
} else if (metaData == 2) {
inventory = new ItemStack[ContainerAlchemicalChest.LARGE_INVENTORY_SIZE];
}
}
@Override
public int getSizeInventory()
{
public int getSizeInventory() {
return inventory.length;
}
@Override
public ItemStack getStackInSlot(int slotIndex)
{
public ItemStack getStackInSlot(int slotIndex) {
return inventory[slotIndex];
}
@Override
public ItemStack decrStackSize(int slotIndex, int decrementAmount)
{
public ItemStack decrStackSize(int slotIndex, int decrementAmount) {
ItemStack itemStack = getStackInSlot(slotIndex);
if (itemStack != null)
{
if (itemStack.stackSize <= decrementAmount)
{
if (itemStack != null) {
if (itemStack.stackSize <= decrementAmount) {
setInventorySlotContents(slotIndex, null);
}
else
{
} else {
itemStack = itemStack.splitStack(decrementAmount);
if (itemStack.stackSize == 0)
{
if (itemStack.stackSize == 0) {
setInventorySlotContents(slotIndex, null);
}
}
@ -92,27 +77,21 @@ public class TileEntityAlchemicalChest extends TileEntityEE implements IInventor
}
@Override
public ItemStack getStackInSlotOnClosing(int slotIndex)
{
if (inventory[slotIndex] != null)
{
public ItemStack getStackInSlotOnClosing(int slotIndex) {
if (inventory[slotIndex] != null) {
ItemStack itemStack = inventory[slotIndex];
inventory[slotIndex] = null;
return itemStack;
}
else
{
} else {
return null;
}
}
@Override
public void setInventorySlotContents(int slotIndex, ItemStack itemStack)
{
public void setInventorySlotContents(int slotIndex, ItemStack itemStack) {
inventory[slotIndex] = itemStack;
if (itemStack != null && itemStack.stackSize > this.getInventoryStackLimit())
{
if (itemStack != null && itemStack.stackSize > this.getInventoryStackLimit()) {
itemStack.stackSize = this.getInventoryStackLimit();
}
@ -121,32 +100,27 @@ public class TileEntityAlchemicalChest extends TileEntityEE implements IInventor
}
@Override
public String getInventoryName()
{
public String getInventoryName() {
return this.hasCustomName() ? this.getCustomName() : Names.Containers.ALCHEMICAL_CHEST;
}
@Override
public boolean hasCustomInventoryName()
{
return false;
public boolean hasCustomInventoryName() {
return this.hasCustomName();
}
@Override
public int getInventoryStackLimit()
{
public int getInventoryStackLimit() {
return 64;
}
/**
* Do not make give this method the name canInteractWith because it clashes with Container
*
* @param entityplayer
* The player we are checking to see if they can use this chest
* @param entityplayer The player we are checking to see if they can use this chest
*/
@Override
public boolean isUseableByPlayer(EntityPlayer entityplayer)
{
public boolean isUseableByPlayer(EntityPlayer entityplayer) {
return true;
}
@ -154,69 +128,56 @@ public class TileEntityAlchemicalChest extends TileEntityEE implements IInventor
* Called when a client event is received with the event number and argument, see World.sendClientEvent
*/
@Override
public boolean receiveClientEvent(int eventID, int numUsingPlayers)
{
if (eventID == 1)
{
public boolean receiveClientEvent(int eventID, int numUsingPlayers) {
if (eventID == 1) {
this.numUsingPlayers = numUsingPlayers;
return true;
}
else
{
} else {
return super.receiveClientEvent(eventID, numUsingPlayers);
}
}
@Override
public boolean isItemValidForSlot(int slotIndex, ItemStack itemStack)
{
public boolean isItemValidForSlot(int slotIndex, ItemStack itemStack) {
return true;
}
@Override
public void openInventory()
{
public void openInventory() {
++numUsingPlayers;
worldObj.addBlockEvent(xCoord, yCoord, zCoord, ModBlocks.alchemicalChest, 1, numUsingPlayers);
}
@Override
public void closeInventory()
{
public void closeInventory() {
--numUsingPlayers;
worldObj.addBlockEvent(xCoord, yCoord, zCoord, ModBlocks.alchemicalChest, 1, numUsingPlayers);
}
@Override
public void readFromNBT(NBTTagCompound nbtTagCompound)
{
public void readFromNBT(NBTTagCompound nbtTagCompound) {
super.readFromNBT(nbtTagCompound);
// Read in the ItemStacks in the inventory from NBT
NBTTagList tagList = nbtTagCompound.getTagList("Items", 10);
inventory = new ItemStack[this.getSizeInventory()];
for (int i = 0; i < tagList.tagCount(); ++i)
{
for (int i = 0; i < tagList.tagCount(); ++i) {
NBTTagCompound tagCompound = tagList.getCompoundTagAt(i);
byte slotIndex = tagCompound.getByte("Slot");
if (slotIndex >= 0 && slotIndex < inventory.length)
{
if (slotIndex >= 0 && slotIndex < inventory.length) {
inventory[slotIndex] = ItemStack.loadItemStackFromNBT(tagCompound);
}
}
}
@Override
public void writeToNBT(NBTTagCompound nbtTagCompound)
{
public void writeToNBT(NBTTagCompound nbtTagCompound) {
super.writeToNBT(nbtTagCompound);
// Write the ItemStacks in the inventory to NBT
NBTTagList tagList = new NBTTagList();
for (int currentIndex = 0; currentIndex < inventory.length; ++currentIndex)
{
if (inventory[currentIndex] != null)
{
for (int currentIndex = 0; currentIndex < inventory.length; ++currentIndex) {
if (inventory[currentIndex] != null) {
NBTTagCompound tagCompound = new NBTTagCompound();
tagCompound.setByte("Slot", (byte) currentIndex);
inventory[currentIndex].writeToNBT(tagCompound);
@ -231,12 +192,10 @@ public class TileEntityAlchemicalChest extends TileEntityEE implements IInventor
* ticks and creates a new spawn inside its implementation.
*/
@Override
public void updateEntity()
{
public void updateEntity() {
super.updateEntity();
if (++ticksSinceSync % 20 * 4 == 0)
{
if (++ticksSinceSync % 20 * 4 == 0) {
worldObj.addBlockEvent(xCoord, yCoord, zCoord, ModBlocks.alchemicalChest, 1, numUsingPlayers);
}
@ -244,40 +203,32 @@ public class TileEntityAlchemicalChest extends TileEntityEE implements IInventor
float angleIncrement = 0.1F;
double adjustedXCoord, adjustedZCoord;
if (numUsingPlayers > 0 && lidAngle == 0.0F)
{
if (numUsingPlayers > 0 && lidAngle == 0.0F) {
adjustedXCoord = xCoord + 0.5D;
adjustedZCoord = zCoord + 0.5D;
worldObj.playSoundEffect(adjustedXCoord, yCoord + 0.5D, adjustedZCoord, Sounds.CHEST_OPEN, 0.5F, worldObj.rand.nextFloat() * 0.1F + 0.9F);
}
if (numUsingPlayers == 0 && lidAngle > 0.0F || numUsingPlayers > 0 && lidAngle < 1.0F)
{
if (numUsingPlayers == 0 && lidAngle > 0.0F || numUsingPlayers > 0 && lidAngle < 1.0F) {
float var8 = lidAngle;
if (numUsingPlayers > 0)
{
if (numUsingPlayers > 0) {
lidAngle += angleIncrement;
}
else
{
} else {
lidAngle -= angleIncrement;
}
if (lidAngle > 1.0F)
{
if (lidAngle > 1.0F) {
lidAngle = 1.0F;
}
if (lidAngle < 0.5F && var8 >= 0.5F)
{
if (lidAngle < 0.5F && var8 >= 0.5F) {
adjustedXCoord = xCoord + 0.5D;
adjustedZCoord = zCoord + 0.5D;
worldObj.playSoundEffect(adjustedXCoord, yCoord + 0.5D, adjustedZCoord, Sounds.CHEST_CLOSE, 0.5F, worldObj.rand.nextFloat() * 0.1F + 0.9F);
}
if (lidAngle < 0.0F)
{
if (lidAngle < 0.0F) {
lidAngle = 0.0F;
}
}

View file

@ -1,11 +1,15 @@
package com.pahimar.ee3.tileentity;
import com.pahimar.ee3.item.ItemAlchemicalDust;
import com.pahimar.ee3.network.PacketHandler;
import com.pahimar.ee3.network.message.MessageTileEntityAludel;
import com.pahimar.ee3.reference.Names;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.inventory.ISidedInventory;
import net.minecraft.item.ItemStack;
import net.minecraft.network.Packet;
import net.minecraft.tileentity.TileEntityFurnace;
import net.minecraftforge.common.util.ForgeDirection;
public class TileEntityAludel extends TileEntityEE implements ISidedInventory
{
@ -14,10 +18,13 @@ public class TileEntityAludel extends TileEntityEE implements ISidedInventory
public static final int INPUT_INVENTORY_INDEX = 1;
public static final int DUST_INVENTORY_INDEX = 2;
public static final int OUTPUT_INVENTORY_INDEX = 3;
public int deviceCookTime; // How much longer the Aludel will cook
public int fuelBurnTime; // The fuel value for the currently burning fuel
public int itemCookTime; // How long the current item has been "cooking"
public ItemStack outputItemStack;
public boolean hasGlassBell = false;
/**
* The ItemStacks that hold the items currently being used in the Aludel
@ -30,93 +37,129 @@ public class TileEntityAludel extends TileEntityEE implements ISidedInventory
}
@Override
public int[] getAccessibleSlotsFromSide(int var1)
public int[] getAccessibleSlotsFromSide(int side)
{
return new int[0];
return side == ForgeDirection.DOWN.ordinal() ? new int[]{FUEL_INVENTORY_INDEX, OUTPUT_INVENTORY_INDEX} : new int[]{INPUT_INVENTORY_INDEX, DUST_INVENTORY_INDEX, OUTPUT_INVENTORY_INDEX};
}
@Override
public boolean canInsertItem(int var1, ItemStack var2, int var3)
public boolean canInsertItem(int slotIndex, ItemStack itemStack, int side)
{
return false;
if (worldObj.getTileEntity(xCoord, yCoord + 1, zCoord) instanceof TileEntityGlassBell) {
return isItemValidForSlot(slotIndex, itemStack);
} else {
return false;
}
}
@Override
public boolean canExtractItem(int var1, ItemStack var2, int var3)
public boolean canExtractItem(int slotIndex, ItemStack itemStack, int side)
{
return false;
return slotIndex == OUTPUT_INVENTORY_INDEX;
}
@Override
public int getSizeInventory()
{
return 0;
return inventory.length;
}
@Override
public ItemStack getStackInSlot(int var1)
public ItemStack getStackInSlot(int slotIndex)
{
return null;
return inventory[slotIndex];
}
@Override
public ItemStack decrStackSize(int var1, int var2)
public ItemStack decrStackSize(int slotIndex, int decrementAmount)
{
return null;
ItemStack itemStack = getStackInSlot(slotIndex);
if (itemStack != null) {
if (itemStack.stackSize <= decrementAmount) {
setInventorySlotContents(slotIndex, null);
} else {
itemStack = itemStack.splitStack(decrementAmount);
if (itemStack.stackSize == 0) {
setInventorySlotContents(slotIndex, null);
}
}
}
return itemStack;
}
@Override
public ItemStack getStackInSlotOnClosing(int var1)
public ItemStack getStackInSlotOnClosing(int slotIndex)
{
return null;
ItemStack itemStack = getStackInSlot(slotIndex);
if (itemStack != null) {
setInventorySlotContents(slotIndex, null);
}
return itemStack;
}
@Override
public void setInventorySlotContents(int var1, ItemStack var2)
public void setInventorySlotContents(int slotIndex, ItemStack itemStack)
{
inventory[slotIndex] = itemStack;
if (itemStack != null && itemStack.stackSize > getInventoryStackLimit()) {
itemStack.stackSize = getInventoryStackLimit();
}
}
@Override
public String getInventoryName()
{
return null;
return this.hasCustomName() ? this.getCustomName() : Names.Containers.ALUDEL;
}
@Override
public boolean hasCustomInventoryName()
{
return false;
return this.hasCustomName();
}
@Override
public int getInventoryStackLimit()
{
return 0;
return 64;
}
@Override
public boolean isUseableByPlayer(EntityPlayer var1)
{
return false;
return true;
}
@Override
public void openInventory()
{
// NOOP
}
@Override
public void closeInventory()
{
// NOOP
}
@Override
public boolean isItemValidForSlot(int var1, ItemStack var2)
public boolean isItemValidForSlot(int slotIndex, ItemStack itemStack)
{
return false;
switch (slotIndex) {
case FUEL_INVENTORY_INDEX: {
return TileEntityFurnace.isItemFuel(itemStack);
}
case INPUT_INVENTORY_INDEX: {
return true;
}
case DUST_INVENTORY_INDEX: {
return itemStack.getItem() instanceof ItemAlchemicalDust;
}
default: {
return false;
}
}
}
@Override

View file

@ -106,12 +106,12 @@ public class TileEntityCalcinator extends TileEntityEE implements ISidedInventor
@Override
public String getInventoryName() {
return this.hasCustomName() ? this.getCustomName() : Names.Containers.CALCINATOR_NAME;
return this.hasCustomName() ? this.getCustomName() : Names.Containers.CALCINATOR;
}
@Override
public boolean hasCustomInventoryName() {
return false;
return this.hasCustomName();
}
@Override

View file

@ -12,8 +12,7 @@ import net.minecraft.nbt.NBTTagCompound;
import net.minecraft.nbt.NBTTagList;
import net.minecraft.network.Packet;
public class TileEntityGlassBell extends TileEntityEE implements IInventory
{
public class TileEntityGlassBell extends TileEntityEE implements IInventory {
public static final int INVENTORY_SIZE = 1;
public static final int DISPLAY_SLOT_INVENTORY_INDEX = 0;
public ItemStack outputItemStack;
@ -23,38 +22,29 @@ public class TileEntityGlassBell extends TileEntityEE implements IInventory
*/
private ItemStack[] inventory;
public TileEntityGlassBell()
{
public TileEntityGlassBell() {
inventory = new ItemStack[INVENTORY_SIZE];
}
@Override
public int getSizeInventory()
{
public int getSizeInventory() {
return inventory.length;
}
@Override
public ItemStack getStackInSlot(int slotIndex)
{
public ItemStack getStackInSlot(int slotIndex) {
return inventory[slotIndex];
}
@Override
public ItemStack decrStackSize(int slotIndex, int decrementAmount)
{
public ItemStack decrStackSize(int slotIndex, int decrementAmount) {
ItemStack itemStack = getStackInSlot(slotIndex);
if (itemStack != null)
{
if (itemStack.stackSize <= decrementAmount)
{
if (itemStack != null) {
if (itemStack.stackSize <= decrementAmount) {
setInventorySlotContents(slotIndex, null);
}
else
{
} else {
itemStack = itemStack.splitStack(decrementAmount);
if (itemStack.stackSize == 0)
{
if (itemStack.stackSize == 0) {
setInventorySlotContents(slotIndex, null);
}
}
@ -64,36 +54,28 @@ public class TileEntityGlassBell extends TileEntityEE implements IInventory
}
@Override
public ItemStack getStackInSlotOnClosing(int slotIndex)
{
public ItemStack getStackInSlotOnClosing(int slotIndex) {
ItemStack itemStack = getStackInSlot(slotIndex);
if (itemStack != null)
{
if (itemStack != null) {
setInventorySlotContents(slotIndex, null);
}
return itemStack;
}
@Override
public void setInventorySlotContents(int slotIndex, ItemStack itemStack)
{
public void setInventorySlotContents(int slotIndex, ItemStack itemStack) {
inventory[slotIndex] = itemStack;
if (itemStack != null && itemStack.stackSize > getInventoryStackLimit())
{
if (itemStack != null && itemStack.stackSize > getInventoryStackLimit()) {
itemStack.stackSize = getInventoryStackLimit();
}
if (!this.worldObj.isRemote)
{
if (!this.worldObj.isRemote) {
ItemStack displayStack = this.inventory[DISPLAY_SLOT_INVENTORY_INDEX];
if (displayStack != null)
{
if (displayStack != null) {
this.state = (byte) Block.getBlockFromItem(displayStack.getItem()).getLightValue();
}
else
{
} else {
this.state = 0;
}
@ -104,75 +86,62 @@ public class TileEntityGlassBell extends TileEntityEE implements IInventory
}
@Override
public String getInventoryName()
{
public String getInventoryName() {
return this.hasCustomName() ? this.getCustomName() : Names.Containers.GLASS_BELL;
}
@Override
public boolean hasCustomInventoryName()
{
return false;
public boolean hasCustomInventoryName() {
return this.hasCustomName();
}
@Override
public int getInventoryStackLimit()
{
public int getInventoryStackLimit() {
return 64;
}
@Override
public boolean isUseableByPlayer(EntityPlayer entityPlayer)
{
public boolean isUseableByPlayer(EntityPlayer entityPlayer) {
return true;
}
@Override
public void openInventory()
{
public void openInventory() {
}
@Override
public void closeInventory()
{
public void closeInventory() {
}
@Override
public boolean isItemValidForSlot(int slotIndex, ItemStack itemStack)
{
public boolean isItemValidForSlot(int slotIndex, ItemStack itemStack) {
return true;
}
@Override
public void readFromNBT(NBTTagCompound nbtTagCompound)
{
public void readFromNBT(NBTTagCompound nbtTagCompound) {
super.readFromNBT(nbtTagCompound);
// Read in the ItemStacks in the inventory from NBT
NBTTagList tagList = nbtTagCompound.getTagList("Items", 10);
inventory = new ItemStack[this.getSizeInventory()];
for (int i = 0; i < tagList.tagCount(); ++i)
{
for (int i = 0; i < tagList.tagCount(); ++i) {
NBTTagCompound tagCompound = tagList.getCompoundTagAt(i);
byte slotIndex = tagCompound.getByte("Slot");
if (slotIndex >= 0 && slotIndex < inventory.length)
{
if (slotIndex >= 0 && slotIndex < inventory.length) {
inventory[slotIndex] = ItemStack.loadItemStackFromNBT(tagCompound);
}
}
}
@Override
public void writeToNBT(NBTTagCompound nbtTagCompound)
{
public void writeToNBT(NBTTagCompound nbtTagCompound) {
super.writeToNBT(nbtTagCompound);
// Write the ItemStacks in the inventory to NBT
NBTTagList tagList = new NBTTagList();
for (int currentIndex = 0; currentIndex < inventory.length; ++currentIndex)
{
if (inventory[currentIndex] != null)
{
for (int currentIndex = 0; currentIndex < inventory.length; ++currentIndex) {
if (inventory[currentIndex] != null) {
NBTTagCompound tagCompound = new NBTTagCompound();
tagCompound.setByte("Slot", (byte) currentIndex);
inventory[currentIndex].writeToNBT(tagCompound);
@ -183,10 +152,8 @@ public class TileEntityGlassBell extends TileEntityEE implements IInventory
}
@Override
public Packet getDescriptionPacket()
{
if (getStackInSlot(DISPLAY_SLOT_INVENTORY_INDEX) != null && getStackInSlot(DISPLAY_SLOT_INVENTORY_INDEX).stackSize > 0)
{
public Packet getDescriptionPacket() {
if (getStackInSlot(DISPLAY_SLOT_INVENTORY_INDEX) != null && getStackInSlot(DISPLAY_SLOT_INVENTORY_INDEX).stackSize > 0) {
return PacketHandler.INSTANCE.getPacketFrom(new MessageTileEntityGlassBell(this, getStackInSlot(DISPLAY_SLOT_INVENTORY_INDEX)));
}