Dropping the free form geometry portion of the loader (since it wasn't implemented anyways). Can be added again (and actually implemented) in the future if folks need it
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2 changed files with 0 additions and 30 deletions
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@ -1,29 +0,0 @@
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package net.minecraftforge.client.model.obj.parser;
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import net.minecraftforge.client.model.obj.WavefrontObject;
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import cpw.mods.fml.relauncher.Side;
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import cpw.mods.fml.relauncher.SideOnly;
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@SideOnly(Side.CLIENT)
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public class FreeFormParser extends LineParser {
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public FreeFormParser() {
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// TODO Auto-generated constructor stub
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}
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@Override
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public void parse() {
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// TODO Auto-generated method stub
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}
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@Override
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public void incoporateResults(WavefrontObject wavefrontObject) {
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// TODO Auto-generated method stub
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}
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}
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@ -12,7 +12,6 @@ public class ObjLineParserFactory extends LineParserFactory {
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this.object = object;
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this.object = object;
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parsers.put("v", new VertexParser());
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parsers.put("v", new VertexParser());
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parsers.put("vn", new NormalParser());
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parsers.put("vn", new NormalParser());
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parsers.put("vp", new FreeFormParser());
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parsers.put("vt", new TextureCoordinateParser());
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parsers.put("vt", new TextureCoordinateParser());
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parsers.put("f", new FaceParser(object));
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parsers.put("f", new FaceParser(object));
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parsers.put("g", new GroupParser());
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parsers.put("g", new GroupParser());
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