Merge pull request #971 from Dragon9815/master

Fixed Lighting bug
This commit is contained in:
Pahimar 2015-10-04 10:55:17 -05:00
commit 873e98d74d

View file

@ -40,6 +40,11 @@ public class BlockAshInfusedStoneSlab extends BlockSlab
this.setBlockBounds(0.0F, 0.0F, 0.0F, 1.0F, 0.5F, 1.0F);
}
public int getLightOpacity()
{
return 0;
}
/**
* Adds all intersecting collision boxes to a list. (Be sure to only add boxes to the list if they intersect the
* mask.) Parameters: World, X, Y, Z, mask, list, colliding entity