Reorganize the block registration to do machines (in order) first, then blocks
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parent
3a8c5d1760
commit
97b465a311
1 changed files with 4 additions and 4 deletions
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@ -21,13 +21,13 @@ public class ModBlocks
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public static void init()
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public static void init()
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{
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{
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GameRegistry.registerBlock(chalkBlock, Names.Blocks.CHALK);
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GameRegistry.registerBlock(alchemicalFuelBlock, ItemBlockAlchemicalFuel.class, Names.Blocks.ALCHEMICAL_FUEL);
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GameRegistry.registerBlock(alchemicalChest, ItemBlockAlchemicalChest.class, Names.Blocks.ALCHEMICAL_CHEST);
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GameRegistry.registerBlock(aludel, Names.Blocks.ALUDEL);
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GameRegistry.registerBlock(calcinator, Names.Blocks.CALCINATOR);
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GameRegistry.registerBlock(calcinator, Names.Blocks.CALCINATOR);
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GameRegistry.registerBlock(aludel, Names.Blocks.ALUDEL);
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GameRegistry.registerBlock(glassBell, Names.Blocks.GLASS_BELL);
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GameRegistry.registerBlock(glassBell, Names.Blocks.GLASS_BELL);
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GameRegistry.registerBlock(researchStation, Names.Blocks.RESEARCH_STATION);
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GameRegistry.registerBlock(researchStation, Names.Blocks.RESEARCH_STATION);
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GameRegistry.registerBlock(augmentationTable, Names.Blocks.AUGMENTATION_TABLE);
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GameRegistry.registerBlock(augmentationTable, Names.Blocks.AUGMENTATION_TABLE);
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GameRegistry.registerBlock(alchemicalChest, ItemBlockAlchemicalChest.class, Names.Blocks.ALCHEMICAL_CHEST);
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GameRegistry.registerBlock(chalkBlock, Names.Blocks.CHALK);
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GameRegistry.registerBlock(alchemicalFuelBlock, ItemBlockAlchemicalFuel.class, Names.Blocks.ALCHEMICAL_FUEL);
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}
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}
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}
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}
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