The Aludel, Alchemical Chest, and Calcinator all render again in MC 1.5
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30d3e3aef5
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a1733467d3
5 changed files with 20 additions and 5 deletions
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@ -1,8 +1,14 @@
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package com.pahimar.ee3.block;
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import com.pahimar.ee3.lib.Reference;
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import cpw.mods.fml.relauncher.Side;
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import cpw.mods.fml.relauncher.SideOnly;
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import net.minecraft.block.BlockContainer;
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import net.minecraft.block.material.Material;
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import net.minecraft.client.renderer.texture.IconRegister;
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import net.minecraft.entity.EntityLiving;
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import net.minecraft.item.ItemStack;
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import net.minecraft.util.MathHelper;
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import net.minecraft.world.World;
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import net.minecraftforge.common.ForgeDirection;
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@ -23,10 +29,16 @@ public abstract class BlockEE extends BlockContainer {
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super(id, material);
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}
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@SideOnly(Side.CLIENT)
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public void func_94332_a(IconRegister iconRegister) {
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this.field_94336_cN = iconRegister.func_94245_a(Reference.MOD_ID.toLowerCase() + ":"+ this.getUnlocalizedName().substring(this.getUnlocalizedName().indexOf(".") + 1));
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}
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/**
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* Sets the direction of the block when placed
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*/
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public void onBlockPlacedBy(World world, int x, int y, int z, EntityLiving entityLiving) {
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public void onBlockPlacedBy(World world, int x, int y, int z, EntityLiving entityLiving, ItemStack itemStack) {
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int direction = 0;
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int facing = MathHelper.floor_double((double)(entityLiving.rotationYaw * 4.0F / 360.0F) + 0.5D) & 3;
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@ -3,6 +3,9 @@ package com.pahimar.ee3.block;
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import net.minecraft.block.Block;
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import com.pahimar.ee3.lib.BlockIds;
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import com.pahimar.ee3.lib.Strings;
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import cpw.mods.fml.common.registry.GameRegistry;
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/**
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* ModBlocks
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@ -30,9 +33,9 @@ public class ModBlocks {
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redWaterStill = new BlockRedWaterStill(BlockIds.RED_WATER_STILL);
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redWaterFlowing = new BlockRedWaterFlowing(BlockIds.RED_WATER_STILL - 1);
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//GameRegistry.registerBlock(calcinator, Strings.CALCINATOR_NAME);
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//GameRegistry.registerBlock(aludel, Strings.ALUDEL_NAME);
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//GameRegistry.registerBlock(alchemicalChest, Strings.ALCHEMICAL_CHEST_NAME);
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GameRegistry.registerBlock(calcinator, Strings.CALCINATOR_NAME);
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GameRegistry.registerBlock(aludel, Strings.ALUDEL_NAME);
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GameRegistry.registerBlock(alchemicalChest, Strings.ALCHEMICAL_CHEST_NAME);
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//GameRegistry.registerBlock(redWaterStill, Strings.RED_WATER_STILL_NAME);
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//GameRegistry.registerBlock(redWaterFlowing, Strings.RED_WATER_FLOWING_NAME);
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BIN
resources/mods/ee3/textures/blocks/alchemicalChest.png
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resources/mods/ee3/textures/blocks/alchemicalChest.png
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After Width: | Height: | Size: 3.9 KiB |
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resources/mods/ee3/textures/blocks/aludel.png
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resources/mods/ee3/textures/blocks/aludel.png
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After Width: | Height: | Size: 3.4 KiB |
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resources/mods/ee3/textures/blocks/calcinator.png
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resources/mods/ee3/textures/blocks/calcinator.png
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After Width: | Height: | Size: 3.4 KiB |
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