Transmutation overly no longer will render when the game is paused or the GUI turned off (nice screenshots possible again :) )
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parent
451c2d6e8d
commit
a1de8c660f
3 changed files with 19 additions and 5 deletions
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@ -100,7 +100,6 @@ public class TileEntityGlassBellRenderer extends TileEntitySpecialRenderer {
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GL11.glEnable(GL11.GL_CULL_FACE);
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GL11.glEnable(GL11.GL_LIGHTING);
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}
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}
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@ -1,5 +1,6 @@
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package com.pahimar.ee3.core.handlers;
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import net.minecraft.client.Minecraft;
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import net.minecraft.client.renderer.Tessellator;
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import net.minecraft.util.EnumMovingObjectType;
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import net.minecraftforge.client.event.DrawBlockHighlightEvent;
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@ -15,6 +16,10 @@ import com.pahimar.ee3.item.IChargeable;
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import com.pahimar.ee3.item.ITransmutationStone;
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import com.pahimar.ee3.lib.Textures;
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import cpw.mods.fml.client.FMLClientHandler;
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import cpw.mods.fml.relauncher.Side;
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import cpw.mods.fml.relauncher.SideOnly;
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/**
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* Equivalent-Exchange-3
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*
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@ -24,6 +29,7 @@ import com.pahimar.ee3.lib.Textures;
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* @license Lesser GNU Public License v3 (http://www.gnu.org/licenses/lgpl.html)
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*
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*/
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@SideOnly(Side.CLIENT)
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public class DrawBlockHighlightHandler {
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private static int pulse = 0;
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@ -32,13 +38,17 @@ public class DrawBlockHighlightHandler {
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@ForgeSubscribe
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public void onDrawBlockHighlightEvent(DrawBlockHighlightEvent event) {
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Minecraft minecraft = FMLClientHandler.instance().getClient();
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if (event.currentItem != null) {
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if (event.currentItem.getItem() instanceof ITransmutationStone) {
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if (event.target.typeOfHit == EnumMovingObjectType.TILE) {
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TransmutationHelper.updateTargetBlock(event.player.worldObj, event.target.blockX, event.target.blockY, event.target.blockZ);
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if (ConfigurationSettings.ENABLE_OVERLAY_WORLD_TRANSMUTATION) {
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drawInWorldTransmutationOverlay(event);
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if (minecraft.isGuiEnabled() && minecraft.inGameHasFocus) {
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if (ConfigurationSettings.ENABLE_OVERLAY_WORLD_TRANSMUTATION) {
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drawInWorldTransmutationOverlay(event);
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}
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}
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}
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}
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@ -21,6 +21,8 @@ import com.pahimar.ee3.lib.Reference;
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import cpw.mods.fml.client.FMLClientHandler;
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import cpw.mods.fml.common.ITickHandler;
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import cpw.mods.fml.common.TickType;
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import cpw.mods.fml.relauncher.Side;
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import cpw.mods.fml.relauncher.SideOnly;
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/**
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* Equivalent-Exchange-3
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@ -31,6 +33,7 @@ import cpw.mods.fml.common.TickType;
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* @license Lesser GNU Public License v3 (http://www.gnu.org/licenses/lgpl.html)
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*
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*/
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@SideOnly(Side.CLIENT)
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public class TransmutationTargetOverlayHandler implements ITickHandler {
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@Override
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@ -49,8 +52,10 @@ public class TransmutationTargetOverlayHandler implements ITickHandler {
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if (player != null) {
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currentItemStack = player.inventory.getCurrentItem();
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if (currentItemStack != null && minecraft.inGameHasFocus && currentItemStack.getItem() instanceof ITransmutationStone && ConfigurationSettings.ENABLE_OVERLAY_WORLD_TRANSMUTATION) {
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renderStoneHUD(minecraft, player, currentItemStack, (Float) tickData[0]);
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if (minecraft.isGuiEnabled() && minecraft.inGameHasFocus) {
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if (currentItemStack != null && currentItemStack.getItem() instanceof ITransmutationStone && ConfigurationSettings.ENABLE_OVERLAY_WORLD_TRANSMUTATION) {
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renderStoneHUD(minecraft, player, currentItemStack, (Float) tickData[0]);
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}
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}
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}
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}
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