Added Spaces

Added spaces for all numbers except for the ones w/ bullet points (they were derping for some reason).  Also did something else that I forgot :|
Looks a lot cleaner now :)
This commit is contained in:
Wliu 2012-11-21 18:21:12 -05:00
parent 6313534886
commit a265400ab4

View file

@ -29,22 +29,32 @@ ________________________________________________________________________________
* Click `Clone to Windows` near the top-left of the page.
* You should see Github flash and `pahimar/Equivalent-Exchange-3` appear. (The local repository defaults to `C:\Users\(username)\Documents\GitHub\Equivalent-Exchange-3`, you can change it if you want but then you have to find it again on Github).
4. Create an empty directory for EE3 development. This directory is refernced as `mcdev` from now on. It can be where you cloned EE3, but it'll be a little messy.
5. You are now ready to Setup MCP!
#### Setup MCP (Linux and Windows 7 tested)
2. Download the latest version of MCP from [here] (http://mcp.ocean-labs.de/index.php/MCP_Releases) , e.g. mcp723.zip. Install MCP dependencies as listed on the website if neccessary.
3. Inside `mcdev`, create a directory named `mcp` and unzip the MCP .zip file into it.
4. To verify, check if a file name `CHANGELOG` exists inside the `mcp` directory.
5. Get a clean (unmodded!) copy of minecraft. Currently EE3 runs on 1.4.5 but that might have changed.
6. From your `.minecraft` directory (on Windows, defaults to `%appdata%\.minecraft`), copy the `bin` and the `resources` (I don't think you need resources on Windows 7) directory to the `jars` directory inside `mcp`. (I actually believe Forge's installation might do it for you)
7. Get a clean (unmodded!) copy of `minecraft_server.jar` and also place it into `jars`. (Forge might do this for you)
8. Download the latest forge **source** for Minecraft 1.4.5 and unzip it into `mcp` so that `mcp/forge/install.sh` exists. You need at least Forge 6.4.0, best way is to get it from [here] (http://files.minecraftforge.net/).
9. Execute `mcdev/mcp/forge/install.sh` or `mcp/forge/install.cmd`, depending on your platform. On Linux you might have to `chmod +x` `install.sh` before you can execute it. On some system configurations you need to execute `install.sh` from within the forge directory whereas on others it doesn't matter. Just check the output for error messages to find out what you need to do.
1. Download the latest version of MCP from [here] (http://mcp.ocean-labs.de/index.php/MCP_Releases) , e.g. mcp723.zip. Install MCP dependencies as listed on the website if neccessary.
2. Inside `mcdev`, create a directory named `mcp` and unzip the MCP .zip file into it.
3. To verify, check if a file name `CHANGELOG` exists inside the `mcp` directory.
4. Get a clean (unmodded!) copy of minecraft's `bin` folder. Currently EE3 runs on 1.4.5 but that might have changed.
5. From your `.minecraft` directory (on Windows, defaults to `%appdata%\.minecraft`), copy the `bin` and the `resources` (I don't think you need resources on Windows 7) directory to the `jars` directory inside `mcp`. (I actually believe Forge's installation might do it for you)
6. Get a clean (unmodded!) copy of `minecraft_server.jar` and also place it into `jars`. (Forge might do this for you)
7. Download the latest forge **source** for Minecraft 1.4.5 and unzip it into `mcp` so that `mcp/forge/install.sh` exists. You need at least Forge 6.4.0, best way is to get it from [here] (http://files.minecraftforge.net/).
8. Execute `mcdev/mcp/forge/install.sh` or `mcp/forge/install.cmd`, depending on your platform. On Linux you might have to `chmod +x` `install.sh` before you can execute it. On some system configurations you need to execute `install.sh` from within the forge directory whereas on others it doesn't matter. Just check the output for error messages to find out what you need to do.
#### Setup EE3 (Some tested for Linux, some for Windows)
1. Inside `mcdev`, create a directory named `source`. If you're doing this from the default clone directory, make two folders: `source` and `Equivalent-Exchange-3`. Copy and paste the original files into `Equivalent-Exchange-3`, and then move that into `source`.
2. If you haven't already, move/clone `Equivalent-Exchange-3` into `source`.
3. Right now, you should have a directory something like:
***
@ -66,15 +76,24 @@ ________________________________________________________________________________
* `release.minecraft.version=1.4.5` (as of 11/21)
* `release.mod.version=pre2` (or whatever you want it to be)
5. [FOR WINDOWS] Open up `cmd` by typing `cmd` in Run.
6. [FOR WINDOWS] Navigate to `mcdev\source` by executing `cd [wherever your mcdev is located, just copy and paste the path in]`.
7. Inside `sources\Equivalent-Exchange-3` execute `ant release`. If you've done everything right, BUILD SUCCESSFUL is displayed.
8. Go to `mcdev\source\Equivalent-Exchange-3\Releases\1.4.5\pre2` (or whatever you put into `build.properties` for `dir.release`, `release.minecraft.version`, and `release.mod.version`). You should see a .jar named `ee3-universal-pre2.jar` (or whatever you put into `release.mod.version`).
9. Copy the jar into your Minecraft mods folder, and play Minecraft!
### To Update EE3 (For Windows Only?)
1. Check to see if pahimar updated EE3 since you last compiled. If he/she did, follow these instructions.
2. Open Github.
3. Double-click on pahimar/Equivalent-Exchange-3.
4. At the top, there is a button named `Sync` (or `Refreshing...` if its still checking).
5. Click `Sync`, and wait for it to finish.
6. Re-compile (or move it to `mcdev\source` then re-compile, depending on what you did.)