Few more smelting recipes. Commiting so x3n0 can see about a more generic transmutation recipe adder/reverser

This commit is contained in:
pahimar 2012-05-08 11:02:16 -04:00
parent 9b4b3fc601
commit b4bbd519c3

View file

@ -82,18 +82,9 @@ public class RecipesPhilStone {
philStone, oakWood, oakWood
});
/* 4 Wood Log <-> 1 Obsidian */
/* 2 Wood Log <-> 1 Obsidian */
ModLoader.addShapelessRecipe(new ItemStack(Block.obsidian, 1), new Object[] {
philStone, oakWood, oakWood, oakWood, oakWood
});
ModLoader.addShapelessRecipe(new ItemStack(Block.obsidian, 1), new Object[] {
philStone, birchWood, birchWood, birchWood, birchWood
});
ModLoader.addShapelessRecipe(new ItemStack(Block.obsidian, 1), new Object[] {
philStone, pineWood, pineWood, pineWood, pineWood
});
ModLoader.addShapelessRecipe(new ItemStack(Block.obsidian, 1), new Object[] {
philStone, jungleWood, jungleWood, jungleWood, jungleWood
philStone, anyWood, anyWood
});
ModLoader.addShapelessRecipe(new ItemStack(Block.wood, 4), new Object[] {
philStone, Block.obsidian
@ -191,17 +182,17 @@ public class RecipesPhilStone {
});
/* Wood Log Equivalence Recipes */
ModLoader.addShapelessRecipe(new ItemStack(Block.wood, 1, 1), new Object[] {
philStone, new ItemStack(Block.wood, 1, 0)
ModLoader.addShapelessRecipe(birchWood, new Object[] {
philStone, oakWood
});
ModLoader.addShapelessRecipe(new ItemStack(Block.wood, 1, 2), new Object[] {
philStone, new ItemStack(Block.wood, 1, 1)
ModLoader.addShapelessRecipe(pineWood, new Object[] {
philStone, birchWood
});
ModLoader.addShapelessRecipe(new ItemStack(Block.wood, 1, 3), new Object[] {
philStone, new ItemStack(Block.wood, 1, 2)
ModLoader.addShapelessRecipe(jungleWood, new Object[] {
philStone, pineWood
});
ModLoader.addShapelessRecipe(new ItemStack(Block.wood, 1, 0), new Object[] {
philStone, new ItemStack(Block.wood, 1, 3)
ModLoader.addShapelessRecipe(oakWood, new Object[] {
philStone, jungleWood
});
/* Wood Plank Equivalence Recipes */
@ -347,5 +338,20 @@ public class RecipesPhilStone {
ModLoader.addShapelessRecipe(new ItemStack(Block.glass, 7), new Object[] {
philStone, anyCoal, Block.sand, Block.sand, Block.sand, Block.sand, Block.sand, Block.sand, Block.sand
});
/* 7 Raw Chicken + 1 Coal|Charcoal = 7 Cooked Chicken */
ModLoader.addShapelessRecipe(new ItemStack(Item.chickenCooked, 7), new Object[] {
philStone, anyCoal, Item.chickenRaw, Item.chickenRaw, Item.chickenRaw, Item.chickenRaw, Item.chickenRaw, Item.chickenRaw, Item.chickenRaw
});
/* 7 Raw Pork + 1 Coal|Charcoal = 7 Cooked Pork */
ModLoader.addShapelessRecipe(new ItemStack(Item.porkCooked, 7), new Object[] {
philStone, anyCoal, Item.porkRaw, Item.porkRaw, Item.porkRaw, Item.porkRaw, Item.porkRaw, Item.porkRaw, Item.porkRaw
});
/* 7 Raw Beef + 1 Coal|Charcoal = 7 Cooked Pork */
ModLoader.addShapelessRecipe(new ItemStack(Item.beefCooked, 7), new Object[] {
philStone, anyCoal, Item.beefRaw, Item.beefRaw, Item.beefRaw, Item.beefRaw, Item.beefRaw, Item.beefRaw, Item.beefRaw
});
}
}