Add crafting recipe for the Glass Bell, and remove an old debug print statement

This commit is contained in:
pahimar 2013-04-27 13:17:25 -04:00
parent a1de8c660f
commit b7bac517c2
2 changed files with 2 additions and 9 deletions

View file

@ -1,6 +1,7 @@
package com.pahimar.ee3.block;
import net.minecraft.block.Block;
import net.minecraft.item.ItemStack;
import com.pahimar.ee3.lib.BlockIds;
import com.pahimar.ee3.lib.Strings;
@ -48,13 +49,6 @@ public class ModBlocks {
private static void initBlockRecipes() {
// Calcinator Recipe
/*
* Temporarily disabled for pre-release 1, as it is not completely
* functional GameRegistry.addRecipe(new ItemStack(calcinator), new
* Object[] {"i i","iii","sfs", Character.valueOf('i'), Item.ingotIron,
* Character.valueOf('s'), Block.stone, Character.valueOf('f'),
* Item.flintAndSteel });
*/
GameRegistry.addRecipe(new ItemStack(glassBell), new Object[] {"iii", "i i", "i i", Character.valueOf('i'), Block.glass });
}
}

View file

@ -26,7 +26,6 @@ public class CraftingHandler implements ICraftingHandler {
if (player.worldObj.isRemote) {
doPortableCrafting(player, craftMatrix);
System.out.println(item.toString());
}
}